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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
DigitalCommunist
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Posted - 2008.10.14 00:07:00 -
[211]
Edited by: DigitalCommunist on 14/10/2008 00:07:37
Originally by: Avon Actually, he is right tbh. Why should people be able to gain RP, and thus ISK on accounts that they aren't paying for?
I was flaming him for the first reason, see my post above. I'm all for removing passive RP gain. To summarize my expoert position: FUK DIS AAAAAAAAAAAAAAAAAAAA
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elohllird
Destructive Influence Band of Brothers
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Posted - 2008.10.14 00:08:00 -
[212]
Originally by: airdefense Sounds good to me.. Will this extra money help you fix your ****ing game?
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airdefense
Caldari H A V O C Triumvirate.
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Posted - 2008.10.14 00:08:00 -
[213]
Sounds good to me.. Will this extra money help you fix your ****ing game?
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Chirinako
Caldari H A V O C Triumvirate.
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Posted - 2008.10.14 00:08:00 -
[214]
I'm now beginning to realise why Iceland is bankrupt.
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miss cjBishop155
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Posted - 2008.10.14 00:08:00 -
[215]
This is a bad dicision, and is only going to antaganise the play base.
dont give me that lag rubish, i know as well as you do, theres no overhead to keep a skill training while offline.
this is not a bug, it was changed so that goast training stoped before accidenly in a prevous patch, and was subsiqently changed back to allowing goast training.
the bottom line is, ccp ran out of money, and are wondering how to squize the last big of RL money from people who allready at the limit of how many accounts there prepaird to pay for.
this is a bad change, does it effect me, yes. while i keep more accounts active because of it, no. do what everyone else is doeing, sack some staff, but dont **** on the people who got you to were you are now.
Haveing goast training encouraged people who left eve for abit, to come back, when eve-mon reminded them a month latter that there skill had finished (i know, its happend to me). now people wile nolonger get that reminder, it will just remind them how much time theyve lost, and subsiqently not come back to eve.
so yer, stupid idea ccp.
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LuthienTinuviel
The Vanyar
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Posted - 2008.10.14 00:08:00 -
[216]
Quote: We can look at this from a variety of angles, but it all comes down to:
1. There was a way to progress a character in EVE without an active subscription 2. CCP noticed a surge in the trend and decided to fix the leak 3. Players now have to pay a subscription for characters to have them progress
We truly hope that the community will understand our actions and continue to enjoy playing EVE as much as we enjoy making it.
Torfi Frans Olafsson
Senior Producer of EVE Online
Should really read
Quote: We can look at this from a variety of angles, but it all comes down to:
1. The world economy is ****ed atm Iceland being hit very hard 2. CCP noticed a surge in players unsubbing due to this 3. Players now have to bail out CCP for an alleged 5 y/o bug (lol) and you want more of our iskies
We truly hope that the community will bend over and take one for the time while we have a good old laugh at those players that do behind there backs.
Torfi Frans Olafsson
Senior Producer of EVE Online
Oh and yes my other account will not be resubbed and this one is not going to be resubbed gg CCP you had a good game till you decided to start royally ****ing over your member base.
CCP - You are now entering the twilight zone where bugs are features and features are bugs |
Alekanderu
GoonFleet GoonSwarm
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Posted - 2008.10.14 00:08:00 -
[217]
Originally by: Hammeroffire You could say that people took advantage of this "bug". It dramatically increased the utility of the service of this game as it allowed people to come back to the game after breaks [forced by work, military, family, ect] and have an incentive to go to the game as you had a new toy to play with.
Removing it is not fair.
Sure, we "took advantage" of this bug for a total of five years. Guess what? that means 5 years of players are now at a godly-level advantage over the rest of the players.
When a "bug" persists THIS long, it becomes a common strategy of the game.
You said you made an implimentation and goofed up, intending it to occur in china, and when we saw it we were outraged.
