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Terianna Eri
Amarr Scrutari
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Posted - 2008.09.20 18:15:00 -
[1]
Right, so, HAC V finishes in a few days, and I'm training it largely because I love the Zealot (I've only got Amarr cruiser V, and I don't fly the Sac much). Here's the problem though - There's only one fit that I'm happy with so far, and it's the antisupport pulse Zealot fit - Heavy Pulse, HS, TE, locus rigs, sensor boosters, the works.
I'm looking to build a zealot that's good in smaller gangs, so something with some sort of tank, a point, and such. But... I can't seem to decide on a good fit. MWD/point/web isn't appealing since then neuts just instantly destroy me - as in, "oh you fitted a neut, well there goes my zealot I guess."
There are a couple fits I'm looking at, and I'm looking for comments/advice on each of them. Comments after each fit are included.
Quote: [Zealot, Solo/Small Gang [HPL]] 800mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Thermic Plating II Damage Control II Heat Sink II Heat Sink II Small Armor Repairer II
10MN MicroWarpdrive II Medium Capacitor Booster II, Cap Booster 200 Faint Warp Prohibitor I
5x Heavy Pulse Laser II, Amarr Navy Multifrequency M
Ancillary Current Router I Energy Collision Accelerator I
This one is pretty ganky, pushing 550 dps, and has some EHP, a rep, and a point - no web though. It's pretty cap-stable with the injector on, permarunning guns+rep and running guns+mwd for over 4 minutes.
Quote: [Zealot, 1600mm/FMP] 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Pseudoelectron Containment Field I Small Armor Repairer II Heat Sink II Heat Sink II
Faint Warp Prohibitor I 10MN MicroWarpdrive II Medium Capacitor Booster II, Cap Booster 200
5x Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Trimark Armor Pump I Energy Collision Accelerator I
I think it's funny that the powergrid difference between FMP II and HPL II is so big that you need an ACR to fit 800mm and HPL, but downgrading to FMP lets you drop the ACR and upgrade to a 1600mm. This is basically the same fit as above, but with FMP and 1600mm RT, plus a trimark. This one actually is capstable with the guns+mwd+point, but gets just under 500 dps. It does however have 48k EHP as opposed to the 30k that the HPL fit has, but is 300m/s slower with MWD.
Quote: [Zealot, Gneez] Capacitor Power Relay II Capacitor Power Relay II Medium Armor Repairer II 1600mm Reinforced Rolled Tungsten Plates I Heat Sink II Heat Sink II Damage Control II
Faint Warp Prohibitor I 10MN MicroWarpdrive II Fleeting Propulsion Inhibitor I
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M Focused Medium Pulse Laser II, Amarr Navy Multifrequency M Focused Medium Pulse Laser II, Amarr Navy Multifrequency M Focused Medium Pulse Laser II, Amarr Navy Multifrequency M Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Trimark Armor Pump I Trimark Armor Pump I
This is, if my memory is correct, one of the setups that Gneeznow uses. The DPS is decent, and unlike all the other setup this one actually has a web. The tank is okay at 91 dps tanked and 38k ehp... the CPRs are there so that if you get neuted you can recover pretty quickly, or something. I dunno.
Thoughts? __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Conwright
Carebear Killers Inc. Anarchy.
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Posted - 2008.09.20 18:18:00 -
[2]
I tried a tanky zealot. It was awful...well it wasn't its just completely outclassed by the harbinger in that situation, and the harby is a hell of a lot cheaper + insurable. Cos of this I only nano my zealots.
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Greckor Monmouth
THE FINAL STAND
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Posted - 2008.09.20 18:24:00 -
[3]
Edited by: Greckor Monmouth on 20/09/2008 18:25:11 usually gneez's setups are win. Out of all the ones you posted, I would go with his.
