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Thread Statistics | Show CCP posts - 5 post(s) |
OneSock
Crown Industries
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Posted - 2008.10.01 11:38:00 -
[31]
Originally by: CCP Tuxford
Actually I'd probably be better of having my drones choose my targets for me.
...if you want to end up in a POD maybe !
I find Sentries consistently pick out the trigger ships in certain missions.
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Adrielle Firewalker
Minmatar WASTELAND MINERS Inc.
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Posted - 2008.10.01 11:53:00 -
[32]
I have recently rediscovered the joys of telling my drones to attack a target, only to have 2 or 3 of them do so, and the others attack what they feel like.
Ahh, the good old days ================
~Adrielle
Original MinmatarT |
Maglorre
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Posted - 2008.10.01 12:00:00 -
[33]
What I'd like to know is this. How do you get drones to reliably become "drones in distant space" when you leave them behind?
Just he last week or so I've noticed several times when I've warped off and left them (yes I do it a lot) they have become "drones in distant space" and when I get back on grid with them I can control them and tell them to dock without having to slow boat towards them.
This is awesome. Seems to happen most often when I notice they aren't docked yet and start mashing ctrl-space just as I enter warp. I wish this was the normal behaviour.
Cheers
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Mishallia Venari
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Posted - 2008.10.01 12:03:00 -
[34]
I bind F9 F10 F11 for the 3 drone functions.
Ive found that select target, Spam F9, set orbit, Spam F9, F1 > F?? to activate weapons, Spam F9, curse, SPAM F9, wait, SPAM F9
works a treat :)
Mish
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Mark Lucius
Kinetic Vector
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Posted - 2008.10.01 12:32:00 -
[35]
Originally by: Paskis Robinson Try leading a gang someday. Your drones will look clever and obedient after that..
This tbh. ---
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Jaratsri
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Posted - 2008.10.01 12:44:00 -
[36]
Have had some of the drones hiding in the cargo bay for some unknown reason.
Called them back and 3 of them ran straight into the cargo bay and not as they should into the drone bay, was a little wtf moment for me.
Anyone else had this happen with there drones?
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.10.01 12:58:00 -
[37]
The most annoying drone related bug (or unwanted 'feature')I had was that my sentries became very lazy.
While before the EA patch I could assign them to assist an inty (saving me from wasting most med slots for sensor boosters on my Dominix) this does not seem to work anymore. Apart from that they do not engage a target that I agress with NOS/warp scrambler/etc. anymore. (ok, that last one had its downsides, almost killed a fleet member when I wanted to borrow some of his cap for my armor reppers )
Forgive me my cross posting (reported it in the patch feedback thread already) - but did anybody have a similar experience?
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phuqit
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Posted - 2008.10.01 13:17:00 -
[38]
I use drones for missions A LOT, and I noticed this happening with sentry drones: 1) I select a target. They attack until it's dead. Which is fine. 2) They select another target (focused most of the time, tho sometimes they split for targets. Possibly because another NPC comes in range at exactly this time?). This is annoying already. 3) Once drones have selected a target (imagine Curators t2 attacking an orbiting frig @ 5km, see point 2.), I target another NPC, and hit ctrl+1 (attack target) *once*. The drone attack icon appears next to the ship I targetted, then disappears 2-5 seconds later - voila, the drones picked the target from point 2) *again*. It sometimes takes 3-10 seconds of clicking ctrl-1 for them to hang to the desired target. This, IMHO, is a serious bug and should be fixed (ps. imagine the number of additional requests sent to the server that could be avoided :) !)
This behavior is reproducable, so if you need help tracing it, I'm always glad to help.
regards, pq
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Maria Kalista
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Posted - 2008.10.01 13:34:00 -
[39]
Same story here. I found myself recently mass spamming the 'attack target button' a lot! For some reason the buggers just refuse to attack what I think they should attack, or half of them say 'F.. you' and still go for another target, usually the next trigger.
