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Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Navigator
C C P C C P Alliance
1029
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Posted - 2012.03.22 18:46:00 -
[1] - Quote
Those watching the Live Stream of Fanfest witnessed an historical eventGÇöthe true linking of player action between two games on two different platforms in the same shared universe. During an intense battle on the planet surface where the immortal mercenaries of DUST 514 wreaked havoc on their enemies, the attacking forces called on assistance from a near orbit pilot in EVE Online to clear the path to victory by bombarding the planet in real time. In this true first-glimpse at gameplay, the yet unreleased free-to-download-and-play PlayStation 3 exclusive DUST 514 showed that the future of the EVE universe has a truly limitless potential with the addition of the AAA first person shooter. CCP Navigator -Community Manager |
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Ryunosuke Kusanagi
24
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Posted - 2012.03.22 18:53:00 -
[2] - Quote
First? also Orbital strikes looked pretty sweet, also, dont walk in front of the heavy arms without taking damage :) |
Sephira Galamore
Nemesis Holdings Corp Luna Sanguinem
9
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Posted - 2012.03.22 18:54:00 -
[3] - Quote
The part I saw was awesome!
.. sadly, that was only some seconds, as the stream was messed up just at the start of the Keynote (as everyone tuned in). |
Camios
Minmatar Bread Corporation
75
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Posted - 2012.03.22 18:54:00 -
[4] - Quote
Really nice, but we already knew about it.
Now tell us why should we help mercenaries or hire them. |
Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
980
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Posted - 2012.03.22 18:56:00 -
[5] - Quote
Bombardment was ******* awesome The Drake is a Lie |
Xlera
Universal Fleet Operations
0
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Posted - 2012.03.22 18:59:00 -
[6] - Quote
too bad HD stream stopped working during the dust demo. |
D Program
Ambient Fleet
17
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Posted - 2012.03.22 19:02:00 -
[7] - Quote
Epic ****! What is this sorcery?
http://www.eve-cost.eu |
Callidus Dux
School of Applied Knowledge Caldari State
150
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Posted - 2012.03.22 19:04:00 -
[8] - Quote
Dust. Is it the game without me? |
Jag Kara
Dirty Work Inc. Sspectre
16
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Posted - 2012.03.22 19:08:00 -
[9] - Quote
Tried the game at fanfest earlier today. it is going to be awesome. |
LtCol Laurentius
Digital Fury Corporation Outbreak.
20
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Posted - 2012.03.22 19:16:00 -
[10] - Quote
I'm still left with more questions that answers tbh. the Dust-EVE link is till very very unclear. I expected more after all the hype.
1) How do you expect Dust Players on PS3 to fund their PVP? Grinding for Isk? Not likely. Getting funded by EVE players? Maybe, if you are good. Paying Aurum? Probably.
2) You have 7 years worth of skills, a complex skilling system and thus you clearly expect people to commit to this game for a long time. And yet, you go F2P, which in plainspeak means that you expect a lot of your players to pay real money to get what they need (see question 1) above). After all, you are not a charity organization. Exactly how long do you expect people to be willing to pay for kit to play Dust?
3) What happens if there are 300 abbadons shooting that surface target instead of one? Do you think Dust players on a PS3 will continue playing if they just get wiped without any possibility of defending themselves over and over again? How do you plan to handle the obvious endless possibilities for griefplay? |
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Elmanketticks
State Protectorate Caldari State
2
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Posted - 2012.03.22 19:21:00 -
[11] - Quote
+1 to Laurentius.
Is it possible to have a look at the video somewhere, a recording on youtube or something? FOR THE STATE! |
Peri Helion
Omega Whiskey Tango Foxtrot Curatores Veritatis Alliance
0
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Posted - 2012.03.22 19:22:00 -
[12] - Quote
If the PI Infrastructure becomes destructible, I certainly hope the mechanism of setup and operation is vastly simplified in order to compensate.
I dont like PI setup as it is, but I dont mind it since it is a one time setup currently. But if setup becomes repetitive due to Dust that is truly terrible. |
Udonor
Native Freshfood Minmatar Republic
5
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Posted - 2012.03.22 19:47:00 -
[13] - Quote
I suspect that
#1 orbital strikes will be fairly expensive (i.e. worse than bomb launchers, may 100M or more per strike)
#2 like real world soldiers there will be options to "dig in" and "close hatches" that will greatly reduce the effectiveness of orbital strikes. Of course like real world you are trading ground combat effectiveness for orbital strike survivability.
But yes I have a lot of questions about PI and survivability of infrastructure.
It sort of sounds like PI may become a full time occupation with constant rebuilding and lots of time paying DUST spies to detect incoming attacks and shuttling extra mercenary corps around as reinforcements. Not going to remain profitable at current prices for sure. Try 20-50 times the price just to pay for my time since I can't do much else - not counting 20-50 times current price for rebuilding expenses and DUST costs.