A ship fitting large neuts will mess over any of the setups you posted. However, any ship without a web and you should be fine, all you need to do is MWD out of range and you are good.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.20 18:34:00 -
[4]
5 x HPL II (Scorch, Navy MF) 1 x 10mn MWD II 1 x Warp Disruptor II 1 x LSE II 3 x Heat Sink II 2 x Overdrive II 1 x I-Stab II
2 x Polycarb I
Yeah, yeah I know. It's a nanofit. But it goes nice and quick, has enough buffer to run away and can shoot stuff from outside neut range. It also melts other nano's and can quickly close down and murder support ships. In a small gang, it's almost perfect.
It also packs some serious hurt. 450dps with scorch is nothing to sniff at, particularly given the awesome tracking of pulse lasers. "I got soul but I'm not a soldier" |

Captator
Universal Securities
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Posted - 2008.09.20 18:36:00 -
[5]
[Zealot, HP 2HS 4 slot tank] Corpii C-Type Small Armor Repairer Damage Control II 800mm Reinforced Rolled Tungsten Plates I True Sansha Adaptive Nano Plating True Sansha Adaptive Nano Plating Heat Sink II Heat Sink II
10MN MicroWarpdrive II Warp Disruptor II Medium Electrochemical Capacitor Booster I, Cap Booster 400
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M
Ancillary Current Router I Energy Locus Coordinator I
Try this for gang - 13km range with AN MF 39km range with scorch, can fill same role as an anti support zealot(albeit not quite as well) while giving you the option of tackling, and a small buffer.
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Captator
Universal Securities
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Posted - 2008.09.20 18:43:00 -
[6]
[Zealot, beamtank] Heat Sink II Heat Sink II Corpii C-Type Adaptive Nano Plating 800mm Reinforced Rolled Tungsten Plates I Reactor Control Unit II Corpii C-Type Small Armor Repairer Damage Control II
Medium Electrochemical Capacitor Booster I, Cap Booster 400 10MN MicroWarpdrive II Sensor Booster II
Heavy Beam Laser II, Amarr Navy Multifrequency M Heavy Beam Laser II, Amarr Navy Multifrequency M Heavy Beam Laser II, Amarr Navy Multifrequency M Heavy Beam Laser II, Amarr Navy Multifrequency M Heavy Beam Laser II, Amarr Navy Multifrequency M
Energy Locus Coordinator I Ancillary Current Router I
similar vein -same rigs too
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InsanlyEvlPerson
Gallente Night-Stalkers
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Posted - 2008.09.20 20:18:00 -
[7]
idk how good this would be, but its a range/gank/buffer setup... me and a buddy were dueling HACs, and i ran off his nano ishtar... easily.
[Zealot, Current PvP setup] 800mm Reinforced Crystalline Carbonide Plates I Armor Thermic Hardener II Damage Control II Energized Adaptive Nano Membrane II Heat Sink II Heat Sink II Heat Sink II
Faint Warp Prohibitor I Cap Recharger II 10MN Afterburner II
Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M
[empty rig slot] [empty rig slot]
i plan to upgrade it to this as soon as i finish training for T2 lasers:
[Zealot, Goal PvP Setup] 800mm Reinforced Crystalline Carbonide Plates I Energized Thermic Membrane II Damage Control II Tracking Enhancer II Heat Sink II Heat Sink II Heat Sink II
Faint Warp Prohibitor I Cap Recharger II 10MN Afterburner II
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M
[empty rig slot] [empty rig slot]
or perhaps this for pure range:
[Zealot, Sniper Setup] Capacitor Power Relay II Tracking Enhancer II Tracking Enhancer II Heat Sink II Heat Sink II Heat Sink II Heat Sink II
Prototype I Sensor Booster, Targeting Range Prototype I Sensor Booster 10MN MicroWarpdrive II
Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M
[empty rig slot] [empty rig slot]
idk how good they would be, as they are all untested, but thats what i have to offer.
