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Hieronimus Rex
Minmatar Infinitus Sapientia
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Posted - 2008.09.18 22:09:00 -
[1]
...A supposedly pvp-centric game. I'm just hoping it won't be pay to play beta like AoC.
I certainly am.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.09.18 22:18:00 -
[2]
While I do believe Warhammer is a real good MMO, and would be playing it if I could, PvP in WAR is nothing like PvP in Eve.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.09.18 22:29:00 -
[3]
Not me, was at the gates with AoC, learned from my mistake, will not be in the first wave this time around.
Should/would/could have, HAVE you chav!
Also Known As |
Artemis Rose
Varion Galactic Accord Corporate Enterprise Syndicate
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Posted - 2008.09.18 22:38:00 -
[4]
Lulz
Not me, doesn't quite have the starship captain feel.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Krecian
Gallente United Trade Coalition
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Posted - 2008.09.18 22:40:00 -
[5]
I will be, but I won't be canceling Eve either. Eve is too unique to give up easily.
But yah, got my first taste of PvP in Warhammer and it brought back fond memories of DAOC... so I'm hooked already. --------- "The first rock thrown again, welcome to hell little saint. Mother Gia in slaughter, welcome to paradise soldier." -Nightwish, Planet Hell |
Synapse Archae
Amarr Demonic Retribution G00DFELLAS
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Posted - 2008.09.18 22:44:00 -
[6]
So they added a little PVP to Wow and tried to resell it. Big deal. They didn't add half as much PVP as they should have. Market competition, industrial pvp, killing in towns, and player alliance wars are all notably missing.
Even if they added ALL the PVP that eve has to WoW, that still wouldnt make it half the game Eve is, because it will never have the scale that eve has, or the players. Or the skill system, or the diversity in fittings.
No, I'm staying right here.
Originally by: CCP Garthagk While these forums may not give you everything that you want, they will usually let you post.
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Ethen Bejorn
Pestilent Industries Amalgamated
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Posted - 2008.09.18 22:59:00 -
[7]
Maybe in 3 months if the game is still alive. I won't ever buy a new MMOG in the first few months after release. Too many of them suck terribly. At least most have betas these days so you can see the suck for yourself before it is even for sale.
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.09.18 23:04:00 -
[8]
There are other MMOs in EVE?
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Banana Torres
Look Ma I did a Test
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Posted - 2008.09.18 23:08:00 -
[9]
Nope, very pretty and all that. But the combat was too slow paced, it is not good that I could read the forums while fighting to find out why I was doing so little damage.
If you are into the Warhammer universe I am sure you will enjoy it. Like I enjoy even the crappiest of Star Trek Games, cause I'm a Trekkie.
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Jack Gilligan
THE MuPPeT FaCTOrY KIA Alliance
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Posted - 2008.09.18 23:10:00 -
[10]
Warhammer is nothing more than another WOW clone.
Pass.
Give me something that is a Pre-CU Star Wars Galaxies clone, and I might be interested.
My opinions are my own and do not necessarily represent those of my corp or alliance. |
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Lily Sarman
Ratio Decidendi
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Posted - 2008.09.18 23:10:00 -
[11]
It looks like a bad version of WoW. Its going to suffer from the same problem that WoW did by creating various roles in the game that all need to be filled for its content to be fully explored. This is a problem because there are always some roles that are going to be more popular than others and if its anything like WoW the damage dealers are going to be overly abundent and the healers/tanks are going to be few and far between.
Enjoy sitting around for hours doing nothing much because you can't find the right people to get whatever done. -------------------------------------------
Cheerfulness in the face of adversity |
Sidus Isaacs
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Posted - 2008.09.18 23:17:00 -
[12]
Originally by: Hieronimus Rex ...A supposedly pvp-centric game. I'm just hoping it won't be pay to play beta like AoC.
I certainly am.
Warhammer told me to "pick a side" during the very first web page. I refuse to pick a side (like it was some stupid WoW allaince/hord clone).
Besides, EVE is space, and space is awsome. not space = not awsome.