Similarly today, you suddenly consider this a bug!? It's not as if you never knew about it, You did it in china.
Your reasoning behind calling it a "Bug" is a false claim for these reasons.
Does this really cost you that much? We would like to see a chart, a graph, SOMETHING that shows us how this costs you money, and how much.
The thing that REALLY ****es people off here is that the way you impliment these "skills" involves NO real work, simply WAITING for seconds/minuites/hours/days/months. Because there is no physical "Work" involved, your PAST reasoning was worthless, and your current reasoning is similarly invalid.
Everyone lost trust, faith, and respect in you. You are making up excuses to make us pay money we did not pay before. This has already resulted in the loss of subscriptions. Your false claims result in more losses. Just give in to our demands, and no more money gets hurt, alright?
all of this is totally irrelevant because it wasn't even a bug, it was an intended feature despite what ccp is trying to claim now
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Peter Greed
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Posted - 2008.10.14 00:08:00 -
[218]
Originally by: DigitalCommunist Oh hey, you guys are going to stop OFFLINE RESEARCH POINT ACCUMULATION too, right?
Cause that one affects game balance far more. RIGHT?
Of course it wouldn't get you any extra revenue, but that's beside the point! We must balance~! and balance hard!
WINNAR
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Dungar Loghoth
Caldari The Illuminati. Pandemic Legion
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Posted - 2008.10.14 00:08:00 -
[219]
Originally by: Avon Why should people be able to gain RP, and thus ISK on accounts that they aren't paying for?
You keep up all this good posting, Avon, and you're going to find yourself in OSHIT soon. ---
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Idara
Caldari Failure Corp
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Posted - 2008.10.14 00:09:00 -
[220]
New sig pimpage.
SHC 4tw.
Also: way to lock the other thread. --- Failure Corp [FAILD] - Failing to fail first
in EVE - Idara |
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Yakumo Smith
Gallente When Darkness Falls
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Posted - 2008.10.14 00:09:00 -
[221]
In your locked thread I posted that you'd given me 2 causes to worry about the long term prospects of this game...thanks for giving me a third so quickly.
I've wasted 2 years building up slowly and planning for a future I no longer have confidence in.
Time to get my moneies worth before it all goes pete tong.
I suppose this must be my sig. I'll do something cool with it eventually. |
Kylar Renpurs
Dusk Blade
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Posted - 2008.10.14 00:09:00 -
[222]
Quote: Ghost Training was an unintended feature where unpaid accounts of EVE Online were able to continue training skills. While this allowed players to run multiple characters on a shoestring budget, in all effect, this was a bug.
This. Nothing more.
Improve Market Competition! |
Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2008.10.14 00:09:00 -
[223]
Originally by: DigitalCommunist Edited by: DigitalCommunist on 14/10/2008 00:07:37
Originally by: Avon Actually, he is right tbh. Why should people be able to gain RP, and thus ISK on accounts that they aren't paying for?
I was flaming him for the first reason, see my post above. I'm all for removing passive RP gain. To summarize my expoert position: FUK DIS AAAAAAAAAAAAAAAAAAAA
Oh, fairy snuff.
Personally I am happy for inactive to mean exactly that. I just think CCP are doing a terrible job of selling it.
Eve-Online: The Text Adventure |
Poast Warrior
Imperial Academy
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Posted - 2008.10.14 00:09:00 -
[224]
I needs some stuff, send me.
Originally by: Kiay Stryx
Your an idiot.
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Chestnut Stallion
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Posted - 2008.10.14 00:10:00 -
[225]
3 accounts allread, Mine, my Wife's and my Alt, I was considering getting a power of two thing, last week to start up another account so I could train another one, then let it lapse, and just rotate all 4 accounts and stuff
THANK GOD I DIDN'T GET ANOTHER ACCOUNT. now that I can't train for 6 months then let it lapse for one or so month...
damn saved myself 49 bucks there, oh thats still -3 and +1 makes 4.