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AstroPhobic
Minmatar
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Posted - 2008.09.20 20:25:00 -
[8]
Originally by: InsanlyEvlPerson
[Zealot, Current PvP setup] 800mm Reinforced Crystalline Carbonide Plates I Cap Recharger II Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M [empty rig slot] [empty rig slot]
Please don't fly HACs without t2 guns. Meta 1 guns are just sacrilege. At least put some navy crystals in there. And fit best named FFS. And rig it FFS. And cap rechargers in pvp = 98% of the time a bad idea.
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InsanlyEvlPerson
Gallente Night-Stalkers
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Posted - 2008.09.20 20:30:00 -
[9]
Originally by: AstroPhobic
Originally by: InsanlyEvlPerson
[Zealot, Current PvP setup] 800mm Reinforced Crystalline Carbonide Plates I Cap Recharger II Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M Heavy Modal Laser I, Multifrequency M [empty rig slot] [empty rig slot]
Please don't fly HACs without t2 guns. Meta 1 guns are just sacrilege. At least put some navy crystals in there. And fit best named FFS. And rig it FFS. And cap rechargers in pvp = 98% of the time a bad idea.
well seeing as that setup is mostly to goof off with friends and beat off the occasional can flipper, and is otherwise a converted mission ship, it works fine =P
and i dont wnnt to waste the money on best named when i'll have T2 in a couple weeks.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.09.20 21:07:00 -
[10]
Edited by: Lyria Skydancer on 20/09/2008 21:10:21 For solo Id suggest you go with sacrilege (totally outclasses zealot in solo stuff) or plate a harbinger. Plating a zealot imo is a waste. If you want to play with the zealot in small gangs as nimble dps Id suggest something like this:
[Zealot, Small Gang/Solo] Medium 'Accommodation' Vestment Reconstructer I Internal Force Field Array I Adaptive Nano Plating II Tracking Enhancer II Heat Sink II Heat Sink II Heat Sink II
10MN MicroWarpdrive II Warp Disruptor II Medium Electrochemical Capacitor Booster I, Cap Booster 800
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M
Ancillary Current Router I Polycarbon Engine Housing I
Good dps, good range, point, faster then 2000km/s, neut proof, can tank enough for its operating range. ----------------------------------------- [Video] Support Barrage |
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AsfALT
Republic Military School
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Posted - 2008.09.20 21:21:00 -
[11]
Hi, I think the zealot is best in the semi nano setup.
I went with something like this: 3 HP + 2 FMP <-- pg MWD/large cap battery/scram (t2 or faction is advisable) MAR/2 OD/3HS/DCU
RIGS: 1 poly and 1 low friction (the agility one) So far it has served me very well.
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Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.21 01:07:00 -
[12]
I greatly enjoy 140km sniper beam zealots, but for a more solo/small gang thing I would definitely nano it. Until the speed nerf hits there's really no other fit that will give you the same survivability while still putting out facemelting dps to 30km.
Highs- 5 heavy pulse II
Mids- MWD II 2 Large shield extender II (optional point if you aren't in a gang with tacklers)
Lows- 2x Nanofiber 2x overdrive 3x heat sink II
Rigs- whatever, I put some shield recharge rigs in mine to keep that buffer alive longer
It can take a few hits before you need to gtfo and its fast enough to dictate range in most encounters.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.09.21 02:07:00 -
[13]
Originally by: Terianna Eri This is, if my memory is correct, one of the setups that Gneeznow uses. The DPS is decent, and unlike all the other setup this one actually has a web. The tank is okay at 91 dps tanked and 38k ehp... the CPRs are there so that if you get neuted you can recover pretty quickly, or something. I dunno.
