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    sepopen What is a hi-sec level 4 agent worth

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Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:33:00 - [1]

This question came up in another thread, and I started to do a back-of-an-envelope calculation.

Let's say that an agent can serve 175 players at any one time. (Observed in Isinokka recently... a bit laggy, but perfectly managable)

Each player can earn 25M an hour - some more, some less, but lets take that as a kind of average of the figures generally cited on the forum.

175x25x24 = 105 BILLION ISK PER DAY.

That's 3.2 trillion ISK per month.

1 titan every 14 hours.

A fully T2 fitted battleship every 130 seconds.



For a



single



agent.




CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend
eXceed.

Take me to the EVE-Online forum thread View author employment history View author posting habits View only posts by author
Posted - 2008.08.07 21:33:00 - [2]

This question came up in another thread, and I started to do a back-of-an-envelope calculation.

Let's say that an agent can serve 175 players at any one time. (Observed in Isinokka recently... a bit laggy, but perfectly managable)

Each player can earn 25M an hour - some more, some less, but lets take that as a kind of average of the figures generally cited on the forum.

175x25x24 = 105 BILLION ISK PER DAY.

That's 3.2 trillion ISK per month.

1 titan every 14 hours.

A fully T2 fitted battleship every 130 seconds.



For a



single



agent.




CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:35:00 - [3]

Anyone care to name a player-sov 0.0 resource that comes remotely close to matching that value? I'd guess that it would take close to a region's worth of ratting to match that value. before, of course, we take the cost and time of acquiring and securing that region into account.

CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:35:00 - [4]

Anyone care to name a player-sov 0.0 resource that comes remotely close to matching that value? I'd guess that it would take close to a region's worth of ratting to match that value. before, of course, we take the cost and time of acquiring and securing that region into account.

CONCORD provide consequences, not safety; only you can do that.
Serra Hershey
Serra Hershey
Crete Carrier Corp.

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Posted - 2008.08.07 21:40:00 - [5]

Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.

Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 21:40:00 - [6]

Awesome. Though, you might want to make some change, maybe have it amount to a 23-hour day?

I know, I know ... but someone is going to try to use that little slight to underhand a very accurate argument ;?j


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Pithecanthropus
Pithecanthropus


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Posted - 2008.08.07 21:40:00 - [7]

25mil an hour just in an agent's reward payout? I highly doubt that.
---------------------------------
Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man.
Serra Hershey
Serra Hershey
Crete Carrier Corp.

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Posted - 2008.08.07 21:40:00 - [8]

Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.

Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 21:40:00 - [9]

Awesome. Though, you might want to make some change, maybe have it amount to a 23-hour day?

I know, I know ... but someone is going to try to use that little slight to underhand a very accurate argument ;?j


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Pithecanthropus
Pithecanthropus


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Posted - 2008.08.07 21:40:00 - [10]

25mil an hour just in an agent's reward payout? I highly doubt that.
---------------------------------
Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man.
Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 21:41:00 - [11]

Wow. Posted right before I did. Who would have thought that someone would come along and post the EXACT thing that I was just warning off, at the same moment? Weird.


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 21:41:00 - [12]

Wow. Posted right before I did. Who would have thought that someone would come along and post the EXACT thing that I was just warning off, at the same moment? Weird.


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 21:43:00 - [13]

Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



For a, you are correct.

For b, you are wrong. Many players, be they through macro's or maybe just plain persistance, mission for 23 hours a day straight.

For c, I think he meant the COST of building a titan. Let him make it clear, but I think that his intent was that you could pay the overarching cost of having one built every 14 hours. I'm sure he felt that this little fact was obvious, but I guess it's not.


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 21:43:00 - [14]

Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



For a, you are correct.

For b, you are wrong. Many players, be they through macro's or maybe just plain persistance, mission for 23 hours a day straight.

For c, I think he meant the COST of building a titan. Let him make it clear, but I think that his intent was that you could pay the overarching cost of having one built every 14 hours. I'm sure he felt that this little fact was obvious, but I guess it's not.


