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Dyaven
Interstellar Mining and Research
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Posted - 2008.10.10 17:10:00 -
[1]
Well, I'm planning on getting myself a L4 ship this weekend, and I'm not sure what to get.
Domi Pros: Cheap Drones = easymode missions
Cons: Ugly as sin. Slow as molasses. Low DPS
Hyperion Pros: Sexy. Good tank & decent DPS in the same fit.
Cons: Almost 4x the cost of a Domi. Guns require you to pay attention when missioning.
I'm really leaning towards the Hyperion, but I'd like to hear from people who've flown these ships in L4 missios. Any advice?

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small chimp
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Posted - 2008.10.10 17:30:00 -
[2]
I use following hyperion fit for lvl4 missions: One of the best missioning fits:
does high dps and is able to finish missions quiclky!
8x dual250mm railgun1
4x cap recharger 1x sensor booster
2xlar 4x racial hardeners
2x armor repair amount rigs 1x armor repair cycle time rig
5xhobgoblin 1
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FireT
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Posted - 2008.10.10 17:34:00 -
[3]
Not to sound degrading or mean... but doesn't your ship choice depend on what skills you have?
I myself am a miner and mission runner so most of my skills are in drone tech. Therefore my natural choice is the Domi.
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Atomos Darksun
Infortunatus Eventus Obsidian Empire
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Posted - 2008.10.10 17:37:00 -
[4]
Domi.
ALWAYS domi.
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |

A Ingus
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Posted - 2008.10.10 17:43:00 -
[5]
A Domi shines when you have sentries trained. That being said it takes special tactics to use them and different people prefer different fighting styles. If you like guns and moving the Hyperion is a better choice.
On my Hyperion I go with 7 425s and DLA, mids are mix of tracking and sensor enhancing mods and afterburner, lows tanking (damage control mandatory) and cap mods. Why use CR in a mid when a CPR in a low will get you more cap regen? Also, enhance the ship's tanking bonus with an auxiliary nano-pump rig.
The Hyperion is a fine mission ship. I would not use a Mega. I've seen too many buddies lose them in Level 4s, not so with Domi's and Hype's. The slot layout can lend itself to much experimentation. Have fun.  |

Dyaven
Interstellar Mining and Research
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Posted - 2008.10.10 17:47:00 -
[6]
Edited by: Dyaven on 10/10/2008 17:55:37 Edited by: Dyaven on 10/10/2008 17:54:48
Originally by: A Ingus A Domi shines when you have sentries trained. That being said it takes special tactics to use them and different people prefer different fighting styles. If you like guns and moving the Hyperion is a better choice.
On my Hyperion I go with 7 425s and DLA, mids are mix of tracking and sensor enhancing mods and afterburner, lows tanking (damage control mandatory) and cap mods. Why use CR in a mid when a CPR in a low will get you more cap regen? Also, enhance the ship's tanking bonus with an auxiliary nano-pump rig.
The Hyperion is a fine mission ship. I would not use a Mega. I've seen too many buddies lose them in Level 4s, not so with Domi's and Hype's. The slot layout can lend itself to much experimentation. Have fun. 
This is the setup I'm planning to use if I get a Hype. EFT says I can tank 340 DPS and do about 365 DPS.
[Hyperion, Missions 2] Large Armor Repairer II N-Type Thermic Hardener I N-Type Thermic Hardener I N-Type Kinetic Hardener I Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Monopulse Tracking Mechanism I Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
---
And this is the setup I'd be using for Dominix. Does about 345 DPS and tanks about 300 DPS.
[Dominix, Dominix 2] Large Armor Repairer II Large Armor Repairer II Armor Thermic Hardener I Armor Thermic Hardener I Armor Kinetic Hardener I Armor Kinetic Hardener I Mark I Generator Refitting: Capacitor Power Relay
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Drone Link Augmentor I Dual 250mm Carbide Railgun I, Uranium Charge L Dual 250mm Carbide Railgun I, Uranium Charge L Dual 250mm Carbide Railgun I, Uranium Charge L Dual 250mm Carbide Railgun I, Uranium Charge L Dual 250mm Carbide Railgun I, Uranium Charge L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Ogre I x5 Warden I x5 Hammerhead II x5
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A Ingus
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Posted - 2008.10.10 17:58:00 -
[7]
Edited by: A Ingus on 10/10/2008 18:00:23
Originally by: Dyaven
Originally by: A Ingus A Domi shines when you have sentries trained. That being said it takes special tactics to use them and different people prefer different fighting styles. If you like guns and moving the Hyperion is a better choice.
