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Thread Statistics | Show CCP posts - 1 post(s) |
Helios III
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Posted - 2008.08.28 14:31:00 -
[31]
Originally by: CCP Greyscale
adds to your general epeen level.
Excellent, I support this 100%.
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E PEEN
ECP Rogues
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Posted - 2008.08.28 14:34:00 -
[32]
Me too, moar E PEEN levels!
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Elite Marksman
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Posted - 2008.08.28 14:42:00 -
[33]
Edited by: Elite Marksman on 28/08/2008 14:41:49
Originally by: CCP Greyscale
There'll probably be a dev blog on this at some point
You mean like the dev blog explaining why the speed changes on Sisi were rolled back?
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Elendar
The Illuminati. Pandemic Legion
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Posted - 2008.08.28 14:55:00 -
[34]
Guildwars has titles for ages, wow is getting achievements next patch, War will have them.
OHSHITGUYSWEGOTTADOSOMETHING
Credentials! ---------------------------- There is no sig |
Daelin Blackleaf
Aliastra
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Posted - 2008.08.28 15:01:00 -
[35]
I like the idea, it'll mean less corps asking for so-many-million combat SP's and more asking for either a certificate in X, Y, or Z which will probably be a much lower entry requirement than before.
The trick is making them both easy to present and easy to hide.
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Clair Bear
Coalition of Nations Free Trade Zone.
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Posted - 2008.08.28 15:05:00 -
[36]
So do we get skills to forge and otherwise falsify certificates too? Because, I like totally want my '70th level epeen' cert, but I'm too lazy to work for it.
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Nexus Kinnon
A Few Good Men.
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Posted - 2008.08.28 15:10:00 -
[37]
Originally by: CCP Greyscale
Originally by: Nexus Kinnon That's a bit... well, it wasn't as good as I expected it to be Greyscale. I was hoping for some type of system in which player corporations could issue certificates - like EVE Uni could issue a "I'm not a noob" certificate to people who've graduated, or Agony could issue certificates for people passing their "PVP-Basic" courses.
It's intentionally designed as a lightweight, extensible system which can be implemented quickly and neatly while having room for further features, such as this one, in future. There's a lot of other things we can do with it, and we've got several in various stages of design already, but iteration one is what it is for now.
Also, it's not an achivement system.
Thanks for the reply - Am looking forward to corp issued certificates.
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Nekopyat
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Posted - 2008.08.28 15:23:00 -
[38]
Ok, I am baffled here.
What exactly are these for? What is the use-case of this feature?
I guess I can see CEOs having a use for verification of skills of the people try bring in, but that is about all I can see atm that is not already eclipsed by existing 3rd party utitlies.
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.08.28 16:04:00 -
[39]
I'm a jack of all trades expert in none :)
Join The Fight With Promo Today View The North Star! |
Mara Rinn
Minmatar
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Posted - 2008.08.28 16:18:00 -
[40]
Originally by: Nekopyat What exactly are these for? What is the use-case of this feature?
Certificates seem to me to be a way of replacing the interaction with the community achieved by asking "what skills do I need to fly a Raven in level 4 missions."
Some people don't like the type of interaction they get, which more or less amounts to non-consensual Forum PvP.
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Something Random
Gallente Aliastra
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Posted - 2008.08.28 16:34:00 -
[41]
Curious. It sounds interesting now that greyscale has given an overview of its implementation, im often found scratching my head trying to figure out what skill tree id like to follow of the many ive scratched the surface to. I know it only takes a short while to work out your route but perhaps being able to see the trees expanding will be a nice addition. I hope so.
Id like to see the dev blog as soon as possible.
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Xevan Templar
7th Batavian Squadron
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Posted - 2008.08.28 16:52:00 -
[42]
Not that I'm 'deeply worried' by it, but it feels abit like when someone in WOW (oh I said it) is comming standing next to you, 'to check out your gear'.
Followed offcourse by 'lol you trained diplomacy to level 4, NOOB !! 111! '
If it gets implemented, at least I would vote to make it optional to have it displayed or not. Like mentioned in some other post to hide your pvp background (say you're a covert up dude or whatever)
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Shinzann
Sten Industries
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Posted - 2008.08.29 00:04:00 -
[43]
Originally by: Daelin Blackleaf I like the idea, it'll mean less corps asking for so-many-million combat SP's and more asking for either a certificate in X, Y, or Z which will probably be a much lower entry requirement than before.