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:45:00 - [15]

Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



A.) That changes the figure by less than 4%
B.) No shit, sherlock, who said they did? I said 175 players AT ONCE. If they play for 6 hours a day, then that agent can serve 700 players. Doesn't change the ISK/hr potential.
C.) Now you're being obtuse. I'm talking about ISK value, not production potential. Although it would be pretty interesting to calculate the potential value of the minerals from the rat loot. I'd bet that it would be enough to build a supercap every 2-3 days/

CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:45:00 - [16]

Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



A.) That changes the figure by less than 4%
B.) No shit, sherlock, who said they did? I said 175 players AT ONCE. If they play for 6 hours a day, then that agent can serve 700 players. Doesn't change the ISK/hr potential.
C.) Now you're being obtuse. I'm talking about ISK value, not production potential. Although it would be pretty interesting to calculate the potential value of the minerals from the rat loot. I'd bet that it would be enough to build a supercap every 2-3 days/

CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:46:00 - [17]

Originally by: Pithecanthropus
25mil an hour just in an agent's reward payout? I highly doubt that.


So do I. You see you get ISK for killing the mission rats as well. Maybe you weren't aware. Also the LP have value, as does the salvage, the loot, the minerals.

CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:46:00 - [18]

Originally by: Pithecanthropus
25mil an hour just in an agent's reward payout? I highly doubt that.


So do I. You see you get ISK for killing the mission rats as well. Maybe you weren't aware. Also the LP have value, as does the salvage, the loot, the minerals.

CONCORD provide consequences, not safety; only you can do that.
Serra Hershey
Serra Hershey
Crete Carrier Corp.

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Posted - 2008.08.07 21:47:00 - [19]

Originally by: Ruze
Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



For a, you are correct.

For b, you are wrong. Many players, be they through macro's or maybe just plain persistance, mission for 23 hours a day straight.

For c, I think he meant the COST of building a titan. Let him make it clear, but I think that his intent was that you could pay the overarching cost of having one built every 14 hours. I'm sure he felt that this little fact was obvious, but I guess it's not.


A Normal person isn't gonna mission 23 hours a day.


Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:50:00 - [20]

Originally by: Serra Hershey
Originally by: Ruze
Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



For a, you are correct.

For b, you are wrong. Many players, be they through macro's or maybe just plain persistance, mission for 23 hours a day straight.

For c, I think he meant the COST of building a titan. Let him make it clear, but I think that his intent was that you could pay the overarching cost of having one built every 14 hours. I'm sure he felt that this little fact was obvious, but I guess it's not.


A Normal person isn't gonna mission 23 hours a day.




What part of "at any one time" was difficult for you to understand?

CONCORD provide consequences, not safety; only you can do that.
Pithecanthropus
Pithecanthropus


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Posted - 2008.08.07 21:51:00 - [21]

Originally by: Malcanis
Originally by: Pithecanthropus
25mil an hour just in an agent's reward payout? I highly doubt that.


So do I. You see you get ISK for killing the mission rats as well. Maybe you weren't aware. Also the LP have value, as does the salvage, the loot, the minerals.


i'm aware, but just because I can collect loots, salvage, refine... that in no way is related to the agent who hired me for a specific job. His value is what he rewards per mission... not what I acquire myself from doing the mission.

If you want to make it relevant as to how much that agent is really handing out... that's the only true form to show.
---------------------------------
Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man.
Stinky McPoopyPants
Stinky McPoopyPants
Minmatar
Blood Association of Dragon

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Posted - 2008.08.07 21:52:00 - [22]

Originally by: Malcanis
Originally by: Serra Hershey
Originally by: Ruze
Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



For a, you are correct.

For b, you are wrong. Many players, be they through macro's or maybe just plain persistance, mission for 23 hours a day straight.

For c, I think he meant the COST of building a titan. Let him make it clear, but I think that his intent was that you could pay the overarching cost of having one built every 14 hours. I'm sure he felt that this little fact was obvious, but I guess it's not.


A Normal person isn't gonna mission 23 hours a day.




What part of "at any one time" was difficult for you to understand?


how can you run 175 clients on one pc?

how much ram does your computer have? i can only run 2 or 3 max at time

Dirk Magnum
Dirk Magnum
Spearhead Endeavors

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Posted - 2008.08.07 21:53:00 - [23]

Just limit the number of missions a person can run with a single agent per day. Limit it to one for all I care. Problem fixed?

People will still be making a lot of ISK per day if they really do mission for many hours at a stretch (ONE level 4 is about all I have patience for at a given time unless it's a really easy one), but all that flying around to go to different agents will cut into their ISK-per-hour amount.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:54:00 - [24]

Originally by: Pithecanthropus
Originally by: Malcanis
Originally by: Pithecanthropus
25mil an hour just in an agent's reward payout? I highly doubt that.


