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masternerdguy
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Posted - 2008.08.31 02:26:00 -
[1]
Ok most people who mission start missioning in hi sec. That means they are killing pirates who may give em missions in npc 0.0 later.
the solution: 50 mill buys a 1.0 standings increase.
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Lothris Andastar
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Posted - 2008.08.31 02:43:00 -
[2]
Originally by: masternerdguy Ok most people who mission start missioning in hi sec. That means they are killing pirates who may give em missions in npc 0.0 later.
the solution: 50 mill buys a 1.0 standings increase.
No. Consequences are there for a reason.
Its too easily bypassed anyway with alts.
Now go back to wow
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Lindsay Logan
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Posted - 2008.08.31 02:46:00 -
[3]
Originally by: Lothris Andastar
Originally by: masternerdguy Ok most people who mission start missioning in hi sec. That means they are killing pirates who may give em missions in npc 0.0 later.
the solution: 50 mill buys a 1.0 standings increase.
No. Consequences are there for a reason.
Its too easily bypassed anyway with alts.
Now go back to wow
Signed
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Trathen
Minmatar SniggWaffe
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Posted - 2008.08.31 03:52:00 -
[4]
If you really, really want to get in with a pirate NPC faction, you can probably salvage enough standing to mission for Thukker Mix and get boosts to Angel Cartel by association after every important mission.
It would take a while, but no one says pirating is easy*.
*(actually, many people do say that) _ |

Outsourced Techsupport
56k Dialup.
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Posted - 2008.08.31 03:55:00 -
[5]
I support this idea.
People start running missions before they know the consequence of negative standings. Then, they stay in highsec.
Anything that gets more people out of their little bubble of safety ("don't touch me I'm in highsec and I'll tell my mommy") is a benefit, not a detriment, to the game. Besides, why would a pirate faction refuse a, say, 500 million ISK bribe to rethink their opinion of you?  |

TehHouse
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Posted - 2008.08.31 04:03:00 -
[6]
Edited by: TehHouse on 31/08/2008 04:03:47 Not a bad idea, but only insofar as it helps get you out of highsec and into lowsec; I don't think that giving pirates the ability to go back into highsec without doing actual work is a good idea by any stretch. Also, it should be a hell of a lot more than fifty million. I make that doing, like, an hours worth of production runs.
But, yes, it is extremely difficult to go to 0.0 space and do anything meaningful unless you start from the bottom again, and while it may make sense from an RP standpoint, its very harsh, and punishes pretty much everyone.
As an alternative, how about another diplomacy-like skill that only affects your standings toward NPC pirate corporations? --- Oh hai. |

The Tzar
Malicious Intentions Un-Natural Selection
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Posted - 2008.08.31 04:04:00 -
[7]
OMGWTF!!! Some how people are whinging about hisec missions now... Jokes; come on seriously? __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

Elaine Celeste
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Posted - 2008.08.31 04:07:00 -
[8]
Nothing wrong with having to pay, say, 100 mill or so to get rid of negative standings. You shouldn't be able to pay your way past -2.00 though.
CELESTE LOTTERIES: Where losing is almost harder than winning... almost. |

The Tzar
Malicious Intentions Un-Natural Selection
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Posted - 2008.08.31 04:09:00 -
[9]
Originally by: Elaine Celeste Nothing wrong with having to pay, say, 100 mill or so to get rid of negative standings. You shouldn't be able to pay your way past -2.00 though.
Nah, it should be at least a billion or otherwise there would be;
a) no cedibility for true -10 players (respect) b) its a harsh game, be harsh about it... __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

F'nog
Amarr Celestial Horizon Corp. Celestial Industrial Alliance
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Posted - 2008.08.31 04:15:00 -
[10]
This could be a useful ISK sink, but it would need to be higher. Say a few hundred million per 1.0 you want to increase. But it would only work with pirate factions. Let's face it, these are pirates, they should be susceptible to bribes. And maybe it would be +/- up to 50% because pirates aren't trustworthy, but sometimes they also are feeling benevolent, or misstype a figure in a DB, so you could potentially gain even more. It'd be fun form of gambling and risk.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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masternerdguy
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Posted - 2008.08.31 04:45:00 -
[11]
i agree you should not be able to bribe concord
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Elaine Celeste
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Posted - 2008.08.31 05:01:00 -
[12]
Originally by: The Tzar
Originally by: Elaine Celeste Nothing wrong with having to pay, say, 100 mill or so to get rid of negative standings. You shouldn't be able to pay your way past -2.00 though.
Nah, it should be at least a billion or otherwise there would be;
a) no cedibility for true -10 players (respect) b) its a harsh game, be harsh about it...
Pardon me? Credibility? Since when does sitting in Motsu all day killing Guristas give you 'credibility' or 'respect'.
Nobody's talking about sec status here.
CELESTE LOTTERIES: Where losing is almost harder than winning... almost. |

FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2008.08.31 09:51:00 -
[13]
What's the problem - you only ruin half pirate standings usually: Work for Amarr/Caldary and you'll still have about 0 standings for Serpentis/Angels/Syndicate ;work for Gallente/Matar you keep guristas/sansha/bloodraider standings _____________ I don't care what is nerfed, as long as it's not my "undock" button. |

Anneka Tong
B. S. Radioactive Sheep Farm
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Posted - 2008.08.31 09:59:00 -
[14]
Edited by: Anneka Tong on 31/08/2008 09:59:42 Pirate factions to join Faction Warfare?
Then, all you'd need would be a player corp with enough standings to counteract your own crappy ones, and go plexing.
No?
Edit: also put in lots of pirate faction cosmos stuff?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.31 10:04:00 -
[15]
You can NEVER lose standings in a completely unrecoverable way with the major empire factions. There's always some minor empire faction you can still run missions with. Pirate factions however... ouch.
_
SHOPS || Mission rewards revamp || better nanofix
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Abrazzar
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Posted - 2008.08.31 10:09:00 -
[16]
Not too long ago I made a thread on how to get out of the standings hole but it was met with little response. Maybe add some input there?
-------- Ideas for: Mining
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BlackKnightMagik
Gallente The Makers Inc. New Eden Research
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Posted - 2008.08.31 10:13:00 -
[17]
Actually with the addition of FW I do believe it is not possible any more if you get in the KOS with the faction.
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.08.31 10:20:00 -
[18]
Originally by: TehHouse Edited by: TehHouse on 31/08/2008 04:03:47 Not a bad idea, but only insofar as it helps get you out of highsec and into lowsec; I don't think that giving pirates the ability to go back into highsec without doing actual work is a good idea by any stretch. Also, it should be a hell of a lot more than fifty million. I make that doing, like, an hours worth of production runs.
But, yes, it is extremely difficult to go to 0.0 space and do anything meaningful unless you start from the bottom again, and while it may make sense from an RP standpoint, its very harsh, and punishes pretty much everyone.
As an alternative, how about another diplomacy-like skill that only affects your standings toward NPC pirate corporations?
Yeah, you could call it something like "Criminal Connections".
CONCORD provide consequences, not safety; only you can do that. |

Joe
Umbra Legion Shadow Empire.
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Posted - 2008.08.31 10:36:00 -
[19]
Originally by: masternerdguy i agree you should not be able to bribe concord
So do CCP, thats why the removed the feature years ago.

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Kurt Ambrose
Caldari Digital assassins
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Posted - 2008.08.31 10:47:00 -
[20]
I believe the OP is talking about standings to pirate corps guristas, angel, sansha etc. not concord security status. what kind of pirate wouldnt take a large bribe?
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Lord Fitz
Project Amargosa
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Posted - 2008.08.31 11:23:00 -
[21]
All you have to do is gang with someone with high enough standing and split the standing as a fleet when turning the mission in, no ?
A solution that involves playing with other people in an MMO ?
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Abrazzar
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Posted - 2008.08.31 11:27:00 -
[22]
Originally by: Lord Fitz All you have to do is gang with someone with high enough standing and split the standing as a fleet when turning the mission in, no ?
A solution that involves playing with other people in an MMO ?
You will only gain corp standing not faction standing. There is a standing dead end you can't get out of currently and the OP is asking for a way out.
-------- Ideas for: Mining
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Xevan Templar
7th Batavian Squadron
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Posted - 2008.08.31 11:32:00 -
[23]
Originally by: TehHouse
But, yes, it is extremely difficult to go to 0.0 space and do anything meaningful unless you start from the bottom again, and while it may make sense from an RP standpoint, its very harsh, and punishes pretty much everyone.
Well I did read EVE is a hard, cold place. So why make everything easy in this game?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.31 11:35:00 -
[24]
Originally by: Lord Fitz All you have to do is gang with someone with high enough standing and split the standing as a fleet when turning the mission in, no ?
No longer works when you're below -2.00 effective standing.
_
SHOPS || Mission rewards revamp || better nanofix
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KISOGOKU
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Posted - 2008.08.31 13:38:00 -
[25]
Ill be polite and will not say dont spread crap just add if you dont shoot empire navy npcs ,if you shoot navy npcs youll not believe how fast you gone to unrecoverable standing point
Originally by: Akita T You can NEVER lose standings in a completely unrecoverable way with the major empire factions.
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Verone
Gallente Veto Corp
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Posted - 2008.08.31 14:21:00 -
[26]
A few weeks back, my standings with the Guristas were the following :
Faction : -4.71 Corporation : -8.24
Now they're the following :
Faction : -1.40 (+0.42 with Diplomacy 4) Corporation : +8.61 (+8.83 with Diplomacy 4)
If you know what you're doing, know what skills to train and know how the standings system in Eve works, you can sort your standings out. It just takes time.
In short, no. Standings for ISK would be stupid when there are prefectly legitimate ways of doing it.

