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Abyssal Angel
Caldari The Collective Against ALL Authorities
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Posted - 2008.10.16 12:28:00 -
[1]
Greetings.
Ive just tried the linking of launchers on SISI.
There is a problem with the launchers, only tried T2 siege launchers so can't comment on other linked types.
The problem occcurs when the "super launcher" has expended one load of torpedoes and tries to reload. The launchers will drag the torps from the cargohold so you can see your stack of ammo diminishfng but they will never arrive in the launchers. The launchers go "blinky blinky" as usual but they never fill with ammo and you cannot fire anymore missiles. You can keep reloading the "super launcher" and the ammo will continue to disappear. The above problem might not be directly linked to linking in that the same problem occurs with unlinked launchers.
As fun as it is to watch 1.000 torps disappear in thin air, this bug makes it kinda hard to finish off a target.
Please report your findings on the subject.
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Abyssal Angel
Caldari The Collective Against ALL Authorities
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Posted - 2008.10.16 12:28:00 -
[2]
Greetings.
Ive just tried the linking of launchers on SISI.
There is a problem with the launchers, only tried T2 siege launchers so can't comment on other linked types.
The problem occcurs when the "super launcher" has expended one load of torpedoes and tries to reload. The launchers will drag the torps from the cargohold so you can see your stack of ammo diminishfng but they will never arrive in the launchers. The launchers go "blinky blinky" as usual but they never fill with ammo and you cannot fire anymore missiles. You can keep reloading the "super launcher" and the ammo will continue to disappear. The above problem might not be directly linked to linking in that the same problem occurs with unlinked launchers.
As fun as it is to watch 1.000 torps disappear in thin air, this bug makes it kinda hard to finish off a target.
Please report your findings on the subject.
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Jomanda
Vanishing Point. The Initiative.
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Posted - 2008.10.16 16:01:00 -
[3]
I had some problems as well. I tried to link pulselasers, but i could not get the guns loaded in linked mode.
Here is what I did, I unloaded all guns, entered linking mode and linked all guns to the F1-position. I then exited linking mode and tried to reload the guns. This did not happen. The (now linked) module blinked, but that is all it did. I tried this several times, but was unable to get it working.
Then when I docked while still in linking mode, and undocked I had only 1 laser left in the UI. Only the gun in the F1 position was visible and usable, the other guns we visible on the ship and in the fitting screen. I could, however, load, unload and shoot the one gun.
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CCP Tuxford
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Posted - 2008.10.16 22:09:00 -
[4]
errm, its a mineral sink
In all seriousness then there are number of bugs when it comes to loading and reloading ammo which we're working to solve. _______________ |
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Lance Fighter
Amarr
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Posted - 2008.10.17 03:14:00 -
[5]
Originally by: CCP Tuxford errm, its a mineral sink
Win.
Originally by: Dheorl
Originally by: Akita T yawn
I never knew it was possible to stretch your ego THAT much in 1 post
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