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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Jekaterine
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.10.22 22:12:00 -
[151]
Welcome back Joshua.
It'll be nice to have you posting again.
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CaptainOkuna
Caldari Rionnag Alba Triumvirate.
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Posted - 2008.10.22 22:15:00 -
[152]
Man I was hoping your name would be deleted so I could pinch it.
Welcome back though I'll be accused of being a left-wing radical, a right-wing oppressor and a libertarian libertine.
I'll plead guilty to all of the above.
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Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.22 22:23:00 -
[153]
Originally by: CaptainOkuna Man I was hoping your name would be deleted so I could pinch it.
Welcome back though
Seriously, I wouldn't mind a name change but there's no way it can be done :P
Besides, I'd want isk for it too
Peace and love, Josh
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CaptainOkuna
Caldari Rionnag Alba Triumvirate.
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Posted - 2008.10.22 22:27:00 -
[154]
Originally by: Joshua Calvert
Originally by: CaptainOkuna Man I was hoping your name would be deleted so I could pinch it.
Welcome back though
Seriously, I wouldn't mind a name change but there's no way it can be done :P
Besides, I'd want isk for it too
How much? Nights Dawn is my fav. series ever. I'll be accused of being a left-wing radical, a right-wing oppressor and a libertarian libertine.
I'll plead guilty to all of the above.
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Gautan Virdamot
Nebula Rasa Technologies
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Posted - 2008.10.22 22:33:00 -
[155]
Originally by: Joshua Calvert
Originally by: CaptainOkuna Man I was hoping your name would be deleted so I could pinch it.
Welcome back though
Seriously, I wouldn't mind a name change but there's no way it can be done :P
Besides, I'd want isk for it too
Support The Cause!
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Tyrrax Thorrk
Amarr Developmental Neogenics Amalgamated
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Posted - 2008.10.22 23:22:00 -
[156]
damn didn't make the list
welcome back anyway
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Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.22 23:30:00 -
[157]
Originally by: Tyrrax Thorrk damn didn't make the list
welcome back anyway
I'm sorry
Peace and love, Josh
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2008.10.23 05:56:00 -
[158]
Originally by: Tyrrax Thorrk damn didn't make the list
welcome back anyway
Hah! Who wants to remember you.. althou back in FF2005 you were pretty cool dude and we chatted for hours. But I bet you don't remember me thou
"The Amarr are the tanking and ganking floating rods of goldcrap"
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Viper ShizzIe
The Illuminati. Pandemic Legion
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Posted - 2008.10.23 06:33:00 -
[159]
Originally by: Tyrrax Thorrk damn didn't make the list
welcome back anyway
Nobody loves Tyrrax.
wb josh.
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Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.23 08:21:00 -
[160]
I know I've not replied to all of you individually so thanks to everyone who has welcomed me back :)
Other than selling GTC's, what's the best way to make isk nowadays? Mission running?
Peace and love, Josh
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DiaBlo UK
Killer Koalas
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Posted - 2008.10.23 08:33:00 -
[161]
Edited by: DiaBlo UK on 23/10/2008 08:34:16
Originally by: Joshua Calvert I know I've not replied to all of you individually so thanks to everyone who has welcomed me back :)
Other than selling GTC's, what's the best way to make isk nowadays? Mission running?
scamming people, i can teach you for 3 bil isk actually, Tyrrax Thorrk might be a better tutor
Originally by: CCP Navigator Pretty sure someone is selling tinfoil hats. You should buy one
Originally by: CCP Zulupark Trollin' with my homies!
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Wesdon Carline
Amarr Mercantile Investments Novus Aevum
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Posted - 2008.10.23 09:03:00 -
[162]
Welcome back, I used to almost subscribe to your posts.
Signed,
The Clone formerly known as Gray Carmicheal.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.10.23 09:34:00 -
[163]
Originally by: Joshua Calvert I know I've not replied to all of you individually so thanks to everyone who has welcomed me back :)
Other than selling GTC's, what's the best way to make isk nowadays? Mission running?
It depend of lots of factors.
- Mining in 0.0.
- trading, if you have the patience and capital and skills for it.
