Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
bundy bear
|
Posted - 2008.09.24 16:47:00 -
[1]
Edited by: bundy bear on 24/09/2008 16:48:10 For example med repper.
Corpum a-typ compared to tech II
you get 46.25% more boost same cycle time uses 12.5% more cap
Shield version
Pithum A-type
253% more boost same cycle time uses same cap
anyone else notice a slight discrepency (sp?)
This needs a serious look at because the difference is massive. The armor verion is a joke compared to shield and I have no idea why that would be.
The shield booster blows the armor verion out of the water in every category.
Much more efficient Boosts much more Boosts faster Can be used to amps to make this ^^ much more so.
|
Solomon XI
Hoist The Colors.
|
Posted - 2008.09.25 02:37:00 -
[2]
Raw shield tanking has always been superior to armor tanking in PvP in terms of the raw DPS said tank can soak up.
I honestly don't see a problem, here. ~Solo Hoist The Colors. (CEO) |
SniperWo1f
Omega Enterprises 0mega Factor
|
Posted - 2008.09.25 04:01:00 -
[3]
what he said armor tanking is less powwerfull but easier on the capacitor , its a trade-off
|
Kepakh
|
Posted - 2008.09.25 05:44:00 -
[4]
Originally by: SniperWo1f what he said armor tanking is less powwerfull but easier on the capacitor , its a trade-off
You might want to look at plex shield booster, HP/cap is...interesting... :) |
bundy bear
|
Posted - 2008.09.25 06:55:00 -
[5]
Originally by: SniperWo1f what he said armor tanking is less powwerfull but easier on the capacitor , its a trade-off
If you bothered to even read it you woulda see that the shield mod is superier in every single way including being much more efficient.
|
Ghost hunter
Naqam
|
Posted - 2008.09.25 07:26:00 -
[6]
Edited by: Ghost hunter on 25/09/2008 07:26:56 The biggest trade off that comes to mind is the use of medium slots and the sheer cost of the shield mods.
Primarily, the loss of the med slots takes away tackle / cap booster / EW / MWD capabilities. What this leaves can vary, but a "properly" tanked shield tanker for pvp would be a damage soaker / disher. It lacks the utility capability to hold down and beat the stuffing out of a target.
The other point is again, the cost. While some argue the cost doesn't matter, in my opinion it does because I don't see everyone or even "old" pvpers running around with gist tanks. Farmers shot the market up to an insane degree because of their Ravens so~
I can agree that it may seem a little screwy, but compared to what the med slots are traditionally used for in PVP it doesn't bother me that much.
Edit; it looks like PVP wasn't the main focus of the complaint? but I'll throw up that perspective anyway. ______
The Seven Events of the Apocalypse The fourth event is described by Macaper as ôthe appetite of nothing expands over the worldö; |
Mioelnir
Minmatar Meltd0wn iPOD Alliance
|
Posted - 2008.09.25 08:14:00 -
[7]
Pith A-Type X-Large Shield Booster + Shield Boost Amplifier II with Shield Compensation 5: - 1060.8 HP Boost - 360 Cap - 4.00 sec cycle time => 265 HP/sec => 90 Cap/sec ==> 2.946 HP/Cap
Dual Corpus A-Type Large Armor Repairer with Repair Systems 5: - 2340 HP Boost - 900 Cap - 11.25 sec cycle time => 208 HP/sec => 80 Cap/sec => 2.600 HP/Cap
Shield tanking is stronger and more efficient, yes. Has always been. But, it is not as dramatic as your numbers make it look to be. Different slots, different sacrifices.
|
Deva Blackfire
D00M.
|
Posted - 2008.09.25 11:16:00 -
[8]
Edited by: Deva Blackfire on 25/09/2008 11:24:14 Edited by: Deva Blackfire on 25/09/2008 11:23:03
Originally by: Mioelnir Pith A-Type X-Large Shield Booster + Shield Boost Amplifier II with Shield Compensation 5: - 1060.8 HP Boost - 360 Cap - 4.00 sec cycle time => 265 HP/sec => 90 Cap/sec ==> 2.946 HP/Cap
Dual Corpus A-Type Large Armor Repairer with Repair Systems 5: - 2340 HP Boost - 900 Cap - 11.25 sec cycle time => 208 HP/sec => 80 Cap/sec => 2.600 HP/Cap
Shield tanking is stronger and more efficient, yes. Has always been. But, it is not as dramatic as your numbers make it look to be. Different slots, different sacrifices.
pithUM not pith MEDIUM booster. Now redo your calcs.
EDIT: pithum a-type med (+amp) 228 shieldboost (310) 3 sec 54 cap 76HP/sec (103HP/sec) 4.2HP/cap (5,74HP/cap)
corpum a-type (dual) 468 rep (936) 9 sec 180 cap (360) 52HP/sec (104HP/sec) 2.6HP/cap (2.6HP/cap)
Thus - EVEN using t2 SBA this shield mod is more CAP efficient and HP efficient. Try some deadspace amps and it gets even better.
Dramatic difference? Well if 2x better efficiency is not "dramatic" then dunno what is.
|
Cpt Branko
Surge.
|
Posted - 2008.09.25 11:26:00 -
[9]
Why are so many people mis-understanding the op?
He's saying this: -the best deadspace medium shield booster gets a 253% more boost then T2, with 0 extra cap -the best deadspace medium armour booster gets 46.25% more boost then T2, with 12.5% more cap
So, while it's all balanced on T2 level, it's obvious deadspace fittings are totally out of whack.
