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TornSoul
BIG Libertas Fidelitas
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Posted - 2008.09.17 19:03:00 -
[1]
3 JB's per system please (at a minimum)
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Max 2 JB's per system is rather restrictive, and leads to all kinds of annoying compromises.
With (max) 2 JB's per system, you end up with "rings" of JB's (anyone who has dabbled in planning JB networks (rings...) will know what I mean), which end's up being pretty frustrating, as there's no way to connect two "rings" wihtout, well, making it into one BIG ring, which often is not desired (as it ruins the connections)
With just 3 JB's per system this would be solved to a very large degree. More is ofc better, but I'd definatly settle for getting the 3 JB's per system. Would allow to actually create a *network*, and not the endless rings..
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Just 3 JB's per system would allow for more efficent setup of the network, decreasing the jumps needed to go to wherever it is you want to go. Aka need for less fuel - and 0.0 logistic is tiresome enough as it is.
With the current ring structure, you often have to jump through 2-3-4 unnecesary systems (and thus have unnecessary fuel usage) to get to your destination, due to the "logistics" of the ring setup of JB's today.
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.09.17 19:49:00 -
[2]
you could always learn how to plan out your logistical jump bridge plan we probably have the largest jump bridge chain in Eve and 2 seems to work fine.
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TornSoul
BIG Libertas Fidelitas
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Posted - 2008.09.17 20:01:00 -
[3]
Edited by: TornSoul on 17/09/2008 20:03:07 Why don't you read what I wrote instead.
I have no problems planning it.
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I'm simply pointing out it could be more efficient - on several fronts.
One being : Less jumping around = less DB load (probably a minor influence, but none the less)
With such a small change as allowing one more JB per system.
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Reithan
Dead 2 Rights TransWarp Ventures
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Posted - 2008.09.17 20:56:00 -
[4]
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.09.17 21:42:00 -
[5]
Edited by: Herschel Yamamoto on 17/09/2008 21:42:45 I'd wager that this is intentional - JBs are supposed to supplement gates, not replace them. That said, I don't know that this is the case, and I'd like to see it brought up, to see what the devs have to say, since they'd know a lot better than my intuition. ------------------ Fix the forums! |
Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2008.09.18 00:55:00 -
[6]
JBs already make it too easy to move around large areas of space. We do not need more of them.
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RedLion
Polaris Project Curatores Veritatis Alliance
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Posted - 2008.09.18 03:33:00 -
[7]
What we need is less boring pos stuff.
Supporting everything which gives better chance of developing EVE!
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Seeing EyeDog
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Posted - 2008.09.18 12:03:00 -
[8]
how about...0 per system _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Sweet Rosella
0utbreak
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Posted - 2008.09.18 15:43:00 -
[9]
JB's increase blob warfare, remove JB's from game.
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Bagehi
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Posted - 2008.09.18 19:07:00 -
[10]
How about: Two JB max in systems. Constellation capitals get an additional one to connect to another constellation. Only constellation capitals can connect to another constellation.
This would make the JB rings interconnected rings instead of complex webs.
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RedLion
Caldari Polaris Project Curatores Veritatis Alliance
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Posted - 2008.09.19 00:55:00 -
[11]
Originally by: Sweet Rosella JB's increase blob warfare, remove JB's from game.
If anything it decrease blob warfare.
But
And removing JB for easy traveling wouldn't solve any problems. Hai2u big blobs + titan.
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |
Seeing EyeDog
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Posted - 2008.09.19 14:00:00 -
[12]
Originally by: RedLion
Originally by: Sweet Rosella JB's increase blob warfare, remove JB's from game.
If anything it decrease blob warfare.
But
And removing JB for easy traveling wouldn't solve any problems. Hai2u big blobs + titan.
...says the CVA blob member. Thats quite funny, you guys have got to be the most effective at using the Jump Bridges to get blobs from point a to point b.
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Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Sweet Rosella
0utbreak
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Posted - 2008.09.19 15:31:00 -
[13]
Originally by: RedLion
Originally by: Sweet Rosella JB's increase blob warfare, remove JB's from game.
If anything it decrease blob warfare.
But
And removing JB for easy traveling wouldn't solve any problems. Hai2u big blobs + titan.
So why is it small gangs get out blobed by alliances due to the fact they can get there fleets to zoom accross the map via JB's, how does this decrease blob warfare, please explaine.
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ellie mayer
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Posted - 2008.09.19 15:53:00 -
[14]
Originally by: Aprudena Gist you could always learn how to plan out your logistical jump bridge plan we probably have the largest jump bridge chain in Eve and 2 seems to work fine.
Thank god you said jump bridge, i not have a clue what he ment !
Cause you said no then i will just for that reason
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El Yatta
Mercenary Forces
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Posted - 2008.09.19 17:06:00 -
[15]
Dreadful idea.
They're supposed to be worse than gates, otherwise EVEs stellar cartography essentially means nothing. Dead-end pipe? Not so if its linked to 10 other constellations.
JBs are ruining roaming and small gang warfare, with blobs essentially materialising out of nowhere for little cost. Increasing that tactical flexibilty tenfold by adding more JBs is a horrible plan. _______________________________________________ Mercenary Forces |
Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.09.19 19:04:00 -
[16]
Originally by: El Yatta Dreadful idea.
They're supposed to be worse than gates, otherwise EVEs stellar cartography essentially means nothing. Dead-end pipe? Not so if its linked to 10 other constellations.
JBs are ruining roaming and small gang warfare, with blobs essentially materialising out of nowhere for little cost. Increasing that tactical flexibilty tenfold by adding more JBs is a horrible plan.
Jump bridges dont ruin anything. They are a nice advantage for taking and holding space if you can't deal the go live in npc space.
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El Yatta
Mercenary Forces
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Posted - 2008.09.19 20:21:00 -
[17]
Originally by: Aprudena Gist
Originally by: El Yatta Dreadful idea.
They're supposed to be worse than gates, otherwise EVEs stellar cartography essentially means nothing. Dead-end pipe? Not so if its linked to 10 other constellations.
JBs are ruining roaming and small gang warfare, with blobs essentially materialising out of nowhere for little cost. Increasing that tactical flexibilty tenfold by adding more JBs is a horrible plan.
Jump bridges dont ruin anything. They are a nice advantage for taking and holding space if you can't deal the go live in npc space.
#
Yeah, I already did, cheers. You are entirely wrong, of course, but note I'm not saying remove them, just hell no dont make them vastly more powerful by having cross-linked networks putting blobs everywhere. |
Mr Friendly
That it Should Come to This
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Posted - 2008.09.20 20:02:00 -
[18]
Oh yes, let's make it easier to drop big gangs unexpectedly out of thin air. That will make Eve better, won't it?
The current system benefits spaceholding alliances for all the hassle they go through to set up stuff, without unduly punishing those that don't.
No change is needed.
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Kirra Liu
Echelon Holdings Echelon.
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Posted - 2008.09.21 05:35:00 -
[19]
I support the extra JB idea, 3 would be a good ammount, although not needed it would be nice.
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RedLion
Caldari Polaris Project Curatores Veritatis Alliance
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Posted - 2008.09.21 07:38:00 -
[20]
Originally by: Sweet Rosella
Originally by: RedLion
Originally by: Sweet Rosella JB's increase blob warfare, remove JB's from game.
If anything it decrease blob warfare.
But
And removing JB for easy traveling wouldn't solve any problems. Hai2u big blobs + titan.
So why is it small gangs get out blobed by alliances due to the fact they can get there fleets to zoom accross the map via JB's, how does this decrease blob warfare, please explaine.
Because you need bigger blobs.
In fact many larger blobs trying to Providence runs from smaller CVA blobs. Ofc jump portals is a great psy game, making people unsure how many people are gonna show up in that system.
Jump bridge creates more action for sure. But it also means that you need less blobing.
And, the fact is that jump bridges are here. So making able to have 3 in one system does only improve logistics and management. It will not make it cheaper to have jump bridges, it will marginally make it safer.
In the end the bigger gang will always be accused for blobbing, and smaller gangs may if they intrude wrong regions get blobbed. Sometimes CVA have maximum fleet size to not outnumber the enemy, but understandably not every 0.0 holders have that, and CVA does not all the time either.
But blobbing has very little to do with allowing 3 JB in same system.
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |
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RedLion
Caldari Polaris Project Curatores Veritatis Alliance
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Posted - 2008.09.21 07:43:00 -
[21]
Originally by: Seeing EyeDog ...says the CVA blob member. Thats quite funny, you guys have got to be the most effective at using the Jump Bridges to get blobs from point a to point b.
We are effective in Providence when running smaller fleets for sure, we get a lot of training in that. Sometimes we outnumber our enemies, sometimes they outnumber us. Thanks for the creds :)
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |
Elin
Solar Dragons SOLAR FLEET
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Posted - 2008.09.22 07:40:00 -
[22]
Edited by: Elin on 22/09/2008 07:43:56 Yes. Capital system should be able to set more than 2 JB. I'd say +2 more. This should make them more Capital, not just average system with.
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Xanja
2H Industries
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Posted - 2008.09.22 21:31:00 -
[23]
support ----------------- |
Enjia Fullblood
Black Serpent Technologies Intrepid Crossing
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Posted - 2008.09.22 23:52:00 -
[24]
Edited by: Enjia Fullblood on 22/09/2008 23:54:58 sounds good to me.
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Athanasios Anastasiou
The Illuminati. Pandemic Legion
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Posted - 2008.09.23 01:12:00 -
[25]
Almost anything that promotes blobbing is bad, so no.
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Gotrek65
Brimstone Order R-I-P
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Posted - 2008.09.24 12:32:00 -
[26]
Although I do not like blobbing either with another idea that can certainly be fixed. Supported
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