- lv4 missions in 0.0.
high-sec mission running and 0.0 ratting in a average system are more or less comparable in income. With top skills and a very good ship, like a marauder. ------------------------------------------
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Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.23 09:50:00 -
[164]
Originally by: Shadowsword
Originally by: Joshua Calvert I know I've not replied to all of you individually so thanks to everyone who has welcomed me back :)
Other than selling GTC's, what's the best way to make isk nowadays? Mission running?
It depend of lots of factors.
- Mining in 0.0.
- trading, if you have the patience and capital and skills for it.
- lv4 missions in 0.0.
high-sec mission running and 0.0 ratting in a average system are more or less comparable in income. With top skills and a very good ship, like a marauder.
Marauder is my ultimate goal but I have a few other important skills to catch up on - just laid out almost half a bil isk on +5 implants to help me catch up and now I'm going around buying up equipment for a couple of mission running ships - Rokh and Raven mostly.
My next step will likely be a Nighthawk and then a Marauder.
I'd like to dabble in eWar a bit too.
Peace and love, Josh
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.23 10:06:00 -
[165]
Originally by: Joshua Calvert
I'd like to dabble in eWar a bit too.
falcons are the fotm these days so you will fit right in
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything |
Falkrich Swifthand
Caldari eNinjas Incorporated
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Posted - 2008.10.23 10:31:00 -
[166]
Originally by: Joshua Calvert Account was inactive for a long time - I joined briefly in 06 and I'm sure I set some long-ass skill to train.
I'm afraid they've nerfed that recently too. You can no longer train skills for more than 3 days on an inactive account. I personally don't care about that, but I figured I should let you know in case you sod off again.
Welcome back, I'm not old enough to remember you but your name has been mentioned fondly on the forums a few times.
In case you don't know, the recent pvp trend is in "nano" ships, making cruisers (especially the tech II heavy assault cruisers) go far too fast and be almost immune to damage. There is a nerf for this inbound, and it's going to make quite a splash when it hits.
You wouldn't happen to have any tech II blueprints would you? The system has changed, it's no longer possible to get new "originals" of tech II blueprints, only low-grade copies, but they're much easier to get. If you have a researched T2 BPO you can pretty much control the market for an item, and make profits at prices that everyone else would make a loss at.
nullnull
My sig is not my sig. |
Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.23 10:51:00 -
[167]
Originally by: Falkrich Swifthand
Originally by: Joshua Calvert Account was inactive for a long time - I joined briefly in 06 and I'm sure I set some long-ass skill to train.
I'm afraid they've nerfed that recently too. You can no longer train skills for more than 3 days on an inactive account. I personally don't care about that, but I figured I should let you know in case you sod off again.
Welcome back, I'm not old enough to remember you but your name has been mentioned fondly on the forums a few times.
In case you don't know, the recent pvp trend is in "nano" ships, making cruisers (especially the tech II heavy assault cruisers) go far too fast and be almost immune to damage. There is a nerf for this inbound, and it's going to make quite a splash when it hits.
You wouldn't happen to have any tech II blueprints would you? The system has changed, it's no longer possible to get new "originals" of tech II blueprints, only low-grade copies, but they're much easier to get. If you have a researched T2 BPO you can pretty much control the market for an item, and make profits at prices that everyone else would make a loss at.
Nope, I wasn't interested in the BPO side of thigns and still aren't
I've been reading about nano'ing and it seems like it did need nerfing but maybe not quite as much as it has been.
There's a lot of new stuff too - seems warfare is a lot more tctical than before...or is it still a case of long-range ganking?
Peace and love, Josh
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.10.23 11:06:00 -
[168]
Originally by: Joshua Calvert I've been reading about nano'ing and it seems like it did need nerfing but maybe not quite as much as it has been.
You haven't seen how they're obsoleting most ceptors by becoming ceptors themselves, only with one or two large shield extenders II and 300-500 dps. Or heavy missiles doing 0.0 damage against nano HAS. You have to experience it to truely understand just how out of whack nano is. You also need some experience of pre-nano skirmish pvp to compare, which most nano fans don't seem to have, since they're tearing their hairs out screaming that skirmish pvp is going to disappear with the nano nerf. You have that experience, at least.
