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Aksimel
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Posted - 2008.10.09 00:53:00 -
[1]
Edited by: Aksimel on 09/10/2008 01:00:59 Signature Radius should be related to sensors and targeting. Size should be physical and be tied to hit chance, explosions damage etc.
As it is right now, an MWD effectively increases your ships physical size. This complicates the whole speed as a damage mitigation factor equation. That said, an MWD should certainly increase the size of your electronic/magnetic/energy signature on a sensor readout.
Two stats makes more sense as far as I can tell. If there's some other reason for the combined stat, please enlighten me.
Aks
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Etien Aldragoran
DarkStar 1 GoonSwarm
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Posted - 2008.10.09 06:18:00 -
[2]
You use your sensors to target and aim at other ships. So, no.
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Nuts Nougat
SniggWaffe
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Posted - 2008.10.09 08:59:00 -
[3]
Actually this is a good idea since now a frig with a mwd for tank and a shield extender for some buffer on has nearly the size of a battleship, cruisers mwd with 1000+ sig radius (3 battleships?), making it way too easy to hit them, even when orbitting at relatively high speeds. This is even more obvious when getting shot at by large missiles/torpedos in ships not capable of going past 2-3km/s (These can still speed tank turret battleships just fine btw, just not missile ones, so much for missiles beeing useless in pvp...).
Originally by: Etien Aldragoran You use your sensors to target and aim at other ships. So, no.
What does aiming and actually hitting have to do with each other. If anything the increased sig radius should actually decrease accuracy then, since your sensors aim at that huge blob of a signature, when the ship is actually 5 times smaller... Automatically miss 80% hits?
Of course mwd used to not do anything to sig radius and frigs were basically invulnerable to larger guns, but with the speed going down soon I think this might be worth looking at. ---
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Cpt Branko
Surge.
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Posted - 2008.10.09 10:28:00 -
[4]
Sig radius is fine.
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Nuts Nougat
SniggWaffe
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Posted - 2008.10.09 11:07:00 -
[5]
Originally by: Cpt Branko Sig radius is fine.
Yes I agree. But will it still be fine after speed patch? :S ---
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Cpt Branko
Surge.
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Posted - 2008.10.09 11:08:00 -
[6]
Originally by: Nuts Nougat
Originally by: Cpt Branko Sig radius is fine.
Yes I agree. But will it still be fine after speed patch? :S
Will anything? Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Nuts Nougat
SniggWaffe
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Posted - 2008.10.09 11:17:00 -
[7]
Originally by: Cpt Branko
Originally by: Nuts Nougat
Originally by: Cpt Branko Sig radius is fine.
Yes I agree. But will it still be fine after speed patch? :S
Will anything?
I can't argue with that ---
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2008.10.09 16:02:00 -
[8]
On a related topic, I would like to see Signature Radius as an Overview column selection instead of Size. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2008.10.09 22:41:00 -
[9]
Quote: Actually this is a good idea since now a frig with a mwd for tank and a shield extender for some buffer on has nearly the size of a battleship, cruisers mwd with 1000+ sig radius (3 battleships?), making it way too easy to hit them, even when orbitting at relatively high speeds. This is even more obvious when getting shot at by large missiles/torpedos in ships not capable of going past 2-3km/s (These can still speed tank turret battleships just fine btw, just not missile ones, so much for missiles beeing useless in pvp...).
Then don't use a MWD to maintain high angular velocity? That's what the AB is for.
Originally by: Catharacta My CNR runs on salvager tears.
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Nuts Nougat
SniggWaffe
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Posted - 2008.10.10 01:06:00 -
[10]
Originally by: Kahega Amielden Then don't use a MWD to maintain high angular velocity? That's what the AB is for.
You're trolling right? There's no way you're going to get a high enough angular with an AB outside web range and inside it the only thing you can actually tank are maybe battleships if orbiting at 500 with a frig. And if you do manage to achieve an orbit at 500m, he'll just launch his drones and they'll melt your sorry webbed frig faster than you can say troll..
Fun fact: I once tried to tackle a harbinger (yes, i was still new) with a stabber. At 3.5km/s at 15km orbit he melted my shield in about 10 seconds (I had a LSE fitted) and then the rest of my ship while I was trying to get out of his range before I popped. Now you tell me to tank that with an AB? You are obviously trolling.
This still doesn't help against missiles either. They'll still melt you in seconds, except this time due to slowness instead of sig radius.
Not to mention the other guy will be able to outrun your AB if he has decent skills, catching up to you and webbing you. Or are you going to fit both modules from now on? I'd love to see the frig that has 10 extra PG for an AB after fitting the MWD.
It's hilarious really how ccp keeps going on about "just going under his guns" when the chance of actually getting there alive is laughable, and if you do get there he can just put drones you.
I hope Nozh fellow shows up on tranquility one of these days so he can see how well that actually works against real players not just rats (you can speedtank rats in an unfitted drake btw, I tried).
Small ships have enough disadvantages already, soon they're losing the only advantage they had left.
PS: I don't think I've ever killed anyone competent in a BC+ with a frig/cruiser solo... Once thought I could kill a drake with a 1600 plate rupture, cause he was taking sentry fire.. Didn't work out either. One would think a cruiser with a large buffer and 550-600 dps (gateguns+drones included here) could take one out, but the "large buffer" is just laughable compared to a BC (not to mention a BS lol).
PPS: And don't worry, I've already adapted to the nano nerf, I just don't like it because it's fun to fly fast ships. Except now npc drakes/ravens won't be able to shoot at me at all while I shoot at them. They at least used to have the freedom of spamming missiles at me and drive me away, while I tried to kill them.
I am now going to kill myself for feeding this troll. Good night. |
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Aksimel
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Posted - 2008.10.10 05:27:00 -
[11]
Originally by: Etien Aldragoran You use your sensors to target and aim at other ships. So, no.
I agree, I just don't think your rounds/missles should be calculated as hitting the signature size, vs the actual size of the ship. It's like making a person easier to shoot with a gun because they're talking on a cell phone. Sure it might be easier to find and target them, but actually making the shot doesn't change.
(yes, morbid analogy, but it works)
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Che Biko
Polytechnique Gallenteenne
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Posted - 2008.10.10 13:53:00 -
[12]
IMO, they should just change the words size into strength, and resolution into sensitivity. A stronger signal, or high sensitivity, will provide more accurate coordinates for the target, thus increasing chance to hit. So, I think the system is OK as it is, maybe they just have to give it different names.
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