All meaning PI could be hugely disrupted if DUST takes off. And thus anything like POS construction which is DUST dependent could be become very expensive. What would happen to null sec if POS became say 1/3 as common and 10 times as expensive?
Of course DUST might not gain the numbers to effect that many worlds and PI installations at once. Maybe most the action will center on just few worlds...until the EVE players give up and let PI die off on that planet. Then the DUST players move to another planet and a little later some EVE player setup again in the ruins of the old planet hoping no one notices. |
Udonor
Native Freshfood Minmatar Republic
5
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Posted - 2012.03.22 19:57:00 -
[14] - Quote
Could it be that DUST play is supposed to take PI more or less intact?
Maybe we will have a repair bill similar to ships when we take control through our DUST group.
Maybe just may be cheap orbital strikes will be offset by the consequence of massively more damage to PI we are taking over.
However to be honest I doubt that alone will discourage much griefing of DUST players and other PI users -- unless there is also damage to resources for some time period. Without that, why not just orbit strike PI installations and DUST bunnies out of the way and build your own replacement PI install at current prices? |
Tomas Syrvo
Asymmetric Industries
2
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Posted - 2012.03.22 19:58:00 -
[15] - Quote
Any external links to the Keynote for those of us who could not watch it? I am finding nothing on You Tube or anywhere with a replay. |
DEFIER ORILIS
DEFIANCE FRENETIC REGIMENT
9
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Posted - 2012.03.22 20:05:00 -
[16] - Quote
Yea! What about us! I got to work here while you guys are partying!
I need a link to feel the love! Dang! |
Di Mulle
45
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Posted - 2012.03.22 20:07:00 -
[17] - Quote
Tomas Syrvo wrote:Any external links to the Keynote for those of us who could not watch it? I am finding nothing on You Tube or anywhere with a replay.
Check EVETV schedule, they will be repeating everything later today. Or on Youtube in about a week. CCP is unable to implement simpliest things. Like settting to hide signatures. So they sweep it under a rug . Children do that in their pre-shool years, CCP does it being adults. Probably because it is fearless enough. |
Tomas Syrvo
Asymmetric Industries
2
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Posted - 2012.03.22 20:07:00 -
[18] - Quote
I am really surprised no one filmed it on their Iphone and then posted it 5 minutes later on the Inter-Tubes. |
Tomas Syrvo
Asymmetric Industries
2
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Posted - 2012.03.22 20:08:00 -
[19] - Quote
Di Mulle wrote:Tomas Syrvo wrote:Any external links to the Keynote for those of us who could not watch it? I am finding nothing on You Tube or anywhere with a replay. Check EVETV schedule, they will be repeating everything later today. Or on Youtube in about a week.
Good to know. Thanks.
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LtCol Laurentius
Digital Fury Corporation Outbreak.
20
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Posted - 2012.03.22 20:19:00 -
[20] - Quote
There is a rerun of the dust514 keynote scheduled for 0200 GMT on EVETV. The original keynote got delayed about an hour though. Dunno if this will affect the rerun as well. |
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Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
83
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Posted - 2012.03.22 20:54:00 -
[21] - Quote
I would like so much to have the whole EVETV Stream uploaded somewhere! To watch again and again and again... where can I download it? =D |
Ms Twitch
Skunkwerx Manufacturing Pan Galactic Federation
7
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Posted - 2012.03.22 21:43:00 -
[22] - Quote
This is possibly the only reason I need to go buy a console |
Louis deGuerre
The Dark Tribe Against ALL Authorities
232
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Posted - 2012.03.22 21:52:00 -
[23] - Quote
You missed out the part where one of the EVE players shot the other to get the full bounty for the orbital strike.
Best bit of fanfest so far FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
Matiel Shrike
Lupus Draconis Dragehund
1
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Posted - 2012.03.22 21:53:00 -
[24] - Quote
To all those people who are speculating about Orbital Bombardment, you have forgotten two essential things.
One: ECM will be in dust, and so it's likely that you can get orbital targeting disruptors or something to put on the mobile command centers to stop orby bombing.
Two: The installations can fight back. Remember the E3 dust trailer? With the so dubbed 'skyfire battery'? I think there's gonna be an implementation of that which will basically concord any ships that orby bomb or something. And to those who have read EVE: Templar One, I think that CCP will implement anti-ship missiles and stuff like that, or even anti-munition munitions to neutralize orbital strikes?
right now it's mostly theories, but the point i'm trying to make here is that for the time being, a lot of things could happen, and a lot of things could be used to balance the game in terms of orby bombing.