On my Hyperion I go with 7 425s and DLA, mids are mix of tracking and sensor enhancing mods and afterburner, lows tanking (damage control mandatory) and cap mods. Why use CR in a mid when a CPR in a low will get you more cap regen? Also, enhance the ship's tanking bonus with an auxiliary nano-pump rig.
The Hyperion is a fine mission ship. I would not use a Mega. I've seen too many buddies lose them in Level 4s, not so with Domi's and Hype's. The slot layout can lend itself to much experimentation. Have fun. 
This is the setup I'm planning to use if I get a Hype. EFT says I can tank 340 DPS and do about 365 DPS.
[Hyperion, Missions 2] Large Armor Repairer II N-Type Thermic Hardener I N-Type Thermic Hardener I N-Type Kinetic Hardener I Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Monopulse Tracking Mechanism I Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L 350mm Carbide Railgun I, Uranium Charge L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
350s are ok. However, try to get compressed coil. They are not that much more expensive and they will do better for you. Also, realize that some rats will laugh kinetic thermal damage which is why i have a DLA to allow my tech II mediums of another damage type to reach out like the guns.
Also, drop one CCC for an auxiliary nano-pump, and make one low slot a damage control. That combined with the ship repping bonus becomes a joy and might save your ass some time. And drop one CR for an afterburner. You will want some mobility to kite the rats. Max your cap skills if you are having cap problems.
As an added benefit to focusing on the Hype, all the gunnery skills you train for the Hyperion will translate to fitting a Mega as a fleet sniper for pvp if you try that later. Which is not to say the drone skills on the Domi don't as well, in it's case setting you up for a raoming Ishtar.
Realistically, you may find yourself eventually using both ships for different level 4s as you gain more experience. Anyway, again have fun.
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Amezyarak
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Posted - 2008.10.10 21:17:00 -
[8]
Between these two, Domi is the way to go.
It's the ultimate AFK mission-runner (aside from the Ishtar.)
And if you DPS fit it a bit, even better.
Sure, it depends on your play style, but a Domi is relatively stress free.
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.10.11 07:06:00 -
[9]
can't say anything about the Hype as I never used it ... but here's a Domi setup (gurista/serpentis)
[Dominix, mission] Armor Kinetic Hardener II Armor Kinetic Hardener II Damage Control II Armor Thermic Hardener II Armor Thermic Hardener II Large Armor Repairer II Capacitor Power Relay II
Cap Recharger II Cap Recharger II Omnidirectional Tracking Link I Omnidirectional Tracking Link I Cap Recharger II
Drone Link Augmentor I 350mm Compressed Coil Gun I, Thorium Charge L 350mm Compressed Coil Gun I, Thorium Charge L 350mm Compressed Coil Gun I, Thorium Charge L 350mm Compressed Coil Gun I, Thorium Charge L 350mm Compressed Coil Gun I, Thorium Charge L
Auxiliary Nano Pump I Auxiliary Nano Pump I Sentry Damage Augmentor I
Garde II x5 Warden II x5 Hammerhead II x5
tanks 700DPS gurista/serpentis for 30 minutes, deals 620DPS up to 42KM, 497DPS with Wardens to 77KM (drone control range with my skills). A few cheap implants will make this run permanently. --- SIG --- CSM: your support is needed ! |

Zo5o
Gallente Longcat is Long
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Posted - 2008.10.11 07:59:00 -
[10]
When used properly in missions, Domi is every bit as much of a gunboat as a hype, in that its guns are a significant portion of its dps and are managed actively.
Sentry/railgun domi simply has greater dps potential than railhype, and a greater percentage of its dps is exchangeable by damage type, e.g. its drones, which also have significantly better tracking with omnidirectional tracking links than do rails.
Now Kronos, on the other hand, will significantly outperform a Domi on the missions where its damage types are useful, which is pretty much everything but bloods/sanshas/amarr. It has the grid to fit 425's, and tracking bonus. Hype doesn't have the PG for 8 425 ii's, lacks a tracking bonus, and its 6 lo slots really hurt it.
Navy Megathron also outclasses Hyperion by virtue of its lo slots and tracking bonus. Probably doesn't outclass a domi tho.
So long story short, I'd go Domi if you can't fly Kronos, or Domi for bloods/sanshas/amarr and Kronos for everything else.
