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Vertical
Amarr Relentless Enterprises
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Posted - 2008.09.01 02:26:00 -
[1]
Need a nightmare setup PVE and PVP please. The nightmare setup I found in Ship setup Index is from Trinity. Might work, but I need latest setup 
Thanks V |

Joss Sparq
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.09.01 03:25:00 -
[2]
There has actually been some discussion since then. From vague memory of those posts and my own experiences flying it in PvE:
Highs: 4 x True Sansha Tachyon Beam Laser (or Tech II Tachyon?) with Amarr Navy M, etc. OR Tech II Megapulse. 2 x Whatever
Mediums: The best X-Large Shield Booster you can possibly afford. At the least Faction, but deadspace would be better. Then a mixture of the best active hardeners and shield amps/cap recharge mods you can afford.
Lows: Heat Sinks
Rigs: I used 3 cap recharge rigs. I think.
- Think of it as tanking a Raven, that fires lasers. You may want to be a little careful with how you manage your capacitor unless you have really good skills. This ship really shines, but make sure you have both the BS skills to at least IV.
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StinkFinger
Caldari State War Academy
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Posted - 2008.09.01 03:33:00 -
[3]
4 t2 tachys 2 whatever u want, drone crap, salvager, tractor etc.
1 best xl sb u can afford 3 hardeners--the faction ones don't make that big a difference...get the faction sb before these 1 best shield amp (at least dread gurista/cn as they cost 75m or so) 2 t2 cap rechargers
2 t2 pdus or officer if u got the iskies 3 heat sink t2s or officer/faction if u got the iskies
3 ccc or 1 t2 ccc+2ccc
drones
watch yur cap with the xl sb cuz it's not cap stable until u get the right faction gear...could probably get away with a large shield booster, but unless its an uber faction, why risk a 800m faction bs with subpar crap? |

TerrorBaBy
Nearly Feared
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Posted - 2008.09.01 07:52:00 -
[4]
I fly with (all T2):
4x Tachs, NOS, Tractor Beam
XL Shield Booster, Boost Amp, 4x Hardeners, Cap Recharger
2x PDU, 3x Heat Sink
3x CCC
7x Hammerhead T2
With my skills (maxed cap skills and controlled bursts 5, compensation 4) the whole setup lasts for 3 minutes. But to be honest I don't even need to hit the shield booster most of the time (it puts out gank-BS damage. I used to fly with just a large T2 shield booster and the whole setup was cap stable. The large T2 didn't really matter because like I said I could run it forever and things died so fast I didn't really need one. |

Aesheera
Amarr Malum Crusis
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Posted - 2008.09.01 10:48:00 -
[5]
Edited by: Aesheera on 01/09/2008 10:51:15 4x Mega pulse II 2x True Sansha Nos
Pith A-Type XL Booster Dread Guristas Invul Dread Guristas Invul Pith B-Type EM Hardener Kaikka's Modified Shield Boost Amp Pith B-Type Shield Boost Amp True Sansha heavy Cap booster w/800
3x True Sansha Heatsink 1x DCU II 1x True Sansha PDS
Rigs: Anti Thermal Screen II Core Defense Cap safeguard II Core Defense Cap safeguard II
Tanks like a beast and its pretty cap stable. Resists are pretty crazy, dont really need to boost all that often. Really shines with Crystals.
If you want tackle for Pvp, consider swapping the Amp/Invul if you intend to fly solo. But in a ship like this, I recommend having someone with you 
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Endo Scrote
Amarr Universal Moose Foundation
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Posted - 2008.09.02 12:12:00 -
[6]
Tachyon T2s anything
X-L SB Shield Boost amp hardeners Heavy Cap booster
Heat sink II x 3 Tracking Enhancer II x 2
Rigs I'd check CCCs also Semiconductors in EFT to see which gives best benefits |
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