So do I. You see you get ISK for killing the mission rats as well. Maybe you weren't aware. Also the LP have value, as does the salvage, the loot, the minerals.


i'm aware, but just because I can collect loots, salvage, refine... that in no way is related to the agent who hired me for a specific job. His value is what he rewards per mission... not what I acquire myself from doing the mission.

If you want to make it relevant as to how much that agent is really handing out... that's the only true form to show.


Seriously, are you actually putting this forward as an argument?

OK in that case, all player sov systems are worth zero ISK, in which case even a -Q20 level 1 agent is worth infinitely more than the whole of player 0.0.

So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?

CONCORD provide consequences, not safety; only you can do that.
Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 21:55:00 - [25]

Originally by: Dirk Magnum
Just limit the number of missions a person can run with a single agent per day. Limit it to one for all I care. Problem fixed?

People will still be making a lot of ISK per day if they really do mission for many hours at a stretch (ONE level 4 is about all I have patience for at a given time unless it's a really easy one), but all that flying around to go to different agents will cut into their ISK-per-hour amount.


Agreed with that. Maybe make the limit higher in losec. If enough carebears get up in arms and move into losec, it'll become semi-secure, like it once was.


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 21:56:00 - [26]

Originally by: Stinky Mc****yPants
Originally by: Malcanis
Originally by: Serra Hershey
Originally by: Ruze
Originally by: Serra Hershey
Your plan is greatly flawed.

A.) The server is only up 23 hours a day.
B.) No one is gonna mission 23 hours a day.
C.) You can't build a titan in 14 hours, Therefore I don't believe that.



For a, you are correct.

For b, you are wrong. Many players, be they through macro's or maybe just plain persistance, mission for 23 hours a day straight.

For c, I think he meant the COST of building a titan. Let him make it clear, but I think that his intent was that you could pay the overarching cost of having one built every 14 hours. I'm sure he felt that this little fact was obvious, but I guess it's not.


A Normal person isn't gonna mission 23 hours a day.




What part of "at any one time" was difficult for you to understand?


how can you run 175 clients on one pc?

how much ram does your computer have? i can only run 2 or 3 max at time



I realise that reading doesn't come easily to some people such as your self, but I'm fairly sure that my post specified 175 players.

Keep looking until you spot why your trolling makes you look silly.

CONCORD provide consequences, not safety; only you can do that.
TheG2
TheG2
Gallente
Dirty Rotten Scoundrels

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Posted - 2008.08.07 21:59:00 - [27]

Originally by: Dirk Magnum
Just limit the number of missions a person can run with a single agent per day. Limit it to one for all I care. Problem fixed?

People will still be making a lot of ISK per day if they really do mission for many hours at a stretch (ONE level 4 is about all I have patience for at a given time unless it's a really easy one), but all that flying around to go to different agents will cut into their ISK-per-hour amount.


I worked with a guy who played WoW (failure), and they have a limit on daily "quests". I find that stupid...but yet...I'm conflicted.
Pithecanthropus
Pithecanthropus


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Posted - 2008.08.07 22:00:00 - [28]

Originally by: Malcanis

Seriously, are you actually putting this forward as an argument?

OK in that case, all player sov systems are worth zero ISK, in which case even a -Q20 level 1 agent is worth infinitely more than the whole of player 0.0.

So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?


No, I proved my point your idea is flawed. And quite frankly, I have no idea what a player sov system is doing in the argument, and how it relates to what an agent pays out.

you're off the path my friend. get back on track with me... here.
---------------------------------
Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man.
mishkof
mishkof
Caldari
Finis Lumen

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Posted - 2008.08.07 22:00:00 - [29]

So how many hours a day do you run missions, and how much do you make?



I own a T2 BPO and Capital alt, therefor all of my views will be pro-Capital Alt/T2 BPO orientated. Please pick one of the following settings for your response.
[]hate me
[]troll me
[]smack me
Slaver Hatastus
Slaver Hatastus


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Posted - 2008.08.07 22:01:00 - [30]

Originally by: Malcanis
[So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?


wait...what IS your "issue"?

are you looking for a pat on the back for your prowess at back-of-envelope calculations, or is there something of note here?

great, so each agent - assuming 175 is a fair number, i have no idea - can supply x amount of ISK per hour - so what? what does it even matter what a L4 agent is worth, unless we're talking about moving L4 agents to low-sec only to cut down on high-sec earnings.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 22:01:00 - [31]

Originally by: Pithecanthropus
Originally by: Malcanis

Seriously, are you actually putting this forward as an argument?