Thoughts?
thats the setup I use, its not neut proof but it recharges cap soooooo well its very suvivable because of that, you can mwd + shoot or shoot + rep with a nice buffer, its also quick enough to outpace a lot of stuff or force nano ishtars / sacrilege / vaga in an orbit into your (overloaded) web range, I didnt bother with rigs on mine tho coz I'm a cheapskate
[Zealot, fmp] 1600mm Reinforced Rolled Tungsten Plates I Heat Sink II Heat Sink II Capacitor Power Relay II Capacitor Power Relay II Damage Control II Medium Armor Repairer II
10MN MicroWarpdrive II Warp Disruptor II Stasis Webifier II
Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M
[empty rig slot] [empty rig slot]
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Yoko Lee
Caldari
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Posted - 2008.09.21 02:50:00 -
[14]
My actual setup :
5x Focused Med pulse II 1x 10mn mwd II, 1x web, 1x disruptor II 1x mar II, 1x ts eanm, 1x centii adaptive nano plating, 1x dc II, 2x ts heat sink, 1x 1600 mm rt
2x rigs ccc
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Kailiao
Ghosts of the Revolution The Red Skull
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Posted - 2008.09.21 03:05:00 -
[15]
Sick of this mwd crap, grow some balls for christ's sake 
Zealot Small Gang/Solo
High: 5 Heavy Pulse Laser 2's (Amarr Navy x-stals)
Med: Fleeting web, 24k scram, med electrochem cap injecter
Low: Teck 2 Med Rep, 2 Amarr Navy Heat sinks, Amarr Navy EANM, Passive Thermal Hardner, DC 2, Dark Blood or Teck 2 Tracking Enhancer
Rigs: Rep Amount, Thermal Hardner
9.1 Dam Mod with a 2.32 rof with skills and implants, And a decent tank 
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fkingfurious
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Posted - 2008.09.21 11:05:00 -
[16]
As everyone knows no MWD = Fail.
A setup without an MWD can basically never ever kill a setup with an MWD, unless the guy with the MWD is a complete tard.
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Cpt Branko
Surge.
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Posted - 2008.09.21 11:12:00 -
[17]
Originally by: Kailiao Sick of this mwd crap, grow some balls for christ's sake 
Not fitting a MWD and fitting a ship tanked by one rep and a lot of faction stuff is a good way to net me ISK, I approve.
Sig removed, inappropriate link. If you would like further details please mail mods@ccpgames.com ~Saint |

Lilya Ormus
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Posted - 2008.09.21 12:23:00 -
[18]
First of all Zealot is not a ship that is any good at soloing. If you want to solo go for Curse or Sac. The reason is very simple if you try to tank it it will be a fail boat or in other words (like someone mentioned above) a very crappy and expensive harbinger. Its a fleet ship and anything else than nano on this baby is waste of your isk. This ship is made to destroy other nano ships while being at range to warp out instead of trying to tank thus it had supperior speed compared to most of the other t2 cruisers excluding minmatar.
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Kailiao
Ghosts of the Revolution The Red Skull
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Posted - 2008.09.21 14:11:00 -
[19]
Edited by: Kailiao on 21/09/2008 14:12:14
Originally by: Cpt Branko
Originally by: Kailiao Sick of this mwd crap, grow some balls for christ's sake 
Not fitting a MWD and fitting a ship tanked by one rep and a lot of faction stuff is a good way to net me ISK, I approve.
Plz come to covryn with you nano zealot and claim it, lol
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Xanos Blackpaw
Amarr The Firestorm Cartel
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Posted - 2008.09.21 16:30:00 -
[20]
small gang zealot:
5 heavy T2 pulses with scorch 1 best named MWD 1 fleeting warp scram (20km) 1 CR T2 1 MAR T2 2 EANM T2 2 HS T2 2 beta CPRS 1 CCC rig 1 aux nano/poly/tri mark
this work pretty well...and you dont need to gimp your guns to focused pulses to fit a cao booster...