The trick is making them both easy to present and easy to hide.
That was another concern that I had about this idea, but I'm sure they'll have it mostly figured out when EA 1.2 rolls out. === Q u o t e: If the servers aren't up, its not a hotfix. |
Synapse Archae
Amarr Demonic Retribution Un-Natural Selection
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Posted - 2008.08.29 01:42:00 -
[44]
Dear greyscale:
Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you
For replying to a forum post and giving us details. keep on communicating!
Originally by: CCP Garthagk While these forums may not give you everything that you want, they will usually let you post.
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Terianna Eri
Amarr Scrutari
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Posted - 2008.08.29 02:21:00 -
[45]
Originally by: Mara Rinn
Originally by: Nekopyat What exactly are these for? What is the use-case of this feature?
Certificates seem to me to be a way of replacing the interaction with the community achieved by asking "what skills do I need to fly a Raven in level 4 missions."
Some people don't like the type of interaction they get, which more or less amounts to non-consensual Forum PvP.
I don't understand how having a certificate "these are my skills" helps with that at all, to be honest.
Unless you're suggesting something like "qualify for this certificate however you like, once you've got it you've got the basics of raven skills down".
Which I guess is cool, but then instead of just getting a list of skills they have to go find the certificate and get the list of skills off of that.
I don't know, this seems really pointless here, and I think I'm missing something. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Dez Affinity
Ore Mongers Black Hand.
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Posted - 2008.08.29 02:24:00 -
[46]
Seems to me it's just a rip off of Achievements from WoW and Titles from Guild Wars. Am I wrong? _______________
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Prieith
VersaTech Interstellar Ltd. Southern Cross Alliance
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Posted - 2008.08.29 02:54:00 -
[47]
So eventually i'll have to buy an appartment in a station where i can hang them up on the wall for others to view, and then i need a few chairs so they can sit down and relax, a bed, a robot to make my bed ready and my meals for when i return, some lightning, throw in a few pets i have collected through missions, radio controlled space ships gained from spending loyalty points, and god knows what else....
hmm, i played that game before.....
http://www.smash-alliance.com/kb/?a=pilot_detail&plt_id=39190 |
Ordais
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Posted - 2008.08.29 05:08:00 -
[48]
Originally by: Dez Affinity Seems to me it's just a rip off of Achievements from WoW and Titles from Guild Wars. Am I wrong?
Not everything other games have is "bad" ok? The skill system of eve always was and is overhelming, everything that helps in that regard is welcome, especially for noobs. And not everyone wants to use 3rd-party tools to show someone what he has INGAME, so good change.
It all follows the coding philosophy: watch what you users do, and then help them doing it.
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RuleoftheBone
Minmatar Sniggerdly Pandemic Legion
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Posted - 2008.08.29 07:03:00 -
[49]
So with all the character buying/selling going on a "certificate" is as useful as a uni degree off a matchbook .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Daelin Blackleaf
Aliastra
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Posted - 2008.08.29 20:04:00 -
[50]
Originally by: Dez Affinity Seems to me it's just a rip off of Achievements from WoW and Titles from Guild Wars. Am I wrong?
Yes.
A certificate shows that you can use a certain set of kit or possess the in-game skills to perform a task well.
An achievement shows that you have performed a certain task in game with your player skills or your patience to grind (whether this task is easy or hard).
Achievements have more in common with killboards than certificates. they're about waving your e-peen all over the place, most people don't care if you have umpteenquillion SP but it's nice to know the guy your hiring can at least fit tackling gear, or that the person who's claiming to have 100% refine skills actually has them.
Sure you can give out your basic API, but I don't want everyone knowing all my skills just to prove I have a few specific ones. People don't necessarily want them seeing their wallet balance either. To be honest the free instant background checks and free intel on your common ships and fitting are more than bad enough.
Our data should be ours to present or conceal as we see fit. This is a small step in the right direction.
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Grarr Dexx
Amarr Ministry of War
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Posted - 2008.08.29 20:23:00 -
[51]
It's been stated before that CCP in no way endorses third party programs and websites that use the API to report stuff about it's user. CCP can damn well implement this without stepping on their toes, and it is good orientation for the newer players.