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Leandro Salazar
Celestial Apocalypse
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Posted - 2008.10.11 10:40:00 -
[11]
Domi is the way to go. Or Kronos ;)
And unless you wanna AFK run and/or enjoy lagfest systems, don't ever listen to people who do not fit damage mods on their mission ships, they fail by default. Less than 500 dps is a joke for missions, even for a low skill character. And if you are reading this, you have arrived at the signature without noticing...
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Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2008.10.11 12:55:00 -
[12]
Hyperion. Shield tank*. Fill the lows with mag stabs and tracking enhancers. Finish AE in 40 minutes.
* May require some faction stuffs
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Samira Melina
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Posted - 2008.10.11 15:56:00 -
[13]
Use whichever is most fun for you. Simple as that.
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oogs
Gallente Ex Coelis The Bantam Menace
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Posted - 2008.10.11 16:33:00 -
[14]
Originally by: Dyaven
This is the setup I'm planning to use if I get a Hype. EFT says I can tank 340 DPS and do about 365 DPS.
Try this, and DO NOT Omni tank: [Hyperion, Missions 2] Large Armor Repairer II Rat Specific Hardener II Rat Specific Hardener II Rat Specific Hardener II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
350mm Prototype Railgun I, Uranium Charge L 350mm Prototype Railgun I, Uranium Charge L 350mm Prototype Railgun I, Uranium Charge L 350mm Prototype Railgun I, Uranium Charge L 350mm Prototype Railgun I, Uranium Charge L 350mm Prototype Railgun I, Uranium Charge L 350mm Prototype Railgun I, Uranium Charge L 350mm Prototype Railgun I, Uranium Charge L
Aux Nano Pump I Aux Nano Pump I Capacitor Control Circuit I
Ogre II x5
---
Quote:
And this is the setup I'd be using for Dominix. Does about 345 DPS and tanks about 300 DPS.
Try this. Hardener IIs are ideal, and you want this to be cap stable also. Ideally, you want > 500 dps tanked, otherwise you'll have to manage your agro. Given your skills, you might be better off with the domi in full tank.
[Dominix, Dominix 2] Large Armor Repairer II Large Armor Repairer II Rat Specific Hardener II Rat Specific Hardener II Rat Specific Hardener II Rat Specific Hardener II Rat Specific Hardener II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Drone Link Augmentor I Dual 250mm Prototype Railgun I, Uranium Charge L Dual 250mm Prototype Railgun I, Uranium Charge L Dual 250mm Prototype Railgun I, Uranium Charge L Dual 250mm Prototype Railgun I, Uranium Charge L Dual 250mm Prototype Railgun I, Uranium Charge L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Ogre II x5 Warden II x5 Hammerhead II x5
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Tasko Pal
Heron Corporation
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Posted - 2008.10.11 17:23:00 -
[15]
My current hyperion fit:
8x 350mm prototype rails w/ antimatter AB II, best named tracking computer (both tracking and optimal range scripts used), 3x cap rechargers II large armor rep II, 4 hardeners, mag stab II
2x CCC I, nanopump I
10x med drones II
With my mediocre skills, I can't quite permarun the repper. I'm thinking of swapping a hardener and mag stab II for two power diag II's and then upgrading to 8x 425mm rails. The range is a bit weak with the 350mm rails (with an optimal range script I get 27 km optimal and 23 km falloff).
I also fly a dominix:
3x 425mm "scout" rails w/plutonium, 3x drone link augmentor 3x omnitracking link, named AB, named sensor booster large rep II, 4 hardeners, mag stab II, cap relay II
2x CCC I, sentry damage augmentor I
all sorts of drones, like 5 sentries, 6 heavies, 10 med scouts. The current fit is for that "buzz kill" mission. Fly out some distance and let sentries pop stuff for a while.
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Strigon
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Posted - 2008.10.11 19:29:00 -
[16]
Edited by: Strigon on 11/10/2008 19:30:44 My Hyperion Setup:
Highs: 8x 425mm Railgun II
Mids: 5x Cap Recharger II
Lows: LAR II 4x Mission Specific Hardeners RCU I
Rigs: 2x CCC I 1x Auxiliary Nano Pump
For ammo I would recommend faction antimatter, I go with Federation Navy myself as I get it with my Gallente LP. Still not convinced about Javelin L.
This setup is great and works really well as long as you don't let the cruisers in too close, let the drones take care of the small frigs that move in. This setup keeps the ISK rolling in until I can use a Kronos.