Originally by: CCP Mitnal You put a bear in your tea???
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OneSock
Crown Industries
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Posted - 2008.10.01 14:21:00 -
[40]
^This
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Dr Fighter
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Posted - 2008.10.01 15:14:00 -
[41]
omg tuxford said '****'
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2008.10.01 16:02:00 -
[42]
For All Drones Engage I use CTRL - D
For All Drones Return and Orbit I use CTRL - R
and For All Drones Return to Bay I use CTRL - E
Works well :3
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Alora Venoda
GalTech Giant Space Amoeba
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Posted - 2008.10.01 16:24:00 -
[43]
sometimes when i attack a structure in a mission after all the rats are dead, my drones auto-engage and sometimes they don't... it would be nice if they would just always aggro on whatever you are attacking.
also, if you release drones while rats are already shooting you, they do not auto-aggro on them, but once you tell them to attack one they will keep finding targets after that... when mining, it's slightly annoying to have to "get them started" like this. why can't they just attack your aggressors right when you launch them? or can we at least get a "attack someone who is attacking me" command without having to target anything first? they seem to have no problem doing that if they were already launched and idle at the start of battle... ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
Tetrall Mors
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Posted - 2008.10.01 16:28:00 -
[44]
lol
Well - I don't name MOST of my drones, but I had this one particular tech II hammerhead I was pretty attached to. His name was Bill, we used to do missions together.
One day, me and bill were out doing missions when a pod-pirate came in on us, well, I made it out in one peice, but last I heard bill had taken to wearing an eye patch and saying, "yarrr"
Hope he stays away from the rum, the rest of his crew used to drink the stuff before a mission and get all confused, attacking random targets without any thought whatsoever.
True story.
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.10.01 16:29:00 -
[45]
Originally by: Alora Venoda sometimes when i attack a structure in a mission after all the rats are dead, my drones auto-engage and sometimes they don't... it would be nice if they would just always aggro on whatever you are attacking.
also, if you release drones while rats are already shooting you, they do not auto-aggro on them, but once you tell them to attack one they will keep finding targets after that... when mining, it's slightly annoying to have to "get them started" like this. why can't they just attack your aggressors right when you launch them? or can we at least get a "attack someone who is attacking me" command without having to target anything first? they seem to have no problem doing that if they were already launched and idle at the start of battle...
This!
Obviously miners and pirates have common interests
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Wicked Spider
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Posted - 2008.10.01 17:13:00 -
[46]
issues with drones im having now:
1) focus fire not working IE drones attacking multiple targets
2) sticky drones - sometimes 2 drones "glued" to each other and traveling very slow
3) return to drone back doesnt always work - u have to click it some times also the GUI will display the drones fighting and a "--" sign near their state (LAG while returning)
4) drone AI - drones will tavel arround the map to kill the same ship for instance u have some NPC's BC's orbiting you at 22KM in a sphere close to the BC there is a BS , the drones will ignore the BS and fly across the mission zone sometimes 80KM to the next "type" of ship then they will return another 80KM to kill another and so forth. a stupid thing IMO
5) drones cant hit stuff - i have drone navigation 5 iv'e noticed killing close orbiting frigs will take a very long time even with medium drones ( im referring to serpetist guardian veterans frig orbit at ~ 1150 meters)
there many more but these are the most annoying issues
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Vancali
Minmatar Black Moon Privateers
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Posted - 2008.10.01 17:56:00 -
[47]
I have noticed this of late as well. Drones were broken for ages, never returned to the hangar when I told them to. They just sat out at 1700m and stopped. Now they are not returning to bay yet again, but this time a couple just zip all around my ship and don't bother to go in.