Quote:
There's a lot of new stuff too - seems warfare is a lot more tctical than before...or is it still a case of long-range ganking?
More like close-range ganking. Sniper gangs won't do much good against a pack of ships with 9k shield and the mobility of an interceptor. These days in roamings only Falcons hang out 150km away, ready to warp out of cloak if anything look their way. ------------------------------------------
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Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.23 11:22:00 -
[169]
Originally by: Shadowsword
Originally by: Joshua Calvert I've been reading about nano'ing and it seems like it did need nerfing but maybe not quite as much as it has been.
You haven't seen how they're obsoleting most ceptors by becoming ceptors themselves, only with one or two large shield extenders II and 300-500 dps. Or heavy missiles doing 0.0 damage against nano HAS. You have to experience it to truely understand just how out of whack nano is. You also need some experience of pre-nano skirmish pvp to compare, which most nano fans don't seem to have, since they're tearing their hairs out screaming that skirmish pvp is going to disappear with the nano nerf. You have that experience, at least.
Quote:
There's a lot of new stuff too - seems warfare is a lot more tctical than before...or is it still a case of long-range ganking?
More like close-range ganking. Sniper gangs won't do much good against a pack of ships with 9k shield and the mobility of an interceptor. These days in roamings only Falcons hang out 150km away, ready to warp out of cloak if anything look their way.
I'd not really translated the figures - you're telling me a Deimos could shift around at 2-3km/s?
Peace and love, Josh
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Rod Blaine
Evolution Band of Brothers
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Posted - 2008.10.23 12:02:00 -
[170]
That¦d be a slow one, albeit that the deimos is a crap example.
Ishtars, vagabonds, zealots, rapiers mainly. Cerbs, sacs and others secondarily.
Max em out and they would go way faster then that 2-3km sec. [center] Old blog |
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Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.23 12:08:00 -
[171]
Originally by: Rod Blaine That¦d be a slow one, albeit that the deimos is a crap example.
Ishtars, vagabonds, zealots, rapiers mainly. Cerbs, sacs and others secondarily.
Max em out and they would go way faster then that 2-3km sec.
And this is just using nano's? No MWD to increase sig radius?
How does it affect their tracking though? |
Rod Blaine
Evolution Band of Brothers
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Posted - 2008.10.23 12:21:00 -
[172]
Edited by: Rod Blaine on 23/10/2008 12:22:51 Basically you mix overdrives and nano¦s with speed and agility affecting rigs and speed related implants.
That means you only have the possibility to shield tank (typical setups feature oversized shield extenders).
And yes, you need an mwd, preferably a good one (faction for the really top speeds).
Your tracking is screwed up yes, but you dont orbit at 10km/s. You use that speed to catch, kill and run. If you get targeted, you get up to speed and thus evade all damage while securing a more or less guaranteed escape.
It¦s like a combination of near total damage evasion and 8 built-in stabs.
Wait till you hear the speeds crows can get up to :p
[center] Old blog |
Wesdon Carline
Amarr Mercantile Investments Novus Aevum
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Posted - 2008.10.23 12:28:00 -
[173]
I have an Alt (my old main before the speed nerf) that flies Crows at 11.3 k/s, and that's Gistii B type.
Boosters and A type and another few Faction speed mods, it's be over 12k no prob.
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Orar Ironfist
Digital assassins
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Posted - 2008.10.23 13:24:00 -
[174]
Originally by: Joshua Calvert
Originally by: Rod Blaine That¦d be a slow one, albeit that the deimos is a crap example.
Ishtars, vagabonds, zealots, rapiers mainly. Cerbs, sacs and others secondarily.
Max em out and they would go way faster then that 2-3km sec.
And this is just using nano's? No MWD to increase sig radius?
How does it affect their tracking though?
Youd be surprised how well ishtars drones and vagas guns can track....and how well the arties of a rapier do when the target is dual webbed from 20km :P
WB btw
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Garia666
Amarr T.H.U.G L.I.F.E White Core
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Posted - 2008.10.23 13:37:00 -
[175]
name doesnt ring a bell but welcome back |
DiaBlo UK
Killer Koalas
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Posted - 2008.10.23 13:41:00 -
[176]
Originally by: Wesdon Carline I have an Alt (my old main before the speed nerf) that flies Crows at 11.3 k/s, and that's Gistii B type.
