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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Wod
Gallente Fallen Pandas
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Posted - 2008.10.13 23:56:00 -
[181]
CCP IRL PIRATES, C/D
and I bet they are tasting sweet sweet tears right about now. - I like cookies |
Charly Quickfire
Warped Mining
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Posted - 2008.10.13 23:57:00 -
[182]
"We make a product, sell it, get salaries and then continue maintaining the product and making it better."
Very valid argument, but a) your PR is lacking heavily. Did noone think of the impact this would have and what feedback it generates? And now your damage control post states it as being an unintended feature even though it is in your own player guide? Damage control PR also lacking! and b) it is my assumption that this will rather decrease your revenue instead of increasing it (and as inactive accounts for sure dont cost you that much to maintain this will directly hit your bottom line).
Nevertheless, I hope to be proven wrong, because more money means more improvement for EVE. We'll see. |
LordSwift
INTERSTELLAR ENTERPRISE Final Retribution Alliance
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Posted - 2008.10.13 23:58:00 -
[183]
Originally by: Shmak DatAsh - 8 accts
Great job CCP!
You must be trolling. Why on earth would you have 8 accounts.
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GeekWarrior
Sinister Defiance
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Posted - 2008.10.13 23:58:00 -
[184]
Originally by: NephI AsantE
What CCP should see if all the people consolidate/close/quit as they claim will be an overall reduction in the number of accounts. Since we can't "close" our accounts the number of accounts claimed by CCP will remain unrealistically inflated (it helps them on sites that track number of accounts).
I will be consolidating, and I wish I could perm close the accounts that I have 0 characters on.
EXACTLY what I will be doing. 6 accounts to 3 is a start, maybe even further.
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Itoria
Winter's Legacy
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Posted - 2008.10.13 23:59:00 -
[185]
Sell this as a feature. Advertise on it. Throw those with lives, active service, families to attend, field trips to go on in courses, back to school, moving homes, skimming down the expendatures, a nice juicy bone to draw them back when they have the time and a few pennies to throw on their pasttimes. Give them a small egg of satisfaction when they come back from their real life trials to find something shiny has finished training.
Oh no wait, hang on, didn't we band-aid that 5 year's ago? Oh look, slap a stamp on it and call it a bug, anything to make the addicts of eve's relaxing gameplay shell out a few more precious pennies to line the pockets of a company rather than enjoy a small piece of coding.
Ooops.
Here's your sign. ~Ito~
Bite me |
DigitalCommunist
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Posted - 2008.10.14 00:00:00 -
[186]
Rofl.
49 page thread didn't need to be locked just because you guys posted a dev blog (something you should've done first, btw). After all, the dev blog is basically "get stuffed".
Is there some new tangent for us to discuss in this shiny clean thread?
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Saraah Leeown
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Posted - 2008.10.14 00:00:00 -
[187]
Great stuff, I play eve online, not "unsubscribed skill training online" Please make sure all RP etc is stopped on an unsubscribed account to thanks.
Bye bye deadwood
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Maconha
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Posted - 2008.10.14 00:00:00 -
[188]
Edited by: Maconha on 14/10/2008 00:03:12 the new simbol for ccp
http://i109.photobucket.com/albums/n71/rammstein24/ak-47-cccp.jpg
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2008.10.14 00:00:00 -
[189]
Originally by: Cosy Ceaon http://go-dl1.eve-files.com/media/0810/isabug.jpg is a bug is a bug a buuuuuuuuuuuuug
No need to stretch the forums about it.
Eve-Online: The Text Adventure |
Pnuka
GoonFleet GoonSwarm
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Posted - 2008.10.14 00:01:00 -
[190]
McCain/Palin '08
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King Geedorah
State War Academy
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Posted - 2008.10.14 00:01:00 -
[191]
I hear comparing two dates and setting a date when people start / stop a skill is SERIOUSLY database intensive, I mean if that won't bring down the RAMSANS what will?!
The fact you first try to pass this off as a bug, and then a known resource hog, and then the fact that you don't like people running multiple accounts on a limited budget, is just obscene.
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David Ironman
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Posted - 2008.10.14 00:01:00 -
[192]
So with the ghost training 'bug' history you're going to allow the queuing of skill training, right?
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DrJ Zoidberg
Association of Commonwealth Enterprises FOUNDATI0N
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Posted - 2008.10.14 00:01:00 -
[193]
This is bull. What load does an inactive subscription put on your servers or database? All it has to do is basically run a timer....you can't log in, and you can't do anything, so you're basically not using up ANY resources, which is what I'm paying for when I'm actively subscribed. I can't imagine that any amount of Ghost Trainers put any significant load on your database. LIES, all of it.