I for one am looking forward to killing mercs with the oldest trick in the book: WARP THROUGH THE PLANET! well, that, or just flying inside the planet in a cap stable MWD executioner... |
LtCol Laurentius
Digital Fury Corporation Outbreak.
20
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Posted - 2012.03.22 21:59:00 -
[25] - Quote
Matiel Shrike wrote: right now it's mostly theories, but the point i'm trying to make here is that for the time being, a lot of things could happen, and a lot of things could be used to balance the game in terms of orby bombing.
The point I'm trying to make however, is that we are now at fanfest 2012, with Dust514 scheduled to launch later this year (early summer?), and the information given by CCP regarding these questions are STILL mainly pretty pictures and sales pitches. |
Jenna Sol
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.03.22 22:02:00 -
[26] - Quote
I'm more concerned of the two following situations:
-What if Dust doesn't pick off and turns out to be abandoned after a few months of play?
-What happens once Dust has been done with its lifetime? Console games don't really last as long.
Are they just going to strip the Dust features from Eve? |
Katarina Reid
Deep Core Mining Inc. Caldari State
133
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Posted - 2012.03.22 22:41:00 -
[27] - Quote
Can u fund ur dust account from ur eve account. Something like contract urself to do something easy but pay loads of isk/Aurum. Then you can just buy all the expensive stuff at launch. Also if dust is irrelevant to eve then dust players wont get payed but if it matters to pi its just going to put up prices of eve items. i can see dust player destroys ur plant u just move or rebuild. there loads of plants so u just got to be unluck to get hit to many times. |
Gilbaron
Free-Space-Ranger Ev0ke
162
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Posted - 2012.03.22 22:43:00 -
[28] - Quote
Jenna Sol wrote:I'm more concerned of the two following situations:
-What if Dust doesn't pick off and turns out to be abandoned after a few months of play?
-What happens once Dust has been done with its lifetime? Console games don't really last as long.
Are they just going to strip the Dust features from Eve?
I'm pretty sure that at first there won't be a big interaction between eve and dust (on the important for the game scale)
dust is crossing so many borders and opens so many possibilities in eve, while also being the first of its kind for (mmo)-games that ccp and their partner Sony will be extremely careful at the beginning.
I would not be to surprised if the only interaction at the beginning will be orbital bombardments and maybe transporting stuff around.
Making the 400.000 player sandbox-economy of eve depend on the the possible millions of dust players who also live in a sandbox could be devastating as long as the scale of dust is not clear yet.
In the long run something like breaking into the enemies starbase to steal his weekly technetium production and disabling his production lines for some time with the help of ships buildt in eve with materials farmed in in dust and dust players transported in landing crafts piloted by eve players is technically possible but a stupid idea to start with (and a great thing to aim for in the medium/long run) |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1067
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Posted - 2012.03.22 23:26:00 -
[29] - Quote
LtCol Laurentius wrote:The point I'm trying to make however, is that we are now at fanfest 2012, with Dust514 scheduled to launch later this year (early summer?), and the information given by CCP regarding these questions are STILL mainly pretty pictures and sales pitches.
CCP's point, which is going to be expressed through a number of sessions, is that EVE/DUST link is still in progress. They have basic bits in place such as orbital bombardment, sky fire cannon, shield generators, orbital infrastructure, etc. 300 Abaddons are going to have a hard time bombarding the surface if they are being shot up by orbital defenses, and if you can get 300 battleships to the fight there is every reason to expect PL to arrive shortly with a hundred titans and supercarriers to sweep your rabble put of the sky.
As a downloadable game, there is no need to lock DUST 514's game design down from the first day of release.
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LtCol Laurentius
Digital Fury Corporation Outbreak.
20
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Posted - 2012.03.23 00:03:00 -
[30] - Quote
Mara Rinn wrote: CCP's point, which is going to be expressed through a number of sessions, is that EVE/DUST link is still in progress.
This seems to be very evident indeed. I guess I will disagree loudly with you that this isnt a problem though. Not talking about even core game mechanics at this point in time doesnt bode well. Basically, they:
- Dont adress the apparent disconnect between the goal of high player retention and the chosen business model, despite the issue beeing raised by players repeatedly on forums and social media. - Dont adress how to handle endless possibilities of griefplay - Dont adress how Dust will affect EVE in any detail not previosly known - Dont adress how EVE will affect DUST in any detail not previosly known - Dont adress how they intend to balance the incredibly tight relationship between EVE and DUST to ensure that the two games affect eachother meaningfully while at the same time not destroying the gameplay of either game
But most importantly, uses THE MOST IMPORTANT opportunity to talk about these things to show pretty pictures and provide marketingspeach instead. With probably 2-3 months until launch.
Call me unimpressed. |
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