Boosters and A type and another few Faction speed mods, it's be over 12k no prob.
thats quite slow, i've seen plenty of crows doing 15km/s+ around 20k with gang mods and a good pilots boosting.
also, a cerb with faction stuff can go a decent speed and doesn't have the trouble of having tracking. |
Lallante
Reikoku Band of Brothers
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Posted - 2008.10.23 14:06:00 -
[177]
Originally by: Joshua Calvert Good evening,
How strange this all seems yet so strangely familiar.
It's been almost 3 yrs since my last appearance on the forums and close to 2 yrs since my last appearance in Eve (discounting todays brief sojourn into the wilderness of space - lots of new things to learn. But I'll get to that later).
I remember so much but have forgotten even more. I just now made a list of names I remember yet I'm sure there are dozens I've forgotten (apologies to those souls):
Homo Erectus Jade Constantine Miz Cenuij Seleene dalman Dark Shikari sirMolle F'nog j0sephine Asestorian Grimpak Lallante Lord Zap Lord Crap TankCEO Rod Blaine Reiisha Avon Istavaan Lowa Luc Boye Joshua Foiritan DB Preacher Lian
My return is partly down to two factors: the Empyrean Age novel and sentiment about unfinished business.
I'm looking forward to getting back in business and hope to reacclimatise myself thoroughly with the changes - I'm sure some things have changed but I bet there's nothing too badly distorted from my prior time. I've already looked into a few things (mainly new skills and the new HEAT feature). It's all looking quite good.
True to form, I've already joined a corporation but this is merely a holding spot until I feel ready to thrust myself firmly into the dark heart of Eve war. I can't wait to feel the joy of podding someone again and the utter shame of being podded - I hope the difference between the two values is not that far
I'll be on the test servers tomorrow to get used to how things work again.
I hope to see many of you in space and, hopefully, on the pointy end of my hybrids.
Peace and love, Josh.
Hey Josh. Massively appreciate your corp name. I remember a 6 month period in CA when we called them 'Calverts' in your honour. I miss those days man :) |
Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.10.23 15:10:00 -
[178]
Edited by: Shadowsword on 23/10/2008 15:13:45
Originally by: Joshua Calvert
I'd not really translated the figures - you're telling me a Deimos could shift around at 2-3km/s?
It's fairly routine to see Vagabonds going at 7.5km/sec. Hell, I've seen a Scimitar going at 4.5km/sec. And nano ceptors often exceed 11-12km/sec. Seen a crow at 18.2km/s. Most non-minmatar nanoed HAS/recons can still go around 4km/sec without exotic stuff or implants.
What does it do in pvp?
- They won't go in web-range, and even if you manage to put a web in them, they generally have enough inertia to get out again.
- cruiser-sized close range guns are mostly useless, the fight happens in the 15-20km range. Most long-range cruiser-sized guns are only marginally effective. Only heavy beams and pulses loaded with scorch are decent at hitting those, and don't count on hitting a nano ceptor. Even precision missiles do pathetic or null damage. Drones are too slow to follow. The only reliable counters are heavy neuts, and that'll only drive them away, not kill them, and minmatar extended webs, which explain the popularity to Huginns and rapiers.
- Nano gangs of 30-80 ships, well, not much you can do against that. They'll decide if you can catch them or not, and will avoid any gang with lots of minmatar recons. Those gangs make defense in a choke-point almost meaningless. They can engage, or break through with only a few losses at most, or just stay close but avoid contact until one side get bored and leave.
- If you catch them with a ceptor, which generally put the ceptor and nano at least 50km away from the rest of the ceptor team, well, it's a T2 cruiser, with oversized shield extenders and very decent dps. Plenty of time to kill the ceptor and escape before non-nano ships can mwd in range and put additional webs on the nano. ------------------------------------------
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Joshua Calvert
Caldari Safespot Industries
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Posted - 2008.10.23 16:44:00 -
[179]
In that case, I'm glad it's being nerfed :P
Peace and love, Josh
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.10.23 16:47:00 -
[180]
Welcome back m8. Boink! |
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