-1 account
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britishfish
Minmatar Aggressive Tendencies Veritas Immortalis
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Posted - 2008.10.14 00:02:00 -
[194]
hmmm well what with the way cash is these days i think i will be going on extended leave for a long time. never thought i would see the day but
-3
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Sam Neill
Gallente Biotronics Inc. Alternative Realities
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Posted - 2008.10.14 00:02:00 -
[195]
Originally by: Col Carter Well, I should slap myself for having a read on these forums, bumping into this amazing example of product marketing and raising an eyebrow or two. And this blog is an even greater insult to intelligence.
EVE's a pretty mature game these days, one where even if some of the old crowd are gone there is a visible continuation of care for the game, and not just for the product. Over the years we have seen some amazing marketing hickups, which is normal in any company, but this is getting to a point where the trend of care is taking a nosedive.
Not so much because of the dynamics of this change, though any virtual product marketeer can name a few dozen hands on examples of the high value of nurturing product bonuses beyond the basic attributes, but because of the methods involved and the rapid succession of several other critical changes.
I've spent the last 3 weeks travelling between my own country, the UK and iceland, after having been asked to come of retirement to assist as a financial auditor and advisor, and regardless of the difference in markets and niches I am a bit shocked to observe the same schools of marketing and financial prospect management which are visible in what was once this wonderful EVE as in the recently "traditional" but oh so dangerous schools of economic thought outside of this particular virtual market.
Combined with the GTC product changes, and now tapping into the value elements of the product "EVE", it's a pretty neat case of how a school of thought can initiate a grand move in the wrong direction. Almost funny, when the GTC changes were announced I predicted folks this very change, and even though personally ghost training or its absence makes little difference to me, the manner and form of the change - once more - confirms the trend of the past 11 months.
Long term product streamlining is one thing, separating the product from the subscriber is perhaps a means of crowd control, but it is a method ill suited for long term continuation of a product where the product and the subscriber cannot be seperated from a marketing perspective.
In earlier days the same attempt to remove ghost training was made, a long time ago now. A time where it would have been possible, in contrast to these days where the bonus value elements of a virtual subscription product are so essential to make the product itself both stand out as well as keep the subscribers at an extremely low treshold to always come back.
I can see the financial prospects, such projections are not too difficult nor is the reasoning behind it. I can also see the short term view, as well as the long term view, and I think CCP is very wise to not explore those two topics too much and instead take it on in a step by step fashion.
But these and coming changes will make EVE a game among a sea of others, without the low tresholds that lets people come back, without the foundation for trust of subscribers in the product they come to adore and appreciate alike over time, and the company making that experience in the same breath.
This is hardly a change made because of a distorted view of equality or balance, providing that as an argument is an insult to the intelligence of any subscriber with a little bit of economics education I must admit. In financial terms this will not damage CCP, far from, it will be another step to a changed service model, unfortunately just not the type of service model which people value so much. But a model far more in tune with the rest of the industry, away from the EVE as it is in many, many aspects.
signed
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Kif
GoonFleet GoonSwarm
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Posted - 2008.10.14 00:02:00 -
[196]
Originally by: LordSwift
Originally by: Kif
Originally by: LordSwift
Originally by: Reihai -1 account here.
+ Isk and stuff here ---->
I hope you enjoy eves slow transformation into a generic Korean grind MMO
-1 account, and no you cant have the isk because its not subscribed and nor will it ever be again
EVE is already a Grind MMO. Instead of grinding XP to lvl up we Grind missions and kill npcs for isk. This enables us to LVL up buy buying skill books and better ships. So basically the same, just not bright colours and elves.
Eve is a grind MMO for you because you choose for it to be one. For the people who actually choose to explore the depth of eve and enjoy this game beyond grinding missions in jita, this coupled with the GTC changes is a huge punch in the face.
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DigitalCommunist
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Posted - 2008.10.14 00:03:00 -
[197]
Originally by: Saraah Leeown Great stuff, I play eve online, not "unsubscribed skill training online" Please make sure all RP etc is stopped on an unsubscribed account to thanks.
Bye bye deadwood
End yourself.
Preferably via: ingested bleach, starving tiger sharks, sex with madeline albright.