OK in that case, all player sov systems are worth zero ISK, in which case even a -Q20 level 1 agent is worth infinitely more than the whole of player 0.0.

So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?


No, I proved my point your idea is flawed. And quite frankly, I have no idea what a player sov system is doing in the argument, and how it relates to what an agent pays out.

you're off the path my friend. get back on track with me... here.


All you proved is that you're a master of non-sequiteurs.

CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend
eXceed.

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Posted - 2008.08.07 22:02:00 - [32]

Originally by: Slaver Hatastus
Originally by: Malcanis
[So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?


wait...what IS your "issue"?




See post #2.

CONCORD provide consequences, not safety; only you can do that.
Ruze
Ruze
Amarr
No Applicable Corporation

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Posted - 2008.08.07 22:03:00 - [33]

The point he's bringing up is that profit made in hisec space, with no threat to you, is far higher than any player can make in losec or 0.0, just by averaging the income from level 4 missions.

At least how I see it.


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
Olga Mokroff
Olga Mokroff
Caldari

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Posted - 2008.08.07 22:05:00 - [34]

Originally by: Malcanis
NEEEEEEEEERF!!!!!!!!!!!one!!!elevwenty!!!



OK
Farrqua
Farrqua
Minmatar
Turbo Mining Inc.

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Posted - 2008.08.07 22:07:00 - [35]

Originally by: Pithecanthropus
Originally by: Malcanis

Seriously, are you actually putting this forward as an argument?

OK in that case, all player sov systems are worth zero ISK, in which case even a -Q20 level 1 agent is worth infinitely more than the whole of player 0.0.

So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?


No, I proved my point your idea is flawed. And quite frankly, I have no idea what a player sov system is doing in the argument, and how it relates to what an agent pays out.

you're off the path my friend. get back on track with me... here.


Holy crap dude, you need to lvl up on reading comp. You need to get back on track.

And btw if you can't muster 25mil per hour running lvl4's you are doing it wrong.
mishkof
mishkof
Caldari
Finis Lumen

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Posted - 2008.08.07 22:10:00 - [36]

I wonder how much the moons in losec and 0.0 give per month.Now that is a number I would like to see. Please do that math next.


I own a T2 BPO and Capital alt, therefor all of my views will be pro-Capital Alt/T2 BPO orientated. Please pick one of the following settings for your response.
[]hate me
[]troll me
[]smack me
Pithecanthropus
Pithecanthropus


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Posted - 2008.08.07 22:11:00 - [37]

Originally by: Farrqua

And btw if you can't muster 25mil per hour running lvl4's you are doing it wrong.

show me a lvl 4 agent that will reward you 25mil an hour? I'll be waiting at your sister's house to tell me.
---------------------------------
Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man.
Granmethedon III
Granmethedon III
We are Legend
eXceed.

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Posted - 2008.08.07 22:11:00 - [38]

Originally by: Slaver Hatastus
Originally by: Malcanis
[So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?


wait...what IS your "issue"?

are you looking for a pat on the back for your prowess at back-of-envelope calculations, or is there something of note here?

great, so each agent - assuming 175 is a fair number, i have no idea - can supply x amount of ISK per hour - so what? what does it even matter what a L4 agent is worth, unless we're talking about moving L4 agents to low-sec only to cut down on high-sec earnings.


The point is, that according to CCP, the "end game" of Eve is 0.0; yet you can make far more than is possible in that dangerous, scary and harsh land in the safety of hi-sec. Which is due to become even more cuddlesome and protective.
Malcanis
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Posted - 2008.08.07 22:11:00 - [39]

Originally by: Pithecanthropus
Originally by: Ruze
The point he's bringing up is that profit made in hisec space, with no threat to you, is far higher than any player can make in losec or 0.0, just by averaging the income from level 4 missions.

At least how I see it.


No, he's stretching to find reason to compare NPC play to 0.0 player based play. Compare the roids, the moons, the rats, all from one 0.0 system... and yes... it gets complicated.

So in other words... he's a noob looking to debate a pointless issue.

But hey, whatever... maybe an agent is just worth his quality to you? simple... move on and play your game.


Throw out some numbers and prove me wrong. If you're going to include moons, don't forget to include the average number of each kind of moon per region, and the cost of running the moon POS.

