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lecrotta
lecrotta Corp
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Posted - 2008.10.18 20:37:00 -
[661]
Edited by: lecrotta on 18/10/2008 20:43:44
Originally by: ErrhuhBlaman
Originally by: ErrhuhBlaman oie, isn't it one of the basic rules of eve don't fly what you can't afford to lose? well in all honestly i really can't afford to a kittyed out nano ship. but trust me if i had the isk to spend i would do it in a heartbeat. but enough about me. how are you doing today?
Ok so you love to and do fly 4-5kms hacs but you also cannot afford them and do not fly them...one of us is very confused....oh a 4-5kms hac costs around the same as a tanked munnin btw.
yep and i can't afford to fly it. but seeing that you don't fly anything *cough cough alt* that just leaves me to wonder where this wellspring of knowledge and experience comes from. ... maybe trolling the forum?
My apologies my main gets banned from the forum so often i kinda take posting with alts as a way of eve life (doing a 144 day stretch atm...no bail).
sophisticatedlimabean is one of my mains.
BC is a bit out of date on me atm though,.. i aint in RA anymore although the 20 or so active days i was with them was fun...500 kills for 1 loss (my fault) and led sone very successful gangs (shameless epeen stroke sori)
SAVE NANO!!!!!!....only needing f1-f8 to kill is not a skilled style of combat.
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ErrhuhBlaman
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Posted - 2008.10.18 21:05:00 -
[662]
Originally by: lecrotta Edited by: lecrotta on 18/10/2008 20:49:22
Originally by: ErrhuhBlaman
Originally by: ErrhuhBlaman oie, isn't it one of the basic rules of eve don't fly what you can't afford to lose? well in all honestly i really can't afford to a kittyed out nano ship. but trust me if i had the isk to spend i would do it in a heartbeat. but enough about me. how are you doing today?
Ok so you love to and do fly 4-5kms hacs but you also cannot afford them and do not fly them...one of us is very confused....oh a 4-5kms hac costs around the same as a tanked munnin btw.
yep and i can't afford to fly it. but seeing that you don't fly anything *cough cough alt* that just leaves me to wonder where this wellspring of knowledge and experience comes from. ... maybe trolling the forum?
My apologies my main gets banned from the forum so often i kinda take posting with alts as a way of eve life (doing a 144 day stretch atm...no bail).
sophisticatedlimabean is one of my mains.
BC is a bit out of date on me atm though,.. i aint in RA anymore although the 20 or so active days i was with them was fun...500 kills (shameless epeen stroke sori) for 1 loss (my stupid, brainless, noob, moronic, tarded, pathetic, amateur, knobend fault) and led sone very successful gangs.
just seeing that makes me wish i had more time to dedicate to this game. and like i mentions a few posts back about turrets,i strongly believe that AC and arty are garbage on battleships. i dislike debates and saying that i've spoke my mind, cast my vote and i'm stepping back to see what ccp decides from here on.
but as this dev once said
Originally by: CCP Nozh
Just wait for the changes to hit singularity and draw your conclusions from there rather than speculation.
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lecrotta
lecrotta Corp
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Posted - 2008.10.18 21:17:00 -
[663]
Edited by: lecrotta on 18/10/2008 21:19:56
Originally by: ErrhuhBlaman
just seeing that makes me wish i had more time to dedicate to this game.
You would just get good at pvp, find ways of killing most setups with good buddies and end up getting banned from the forums a lot for swearing at ppl who are unwilling to learn and think that just cos they cannot kill it that it must be broken and need nerfing.
Originally by: ErrhuhBlaman and like i mentions a few posts back about turrets,i strongly believe that AC and arty are garbage on battleships.
Every ship has its place dude, arties may suck at hitting smaller ships, but for a flyby warpin at long range to alpha kill other BS then warp out they may be the best in the game if this stupid nerf goes through. Oh and your not alone on the AC sucking cos blasters blow goats after this nerf as well.
Originally by: ErrhuhBlaman but as this dev once said
Originally by: CCP Nozh
Just wait for the changes to hit singularity and draw your conclusions from there rather than speculation.
Did, done and it sucks, but hey i worked sniper gangs for a loooong time (the last time they were "overpowered") and this nerf (if it goes through) just made them the uber fit of eve and if used correctly in a good team they are harder to catch than nano...
SAVE NANO!!!!!!....only needing f1-f8 to kill is not a skilled style of combat.
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Orwell Lok'errt
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Posted - 2008.10.18 23:17:00 -
[664]
so they still think that 2bil snakes are broken and so they need to nerf t2 overdrives and nanofibers? that nano is overpowered and so they need to nerf the main anti-nano module - the web? hey looking at this they still want to nerf, maim and generally f*ck up half the freaking game. good going guys. never let the gamers' opinion stand in the way of progressive incompetence.
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Murina
The Scope
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Posted - 2008.10.18 23:26:00 -
[665]
Edited by: Murina on 18/10/2008 23:28:53
Originally by: Orwell Lok'errt so they still think that 2bil snakes are broken and so they need to nerf t2 overdrives and nanofibers? that nano is overpowered and so they need to nerf the main anti-nano module - the web? hey looking at this they still want to nerf, maim and generally f*ck up half the freaking game. good going guys. never let the gamers' opinion stand in the way of progressive incompetence.
Im sorry but the influx of cash from new players who's only experience with combat is ratting are getting upset cos trained pvpers do not sit still like brainless rats and allow themselves to be destroyed. This is why we are reducing pvp to something similar to the static slug fest ratting that these muppets are familiar with in the hope they will not leave and take their monthly subscription away.
CCP
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Deja Thoris
Invicta.
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Posted - 2008.10.19 00:24:00 -
[666]
The proposed changes suck. Welcome to drakes / blobs online. It's a shame a lot of the talent has left CCP to be replaced by eejit devs who pander to the whines of people who want pvp to be more like pve.
I hope you don't kill the game CCP, it seems Iceland needs the revenue and lets face it, your pve is about as thrilling as humping a cheese grater.
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Semkhet
The Priory
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Posted - 2008.10.19 18:50:00 -
[667]
Edited by: Semkhet on 19/10/2008 18:50:59
Originally by: JVol Just stop.. and pathetic is arguing about a change that HAS to happen ( and IS happening ) and not accepting it like a man.. Your nano tears make ma happy, keep em comming
Something people of your mindset will never understand is that in EvE's PvP, either you get it, either you don't. Those who get it do not object to CCP's speednerf because short of nanos they can't fight. Why the hell do you think that so many 60 mil sp players take nanos instead of caps ?
B E C A U S E I T ' S F U N, C A P I S C I ?
Above all, a game should be about fun. I would be delighted that you explain us where is the charm to sit on a gate fighting 20 vs 3, frantically spamming F1-F8 to get on the killmails of a few poor sods who didn't have the shadow of a chance in front of a blob where individual skills & tactical flair are the last things to play a role whatsoever.
Ultima Blob Online is where this patch is going to lead us all, provided you understand the GLOBAL implications of nerfing speed in the way CCP has designed the changes.
But whatever, you'll always get your ass kicked one way or another by players who know how to work as a well oiled team and maximize effectiveness given the mechanics at hand.
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Melegaunt Tanthul
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.10.20 01:41:00 -
[668]
Originally by: JVol
OMFG!! Your not only WRONG your still not accepting the FACT that speed tanking is broke, (as the makers OF THE DAMN GAME HAVE SAID THEMSELVES!!)
Quit trolling around. The only thing they said was broken was the physics engine at speeds higher than 8km/s. If that's the issue they could just cap all speed to 8km/s as an ultimate maximum value. But no they decided to outright destroy close ranged combat and variation as they're making fragile ships unplayable. Instead of spewing nonsense here go try the changes on sisi. Unless you're only playing in sniper blob fleets...
Quote:
What your refering to wasnt speed "tanking" multiple mdws wouldnt be sustained to provide any kind of a 'tank' you dumbazz.. It was primaraly used on ravens to run at a target from long range and alpha them with several vollys of torps... geezz.. NOT EVEN CLOSE TO 'speed tanking'.. try again.. lol, and btw.. NANOS are gone man, soon.. all this flailing you nano jockeys are doing trying to make arguments for how 'balenced' they are is just plain funny.. keep it up
Wrong. Domis could be sustainable at 10km speed and I've done it personally. And there were not only domis but myrmidons and other ships as well. Secondly I'm not a nano jockey. I fly all gallente ships up to the Moros and I have at least one of them in stock always. The only ships that I fly on nano setups are Ishtar, Inties, Recons and Cov ops. Why? BECAUSE THEY DON'T SURVIVE MORE THAN A FEW SECONDS OTHERWISE. Also blasters and ACs are far more gravely affected by this nerf than nanos. Yet all you seem to do is spin nano-hate without actually testing anything or have any real argument. Why is it that all pro-nerf people on this forum have no valid arguments, ideas or suggestions? Why all you do is just posting random hate? *Food for thought*
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Melegaunt Tanthul
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.10.20 01:55:00 -
[669]
Originally by: ErrhuhBlaman
just seeing that makes me wish i had more time to dedicate to this game. and like i mentions a few posts back about turrets,i strongly believe that AC and arty are garbage on battleships. i dislike debates and saying that i've spoke my mind, cast my vote and i'm stepping back to see what ccp decides from here on.
You seem to believe that this nerf will benefit ACs? Let me inform you that this nerf actually kills ACs and Blasters, actually it kills all kinds of close ranged combat. How are you going to reach your 5km optimal in a slow moving bucket battleship when your MWD is disabled? You'll never reach it. You'll be dead before even hitting falloff range. You said you're inexperienced with PvP but do sit a bit and ponder the situation. Your enemy is going to have tacklers with scramblers. Always. And your close range ship will be the first to be MWD-disabled (with 2 points on you as well). You won't move an inch until you blow up from sniper/drone damage...
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JVol
Amarr The IMorral MAjority Imorral Dragons
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Posted - 2008.10.21 00:23:00 -
[670]
Originally by: Melegaunt Tanthul
Originally by: JVol
OMFG!! Your not only WRONG your still not accepting the FACT that speed tanking is broke, (as the makers OF THE DAMN GAME HAVE SAID THEMSELVES!!)
Quit trolling around. The only thing they said was broken was the physics engine at speeds higher than 8km/s. If that's the issue they could just cap all speed to 8km/s as an ultimate maximum value. But no they decided to outright destroy close ranged combat and variation as they're making fragile ships unplayable. Instead of spewing nonsense here go try the changes on sisi. Unless you're only playing in sniper blob fleets...
Quote:
What your refering to wasnt speed "tanking" multiple mdws wouldnt be sustained to provide any kind of a 'tank' you dumbazz.. It was primaraly used on ravens to run at a target from long range and alpha them with several vollys of torps... geezz.. NOT EVEN CLOSE TO 'speed tanking'.. try again.. lol, and btw.. NANOS are gone man, soon.. all this flailing you nano jockeys are doing trying to make arguments for how 'balenced' they are is just plain funny.. keep it up
Wrong. Domis could be sustainable at 10km speed and I've done it personally. And there were not only domis but myrmidons and other ships as well. Secondly I'm not a nano jockey. I fly all gallente ships up to the Moros and I have at least one of them in stock always. The only ships that I fly on nano setups are Ishtar, Inties, Recons and Cov ops. Why? BECAUSE THEY DON'T SURVIVE MORE THAN A FEW SECONDS OTHERWISE. Also blasters and ACs are far more gravely affected by this nerf than nanos. Yet all you seem to do is spin nano-hate without actually testing anything or have any real argument. Why is it that all pro-nerf people on this forum have no valid arguments, ideas or suggestions? Why all you do is just posting random hate? *Food for thought*
Do you even READ the posts you get all agro about? mrymadons were NOT EVEN in game back when you could fit multiple MWD's on a ship.. Now go re read his post, then my post then, you should probley just be quiet.... but, we'll see...
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CoLe Blackblood
Tribal Liberation Force
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Posted - 2008.10.21 14:31:00 -
[671]
Myrmidons were in when the first nanonerf hit...that was when we were seeing 10-14kms phoons and domis.
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Melegaunt Tanthul
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.10.21 15:54:00 -
[672]
Originally by: CoLe Blackblood Myrmidons were in when the first nanonerf hit...that was when we were seeing 10-14kms phoons and domis.
Right!
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Melegaunt Tanthul
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.10.21 15:57:00 -
[673]
Originally by: JVol
Originally by: Melegaunt Tanthul
Originally by: JVol
OMFG!! Your not only WRONG your still not accepting the FACT that speed tanking is broke, (as the makers OF THE DAMN GAME HAVE SAID THEMSELVES!!)
Quit trolling around. The only thing they said was broken was the physics engine at speeds higher than 8km/s. If that's the issue they could just cap all speed to 8km/s as an ultimate maximum value. But no they decided to outright destroy close ranged combat and variation as they're making fragile ships unplayable. Instead of spewing nonsense here go try the changes on sisi. Unless you're only playing in sniper blob fleets...
Quote:
What your refering to wasnt speed "tanking" multiple mdws wouldnt be sustained to provide any kind of a 'tank' you dumbazz.. It was primaraly used on ravens to run at a target from long range and alpha them with several vollys of torps... geezz.. NOT EVEN CLOSE TO 'speed tanking'.. try again.. lol, and btw.. NANOS are gone man, soon.. all this flailing you nano jockeys are doing trying to make arguments for how 'balenced' they are is just plain funny.. keep it up
Wrong. Domis could be sustainable at 10km speed and I've done it personally. And there were not only domis but myrmidons and other ships as well. Secondly I'm not a nano jockey. I fly all gallente ships up to the Moros and I have at least one of them in stock always. The only ships that I fly on nano setups are Ishtar, Inties, Recons and Cov ops. Why? BECAUSE THEY DON'T SURVIVE MORE THAN A FEW SECONDS OTHERWISE. Also blasters and ACs are far more gravely affected by this nerf than nanos. Yet all you seem to do is spin nano-hate without actually testing anything or have any real argument. Why is it that all pro-nerf people on this forum have no valid arguments, ideas or suggestions? Why all you do is just posting random hate? *Food for thought*
Do you even READ the posts you get all agro about? mrymadons were NOT EVEN in game back when you could fit multiple MWD's on a ship.. Now go re read his post, then my post then, you should probley just be quiet.... but, we'll see...
See above 2 posts. And I did read his post and yours. His has real arguments, yours doesn't. His is written in a constructive way, presenting facts. Yours is just badmouthing and random nonsense.
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muffminer
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Posted - 2008.10.24 01:18:00 -
[674]
To those saying that "Hacs were useful before nano"....hacs were useful w/ a tank setup before tier 2 BC's came into the game that outtank, outdps - outright outperform these ships in every way but omgoat..speed. Yet the tier 2 bc's are less expensive and easier to train for by any means.
But this is 'Balance" right...less training and less isk = more powerful than a ship it takes around 2 months to even be able to sit in much less the time it takes to fit it out properly and fly effectively.
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major lulz11
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Posted - 2008.10.24 15:04:00 -
[675]
Edited by: major lulz11 on 24/10/2008 15:04:21 why ccp is reducing pvp to wet noodles is a tough nut to crack.
I cant see myself playing the game anymore when they mess with such fundamental modules like this.
**** just remove istabs and nano's so the rest of us can get on with eve.
mutilating the webbers is ridiculous. |
Nora Baiden
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Posted - 2008.10.27 01:00:00 -
[676]
Edited by: Nora Baiden on 27/10/2008 01:13:40
Originally by: Melegaunt Tanthul
Originally by: ErrhuhBlaman
just seeing that makes me wish i had more time to dedicate to this game. and like i mentions a few posts back about turrets,i strongly believe that AC and arty are garbage on battleships. i dislike debates and saying that i've spoke my mind, cast my vote and i'm stepping back to see what ccp decides from here on.
You seem to believe that this nerf will benefit ACs? Let me inform you that this nerf actually kills ACs and Blasters, actually it kills all kinds of close ranged combat. How are you going to reach your 5km optimal in a slow moving bucket battleship when your MWD is disabled? You'll never reach it. You'll be dead before even hitting falloff range. You said you're inexperienced with PvP but do sit a bit and ponder the situation. Your enemy is going to have tacklers with scramblers. Always. And your close range ship will be the first to be MWD-disabled (with 2 points on you as well). You won't move an inch until you blow up from sniper/drone damage...
No you dont get it.
you wouldnt reach anything if webed in the current state either.
Also the new webs give ceptors a chance at close range instead of getting insta gibbed because most Battle ships wont use web and short range scram, they would only have a long range scram and a web at most(unless the guy only want to fight ceptors in his battleship =0).
All the new points do is giving ships with few slots but fast speed a way to be viable because they wont need the web! and it gives you a chance to not be doomed as soon that raier hits you.
And the nano nerf? im all for it, that **** was redicilous, and invalidated 99% of the different war mechanics in eve.
The deal breaker for me would be if non rigged ceptors cant outrun warriors2
Q1 what ships use web in a gang other than a rapier and ceptors? Q2 Do you ever fly a gang without these ships? Q3(trick question) if you answer yes on Q2, have you actually killed people with that gang? noobs do not count.
you will stil hit webbed **** with yours after the change since everything flies slower. I really cant see the problem with web change unless you are sitting in your rapier and used to point click, kill anything within range.
yes i fly other ships but the rest of the changes would be good for the ships and playstyle.
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Nora Baiden
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Posted - 2008.10.27 01:34:00 -
[677]
Edited by: Nora Baiden on 27/10/2008 01:34:34
Originally by: muffminer To those saying that "Hacs were useful before nano"....hacs were useful w/ a tank setup before tier 2 BC's came into the game that outtank, outdps - outright outperform these ships in every way but omgoat..speed. Yet the tier 2 bc's are less expensive and easier to train for by any means.
But this is 'Balance" right...less training and less isk = more powerful than a ship it takes around 2 months to even be able to sit in much less the time it takes to fit it out properly and fly effectively.
Wrong.
They might be good against hacs but.. Battle ships obliterates Battle Cruisers, atleast I do, but they can not hit hacs verry well if at all even at slower speed, and I can assure you i will have no problem to stay out of close range of a battle ships with my hac post nano, Its called size and gun tracking. |
Murina
The Scope
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Posted - 2008.10.27 08:39:00 -
[678]
Originally by: Nora Baiden
Q1 what ships use web in a gang other than a rapier and ceptors?
It depends on the gang as CCP makes task specific ships so not using them would be stupid, but in most situations most ships in your gang having a web fitted is a big benefit.
Originally by: Nora Baiden Q2 Do you ever fly a gang without these ships?
Yup RR BS, sniper, capital all these forms of gang do not rely heavily on ceptors or rapiers.
Originally by: Nora Baiden Q3(trick question) if you answer yes on Q2, have you actually killed people that you wont after the web nerf with that gang? (noobs do not count)
Of course, nano hac and recon gangs maybe the most skilled and fun form of pvp in eve but its not the only one and at a lot of things rather useless so a good varied education in most if not all forms of pvp is a good idea.
Originally by: Nora Baiden yes i fly other ships but the rest of the changes would be good for pretty much all ships unless your skill relies on running godmode at 9km/s.
9kms is not god mode unless you can do it in a titan, your lack of piloting skills and team work are the issue not speed. |
Itukki
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Posted - 2008.10.27 10:51:00 -
[679]
Has anybody found a recording of the devblog?
***insert link here**** ;)
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lebrata
Hedion University
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Posted - 2008.10.27 12:43:00 -
[680]
Originally by: Itukki Has anybody found a recording of the devblog?
***insert link here**** ;)
Its a few pages back. |
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Melegaunt Tanthul
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.11.01 09:25:00 -
[681]
Originally by: Nora Baiden Edited by: Nora Baiden on 27/10/2008 01:20:50 No you dont get it.
you wouldnt reach anything if webed in the current state either.
As I fly blasterthrons/deimos/blasterax all the time I disagree. All close range ships fit a webber and with MWD you can reach targets. But like I said it's already difficult enough to fly close range ships. This nerf makes it next to impossible.
Quote:
Also the new webs give ceptors a chance at close range instead of getting insta gibbed because most Battle ships wont use web and short range scram, they would only have a long range scram and a web at most(unless the guy only want to fight ceptors in his battleship =0).
Wrong. Test it on Sisi and you'll see that now ceptors get instapop'd. Also wrong is that most BS don't use web. Sniper BS don't use web, on close range BS web is as essential as MWD and cap injector.
Quote:
All the new points do is giving ships with few slots but fast speed a way to be viable because they wont need the web! and it gives you a chance to not be doomed as soon that raier hits you.
No all it does is make those fragile untankable "fast ships" getting instapop'd no matter what.
Quote:
And the nano nerf? im all for it, that **** was redicilous, and invalidated 99% of the different war mechanics in eve.
This is a generalization. There's no valid argument for what you're saying here.
Quote:
Q1 what ships use web in a gang other than a rapier and ceptors?
All close range ships do, regardless of size. And actually most ceptors use just points and leave the webbing to web bonus ships and close ranged ones. Why? Because that way the interceptor can stay outside webbing range and stay alive.
Quote:
Q2 Do you ever fly a gang without these ships?
Of course. RR BS gangs, capital gangs, full inty gangs, etc There are several gang setups without web bonus ships. And besides we don't always have web bonus pilots online so we adapt according to what each pilot can fly, to field a mixed gang with max capability.
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Q3(trick question) if you answer yes on Q2, have you actually killed people that you wont after the web nerf with that gang? (noobs do not count)
No. After the web nerf it will be much easier to kill people because of the MWD nerf that comes with the web nerf. The Scrambler will function as Web+2 points now so I don't see any real change other than webbing role in gangs switching from ships like the Rapier to ships like the Arazu. With the added benefit or double points as well. OP or what?
Quote:
you will stil hit webbed ships with yours after the change since everything flies slower. I really cant see the problem with web change unless you are sitting in your rapier and used to point click, kill anything within range.
You keep talking about the web change. The web change is the less significant of them all. It's the rest that's is so game breaking. I don't fly rapiers or huggins. And I didn't even post anything regarding the the web change. I find it insignificant because there will be no difference in completely nullifying a ship's speed now that scramblers come into play.
Quote:
yes i fly other ships but the rest of the changes would be good for pretty much all ships unless your skill relies on running godmode at 9km/s.
I've never flew anything at 9km/s. And with the variety of ships I can fly I am sure the majority of eve players haven't either. What I can tell you though is that I've killed a LOT of vagas going at 9km/s. It's certainly not a god mode. All it takes is knowning how to kill them. The faster ship I fly is the Taranis which is an interceptor and that's at 6.8km/s. And all my navigation Skills are at Level V.
Quote:
IF non rigged ceptors cant outrun warriors2
Interceptors are not supposed to get hit. Unless they make a mistake. They can be alpha'd by anything.
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