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |
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Kingwood
Amarr The Doctrine
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Posted - 2008.09.21 16:59:00 -
[21]
5x HPL II's
1x Y-T8 MWD 1x Warp Disruptor II 1x Small Cap Booster II with 150's
1x DC II 1x Armor Thermic Hardener II 1x MAR II 3x HS II 1x Something (Co-Processor II, EANM II? I forgot, and I'm too lazy to check)
1x CCC 1x Energy Metastasis Adjuster (the tracking rig)
I have AWU 5, dunno if it fits with AWU 4.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.09.21 17:19:00 -
[22]
Originally by: Kingwood Edited by: Kingwood on 21/09/2008 17:12:50 5x HPL II's
1x Y-T8 MWD 1x Warp Disruptor II 1x Small Cap Booster II with 150's
1x DC II 1x Armor Thermic Hardener II 1x MAR II 3x HS II 1x Co-Processor II
1x CCC 1x Energy Metastasis Adjuster (the tracking rig)
I have AWU 5, dunno if it fits with AWU 4.
cap boosting + cap mods is fail imo. ccc+cb? I think no. ----------------------------------------- [Video] Support Barrage |

Kingwood
Amarr The Doctrine
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Posted - 2008.09.21 17:20:00 -
[23]
Originally by: Lyria Skydancer
cap boosting + cap mods is fail imo. ccc+cb? I think no.
Don't fly it then. 
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Kebast
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Posted - 2008.09.30 23:16:00 -
[24]
Slight Necro...but I hate making new topics when there's a good one buried just a few pages in. WTB a better search feature... Anyway, what do you think about this setup?
[Zealot, LowSec] Medium Armor Repairer II Heat Sink II Heat Sink II Energized Adaptive Nano Membrane II N-Type Thermic Membrane I Damage Control II Overdrive Injector System II
10MN MicroWarpdrive II Faint Warp Prohibitor I Small Capacitor Booster II, Cap Booster 200
Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M
[empty rig slot] [empty rig slot]
Similar to others posted here. It fits with less than 2 CPU left, hence the Overdrive Injector. Would an Adaptive Nano Membrane be better in that slot? The Injector does provide a large boost in speed... Can rig to taste I guess...though even with a 3% CPU implant it is very tight, so not much there that will fit (and no need for polycarbs soon).
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PsychoBones II
R.E.C.O.N.
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Posted - 2008.09.30 23:30:00 -
[25]
[Zealot, Nano] Overdrive Injector System II Overdrive Injector System II Nanofiber Internal Structure II Nanofiber Internal Structure II Beta Reactor Control: Capacitor Power Relay I Heat Sink II Heat Sink II
10MN MicroWarpdrive II Tracking Computer II, Optimal Range Sensor Booster II
Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M
Capacitor Control Circuit I Capacitor Control Circuit I
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail mods@ccpgames.com ~Saint |

Terianna Eri
Amarr Scrutari
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Posted - 2008.09.30 23:57:00 -
[26]
Originally by: Kebast Slight Necro...but I hate making new topics when there's a good one buried just a few pages in. WTB a better search feature... Anyway, what do you think about this setup?
[Zealot, LowSec] Medium Armor Repairer II Heat Sink II Heat Sink II Energized Adaptive Nano Membrane II N-Type Thermic Membrane I Damage Control II Overdrive Injector System II
10MN MicroWarpdrive II Faint Warp Prohibitor I Small Capacitor Booster II, Cap Booster 200
Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M
[empty rig slot] [empty rig slot]
Similar to others posted here. It fits with less than 2 CPU left, hence the Overdrive Injector. Would an Adaptive Nano Membrane be better in that slot? The Injector does provide a large boost in speed... Can rig to taste I guess...though even with a 3% CPU implant it is very tight, so not much there that will fit (and no need for polycarbs soon).
I'd probably go with the nano membrane; you're still not going to win any speed races with the overdrive and besides it nerfs your cargohold which you need for cap boosters and loot >:D
Single-rep, no buffer setups don't seem very good though; maybe throw on an ACR and hack a 800mm plate on there or something? __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Denuo Secus
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Posted - 2008.10.01 00:19:00 -
[27]
Interposed question:
Almost every fitting I see here uses an armor repper. And although I'd like to have a repper on board - is it really worth this valuable low slot? I tried a repper fitting for a while in a small (non nano) gang. But every time the incoming damage was way to much for one single (or even a dual) repper. So my conclusion for small gang: more buffer or more damage.