CONCORD provide consequences, not safety; only you can do that.
Somealt Ofmine
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Posted - 2008.08.07 22:12:00 - [40]

Originally by: Malcanis


Let's say that an agent can serve 175 players at any one time. (Observed in Isinokka recently... a bit laggy, but perfectly managable)

Each player can earn 25M an hour - some more, some less, but lets take that as a kind of average of the figures generally cited on the forum.



Uhhhh... yeah. I run level 4s a couple of times a week. I have a fairly nicely set up Golem and know all the missions like the back of my hand. Don't come anywhere close to 25m an hour.

Now, if I was like some of the mission maniacs who post here who know every single angle about keeping missions open with multiple agents so that they respawn and farm Angel Extra over an over while boxing two accounts, yeah, I could probably make that much or more. I don't. I just play the game.

Where you logic is flawed bud is that in an alliance of 500 members in a region like fountain you could easily have 175 miners grinding out roids with their hulks and another 100 farming rat bounties and faction loots.

I do know from experience that 0.0 mining ABC ores will net you quite a bit more than level 4 missioning. Double, maybe even triple wouldn't be out of the question. Likewise spawn-chaining and faction spawn farming up in Venal. I've done both. Both are far more profitable than high-sec level 4s.

The sky is not falling. Things are pretty much as they should be.
Granmethedon III
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Posted - 2008.08.07 22:12:00 - [41]

Originally by: Pithecanthropus
Originally by: Farrqua

And btw if you can't muster 25mil per hour running lvl4's you are doing it wrong.

show me a lvl 4 agent that will reward you 25mil an hour? I'll be waiting at your sister's house to tell me.


You really are dumb, aren't you?
Atlas Oracle
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Posted - 2008.08.07 22:13:00 - [42]

Originally by: Malcanis
Originally by: Atlas Oracle
dead horse is dead, but hey don't stop beating it at 2 days of whining, go for a 3rd consecutive tomorrow.

best of luck


3 days? Oh I'll be doing this until my account expires. Hope you're ready to "adapt and survive", freshmeat.


oh i'm sure you will, just looking at your post history for the last two days shows your a real forum warrior on this one. i'm sure you will be successful.

beat that dead horse /flex

how 'bout adding up how much is made in Jita and Rens in a day? pure genius.
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Posted - 2008.08.07 22:14:00 - [43]

Originally by: Pithecanthropus
Originally by: Farrqua

And btw if you can't muster 25mil per hour running lvl4's you are doing it wrong.

show me a lvl 4 agent that will reward you 25mil an hour? I'll be waiting at your sister's house to tell me.


Show me where anyone said that they would. If you're going to produce strawman arguments, then you're going to get burned. What I said was this:

"Each player can earn 25M an hour"

I don't see anything there that specifies agent rewards only, but maybe huffing paint thinner gives you secret insights.

CONCORD provide consequences, not safety; only you can do that.
Granmethedon III
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Posted - 2008.08.07 22:15:00 - [44]

Originally by: Somealt Ofmine
Originally by: Malcanis


Let's say that an agent can serve 175 players at any one time. (Observed in Isinokka recently... a bit laggy, but perfectly managable)

Each player can earn 25M an hour - some more, some less, but lets take that as a kind of average of the figures generally cited on the forum.



Uhhhh... yeah. I run level 4s a couple of times a week. I have a fairly nicely set up Golem and know all the missions like the back of my hand. Don't come anywhere close to 25m an hour.

Now, if I was like some of the mission maniacs who post here who know every single angle about keeping missions open with multiple agents so that they respawn and farm Angel Extra over an over while boxing two accounts, yeah, I could probably make that much or more. I don't. I just play the game.

Where you logic is flawed bud is that in an alliance of 500 members in a region like fountain you could easily have 175 miners grinding out roids with their hulks and another 100 farming rat bounties and faction loots.

I do know from experience that 0.0 mining ABC ores will net you quite a bit more than level 4 missioning. Double, maybe even triple wouldn't be out of the question. Likewise spawn-chaining and faction spawn farming up in Venal. I've done both. Both are far more profitable than high-sec level 4s.

The sky is not falling. Things are pretty much as they should be.


LOL. I double dare you to take 175 miners out in fountain.
Vaal Erit
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Posted - 2008.08.07 22:15:00 - [45]

Originally by: Pithecanthropus
Originally by: Malcanis

Seriously, are you actually putting this forward as an argument?

OK in that case, all player sov systems are worth zero ISK, in which case even a -Q20 level 1 agent is worth infinitely more than the whole of player 0.0.