All my stuff is allready given to the corpmates dont ask for it.
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Chalrynn Illyndar
Lightspeed Enterprises Burning Horizons
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Posted - 2008.10.14 00:11:00 -
[226]
Research points should be disabled aswell then since they can be farmed up on inactive accounts. Market orders and contracts should also be removed since they can be used to further a character while an account is inactive.
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Zinnn
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Posted - 2008.10.14 00:11:00 -
[227]
Why not just add queue-skill training as an option for subscribed people (say max 3 skills in queue), and then for people who have expired accounts, it only finishes the current skill? Seriously I think this is a better idea. Think about this. You make people happy, people still get their skills, and those skills are used to shoot people. What do people do? they buy isk - legally or illegally. Consider that half of these people that buy isk buy it legitimately (and at this point there's no real incentive to try to cheat the system). Now consider the price of timecards. That means extra income and actually less shadow accounts. Maybe you should get your economist back into the game and pay attention to these eventualities. But I"m sure my comments will be lost in the torrent of angry posters... Hope this gets through.. THINK ABOUT IT PEOPLE. CCP PLEASE CONSIDER THIS IDEA AS A FEATURE AND NOT A NERF. IT STILL PROVIDES INCENTIVES TO PEOPLE TO CONTINUE USING THEIR ACCOUNTS AND USE LESS TIME.
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Aganola
Amarr Hungarian Riflemen Regiment
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Posted - 2008.10.14 00:11:00 -
[228]
Originally by: Idara New sig pimpage.
SHC 4tw.
Also: way to lock the other thread.
geez it's my image!! cool! ----------------------------------------------- "I do not belive in reicarnation... I didn't believed in it in my previous lives either..."
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Sanadis
Gallente Sphere Industries Combined Planetary Union
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Posted - 2008.10.14 00:12:00 -
[229]
That's right CCP, show your real colors, keep deleting our posts that display the truth.
Edited by: Sanadis on 13/10/2008 23:59:48 I say good riddens to ghost training.
Even if this was promoted as a feature, it really is not a good one to the people who pay for the same thing someone else is getting while ghost training. I always keep my accounts active, no matter what. Losing a little skill training here and there is fine, but I actually PLAY the game while paying for it. It is only fair that ghost training is removed, because you should not get something that you are not paying for.
----------EDIT---------- BUT what is not fair is that you are lieing to us CCP, and I am disappointed!
http://www.webng.com/sanadis/pictures/lies.jpg
You have been promoting this "Bug" as a "Feature" up until now. Tell us the real reason behind its removal CCP!
Come on, someone quote me on this and see if they delete it
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Fred Ayurveda
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Posted - 2008.10.14 00:13:00 -
[230]
So what I'm wondering is, are these dunderheads CCP alts, or are they not reading the player guide where it says that it's a feature (and CCP is lying) and NOT a bug?
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Rramar Claime
Amarr Task Force Zener Atlas Alliance
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Posted - 2008.10.14 00:13:00 -
[231]
CCP you epicly fail with this stupid idea . All you did is anger your community AGAIN and pretty much saved your wallet from a lot of accounts reactivating. You fail you fail you fail and i just fu**n don't understand why you guys up in the north dont have at least as much common sense to realise how many accounts you lost with this... WE did not get ganked by inactive alt blobs, WE did not get lag from inactive alts they did not scam anyone and they were not exploiting any unallowed features! The quotes like wth ccp was sold to SOE or EA perfectly describe what youre doing lately and what your future will be. Sure 1 year with 200,000 subscribers but only as long as youre in a monopol position with no other similar space mmos around. Absolutely no reason for this change, only bla bla from your own devs who can't explain it themselves. You are continously ruining the ideas that made this game so good.
If you continue with stupid decisions like this without setting PROPER priorities finally, you will end up just as SOE did at the second you get any competition on this market segment. People playing eve are not 8yr old wow players, you cannot do this sh*t to them for too long...