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Pan Crastus
Anti-Metagaming League
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Posted - 2008.09.18 23:24:00 -
[13]
Edited by: Pan Crastus on 18/09/2008 23:24:22 I am installing it now because frankly, if one is as opinionated about stuff like that as I am, then one has to try everything. ;-P
First impressions: the website is a bit empty, the character descriptions remind me very much of Requiem (a big disappointment), too much shiny stuff, too little substance. Let's hope the game has its strong points elsewhere (other than the class selection I mean).
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Grath Telkin
Amarr The Illuminati. Pandemic Legion
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Posted - 2008.09.18 23:53:00 -
[14]
Originally by: Sidus Isaacs
Warhammer told me to "pick a side" during the very first web page. I refuse to pick a side (like it was some stupid WoW allaince/hord clone).
So you didn't pick Caldari, Minnie, Amarr, or Galent? See how stupid you look right now??
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Shagrath Neptune
Series of Tubes
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Posted - 2008.09.19 00:06:00 -
[15]
As much as I liked DAOC, what made me not want to play War was when i learned that the Devs caved to the whiners (already) and decided to not allow any stealth classes in the game. I like to play solo frequently and remember how difficult it was to pvp with a visible character in DAOC where everyone zergs or 8-man.
Although Vamps were halfway decent at it once you got the hang of them.
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Overseer Aliena
Caldari Lord of Wars
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Posted - 2008.09.19 00:12:00 -
[16]
Quote: Even if they added ALL the PVP that eve has to WoW, that still wouldnt make it half the game Eve is, because it will never have the scale that eve has, or the players.
um.....
Originally by: Shagrath Neptune As much as I liked DAOC, what made me not want to play War was when i learned that the Devs caved to the whiners (already) and decided to not allow any stealth classes in the game. I like to play solo frequently and remember how difficult it was to pvp with a visible character in DAOC where everyone zergs or 8-man.
Although Vamps were halfway decent at it once you got the hang of them.
I remember the people like you on the vn boards. Always complaining about being zerged down in a realm versus realm game because you were alone.
My favorites though were the people who complained about losing because somebody used their class ability. If they hadn't done it, I would have beat their ass.
The solo people in that game were a joke and the vn boards were loaded with punchlines.
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Siberys
Gallente Nebula Sharks
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Posted - 2008.09.19 00:24:00 -
[17]
What we need is a 40k MMO.
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Micheal Dietrich
Caldari Terradyne Networks
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Posted - 2008.09.19 00:29:00 -
[18]
Originally by: Siberys What we need is a 40k MMO.
Bam! Your wish is granted!
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Jane Vladmir
Gallente Warmongers
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Posted - 2008.09.19 00:34:00 -
[19]
Ahem..
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Sidrat Flush
Caldari Diversity 101
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Posted - 2008.09.19 00:37:00 -
[20]
I'll be playing eve (or at least reading the forum :p ).
Having looked at the FAQ, and being a fan of Warhammer in general (although obviously I prefer the 40K story), I find it virtually the same as every other MMO that's NOT eve. Heck it could be a repackaged Oblivion Clone for all the difference it would mean.
Why has no other company copied the skill training devised by CCP that means characters learn things in real time rather than grinding all the hours god sends and then some? Why are they still forcing you to choose a career at birth with no hope (correct me if I'm wrong) of changing your mind later on.
This is why I like Eve. I don't need to select a server from a list of thirty or so. I don't need to pick a class and be forced in that role forever (although some ice mining ops can feel that way) and I certainly don't need to log in to advance the character as long as I log in to change the skill once it's done. I don't have to use guns to be expert at using guns, no matter how many hours I mine I won't get better at mining if I'm training guns so it's all good.
WHY OH WHY does the industry stick with the Level 1-40, Class, Roles, Secondary Profession and this is the loot and equipment you'll get to use.
It's fine in single player games, as long as the story is good (I'm thinking oblivion of course), but in a MMO there should be something more. In a "Guild" of ten people, you should be able to say "don't worry guys, I'll go in as scout today" or even "Hey I'll bring in the cov op for a change".
Oh the shame of it.
