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NanDe YaNen
The Funkalistic
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Posted - 2008.08.18 02:46:00 -
[1]
Just going to get a stub up here for helping to organize the discussions for changes to sov.
General Discussion thread that this should be a fork off of: Linkage My proposal outline in progress thread
Once we go with the planet based sov system, there's a great question of what to do with POS's.
Main concern is that once sov is won, there should be a mechanic for clearing out all the old POS's who have no right to exist near that planet.
Propose "space laser" for "lasing" said NIMBY POS's into the debris belt. Construction of planetary defense platform results in reinforcement of all POS's who are at bad standings with alliance. If they're not taken down while reinforced, they get popped. No money back. It's a defense platform, so it makes sense that it blows things up 
Other concern is for losec people. Not really sure how it affects them since I'm not a losec guy. Losec to me is where to find war targets. 分からない
Should losec have the same system of sov and should it involve fanciful new POS's or what?
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.08.18 04:40:00 -
[2]
People will presumably not keep useless POSes fueled, and as such they'll offline. Make it so that offlined POSes, like any other piece of anchored debris, disappear after 30 days. No need for odd solutions like POS-popping lasers. ------------------ Fix the forums! |

NanDe YaNen
The Funkalistic
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Posted - 2008.08.18 04:49:00 -
[3]
Issue I'm getting at is the POS's that are occupying valuable moons. Should I be fighting over a space at a moon in the old POS system instead of my hard fought for and potentially easier to defend the planet? Do we still want to see moon fights after the sov changes?
As for the other towers, yeah, with no other purpose, they're not going to become an issue.
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Daveydweeb
Ars ex Discordia GoonSwarm
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Posted - 2008.08.21 23:10:00 -
[4]
Originally by: Herschel Yamamoto People will presumably not keep useless POSes fueled, and as such they'll offline. Make it so that offlined POSes, like any other piece of anchored debris, disappear after 30 days. No need for odd solutions like POS-popping lasers.
No, make them unanchor after 30 days, please.

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tsukubasteve
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Posted - 2008.08.22 03:02:00 -
[5]
Originally by: Herschel Yamamoto People will presumably not keep useless POSes fueled, and as such they'll offline. Make it so that offlined POSes, like any other piece of anchored debris, disappear after 30 days. No need for odd solutions like POS-popping lasers.
I agree, they should just disappear. Set amount of time, and just say that the pos since it was unfueled, fell into a decaying orbit, and eventually crashed into the moon.
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NanDe YaNen
The Funkalistic
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Posted - 2008.08.22 16:18:00 -
[6]
Without any role in sov, sov-spamming POS's will be no problem.
The issue I'm getting at is, if you cap a planet that has a nice moon and you want to go mine it, should you then have to blow up the POS the old boring way? What's the point of Sov if you can't control what structures can be anchored at your planet?
Just trying to ensure the old POS system doesn't linger as an effective way to block moons. POS's are easier to blob, so if you cap a planet using -brilliant- tactics, you will be at much less of an advantage in the POS system. A blobby boring defender might choose to give up the planetary bases and just block the moons with their POS's and keep mining.
The old POS needs to be subservient to the new planetary defense system. Question is what's a good mechanic for getting rid of them? ---------------------------------------
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Dogfighter
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Posted - 2008.09.17 22:26:00 -
[7]
Originally by: Herschel Yamamoto People will presumably not keep useless POSes fueled, and as such they'll offline. Make it so that offlined POSes, like any other piece of anchored debris, disappear after 30 days. No need for odd solutions like POS-popping lasers.
I agree.
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Bagehi
Association of Commonwealth Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.09.18 16:22:00 -
[8]
I like the concept of a big gun. I was thinking more along the lines of guns similar to POS guns, but capable of hitting targets surrounding the planet. Something expensive, large, and takes a while to online/offline. A planetary defense system shouldn't be something easy to toss up. It would slowly start pounding away at the red POSs and could hit ships coming in to defend/take them out.
Though, I assume this isn't possible due to grids?

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