\o/ EON FICTION WRITER OF THE YEAR! \o/
>>> THE LIFE OF AN OUTLAW <<< |

Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2008.08.31 15:50:00 -
[27]
Originally by: masternerdguy Ok most people who mission start missioning in hi sec. That means they are killing pirates who may give em missions in npc 0.0 later.
the solution: 50 mill buys a 1.0 standings increase.
Better solution
1. Create an alt. No skills needed.
2. Accept NPC pirate faction missions with the alt while ganged with your main.
3. Turn in the missions using the gang turn in option.
4. Eventually your main will be able to do missions on his own.
5. profit!!!
Play nice while you butcher each other.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.08.31 16:52:00 -
[28]
Originally by: Sergeant Spot
Originally by: masternerdguy Ok most people who mission start missioning in hi sec. That means they are killing pirates who may give em missions in npc 0.0 later.
the solution: 50 mill buys a 1.0 standings increase.
Better solution
1. Create an alt. No skills needed.
2. Accept NPC pirate faction missions with the alt while ganged with your main.
3. Turn in the missions using the gang turn in option.
4. Eventually your main will be able to do missions on his own.
5. profit!!!
There is a standings bug which actualy stops that happening (hence why even with my positive standings, I can never do blood missions due to faction).
Currently, if you have -2 or more faction, the agent will look at Corp 'OR' Faction to dictate which agent you can use.
However, below -2, the bug is that the 'OR' changes to a 'AND'. So the guy would need Corp 'AND' Faction which is a impossibility for virtually all runners, since you can never gain faction from sharing missions - only corp.
If this simple bug was fixed, then that in itself is a solution. --
 Billion Isk Mission |

Catherine Frasier
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Posted - 2008.08.31 17:52:00 -
[29]
Edited by: Catherine Frasier on 31/08/2008 17:57:09

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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.31 18:29:00 -
[30]
Edited by: Akita T on 31/08/2008 18:30:22
Originally by: KISOGOKU
Originally by: Akita T You can NEVER lose standings in a completely unrecoverable way with the major empire factions.
Ill be polite and will not say dont spread crap just add if you dont shoot empire navy npcs ,if you shoot navy npcs youll not believe how fast you gone to unrecoverable standing point
Run as many "Enemies Abound" missions for Caldari or Amarr against Minmatar and Gallente, get BOTH Minmatar and Gallente to -10.0 and you can still come back from that !!! How ? Just run missions for Servant Sisters of EVE, for instance. There are no SSoE NPCs to shoot, and you won't get below -1.00 if you run Amarr storylines (or -0.25 if you run caldari storylines) with SSoE. Running storylines for SSoE will increase standings with Gallente even from the -10.0 "black hole". The other way around, just run Khanid Kingdom missions (at worst -2.0 if you run Gallente, at worst -4.0 if you run Minmatar - that's base standings, so with some levels of Diplomacy you still have access to them). AFAIK, there's no Khanid kingdom NPCs to shoot in any missions either, none I've seen yet anyway.
So, yeah, you can ALWAYS get back up from the standings how you grind yourself into with missions for one of the main empire factions, even if you keep shooting the enemy faction NPCs 'till kingdom come. The reason you can come back is that there's always some faction friendly to your enemy you HAVEN'T yet completely demolished your chances to run missions for.
Last but not least, it's even possible to have around +5 base with each and every major empire faction, it just takes a really, really long while to do so (but a +3 with each ain't THAT hard, for instance).
Originally by: Lord WarATron Currently, if you have -2 or more faction, the agent will look at Corp 'OR' Faction to dictate which agent you can use. However, below -2, the bug is that the 'OR' changes to a 'AND'. So the guy would need Corp 'AND' Faction which is a impossibility for virtually all runners, since you can never gain faction from sharing missions - only corp. If this simple bug was fixed, then that in itself is a solution.
CCP's response was always "it's not a bug, it's a feature"... *sigh*
_
SHOPS || Mission rewards revamp || better nanofix
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