So do you want to produce any more laughable nit-picky points, or do you want to address the issue I have raised?


No, I proved my point your idea is flawed. And quite frankly, I have no idea what a player sov system is doing in the argument, and how it relates to what an agent pays out.

you're off the path my friend. get back on track with me... here.


The OP didn't post an idea, he just posted some facts, that simply a single high sec system with a q20 level 4 agents gives out vastly more rewards than the best 0.0 sec system.

CCP has said that players are supposed to be ENCOURAGED, not FORCED to go to 0.0. But in light of recent and future changes and current level 4 missions, players are not encouraged to go to 0.0. This is a problem that requires fixing a LONG, LONG time ago. It is one of the most requested features and I see no reason why risk vs reward which is one of the founding princples of EVE is constantly ignored.

Lastly, Pithecanthropus is an idiot or a terrible troll, I mean learn what the word "idea" means ffs.
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Posted - 2008.08.07 22:16:00 - [46]

Each player can earn 25M an hour


wtf makes up these numbers?

Im sure that has happened. And maybe there are ever a few players that consistantly pull it off, noraml people probably average half that if they have high skill including social skills.

Wherever you went - here you are.

Ruze
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Posted - 2008.08.07 22:18:00 - [47]

Oi, trading is a completely different matter.

My question is this: If they are going to make hisec the place where you make money, how come we don't have level 5 missions and 10/10 complexes there, too? Stop screwing me over.

Cause there ain't no way I'd go into losec for anything but some alt-FW fun every now and again. Why would I risk a ship for something that pays far less?

(P.S. I'm a carebear. At least, nowadays. I exist solely in Empire, running level 4's. I'm not arguing because I'm some PvP bully trying to get more targets. I'm arguing cause I think the system is WRONG, and needs to be balanced. Take it or leave it at that, it's your choice.)


So you want security? That's perfectly alright.
But you should be willing to trade freedom and profit for that security.
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Posted - 2008.08.07 22:18:00 - [48]

Originally by: Somealt Ofmine
Originally by: Malcanis


Let's say that an agent can serve 175 players at any one time. (Observed in Isinokka recently... a bit laggy, but perfectly managable)

Each player can earn 25M an hour - some more, some less, but lets take that as a kind of average of the figures generally cited on the forum.



Uhhhh... yeah. I run level 4s a couple of times a week. I have a fairly nicely set up Golem and know all the missions like the back of my hand. Don't come anywhere close to 25m an hour.

Now, if I was like some of the mission maniacs who post here who know every single angle about keeping missions open with multiple agents so that they respawn and farm Angel Extra over an over while boxing two accounts, yeah, I could probably make that much or more. I don't. I just play the game.

Where you logic is flawed bud is that in an alliance of 500 members in a region like fountain you could easily have 175 miners grinding out roids with their hulks and another 100 farming rat bounties and faction loots.

I do know from experience that 0.0 mining ABC ores will net you quite a bit more than level 4 missioning. Double, maybe even triple wouldn't be out of the question. Likewise spawn-chaining and faction spawn farming up in Venal. I've done both. Both are far more profitable than high-sec level 4s.

The sky is not falling. Things are pretty much as they should be.


*shrug*

I have a cheap faction fit CNR and I can easily do 25M an hour. If I can be bothered to have my alt loot and salvage, I can boost that figure a lot higher.

I expect to be about 175-250M ISk richer for an evening's missioning, once bounty, mission pay, LP, salvage, storyline mission rewards & so forth are taken into account. Recently I was only getting 150M, but then I was helping out a noob by letting him salvage my missions, since I just couldn't be bothered.

It's a shame to see a nice ship like a golem wasted.

CONCORD provide consequences, not safety; only you can do that.
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Posted - 2008.08.07 22:21:00 - [49]

Originally by: Ruze
Oi, trading is a completely different matter.


oh?
lol
Somealt Ofmine
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Posted - 2008.08.07 22:23:00 - [50]

Originally by: Granmethedon III


LOL. I double dare you to take 175 miners out in fountain.


Haven't been there in a long time bud. No idea what it's like now. I was just using an example of a region with some nice ore. Substitute big-power-block-napathon-region of your choice, but you needn't bother telling me it's not possible. I've mined Ark for days in a region that was supposed to be a "war zone" and wasn't bothered by a soul. I probably run a bigger risk taking a Golem out in Motsu with a 1.5B fit. Well, until the fall, I will, anyway. Wink
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