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FireSplitter
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Posted - 2008.09.02 00:37:00 -
[1]
When we dock inside a station (same faction...ex: Amarr) we always see the same model of the station`s inside. All the stations got the same models. When ambulation comes, the station`s interior from a faction will be the same like all other stations?...the same as the "dockyard" now?
If the answer is yes...then please allow me to make a suggestion to add more models. I don`t want to say "make an unique model for all station!", it would be nice if there ware more then one. I mean...some stations, from the same faction, looks different from outside...but the inside is the same - it would be nice if interiors differ to.
Please don`t post if you intend to flame. Thanks.
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Katana Seiko
Gallente
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Posted - 2008.09.02 04:48:00 -
[2]
Well before Tranquility we had more than just one model. There was mostly a model for every bigger Corporation. I kinda miss the Quafe Lady... |
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CCP Atropos
C C P

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Posted - 2008.09.02 10:42:00 -
[3]
I think for the first release, it will just be one interior per race. It is, of course, much more preferable to have an interior style for each different station type, but this requires a lot more resources; interiors have to be designed, modeled, redesigned after review, textured, have collision meshes crafted, specific areas for player establishments, etc. It's not just as simple as 'hey I'll make another station interior'
So, yes. This would be ideal, but for our first release, watch this space  |
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FireSplitter
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Posted - 2008.09.02 10:57:00 -
[4]
Originally by: CCP Atropos I think for the first release, it will just be one interior per race. It is, of course, much more preferable to have an interior style for each different station type, but this requires a lot more resources; interiors have to be designed, modeled, redesigned after review, textured, have collision meshes crafted, specific areas for player establishments, etc. It's not just as simple as 'hey I'll make another station interior'
So, yes. This would be ideal, but for our first release, watch this space 
Thank you for your quick response. I didn`t mean to say to make different models now; the suggestion was intended for the future. |

Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.09.02 18:25:00 -
[5]
Can we get our "Quafe Lady/ Pleasure Hub" brought back into the game, even without Ambulation for now? |

Lukas Rox
Torchwood Archive
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Posted - 2008.09.07 16:02:00 -
[6]
Indeed, before Trinity there was more than one interior type for some stations. Workaround is to play with premium graphics off (it's still there, just not in trinity) --- Visit in game for nice items links http://eve.interkam.pl/eveships
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Lilith Velkor
Minmatar Oyster Colors
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Posted - 2008.09.07 19:34:00 -
[7]
Something you should consider with station interior is that it will have a great impact on atmosphere.
Having only one model per race might become dull pretty quick once you finished marveling at the new graphics.
There can even be cheap ways to generate many stations by just having a few corridors running different while mostly using the same building blocks and textures over and over again.
Say we have 2-3 different docking bays per race, same with the various office types and bars and whatever you have planned, that'd be enough to create a rich pool to combine.
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Xindi Kraid
Cerulean Sky Fire Industries
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Posted - 2008.09.07 21:09:00 -
[8]
Yes I would llove to be able o walk up to the giant window in the side of Caldari station 4 (I think its 4) and would imagine that the caldari research station and gallente outpost would have lots of elevators -So says Xindi Kraid
Dear devs: Sign here initial here here and here |

Synapse Archae
Amarr Demonic Retribution Un-Natural Selection
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Posted - 2008.09.08 01:23:00 -
[9]
Edited by: Synapse Archae on 08/09/2008 01:23:58
Originally by: CCP Atropos I think for the first release, it will just be one interior per race. It is, of course, much more preferable to have an interior style for each different station type, but this requires a lot more resources; interiors have to be designed, modeled, redesigned after review, textured, have collision meshes crafted, specific areas for player establishments, etc. It's not just as simple as 'hey I'll make another station interior'
So, yes. This would be ideal, but for our first release, watch this space 
You managed to make that many exteriors, I think it's time to set the bar high and sleep in the bed you modeled for yourselves :) Unique textures for all stations, then start working on player housing, and unique interiors for each ship class. Then make it so I can walk into my cargo bay and see my actual cargo there. Also, station models should be able to make my breakfast, and do my laundry.
Originally by: CCP Garthagk While these forums may not give you everything that you want, they will usually let you post.
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