Alternatively, if you will argue that it's balanced on deadspace level, then it implies you're trying to say it's totally out of whack for T2, which we know is not really true. Percentual gains of deadspace shield boosters are enormous, while you gain comparatively little for deadspace armour reps, particularly medium ones.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Julius Romanus
Amarr
|
Posted - 2008.09.26 03:35:00 -
[10]
Originally by: Cpt Branko Why are so many people mis-understanding the op?
He's saying this: -the best deadspace medium shield booster gets a 253% more boost then T2, with 0 extra cap -the best deadspace medium armour booster gets 46.25% more boost then T2, with 12.5% more cap
So, while it's all balanced on T2 level, it's obvious deadspace fittings are totally out of whack.
Alternatively, if you will argue that it's balanced on deadspace level, then it implies you're trying to say it's totally out of whack for T2, which we know is not really true. Percentual gains of deadspace shield boosters are enormous, while you gain comparatively little for deadspace armour reps, particularly medium ones.
You always hit threads like these before I do.
Anyway, read Branko's post people. Then read the OP again. Somethings messed up ------------------ For Medicinal Use Only. |
|
Car Wars
Destructive Influence Band of Brothers
|
Posted - 2008.09.26 10:50:00 -
[11]
Originally by: Cpt Branko Why are so many people mis-understanding the op?
He's saying this: -the best deadspace medium shield booster gets a 253% more boost then T2, with 0 extra cap -the best deadspace medium armour booster gets 46.25% more boost then T2, with 12.5% more cap
So, while it's all balanced on T2 level, it's obvious deadspace fittings are totally out of whack.
Alternatively, if you will argue that it's balanced on deadspace level, then it implies you're trying to say it's totally out of whack for T2, which we know is not really true. Percentual gains of deadspace shield boosters are enormous, while you gain comparatively little for deadspace armour reps, particularly medium ones.
Problem is this is not so easy as just comparing the specs. For instance, people would not fit 2 large shield boosters but people will easily fit 2x medium armor rep. Shield has boost amps, crystals sets, higher cap use etc, etc.
|
Deva Blackfire
D00M.
|
Posted - 2008.09.26 11:13:00 -
[12]
Edited by: Deva Blackfire on 26/09/2008 11:15:14
Originally by: Car Wars
Originally by: Cpt Branko Why are so many people mis-understanding the op?
He's saying this: -the best deadspace medium shield booster gets a 253% more boost then T2, with 0 extra cap -the best deadspace medium armour booster gets 46.25% more boost then T2, with 12.5% more cap
So, while it's all balanced on T2 level, it's obvious deadspace fittings are totally out of whack.
Alternatively, if you will argue that it's balanced on deadspace level, then it implies you're trying to say it's totally out of whack for T2, which we know is not really true. Percentual gains of deadspace shield boosters are enormous, while you gain comparatively little for deadspace armour reps, particularly medium ones.
Problem is this is not so easy as just comparing the specs. For instance, people would not fit 2 large shield boosters but people will easily fit 2x medium armor rep. Shield has boost amps, crystals sets, higher cap use etc, etc.
I did comparison above with t2 amp. EVEN using t1 amp vs dual corpum rep pithum booster is WAY ABOVE armor reps.
And it is MORE cap efficient than armor reps: dual rep consumes 40cap/s. pithum booster+amp eats only 18cap/s. So not only it boosts more in same time it also uses less cap than best armor reps. Now where is the advantage of reps you were talking about?
|
Existential Angst
|
Posted - 2008.09.26 11:34:00 -
[13]
You're comparing modules in isolation, which makes no sense. Mods are used as part of complete setups, where their effectiveness and efficiency is changed by the effects of other modules.
e.g. the armour tanker can use CPRs, which a shield tanker wouldn't, so any cap efficiency comparison needs to take this into account. An armour repper is also much more likely to use a cap booster in a PVE setup than a shield tanker, who would more likely have a hardener. Similarly cap rechargers.
Once you take into account all the secondary differences between a shield tanking setup and armour tanking, you see how meaningless a straight comparison between the modules is.
|
Car Wars
Destructive Influence Band of Brothers
|
Posted - 2008.09.26 11:45:00 -
[14]
Originally by: Deva Blackfire
Now where is the advantage of reps you were talking about?
????? didnt say anything to that extend...
Anyways your comparions shows the amount repped is more or less the same with med booster + amp vs 2x armor rep. Only cap is the issue, shield tankers need to sacrifice a tank slot to fit a cap booster, armor tankers dont. The deadspace stuff is ridiculously expensive might aswell give you an edge...
|
RedClaws
Amarr Dragon's Rage Intrepid Crossing
|
Posted - 2008.09.26 12:34:00 -
[15]
Don't forgot to look at the powergrid and cpu
|
Deva Blackfire
D00M.
|
Posted - 2008.09.26 15:37:00 -
[16]
Originally by: RedClaws Don't forgot to look at the powergrid and cpu
Yeh this one is funny. If you are rich you can put pithum booster on a frig ;p
|
Solomon XI
Hoist The Colors.
|
Posted - 2008.09.26 16:00:00 -
[17]
Give it up. Shield Tanking is stronger than Armor Tanking. Always has been. Nothing is wrong here. Move along. ~Solo Hoist The Colors. (CEO) |
Straight Chillen
Gallente Solar Wind
|
Posted - 2008.09.26 16:34:00 -
[18]
Isnt a Medium armor rep better compared to the Large shield booster? they have much more similar CPU/PG requirements, and the Large is generally used on cruisers... Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |