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Faife
Noctiscion
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Posted - 2008.10.08 20:49:00 -
[1]
Edited by: Faife on 08/10/2008 20:55:28 ignoring whether this is good or bad, this is what i think'll happen
-: nano gangs are gone. nano-everything approach is gone. only ships in a speed gang will be those with speed bonuses in description -: small gang warfare will now require much more variation in composition and fitting to deal with more varied enemy setups. more paper rock scissors in fitting, more reliance on teams working together, less reliance on individual player skill -: AFs will be anti-t2 cruiser tacklers -: 'caldari' will no longer be a dirty word in pvp, they will start being DPS, unless the defender buff is real -: drake in particular looks to be boosted. it's now a cheap, un neutable, hard to mitigate damage platform for all ranges and speeds. it's own slow speed will be less of a factor -: hammerhead II will no longer be the end all / be all of drones. gangs organizing who brings what DPS drones and assigning separate drone targets aside from primaries will start happening. there will be great whining over bad drone AI. maybe programmable drones in our future? -: the idea of blaster boats wont work. the major non-niche battleships will be tank/gank at medium range or snipe (not included are ECM, NOS, and other special purpose fits) -: minmatar ships will now rely on pure DPS for kills vs speed. minmatar is gonna be a whole lot less popular -: the fact that scramblers shut down mwds will make gallente recons bpo owners happy. not as happy as they were, but happy.
(reserving the right to add more as i see fit cause i'm like that)
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Isil Rahsen
Gallente IsilZheHa Enterprises
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Posted - 2008.10.08 20:53:00 -
[2]
-Nano gangs gone -small gang warfare next to nonexistant -missles still win against everything -assault frigates slighty less cannon foddery -blasters become completely useless in all scenarios -minmatar get the nerf stick really hard this time
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z0de
Gallente The Bastards
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Posted - 2008.10.08 20:55:00 -
[3]
Everyone will ragequit leaving me to conquer the universe.
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Faife
Noctiscion
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Posted - 2008.10.08 20:58:00 -
[4]
Originally by: Isil Rahsen -small gang warfare next to nonexistant -missles still win against everything
re missiles: depends what they do with defenders. if they do bring in "gang defense shield" defenders, a single ship will be able to shut down all incoming caldari dps. think of it like ECM backwards.
re first: i dunno. it's not like big gangs couldn't go after small gangs with their own nanos. i'm not sure if it's going to change much, other than you'll have to be more creative and have better FCs that react to way more possibilities
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Abrazzar
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Posted - 2008.10.08 21:03:00 -
[5]
- Cargohold Optimization Rigs will become affordable. - ECM whine will increase in volume as ECM becomes more widespread as the new FOTM - 0.0 will become saver for carebears as they no longer get jumped on by roaming gangs - Warp Scramblers will rise in price
-------- Ideas for: Mining
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Falaricae
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Posted - 2008.10.08 21:04:00 -
[6]
Ignoring whether it is good or bad, I still would like to know what the final changes will actually be. There are already thousands of post regurgitating this stuff. Until the final changes come available, there really isn't anything left to say, that hasn't already been said.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.10.08 21:06:00 -
[7]
"Guerilla warfare" will go back to its real meaning: it will no longer be interpreted as a small force beating a larger force, but rather as a small force beating an even smaller force and getting away before the smaller force's blob-backup gets on the scene…
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Saietor Blackgreen
The First Foundation
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Posted - 2008.10.08 21:07:00 -
[8]
Yet, nothing will become worse. It didnt get worse after WTZ, it didnt get worse after HP buff, it didnt get worse after EW changes, it didnt, it didnt.
New game every 6 months - hooray to EVE!
--- Redesign local/scanner feature - make the place huge, dark and scary again! |
Cailais
Amarr VITOC
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Posted - 2008.10.08 21:09:00 -
[9]
A prediction? Everyone will fit ABs and assume nano-fleets are dead.
Then, a little while later, they'll run into a nano-gang and die.
Something similar happened with the nos nerf. Everyone binned nos, and assumed nos ships were dead in the water. This happened to a such an extent that one poor unfortunate I blew up had never even seen a Curse before. He just couldn't understand why he couldn't hit my ship (TDs ftw), or where all his cap had gone.
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
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Monkey Saturday
Unknown Soldiers Soldiers Of New Eve
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Posted - 2008.10.08 21:12:00 -
[10]
Basically this is a Caldari stealth buff then.
Fear the Drakes.
Thanks for the Maulus BPO nerf! :D |
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murder one
Gallente Invincible Reason
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Posted - 2008.10.08 21:12:00 -
[11]
Originally by: Saietor Blackgreen Yet, nothing will become worse. It didnt get worse after WTZ, it didnt get worse after HP buff, it didnt get worse after EW changes, it didnt, it didnt.
New game every 6 months - hooray to EVE!
Sure it did. WTZ reduced my targets of opportunity by 80%, made high sec ganking harder, etc. HP buff really hurt my blaster ships performance and made high sec ganking harder still. EW changes ruined my Arazu/Lachesis, made my Falcon a requirement every time I undock.
All of those changes hurt my profitability as a player directly. I play the game less often now because it's more work to find fewer and fewer targets, and when I do find targets, it's harder and harder to catch them, and when I can catch them, it's more difficult to kill them.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |
Fujiko MaXjolt
Caldari Templar Republic TransWarp Ventures
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Posted - 2008.10.08 21:14:00 -
[12]
Originally by: Faife
Originally by: Isil Rahsen -small gang warfare next to nonexistant -missles still win against everything
re missiles: depends what they do with defenders. if they do bring in "gang defense shield" defenders, a single ship will be able to shut down all incoming caldari dps. think of it like ECM backwards.
re first: i dunno. it's not like big gangs couldn't go after small gangs with their own nanos. i'm not sure if it's going to change much, other than you'll have to be more creative and have better FCs that react to way more possibilities
Bring on the Aegis class T2 cruisers with bonus to defender speed/flight-time/rof.... I likes it
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Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.10.08 21:18:00 -
[13]
Edited by: Armoured C on 08/10/2008 21:20:30
Originally by: Monkey Saturday Basically this is a Caldari stealth buff then.
Fear the Drakes.
it always a caldari stealth buff
gallente get the nerf stick hard when certian droned ships ( bearing in mind this is the drone race) get hit rather hard and now the minmatards ( the speed race ) get the heavy stick aswell
amarr always had the stick
so hopefully if i did my maths right
gallente => nerf minmatards => nerf amarr => lol caldari => overpowerred nerd rage machine
means that caldari missile nerf is incomming =)
edit: if it were my way only gallente ships should be able to use drones, minnies use speed equipment only, amarians only use cap warfare and TD and caldari keep being poor industrial workers in the depression over the massive CEO isk floods ( sorry reading to much eve novel)
carebears are flying pinyatas
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RedSplat
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Posted - 2008.10.08 21:20:00 -
[14]
* More Blobs * Minnie ships get clobbered, fewer about as a result
* Caldari Online
* Blasterboats die off or become less popular, Gallente field more droneboats
* AF's get a tiny boost but t1 Cruisers remain more effective and cheaper
* AB's become more common
* Small gang warfare a fossil
* gatecamps harder to escape
* ECM (jammers) becomes more commonplace
* AC's still suck
* Missiles are better; no Defender missiles wont stop this AT ALL- think what you sacrifice to fit defenders
* CCP loses a larger portion of the playerbase than they ever have before following patch introduction
* Couple months down the line we start seeing 'nerf missiles/ecm/caldari' threads with great regularity
* I quit eve
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Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.10.08 21:22:00 -
[15]
Originally by: RedSplat
* AC's still suck
i can assure you i dont suck and who ever said i did is lying carebears are flying pinyatas
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Venkul Mul
Gallente
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Posted - 2008.10.08 21:24:00 -
[16]
Originally by: Faife
Originally by: Isil Rahsen -small gang warfare next to nonexistant -missles still win against everything
re missiles: depends what they do with defenders. if they do bring in "gang defense shield" defenders, a single ship will be able to shut down all incoming caldari dps. think of it like ECM backwards.
re first: i dunno. it's not like big gangs couldn't go after small gangs with their own nanos. i'm not sure if it's going to change much, other than you'll have to be more creative and have better FCs that react to way more possibilities
Defenders are already capable of intercepting missiles fired to a different target than you. The problem is always the one that they will not auto fire, so they will do little in laggy situations or when the target is to near for the defender firing player tor eact.
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murder one
Gallente Invincible Reason
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Posted - 2008.10.08 21:27:00 -
[17]
Quote: -: nano gangs are gone. nano-everything approach is gone. only ships in a speed gang will be those with speed bonuses in description
This will be great. Tired of gangs composed of nothing but nano ships. Hopefully Vagabonds and Stabbers etc. will still be viable as heavy tacklers.
Quote: -: small gang warfare will now require much more variation in composition and fitting to deal with more varied enemy setups. more paper rock scissors in fitting, more reliance on teams working together, less reliance on individual player skill
Again, a good thing.
Quote: -: AFs will be anti-t2 cruiser tacklers
I think AFs will get ripped apart by missiles/heavy neut combos, but meh, we'll see.
Quote: -: 'caldari' will no longer be a dirty word in pvp, they will start being DPS, unless the defender buff is real
I don't see CCP ever fixing Defenders to the point of making them even remotely viable as a defense against missiles. Further more, what about all those ships out there with no launcher hardpoints? What then?
Quote: -: the idea of blaster boats wont work. the major non-niche battleships will be tank/gank at medium range or snipe (not included are ECM, NOS, and other special purpose fits)
I see *all* blaster ships except frigs (which are non players in PVP essentially) completely obsolete for any role what so ever. Even the Deimos and Astarte will be worthless, along with the Phobos for that matter.
On top of all of this, killing targets at gates while solo/small gang will be extremely hard. 50% webs won't be able to slow down the target enough before they can MWD/AB back to the gate and jump out. Completed kills on gates will drop significantly. Targets will be divided into two groups: fast ships that can run back to the gate quickly and jump out before taking too much damage, and larger targets that can weather the DPS long enough to AB/MWD back to the gate and jump out. Slow BCs might have a problem, but those are usually ships like passive Drakes, so they'll probably make it back as well.
This only hurts small gangs/solo play. Larger gangs will have enough ships to web/neut/scram targets and make the kill.
Quote: -: minmatar ships will now rely on pure DPS for kills vs speed. minmatar is gonna be a whole lot less popular
Minmatar ships will still be 100% relevant. They will still be the top of the pile as far as speed goes. They just won't be 100% invulnerable now. Even if the web nerf happens the Rapier/Huginn will still be very effective, the Vaga will still be the fastest cruiser in the game and the Minmatar interceptors and command ships will still be very viable. Minmatar BS will be affected very little, if at all.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |
RedSplat
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Posted - 2008.10.08 21:31:00 -
[18]
Edited by: RedSplat on 08/10/2008 21:33:44
Originally by: Armoured C
Originally by: RedSplat
* AC's still suck
i can assure you i dont suck and who ever said i did is lying
How is it you are a plural?
p.s. That means you suck twice as hard
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Marcus Aurelius
Caldari Provisions
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Posted - 2008.10.08 21:32:00 -
[19]
Originally by: Venkul Mul Defenders are already capable of intercepting missiles fired to a different target than you.
wrong
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clone 1
Laughing Leprechauns Corporation
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Posted - 2008.10.08 21:38:00 -
[20]
Eve Online: The Raven Age -------------------------------------------------- The Angels Have the Phone Box |
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Cailais
Amarr VITOC
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Posted - 2008.10.08 21:39:00 -
[21]
Originally by: murder one
On top of all of this, killing targets at gates while solo/small gang will be extremely hard. 50% webs won't be able to slow down the target enough before they can MWD/AB back to the gate and jump out.
Disagree here. If the target is fitted with a MWD you probably don't even need a web - just use a short range scram - he's going nowhere fast. If he's using an AB a web will have a similar effect; a much slower ship. Granted the AB ship has more chance of retreating to the gate than a MWD set up (its a more defensive ship).
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
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umop 3pisdn
Minmatar Fnck the blob.
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Posted - 2008.10.08 21:40:00 -
[22]
Dear devs,
Since you're so intent on breaking things please increase drop rates on salvage so that armor rigs dont cost as much as 10x more than shield rigs.
Thus I will be able to fly my semi useless gallente blaster boats and at least break even.
Thanks in advance
p.s. web nerfs, whats wrong with you... its huginns/rapiers not webs that are a broken mechanic....
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Faife
Noctiscion
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Posted - 2008.10.08 21:43:00 -
[23]
Originally by: murder one
Quote: -: 'caldari' will no longer be a dirty word in pvp, they will start being DPS, unless the defender buff is real
I don't see CCP ever fixing Defenders to the point of making them even remotely viable as a defense against missiles. Further more, what about all those ships out there with no launcher hardpoints? What then?
[...]
On top of all of this, killing targets at gates while solo/small gang will be extremely hard. 50% webs won't be able to slow down the target enough before they can MWD/AB back to the gate and jump out. Completed kills on gates will drop significantly. Targets will be divided into two groups: fast ships that can run back to the gate quickly and jump out before taking too much damage, and larger targets that can weather the DPS long enough to AB/MWD back to the gate and jump out. Slow BCs might have a problem, but those are usually ships like passive Drakes, so they'll probably make it back as well.
my corp chat is currently very emo over the defender thing. the all-vaga-all-the-time pilots in particular since fitting defenders basically cuts their dps in order to make them viable.
if they make defenders that intercept for your gang mates as well, then a single dedicated caracal/drake/cerberus could in theory provide missile defense for the gang.
though i'm personally expecting the above to not work for lag reasons and instead we might see a mid module that functions as a defender to show up. Aegis System or something.
re killing things on way back to gate: yeah, i think this is a solo piracy nerf. even with ships going not as fast, it'll be hard to stop a dedicated guy who's gunning back for that gate. it will require teamwork, but i'm not certain this is a bad thing
and yeah, big ECM buff. reminds me of the days where we used to fill mids with ECM cause it was the win all be all. it might be coming up again.
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Warocia
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.10.08 21:43:00 -
[24]
I didn't listen blog, but they are planning nerf medium drones? Yes? If so what will happen curse and pilgrim Pilgrim is bad already:P
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Faife
Noctiscion
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Posted - 2008.10.08 21:46:00 -
[25]
Originally by: Warocia I didn't listen blog, but they are planning nerf medium drones? Yes? If so what will happen curse and pilgrim Pilgrim is bad already:P
they will be balanced in speed along with the slower ships.
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umop 3pisdn
Minmatar Fnck the blob.
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Posted - 2008.10.08 21:48:00 -
[26]
Originally by: Warocia I didn't listen blog, but they are planning nerf medium drones? Yes? If so what will happen curse and pilgrim Pilgrim is bad already:P
They havent thought about that at all, just as they dont think about anything else when making these changes, I dont think i've heard/seen anyone ever *****ing about how overpowered medium drones are but welp guess they needed the nerf bat, think of thorax/deimos pilots... wtf are they going to do now? run missions? blasters useless -check drones useless -check webs useless -check
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Warocia
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.10.08 21:52:00 -
[27]
So instead buffing pilgrim? They are double nerfing curse so it will propably worse than pilgrim, well you can call that some level balance
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Bohoba
Caldari HolyKnights
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Posted - 2008.10.08 21:53:00 -
[28]
Nano nerf won't happen,,, whiners win this one Missile buff won't happen whiners win this one AF's cool worth something now Drone nerf won't happen whiners win this one
nerfing the minmatart ships humm bad move
truly would be nice to see some of this happen but been playing eve to long not to know that when an uproar as the nano nerf crys happens well it means it won't happen so nothing changes nano***s will rule 0.0 battle ships will be obsolete and real cheap :) Gal... will keep there Uber blasterboats and sniper kings. and they will conquer all of empire with there Uber ships with a wreaking hit of 2000+
ok rant over :)
have fun guys it's just a game
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Farrqua
Minmatar Turbo Mining Inc.
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Posted - 2008.10.08 21:54:00 -
[29]
Originally by: clone 1 Eve Online: The Raven Age
Yea we already had that. It was Castor I think. Or at least pre-Exodus.
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Venkul Mul
Gallente
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Posted - 2008.10.08 22:08:00 -
[30]
Edited by: Venkul Mul on 08/10/2008 22:09:07
Originally by: Marcus Aurelius
Originally by: Venkul Mul Defenders are already capable of intercepting missiles fired to a different target than you.
wrong
True, tested some time ago on Sisi. No idea when it was changed.
A simple test you can do with a friend: drop a GSC get a friend with defender near it fire your missiles to the GSC your friend will try to intercept them
Lo and behold; his defender fire and intercept your missiles.
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