Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Elsbeth Taron
Elsbeth Taron Corporation
0
|
Posted - 2012.04.02 07:25:00 -
[1] - Quote
Haven't found a topic discussing this so thought I would.
Unlike some of themore 'interesting' people playing EVE I view it as a game, something to do when I choose and ignore also when I choose. It's meant to be for my enjoyment.
The passive training model has a major flaw in that, if the queue empties, progression in the game halts. There is no recovery from this. No harcore playing to get quickly back to where I would have been if I had logged on.
The player has paid for the gametime and as the training is time sensitive it makes sense that this time not be lost.
I have read about players being given 100k SP when PI was launched, for which a mechanism exists allowing them to assign these SP as they please.
What I propose is that, in the event the queue empties in an active account, the SP continue to accrue. When the player logs on the training time will not have been lost and can be assigned as per the mechanism that exists already.
As the points are not related to any skill in the queue, attribute bonuses cannot be factored into the speed of the accrual, but the base attribute levels are 20 so that can be assumed when adding SP to the total.
This would end this absurd (in my opinion) situation where people are forced to logon or risk their training coming to a halt.
Comments such as "put a long train skill at the end" or "get someone to log on for you" (hand out my password?!? you nuts?) don't wash. Those of us with a life can often find ourselves afk for days at a time. The proposal removes any need for this stuff.
What do you think? |
Wuxi Wuxilla
Wuxi Corporation
6
|
Posted - 2012.04.02 07:39:00 -
[2] - Quote
You want to progress in a game when you don't log in for days? Updating the skill queue takes 2 minutes, if you can't do that maybe you just haven't earned any progress?
For skill-progress log in at most(!) once a day. For isk-progress play as much as you want.
I don't think this needs to change.
|
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
88
|
Posted - 2012.04.02 08:20:00 -
[3] - Quote
Such a system could be abused to at least party bypass the disadvantages of a remap: Unbanned since 2011.10.20. |
Eladanus
Science and Trade Institute Caldari State
22
|
Posted - 2012.04.02 08:22:00 -
[4] - Quote
It's a nice idea, and I can see your point. It would be nice to know that if youre ever called away unexpectedly that youre not losing out in-game etc.
However this is ultimately an MMO. Where most require grinding for hours to get any return, I dont think its much to ask that you log in once every few days for 2 minutes to just click a few buttons and leave.
Also see it from CCP's point of view. If people didnt have to log in to be productive there would be a higher chance of people just getting bored/stopping playing all together, which loses them customers and money. Thats the same reason you cant update the skill queue from outside the game, people would just stop playing EVE. |
Eurydice Cosmos
Swords Replace Feelings
0
|
Posted - 2012.04.02 12:35:00 -
[5] - Quote
Quote:This would end this absurd (in my opinion) situation where people are forced to logon or risk their training coming to a halt.
THIS JUST IN!
MMO REQUIRES YOU TO LOG IN TO THE GAME TO PROGRESS!
FILM AT ELEVEN! |
Steve Ronuken
Fuzzwork Enterprises
334
|
Posted - 2012.04.02 14:04:00 -
[6] - Quote
Just be glad that there is a queue. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |
Xioden Acap
Squirrel Horde Habitat Against Humanity
1
|
Posted - 2012.04.02 17:07:00 -
[7] - Quote
Steve Ronuken wrote:Just be glad that there is a queue.
Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"...
|
Tau Cabalander
Retirement Retreat Working Stiffs
573
|
Posted - 2012.04.02 17:26:00 -
[8] - Quote
I keep everybody's queue in my corp full by constantly pestering them to queue skills, even when they are out of game (e-mail, IM, etc.)
EVEmon Aura for Android |
Outz Xacto
Echelon Munitions
37
|
Posted - 2012.04.02 17:57:00 -
[9] - Quote
Elsbeth Taron wrote:garbage
This is a terrible idea, others already pointed out, it takes less than 2 minutes to solve this, at most every day you would need 2 minutes.
The system is already easy/simple enough and incredibly forgiving now in comparison to before.
You probably would have gotten further suggesting an extension to the current 24 hours, rather than completely watering and dumbing down an aspect of the game so you can be lazy about the game. If you're honestly going to tell me in 2012 that you can't find an internet connection someplace to log in for 2 minutes, you've got bigger issues than a skill queue. |
Jenna Nichols
East Eve Trading Co
3
|
Posted - 2012.04.02 18:15:00 -
[10] - Quote
I would like it if you could que up more than 24 hours. Granted you can with level 4 and 5 skills being days or weeks long. But what about two week vacation, your supposed to worry about logging in to fill your skill que on vacation or extended power outage? I don't think you should earn skill points if your que is empty, but it might be nice if you could que up 7 days of skills.
|
|
Wyte Ragnarok
18
|
Posted - 2012.04.02 18:58:00 -
[11] - Quote
I've just gotten back after three weeks in hospital. Command Ships 5 will soon finish. There are no issues with the current skill queue or training mechanics. |
Mashie Saldana
Veto. Veto Corp
458
|
Posted - 2012.04.02 19:15:00 -
[12] - Quote
Elsbeth Taron wrote:Haven't found a topic discussing this so thought I would.