"I cherish the memories of a question my grandson asked me the other day, when he said; 'Grandpa, were you a hero in the war?' Grandpa said, 'No, but I served in a company of heroes." |
Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2008.10.14 00:13:00 -
[232]
Originally by: Aganola
Originally by: Idara New sig pimpage.
SHC 4tw.
Also: way to lock the other thread.
geez it's my image!! cool!
Unfortunately it is too big and breaks the forum rules.
Eve-Online: The Text Adventure |
Malcanis
RuffRyders Axiom Empire
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Posted - 2008.10.14 00:14:00 -
[233]
Originally by: ZW Dewitt
Originally by: Dev Blog Now a single customer that doesn't log into the servers may not weigh heavily on our database infrastructure, just as a single snowflake isn't that heavy, hardly a measurable quantity. But it's hard not to notice an avalanche if it hits you. And that's what was starting to happen in our database.
Yet you don't notice the huge avalance of ISK sellers with random names who are CONSTANTLY making new trial accounts to spam their ads?
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IR Scoutar
Caldari State War Academy
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Posted - 2008.10.14 00:14:00 -
[234]
Originally by: torfi
We truly hope that the community will understand our actions and continue to enjoy playing EVE as much as we enjoy making it.
NO
because you (ccp) is lieing to our faces with a smile enjoy 1 less alt subscription
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Supay
Caldari The Littlest Hobos Ushra'Khan
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Posted - 2008.10.14 00:14:00 -
[235]
So, you'll be banning sale of GTCs for isk from now on, I assume?
As you have stated that:
Quote: That's not fair towards CCP as a service provider and it's not fair towards other players that pay a subscription but don't make use of this bug.
Some corporate rubbish
Quote: This practice upsets the balance of the game, and capsuleers who actively put their time and energy into working on their characters will no longer be unfairly affected by those few who have not.
First Dev post
The balance of the game is upset by people using their real life cash to buy GTCs and sell them ingame for isk. They do NOT actively put their time and energy into working on their characters and I am unfairly affected because I do not make use of this. .
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FireAnt
Caldari Wings of the Storm
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Posted - 2008.10.14 00:15:00 -
[236]
I dont really have a problem with it other than they say it was a bug. Dont lie to us. One thing that might have been overlooked is alot more people would play this game if you took the money that you made and added better content and fixed LAG!!! Good thing people will be quiting over this as the server cannot handle the light load it has now with ghost accounts. In a weak economy you dont punish your income providers, you make you make the product you have better. This hurts your income provider and doesnt really make your product better.
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DigitalCommunist
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Posted - 2008.10.14 00:15:00 -
[237]
Originally by: Avon
Originally by: DigitalCommunist Edited by: DigitalCommunist on 14/10/2008 00:07:37
Originally by: Avon Actually, he is right tbh. Why should people be able to gain RP, and thus ISK on accounts that they aren't paying for?
I was flaming him for the first reason, see my post above. I'm all for removing passive RP gain. To summarize my expoert position: FUK DIS AAAAAAAAAAAAAAAAAAAA
Oh, fairy snuff.
Personally I am happy for inactive to mean exactly that. I just think CCP are doing a terrible job of selling it.
I'm secretly all for this (five years ago, and) because it no longer affects me but HOLY SHIIIIIIIIIIIIIIIIIIIIIIT talk about trying to pull a fast one with balatant lies. Apparently they don't mind shafting thousands of players who aren't going to see this in 48 hours, but they pull the "we need three years to consider this gameplay change and its effect on the playerbase" card whenever they have tough decisions to make. They also justify a lot of stupid changes that make EVE softer for the sake of the casual players, but all this does is make skill training less casual, proving that casual players can suck it just as hard when there's money involved words words angeranger
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Kylar Renpurs
Dusk Blade
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Posted - 2008.10.14 00:15:00 -
[238]
Quote:
You have been promoting this "Bug" as a "Feature" up until now. Tell us the real reason behind its removal CCP!