Every time an MMO is released with the same grinding level schema that forces you to select a profession the better Eve gets.
Thanks CCP. Life is about memories the more the better.
http://lifeisexperience.freeforums.org (because it's a small corp) |
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Shagrath Neptune
Series of Tubes
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Posted - 2008.09.19 00:40:00 -
[21]
Edited by: Shagrath Neptune on 19/09/2008 00:45:22
Originally by: Overseer Aliena
Originally by: Shagrath Neptune As much as I liked DAOC, what made me not want to play War was when i learned that the Devs caved to the whiners (already) and decided to not allow any stealth classes in the game. I like to play solo frequently and remember how difficult it was to pvp with a visible character in DAOC where everyone zergs or 8-man.
Although Vamps were halfway decent at it once you got the hang of them.
I remember the people like you on the vn boards. Always complaining about being zerged down in a realm versus realm game because you were alone.
My favorites though were the people who complained about losing because somebody used their class ability. If they hadn't done it, I would have beat their ass.
The solo people in that game were a joke and the vn boards were loaded with punchlines.
I never once complained about being zerged down or playing alone or someone using a class ability. Link?
I agree that VN was a big joke though. There were quite a few idiots who ran their mouths without having all of the facts or knowing who they were really talking to. Sort of like you just did here.
btw you sound like someone who constantly died to the stealth zergs in DAOC and think all stealthers were bad people in real life. I bet you hate gatecamps in EvE too? See? I can make ignorant assumptions too.
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Synapse Archae
Amarr Demonic Retribution G00DFELLAS
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Posted - 2008.09.19 00:43:00 -
[22]
Originally by: Micheal Dietrich
Originally by: Siberys What we need is a 40k MMO.
Bam! Your wish is granted!
If you can actually deep strike, like from orbit, I'll be interested.
Originally by: CCP Garthagk While these forums may not give you everything that you want, they will usually let you post.
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Mankirks Wife
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Posted - 2008.09.19 00:52:00 -
[23]
Edited by: Mankirks Wife on 19/09/2008 00:53:03
Originally by: Sidrat Flush WHY OH WHY does the industry stick with the Level 1-40, Class, Roles, Secondary Profession and this is the loot and equipment you'll get to use.
Two reasons that I can think of...
First is that.. well.. all those things pretty much define (normal) RPGs. It's expected, especially from fantasy games.
The second is that people are *still* trying to build a better WoW, though it seems the message seems to finally be getting through to devs and investors that MMOs aren't like other games where you can wait a month for it to get old, release your clone, and do just fine. In terms of longevity MMO games are more like the old pen-and-paper RPGs than video games, hell even Realms of Despair is still going and it's around fifteen years old now.
Only MMO I ever played that actually closed was Underlight, and only because it was mismanaged into the ground. ---
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Shagrath Neptune
Series of Tubes
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Posted - 2008.09.19 01:07:00 -
[24]
Originally by: Mankirks Wife Edited by: Mankirks Wife on 19/09/2008 00:53:03
Originally by: Sidrat Flush WHY OH WHY does the industry stick with the Level 1-40, Class, Roles, Secondary Profession and this is the loot and equipment you'll get to use.
Two reasons that I can think of...
First is that.. well.. all those things pretty much define (normal) RPGs. It's expected, especially from fantasy games.
The second is that people are *still* trying to build a better WoW, though it seems the message seems to finally be getting through to devs and investors that MMOs aren't like other games where you can wait a month for it to get old, release your clone, and do just fine. In terms of longevity MMO games are more like the old pen-and-paper RPGs than video games, hell even Realms of Despair is still going and it's around fifteen years old now.
Only MMO I ever played that actually closed was Underlight, and only because it was mismanaged into the ground.
Back when they started development for War, it was obvious they were going to borrow ideas from WoW and try to improve on them. Mythic did the same thing with Everquest and built DAOC around improving an already existing game. Since WoW took a huge chunk out of DAOC's player base, it isn't that surprising that they would use WoW as a model or "base." These games copy from one another and try to imrove upon the basic ideas.