It's a little aggravating to say the least considering I'm a domi pilot. Looks like it's time for a new specialty. |
Siberys
Gallente Nebula Sharks
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Posted - 2008.10.01 18:20:00 -
[48]
Originally by: Cpt Branko Edited by: Cpt Branko on 01/10/2008 10:04:52 Did anyone notice how sentry drones, if you let them fire on a target long enough, just decide to go on strike / get bored and stop firing (scoop->redeploy makes them start again)? Is that a feature, or bugged?
Drone 1: *shoots * shoots * shoots * Drone 2: Wanna go get some coffee? Drone 1: M'kay. O crap right we don't have thrusters. Drone 2: Dang, knew I missed something. Drone 1: What were we just doing?
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Paramite Pies
Minmatar Native Freshfood
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Posted - 2008.10.01 18:23:00 -
[49]
Go find the EvE Chronicle "The History of Flight" I believe is the name. Just a little "omg! wtf, drone?!" moment. __________________ Yes, my other ride is a Slog. |
Siberys
Gallente Nebula Sharks
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Posted - 2008.10.01 18:29:00 -
[50]
Originally by: Paramite Pies Go find the EvE Chronicle "The History of Flight" I believe is the name. Just a little "omg! wtf, drone?!" moment.
LOL.
I want toy drones!
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phuqit
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Posted - 2008.10.01 20:33:00 -
[51]
is it too much to ask for CCP to at least comment on the issues mentioned? I don't agree with everything mentioned in here (i.e. passive drone aggro), but I'd love to hear a word from tuxford. pretty pleaaaaaase :)
on a second thought, pardon my ignorance, what about the drone implants that were mentioned in the dev blog some time ago? are they in the works already?
regards, pq
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CCP Tuxford
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Posted - 2008.10.02 00:34:00 -
[52]
Originally by: phuqit is it too much to ask for CCP to at least comment on the issues mentioned? I don't agree with everything mentioned in here (i.e. passive drone aggro), but I'd love to hear a word from tuxford. pretty pleaaaaaase :)
on a second thought, pardon my ignorance, what about the drone implants that were mentioned in the dev blog some time ago? are they in the works already?
regards, pq
I can really only comment about my experience for the past few days where I haven't really been using drones extensively and I haven't recieved any defect about them recently, although that doesn't say much bug reports about this issue might not have been looked at yet.
I can comment on a few things that stick out to me. There was a bug where drones were borrowing behaviour from the NPCs and the NPCs were programmed to choose a new target if they weren't "getting results" on their current one. We fixed that bug some while ago so if it's not that then I don't know what it is of the top of my head. I'll figure it out once the defect comes to me.
Somebody mentioned drones being suddenly put into his cargo hold. There is an option in the right click menu called "scoop to cargo hold" are you sure didn't click that, I routinely do and it annoys the shit out of me.
There is no "soft" filtering in the drone target calling, although we discussed it and haven't ruled it out as a future improvement.
And yes I will use "bad" words". The fault is not with me, like most Icelanders I learn english in school but even before that I had picked up some rudimentary skills in the language. That had the added side effect of picking up all the swear words. Guess you guys just have to get ****ing used to it. _______________ |
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phuqit
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Posted - 2008.10.02 01:30:00 -
[53]
will it help if I submit the issue to the bugtracker? and if I do, what other information, other than the one that I did, should I provide to help localize this problem?
to reiterate -drones attack something (target A), and kill it. -pick up the next target (B) themselves, -when told to attack a new target (C) using a keyboard shortcut, they change focus to target (C), then fall back to the previous target (B). you have to keep spamming ctrl+1 for like 5-10 seconds to make sure they stick with the target (C).
this is very common situation when using t2 curator sentries in missions.
Additionally - sentries (which are supposed to target bigger targets by default, if I understand their role correctly, cause they can't hit the small stuff for sh!t) often switch to destroyer and frigate class targets, even when there are multiple BS class targets in range and attacking me.