Fact is it's not said it's a bug or a feature.
When I develop software, if I don't tell users "If you click this button, then resize the page it upfks the UI" I get barraged with emails saying "Hey, did you know if you do this, it messes things up".
So when I inform them in the software documentation "If you do this, it causes a UI glitch" it's not a 'feature'.
Improve Market Competition! |
Letouk Mernel
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Posted - 2008.10.14 00:15:00 -
[239]
Doubt you'll see this in all the spam, but how exactly does this work? Could you please give an example of a character who's training Battleship 5 for another 30 days and his subscription will expire in 10 days?
And another example with a character whose subscription has already expired, 5 days ago?
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chotaire
Caldari The Rising Stars Cosmic Anomalies
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Posted - 2008.10.14 00:15:00 -
[240]
Fictionary Dev Blog Post from ccp whoever:
Dear players, due to recent financing issues related to national problems we had to decide to disable ghost training for a limited amount of time. Due to our local banks unable to give us the necessary loans to expand our network and hire more programmers to implement the features you people desire, we saw no other chance doing so.
But please be asured this is only a temporary change, as we will rethink our priority list and reward everyone of you with a great new feature in return to be implemented before christmas:
Skill queueing goes in effect with the next major patch in the second week of December, at the same time ghost training will be back available to everyone. However skill queueing will only work if you have an active subscription.
We sincelery hope you understand this decision as we are forced to refinance immediate investments necessary to implement new features that CSM has requested to see available soon, as much as improving our network, hardware and database concept to cope with lag on fleet battles.
Furthermore, we will bring back 30 day time codes sometime next year. We hope this is a good compromise for all of us and we are looking forward to your feedback to discuss this matter before it goes into effect sometime soon.
Best Regards CCP whoever
If you guys had come up with something similar than this, I would not only have said "thumbs up", I would also have resubscribed my currently ghost training alts weeks before they be finished with their skills in order to support your company. The way you enforce this change is so untrustworthy and short-planned, that I can only say, epic fail.
Regarding your dev blog, I have some more stuff to add aswell. Let's go into theory. We do have an evil person who does nothing else than ghost training for a whole year. Especially during the first years, there are probably no skills that take much longer than 50 days. So theoretically, instead of paying 6 subscriptions, someone does only pay 4 subscriptions the first year. During the inactive period of those subscriptions, the database entry does not see much change except of a timer script adding skillpoints to a single skill (and single character). Are you telling me that 4 out of 6 subscriptions are not worth calculating and changing one database entry during inactive times? I believe each and every datacenter out there with a DB cluster would happily receive such subscription fees for regularly committing such a simple function - and while talking about that, why not committing this function only ONCE - when the account gets reactivated? That means, inactive subscriptions will skill appropiately, just that API doesnt show the progress while the account is inactive. Wow, one db update per paying customer, no matter how long they skill, that's a damn huge DB load and ffs am I getting ironic? Then again this is all bullsh*t, because there is way more updates to the DB while someone is inactive. Say market skills change while someone is selling items while being inactive, or the corporation of the ghost trainer in question changes the alliance, contracts get finished, items sold, insurances expiring etc..etc... That's a damn huge load of db updates for offline people. So much more than skill updates. How come this is not a problem? I see incredible epic fail in this announcement!! Skills (if db functions get optimized for inactive subscriptions) can't have as much of an impact to the db like any other offline action. We are obviously being fooled, database programmers speak out loud!
CCP says that inactive customers still need to be supported. Are we talking inactive customers who pay 2-5 of 6 possible subscriptions? Would these customers exist if there was no ghost training? Recalculate, something is wrong here.
Last but not least, the "bug" you have been referring to is not a bug, it is a feature, as found in the player guide.
I feel betrayed. chotaire
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