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Daelin Blackleaf
Aliastra
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Posted - 2008.08.29 23:38:00 -
[52]
Originally by: Grarr Dexx It's been stated before that CCP in no way endorses third party programs and websites that use the API to report stuff about it's user. CCP can damn well implement this without stepping on their toes, and it is good orientation for the newer players.
Since I'm the only one to mention the API I'll assume your addressing me with this. To clarify: I am strongly in favor of Certificates because they allow you to prove you have a set of skills without handing over any more information than you wish to.
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Sp0ngeB0b
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Posted - 2008.08.30 00:20:00 -
[53]
Originally by: Sig Freed
Originally by: Onyx Asablot I'm wondering if it will go beyond skills? Ie to get the megathron pilot certificate you need the relevant player skills and ALSO get five (for example) player kills using a megathron...
I agree. As a tackler, I hope that if there were such a certificate for that specialty, its not simply "get skills propulsion jamming to X and interceptors to Y".
Having a number of successful points or webs on a target resulting in ship destruction would be a better criteria imo.
like you have 1 point from a target disruptor II and 1 web from a stasis webifyer II on a [mr x] in <ship y>, along with 22 points and 20 webs from other parties on the same target, lasting a total time of 6 seconds untill target destruction, have a certificate?
I havn't got a sig yet :D |
Aya Otosaki
Titan Indurstrial
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Posted - 2008.08.30 00:24:00 -
[54]
when this comes will your employment history be hidden. personally i would like that. ----- Ignorance is my strength. |
Armoured C
Gallente The Aztecs Intrepid Crossing
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Posted - 2008.08.30 00:38:00 -
[55]
this is pretty good for recruitment so you can see first hand what they have, as there are a few , not mentioning names but people who take long brakes but there starting date is 2003 or what ever and so they dont have what you expect them to have.
so atm i am looking for dictor pilots or interceptors i can see at a glance that they are capable in these fields it will also help with recruitment for skilled ships instead of skill points
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Benco97
Gallente The Star League
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Posted - 2008.08.30 00:38:00 -
[56]
If I were still the lying sort of guy this would totally kill my old line of work dead. Shame really because it's a decent idea but all it's going to do is make corps say you MUST HAVE X CERT TO JOIN.
Originally by: P'uck
You're a DUMBASS - bold italic underline at the VERY LEAST.
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Finnroth
Caldari The Crimson Fraternity
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Posted - 2008.08.30 00:41:00 -
[57]
Originally by: Benco97 If I were still the lying sort of guy this would totally kill my old line of work dead. Shame really because it's a decent idea but all it's going to do is make corps say you MUST HAVE X CERT TO JOIN.
Now they want your API or 10mio+(+++) amount of SP, i prefer actually some showable certicifates, though i don't wnat to glorify them until i can seem them for myself.
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Jacob Mei
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Posted - 2008.08.30 01:09:00 -
[58]
Originally by: Shinzann Was watching one of the Leipzig interviews over at mmorpg.com when this little nugget of information was released:
Quote: On the heels of EA 1.1 will be EA 1.2, which will make up for the lack of obvious content by bringing in new missions, and a new certificate system that will allow players to actually produce credentials (like a university degree or diploma) that proves to other players what skills your player possesses. Not only is it good for this use, we are told, but it also gives newer players something to work toward in terms of their skill advancement.
I like this idea. I like it a lot.
My only little fear in the back of my mind is that these certificates bear a slight resemblance to levels.
Just wanted to share that with folks.
I love this idea. I, amd I am sure quite a few other players, simply dont want to show even their limited API to potental corporations they want to join for the simple reason knowledge is power. Being able to present a certificate that shows I am capable of such and such would really help both people like myself keep our privacy and show the corporations we would like to join what we truely are capable of. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Lord Fitz
Project Amargosa
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Posted - 2008.08.30 01:23:00 -
[59]
Originally by: Elite Marksman Edited by: Elite Marksman on 28/08/2008 14:41:49
Originally by: CCP Greyscale
There'll probably be a dev blog on this at some point
You mean like the dev blog explaining why the speed changes on Sisi were rolled back?
Or the post in the Sisi forum that already explained this ? That the rollback was temporary to allow them to test the upcoming patch which wasn't going to have them, the changes would then be put back on Sisi after ?
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