Please tell me a reason for using armor reppers again I hate it to dock because of every scratch on the golden hull. And in small gangs we don't have logistics.
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Kebast
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Posted - 2008.10.01 00:23:00 -
[28]
Originally by: Terianna Eri
I'd probably go with the nano membrane; you're still not going to win any speed races with the overdrive and besides it nerfs your cargohold which you need for cap boosters and loot >:D
Single-rep, no buffer setups don't seem very good though; maybe throw on an ACR and hack a 800mm plate on there or something?
I can't find a good way to put plate on a HMP II Zealot setup. For a plate setup, I'd just use one you posted starting this thread :).
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Terianna Eri
Amarr Scrutari
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Posted - 2008.10.01 00:30:00 -
[29]
Edited by: Terianna Eri on 01/10/2008 00:30:54
Originally by: Kebast
Originally by: Terianna Eri
I'd probably go with the nano membrane; you're still not going to win any speed races with the overdrive and besides it nerfs your cargohold which you need for cap boosters and loot >:D
Single-rep, no buffer setups don't seem very good though; maybe throw on an ACR and hack a 800mm plate on there or something?
I can't find a good way to put plate on a HMP II Zealot setup. For a plate setup, I'd just use one you posted starting this thread :).
Have actually come up with another one since then :P
Quote: [Zealot, AB] Heat Sink II Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Small Armor Repairer II Energized Adaptive Nano Membrane II Damage Control II
10MN Afterburner II Faint Warp Prohibitor I Fleeting Propulsion Inhibitor I
Heavy Pulse Laser II, Amarr Navy Multifrequency M Heavy Pulse Laser II, Amarr Navy Multifrequency M Heavy Pulse Laser II, Amarr Navy Multifrequency M Heavy Pulse Laser II, Amarr Navy Multifrequency M Heavy Pulse Laser II, Amarr Navy Multifrequency M
Ancillary Current Router I Capacitor Control Circuit I
600 m/s, 600ish dps (608 with my skills/implants), 36k ehp, full tackle, cap stable without the rep running. Could be fun.
You can get a mwd, small injector, 800mm RT, and full rack of HPL II on if you throw an ACR in one of the rig slots. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Terianna Eri
Amarr Scrutari
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Posted - 2008.10.01 00:36:00 -
[30]
Originally by: Denuo Secus Interposed question:
Almost every fitting I see here uses an armor repper. And although I'd like to have a repper on board - is it really worth this valuable low slot? I tried a repper fitting for a while in a small (non nano) gang. But every time the incoming damage was way to much for one single (or even a dual) repper. So my conclusion for small gang: more buffer or more damage.
Please tell me a reason for using armor reppers again I hate it to dock because of every scratch on the golden hull. And in small gangs we don't have logistics.
A harbinger is going to have comparable or better HP pretty much regardless of what you do, but the zealot has much better resistances and, more importantly, ideally operates at ranges where other weapons have a hard time dealing their full dps - generally between 11 and 24km for close-range fits. At 11km blasters and autocannons are somewhere in falloff and non-range-bonused pulse lasers are either in falloff or have switched to scorch for more damage. The zealot is, theoretically, quick enough to actually maintain this range bonus, unlike the harbinger, which is too slow to keep range on other battlecruisers, let alone anything smaller. What i'm leading up to is that with the combination of reduced incoming damage due to range and increased tanking ability dure to resists, a small or medium rep can help make up for the lost buffer that you get from flying a smaller ship.
THE ABOVE IS COMPLETE THEORYCRAFT, but it makes sense in my head. Besides, 7 low slots is a lot, and there's not a lot you can gank with 580 dps that you can't gank with 540, so losing a heat sink for a rep isn't the end of the world. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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