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Carsidava
Ars ex Discordia GoonSwarm
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Posted - 2008.10.14 00:03:00 -
[198]
23 pages until we get a CCP response. |
AzzKickinFreakShow
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Posted - 2008.10.14 00:04:00 -
[199]
Edited by: AzzKickinFreakShow on 14/10/2008 00:04:38 "But recently we have seen a surge in this behavior in a way that we were essentially supporting and maintaining a large number of customers that weren't paying us regular subscriptions."
I apologize to all... this is my fault!!! I'll explain...
I have 9 accounts, and I was paying them with ISK to buy GTC's.. when CCP had their last brain fart, it pushed my monthly requirement from 950 mil isk per month(133 mil per month x3 months for a 90 day GTC per acct, which I need 7 of... the other 2 I pay cash)for my game enjoyment (no, im not a farmer, I am diverse and have 21 research alts ) to 1.75 bil per month (250 mil per month x2 months for a 60 day GTC per acct, which I STILL need 7 of...) it's just simply not possible for me to have any kind of ENJOYABLE GAME PLAY, when I have to work so hard to make the isk I need, JUST TO KEEP MY ACCTS ACTIVE!!. It would be incredibly ******ED to pay $15 USD per month, per acct, x9 (a total of $135 USD) to play this game!! Therefore, I let 7 of my accts go inactive, and left them training a longer skill!!!!
I admit, it's a fantastic game, but it's just not worth it to me to pay that much on a monthly basis. I truly apologize to all of you who enjoy this game, and think it is as wonderful as I do... I just simply could not afford to work that hard on making isk, to keep my accts active!!! I know, it has caused a major uproar in the community, and for that, I am eternally shamed.
IF YOU CAN FIND NO SARCASM IN THE ABOVE STATEMENTS, YOUR A COMPLETE AND UTTER MORON, (OR MAYBE YOUR A MEMBER OF CCP)AND DESERVE TO BE BURIED UP TO YOUR HEADS WITHIN THE VACINITY OF 1,000 RED ANT HILLS IN THE MIDDLE OF A RAINFOREST!!
Disclaimer: The preceding statement inferring the necessity of extreme bodily harm was laid out for entertainment purposes only. The maker of such claims does not intend bodily harm, ill will, or ill fated luck upon any reader henceforth. In fact, the preceding "Reply to topic" was made in absolute jest, and must be looked upon soley as the complete waste of time that it actually was. In the immortal words of Frank Bartles and Ed Jaymes (played by David Joseph Rufkahr and **** Maugg, respectively)in those old Bartles and James wine cooler commercials created by Hal Riney, which ran from 1984 to 1991. "Thank you, for your support"
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Cosy Ceaon
Gallente Aliastra
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Posted - 2008.10.14 00:04:00 -
[200]
Originally by: Avon
Originally by: Cosy Ceaon http://go-dl1.eve-files.com/media/0810/isabug.jpg is a bug is a bug a buuuuuuuuuuuuug
No need to stretch the forums about it.
done Edited by: Cosy Ceaon on 14/10/2008 00:03:13
is a |
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2008.10.14 00:04:00 -
[201]
Originally by: DigitalCommunist
Originally by: Saraah Leeown Great stuff, I play eve online, not "unsubscribed skill training online" Please make sure all RP etc is stopped on an unsubscribed account to thanks.
Bye bye deadwood
End yourself.
Preferably via: ingested bleach, starving tiger sharks, sex with madeline albright.
Actually, he is right tbh. Why should people be able to gain RP, and thus ISK on accounts that they aren't paying for?
Eve-Online: The Text Adventure |
Aganola
Amarr Hungarian Riflemen Regiment
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Posted - 2008.10.14 00:04:00 -
[202]
Originally by: DigitalCommunist Rofl.
49 page thread didn't need to be locked just because you guys posted a dev blog (something you should've done first, btw). After all, the dev blog is basically "get stuffed".
Is there some new tangent for us to discuss in this shiny clean thread?
just this: OFFICIAL dev blog:
Quote: Ghost Training was an unintended feature where unpaid accounts of EVE Online were able to continue training skills. While this allowed players to run multiple characters on a shoestring budget, in all effect, this was a bug.
EVEN MORE OFFICIAL PLAYER GUIDE:
source: http://www.eve-online.com/guide/en/g615.asp
scroll down a bit you'll find it just below the two blue tables ----------------------------------------------- "I do not belive in reicarnation... I didn't believed in it in my previous lives either..."
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Emrys Ap'Morgravaine
Caldari Caercamel Corporate Interdictions
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Posted - 2008.10.14 00:05:00 -
[203]
Having been debating the power of 2 offer for the last week or so, I'd decided whilst out earlier for some birthday drinks (yeah, great timing there CCP, cheers...) that I'd take up the offer and get a second account on the go...