I found my ways around this behavior, but it's just what it is, a *workaround*, which shouldn't have been necessary in the first place :)
best regards, and thanks for your response,
pq
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Treelox
Amarr Market Jihadist Revolutionary Party
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Posted - 2008.10.02 06:39:00 -
[54]
Originally by: Akita T
Originally by: Gloria Stitz That is the joy of drones. Its like setting a pack of hounds loose
More like a "pride of cats", actually...
Sure that isnt a "gaggle of geese"? Silly geese at that. --
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Damien Arcuri
Empire Black Market
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Posted - 2008.10.02 07:23:00 -
[55]
I've had the same experience as phu and maria (posts 38 & 39). I recently started using sentries in missions, and they like switching targets even when their assigned target isn't dead yet. I've used normal drones for a while and while they do misbehave in strange ways occasionally, I haven't noticed it very often. Sentries OTOH seem to do this a lot.
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ThaMa Gebir
Gallente Raddick Explorations BlackWater.
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Posted - 2008.10.02 07:41:00 -
[56]
Originally by: Treelox
Originally by: Akita T
Originally by: Gloria Stitz That is the joy of drones. Its like setting a pack of hounds loose
More like a "pride of cats", actually...
Sure that isnt a "gaggle of geese"? Silly geese at that.
Naaah, it's definetly cats. Nothing is as much fun as hearding cats... ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here!!!!
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Jaratsri
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Posted - 2008.10.02 08:08:00 -
[57]
Originally by: CCP Tuxford
Somebody mentioned drones being suddenly put into his cargo hold. There is an option in the right click menu called "scoop to cargo hold" are you sure didn't click that, I routinely do and it annoys the shit out of me.
Well, if all the drones had gone into the cargo bay I would just have assumed that I did that, however when 3 of 5 went into the cargo and the other 2 into the drone bay I got a little confused.
Only happened one time though, not been able to make it happen again, just thought I throw it in here to see if anyone else had been having the same thing happening. |
SSgt Sniper
Gallente MAIDS
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Posted - 2008.10.02 08:44:00 -
[58]
Originally by: ThaMa Gebir
Originally by: Treelox
Originally by: Akita T
Originally by: Gloria Stitz That is the joy of drones. Its like setting a pack of hounds loose
More like a "pride of cats", actually...
Sure that isnt a "gaggle of geese"? Silly geese at that.
Naaah, it's definetly cats. Nothing is as much fun as hearding cats...
chickens? ------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.
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Rethie
Caldari
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Posted - 2008.10.02 09:43:00 -
[59]
I find mine play up (or appear to) when an npc that hasn't aggroed me, or I haven't locked, starts aggression on the individual drone, watching the damage readouts for the drones themselves, when I see one taking damage if I look at, it is attacking the aggressor whilst the others are off doing what they were told.
Usually I just leave them docked for the first minute or so, then I end up with the aggression of the entire pack of npc, then release the hounds and they mostly seem fine.
The return and dock bug where one or two remain outside orbiting started happening maybe 6 weeks ago to me, but rarely.
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OneSock
Crown Industries
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Posted - 2008.10.02 10:12:00 -
[60]
Originally by: Jaratsri
Originally by: CCP Tuxford
Somebody mentioned drones being suddenly put into his cargo hold. There is an option in the right click menu called "scoop to cargo hold" are you sure didn't click that, I routinely do and it annoys the shit out of me.
Well, if all the drones had gone into the cargo bay I would just have assumed that I did that, however when 3 of 5 went into the cargo and the other 2 into the drone bay I got a little confused.
Only happened one time though, not been able to make it happen again, just thought I throw it in here to see if anyone else had been having the same thing happening.
Yes. Actually you were lucky. On one occasion one of my sentries was taking shield damage so I scooped it as you do, another drone started taking damage so I scooped it too. I then scooped the remaining to avoid further damage. After this, I had 1 drone in my cargo bay, 3 drones in my drone bay, and 1 drone had winked out of existence. It simply vanished. T2 Wardens are not cheap so I was a bit miffed to say the least. |
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