The glimmer of light in War is that Mythic, {unlike Blizzard apparently} has a decent pvp model that has been tried and tested. As long as they don't repeat the mistakes they made in DAOC with nerfs and buffs and adding too many unnecessary classes, it should be fun.
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Sidrat Flush
Caldari Diversity 101
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Posted - 2008.09.19 01:10:00 -
[25]
I wonder if there's a third way to achieve character progression and ranking/skills and abilities?
You've got the basic grinding effort that's popular with the elves and dwarfs and then there's the must gain ISK to buy skills to upgrade character so I can spend 30+ days getting a 2%+2%+2%+2%+2% stacked bonus to a stat or two.
All the new (and older) MMO's seem to like the first way, and haven't actually looked at Eve's method, so here's a third way.
Buy skill from market. Train skill that effects x attribute. Do stuff that influences x attribute making the skill train a tad faster, in relation to NOT doing whatever it is.......
Nope that's a stupid way.
Any ideas? I've got none. We all have to grind ISK (or sell GTC's) for the next skill book, ship or uber-mod and I'm sure there's a more interesting way of increasing a characters abilities on a multiplayer....ohhh here's a thought.
Maybe, in a corporation type of enclave members can train faster depending on CEO's age and Skill Points, Leadership points, Current DOCKED Location (station likes you, you feel comfortable in the surroundings thus the cerebral cortex works faster).
Okay it's not a unique third way, more of a hybrid but it is getting the multi-player element into the MMO experience. And those solo wolves won't mind as there's plenty of corporations that offer that type of gaming style anyway, so it's all good. It is virtually the same as leadership bonus's when fleeted up anyway.
Gonna enter the game before it's too late - have fun people. Life is about memories the more the better.
http://lifeisexperience.freeforums.org (because it's a small corp) |
Trathen
Minmatar
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Posted - 2008.09.19 01:17:00 -
[26]
You'll actually be offended at how familiar WAR tries to be to WoW players. _ |
Vaal Erit
Science and Trade Institute
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Posted - 2008.09.19 01:25:00 -
[27]
Warhammer looks fun and I bet some people will try it for a few months.
However, just like Guild Wars/PotBS it will be buggy/broken upon release and since it lacks substance ala EVE with it's player driven market and death penalty most EVE players will row bored and come back to EVE or buy the next FOTM game.
Frankly imo these pseudo-pvp games are all doomed to failure. For one, you cannot compete with the massive WoW that has battleground PvP and 4-5 years of expansions and a huge community, etc, etc. These new games cannot compete with EVE since they lack EVEs tough PvP. So they end up as mediocre games utilizing only a known name to get subscriptions instead of forming a new MMORPG with new ideas and dedicating themselves to a specific style of play. --
http://desusig.crumplecorn.com/sigs.html
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Wrayeth
Trans Eve Organization
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Posted - 2008.09.19 01:25:00 -
[28]
Originally by: Jack Gilligan Give me something that is a Pre-CU Star Wars Galaxies clone, and I might be interested.
This, only minus player Jedi. -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |
Trathen
Minmatar
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Posted - 2008.09.19 01:32:00 -
[29]
Edited by: Trathen on 19/09/2008 01:33:29
Originally by: Vaal Erit
Frankly imo these pseudo-pvp games are all doomed to failure. For one, you cannot compete with the massive WoW that has battleground PvP and 4-5 years of expansions and a huge community, etc, etc.
WoW does not have a huge community; it has hundreds of pathetically small communities. It also has a whopping selection of 4 battlegrounds and arenas after 5 years, all of which are glaringly similar. WAR aimed to offer what WoW could not, it wasn't some sort of marketing stupidity that anyone can see through.
Though I agree once you taste EVE PvP, other games seem so... distant. _ |
Mike's Salesman
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Posted - 2008.09.19 01:52:00 -
[30]
Edited by: Mike''s Salesman on 19/09/2008 01:52:34 Not a chance....
The only game I heared of that might make me take a break from eve is World of Darkness, besides that I guess I will either stick to eve until the server goes offline or until I die in RL :).
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