So as I'm doing so, one of my corpies points out the change to me, now having just read through both the forum threads (with the power of 2 window open in the background)
Stuff it CCP - you aint getting the cash for that second account...
Em.
(posting in both threads... just in case CCP devs missed it the first time dammit) -=-=-=-=- Reformed Carebear.
Much bear, zero care. -=-=-=-=- |
DigitalCommunist
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Posted - 2008.10.14 00:05:00 -
[204]
Oh hey, you guys are going to stop OFFLINE RESEARCH POINT ACCUMULATION too, right?
Cause that one affects game balance far more. RIGHT?
Of course it wouldn't get you any extra revenue, but that's beside the point! We must balance~! and balance hard!
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Hammeroffire
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Posted - 2008.10.14 00:06:00 -
[205]
You could say that people took advantage of this "bug". It dramatically increased the utility of the service of this game as it allowed people to come back to the game after breaks [forced by work, military, family, ect] and have an incentive to go to the game as you had a new toy to play with.
Removing it is not fair.
Sure, we "took advantage" of this bug for a total of five years. Guess what? that means 5 years of players are now at a godly-level advantage over the rest of the players.
When a "bug" persists THIS long, it becomes a common strategy of the game.
You said you made an implimentation and goofed up, intending it to occur in china, and when we saw it we were outraged.
Similarly today, you suddenly consider this a bug!? It's not as if you never knew about it, You did it in china.
Your reasoning behind calling it a "Bug" is a false claim for these reasons.
Does this really cost you that much? We would like to see a chart, a graph, SOMETHING that shows us how this costs you money, and how much.
The thing that REALLY ****es people off here is that the way you impliment these "skills" involves NO real work, simply WAITING for seconds/minuites/hours/days/months. Because there is no physical "Work" involved, your PAST reasoning was worthless, and your current reasoning is similarly invalid.
Everyone lost trust, faith, and respect in you. You are making up excuses to make us pay money we did not pay before. This has already resulted in the loss of subscriptions. Your false claims result in more losses. Just give in to our demands, and no more money gets hurt, alright?
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Lethreas Lashnda
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Posted - 2008.10.14 00:06:00 -
[206]
WE WANT THEN CHANCE FOR LEARN ALL OF 3 CHARACHTERS WHAT EXIST ON OUR ACCOUNT, NOT JUST ONE OF THEM. THIS IS A BUG TOO!!!!!
WE CANT LEARN JUST ONE OF THEM. FIX IT!!!!!!
good night
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D4RT N3RDiUS
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Posted - 2008.10.14 00:06:00 -
[207]
CMON CCP GIVE US ONE STRAIGTH ANSWER!!! OH WAIT YOU DID IT AND FAAAAAAAAAAAIIIIIIILLLLLLLL
I THING SOME PPL GONA GET FIRED.. and is not becouse of your lies is becouse you have a lot of angry customers who quit and you need to pay the bills..
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Jonathan Peterbilt
Caldari Wyland-Yutani Corporation
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Posted - 2008.10.14 00:06:00 -
[208]
It's about the time you fix this. People that don't pay the game, should not be able to train skills (skill training being the part of playing the game).
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Trinneth
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Posted - 2008.10.14 00:06:00 -
[209]
I honestly viewed this as a feature, it's not one I've ever used, but I liked that it was there, and when the time comes for me to take a break from EVE it would have made it significantly more likely that I'd return.
I can think of three obvious reasons why you'd see a surge in players cancelling their accounts and then resubscribing - the first is that you actively encourage players to run several accounts in a way that no other MMO does (power of two, Capitals needing a second character just to move systems...) the other two are Conan and Warhammer - people went away to try the flavour of the month, then when they got tired of it they returned.
I'm not wild about the way this was announced either - the balance claim was a fairly obvious red herring, but you could have easily avoided almost all of this reaction if you'd announced skill queues were going to be implemented at the same time - that way this could have been a footnote, you'd have been taking, but giving back more.
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Duvaren
Amarr The Maverick Navy Pupule 'Ohana
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Posted - 2008.10.14 00:07:00 -
[210]
Originally by: Charly Quickfire 3 chars per account is deeply wrong as well. Allowing only one char per account should tripple CCP's revenue.
Especially since we can only train a single character at a time per account.
If CCP is going to remove this so-called bug (yes CCP you were caught lying ) I want to be able to train all three characters at the same time on the same account.
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