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Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2008.10.11 19:54:00 -
[17]
Edited by: Tiirae on 11/10/2008 19:58:56 Seems nobody believes me about the shield-tanked hype :(
With my skills this puts out 680dps including the 5 hammerheads. It can tank 450dps against any type of rat by swapping out the hardeners.
The only tough part is the faction shield booster needed. Those things are expensive. You can throw on a medium caldari navy one instead and get the same tank, but it chews more cap.
Either way, with this setup you can sit at 50/60km and pound most things into dust before they even get into their optimals. A little earlier I completed 'pirate invasion' level 4 without even using the shield booster.
Actually, if you want to drop the AB (and it seems people do, which I can't handle!) then you can easily fit a much better tank without spending a lot.
The only real problem with this setup is that you have to give up the hype's armor-rep bonus which makes me feel dirty :( But if you forget about looting you can chew through a mission every 30 or 40 minutes !!!
[Hyperion, Missions (Shield)] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
LiF Fueled I Booster Rockets Heat Dissipation Field II Heat Dissipation Field II Ballistic Deflection Field II Pithum A-Type Medium Shield Booster
350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L 350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L 350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L 350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L 350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L 350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L 350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L 350mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge L
Semiconductor Memory Cell I Semiconductor Memory Cell I Semiconductor Memory Cell I
Hammerhead II x5
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Heikki
Gallente Wreckless Abandon G00DFELLAS
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Posted - 2008.10.11 21:03:00 -
[18]
Originally by: Dyaven Domi .. Ugly as sin
And it took all these months before I realize why Gallente Black Ops ship (Dominix hull) was named 'Sin'.
Thanks.
-Lasse
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2008.10.11 22:52:00 -
[19]
If you have good Drone skills, go for the Sentry Dominix.
Dominix, Sentry
1x LAR II 4x Hardener (or 3x Hardener + EANM) 2x CPR II
2x Cap Recharger II 3x Omni Tracking
5x 350mm Railgun (T2 fit, but only with implant or AWU V) 1x DLA
2x Sentry Damage Augmentor Rigs
5x Garde 5x Curator/Bouncer/Warden (mission dependent) Mix of mediums/lights to clean up small stuff.
About 600 DPS with my skills (650 in a few days with BS V) and Thorium with the Garde IIs out. The Gardes track very well, they'll even hit some orbiting cruisers and destroy anything that's on a straight line approach. The only disadvantage is that your engagement range is hard capped at 65-80km depending on your skills. You have to babysit it, it won't permatank everything, but the DPS outweighs that usually.
Yes, a triple MFS 425mm Hype with maxed skills will out-DPS this, but I'd like to see you make it track as well as Garde IIs or Curator IIs.
-------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |

Leandro Salazar
Celestial Apocalypse
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Posted - 2008.10.11 23:15:00 -
[20]
Originally by: Tiirae Edited by: Tiirae on 11/10/2008 19:58:56 Seems nobody believes me about the shield-tanked hype :(
Actually I am using a shieldtanked Kronos for AE and some other missions against kin weak stuffs to great effect. These setups are fairly specialized though and the tanks fail when under to much pressure or dealing with too much EM/therm damage. And the Hype has the added disadvantage of eating through expensive faction ammo very fast, which the Kronos does not. On top of it you get the tractors. And if you are reading this, you have arrived at the signature without noticing...
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Paranon
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Posted - 2008.10.11 23:43:00 -
[21]
Jurgan Cartis almost has it right. Def go for Sentry Dominix.
1 x LAR 4 x Hardener 2 x MFS
2x Cap Recharger II 3x Omni Tracking
6x 350mm Railgun - Dread Guristas cheap as chips.
1 x Sentry Damage Augmentor 1 x Drone Control Range Augmentor 1 x CCC
5 x Garde 2 5 x Warden 2 Meds & Lights
Over 900dps with Garde 2 and faction antimatter, 175ish sustainable tank, 400 if you're pressed and have to switch the guns off. Even with the guns off you're still putting out 500dps from the sentries.
Although its far easier to just kill everything before you hit armour tbh...
Easily the best mission ship I've flown so far.
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small chimp
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Posted - 2008.10.11 23:51:00 -
[22]
Edited by: small chimp on 11/10/2008 23:52:02 ab and blaster fitted domi works well on some angel missions and serpentis recon 1/3 and maybe with some other missions!!
try it!
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