Unlike some of themore 'interesting' people playing EVE I view it as a game, something to do when I choose and ignore also when I choose. It's meant to be for my enjoyment. Why would you progress if you can't be bothered to even log in once in a blue moon to update the queue?
I can't even imagine how upset you must have been if you had played before the skill queue even existed... Dominique Vasilkovsky Mashie Saldana Monica Foulkes |
OllieNorth
Recidivists Incorporated
139
|
Posted - 2012.04.02 19:52:00 -
[13] - Quote
Elsbeth Taron wrote:Haven't found a topic discussing this so thought I would.
Translates to: "I can't be bothered to look anywhere else in this forum for the forty-three other threads saying this or something similar."
As much as it makes economic sense for CCP to take your money without you logging in even once, forcing players to log in from time to time is a good thing.
Also, I concur, pre-queue training was brutal, you always had some random long-as-hell skill in process that you queued up each night. |
Zhilia Mann
Tide Way Out Productions
382
|
Posted - 2012.04.02 20:51:00 -
[14] - Quote
Outz Xacto wrote: If you're honestly going to tell me in 2012 that you can't find an internet connection someplace to log in for 2 minutes, you've got bigger issues than a skill queue.
Pre-skill queue, I spent three months wandering around Georgia. When I was in Tbilisi, internet access wasn't too much of a problem, though it wasn't what I would call reliable. Pretty much anywhere else and I had my work cut out for me to find somewhere to swap a skill. So yes, there are circumstances where finding internet access can be a problem.
Having said that, I did manage. I think I came back with three out of four cruiser 5s trained. Even a short queue would have helped me immensely and we have that now. A longer one would have been useful.
I'm pretty torn on the issue these days. Yes, we want to make people log in. But ultimately, if they are just logging in to swap a skill here and there, does it really help the game that much? I'm not as convinced as I once was. Especially as CCP slowly ramps up system requirements, having a throw-away laptop with you at all times to pirate a connection as you're passing through a semi-major town gets harder and harder.
What's the solution? I don't know. I've been managing fine on the current skill queue, but extending it a bit wouldn't be all bad. I'm disinclined towards freely accumulating unallocated SP, even at a reduced rate. There's just way too much opportunity for abuse there. |
Outz Xacto
Echelon Munitions
37
|
Posted - 2012.04.02 22:30:00 -
[15] - Quote
Zhilia Mann wrote: Pre-skill queue
myheadisfullof.jpg
>_> Though your example ended up driving home exactly the point I was making so :P all is forgiven.
Edit: failure to quote! |
Lost Greybeard
Fenrir's Dogs of War Union 0f Revolution
4
|
Posted - 2012.04.03 00:19:00 -
[16] - Quote
Alternately: Play the game longer than a month, you should have at least one skill that requires longer than your hypothetical 4-day window by that point. Hell, train BC5 for the skill change, if you're that upset about it, that's a good 20-30 depending on your map. |
Zhilia Mann
Tide Way Out Productions
382
|
Posted - 2012.04.03 01:17:00 -
[17] - Quote
Outz Xacto wrote:myheadisfullof.jpg
>_> Though your example ended up driving home exactly the point I was making so :P all is forgiven.
Edit: failure to quote!
Find me decent internet access in Mtskheta. I dare you.
But yes, fine, it's been a few years. |
Malcanis
Vanishing Point. The Initiative.
3223
|
Posted - 2012.04.03 08:47:00 -
[18] - Quote
Steve Ronuken wrote:Just be glad that there is a queue.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Malcanis
Vanishing Point. The Initiative.
3223
|
Posted - 2012.04.03 08:51:00 -
[19] - Quote
Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"...
Man, I remember cycling home from work like a crazy man in my lunch break, powering up the stairs, starting Caldari Cruiser 5 and then cycling back to work like a crazy man.
Plenty of exercise but no lunch for Malcy that day Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
J Kunjeh
388
|
Posted - 2012.04.03 11:57:00 -
[20] - Quote
Zhilia Mann wrote: I'm pretty torn on the issue these days. Yes, we want to make people log in. But ultimately, if they are just logging in to swap a skill here and there, does it really help the game that much? I'm not as convinced as I once was.
You've got it all wrong. This isn't about "helping the game", it's about helping CCP's wallet. This is a way to keep people sub'd, not about getting people to log in occasionally (even though that's what CCP will tell you). And don't get me wrong, it's not a bad thing that CCP does this to ensure some people will remain sub'd, that's just business in a hyper capitalist world. "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |
|
Zaerlorth Maelkor
The Maverick Navy Against ALL Authorities
4
|
Posted - 2012.04.03 13:23:00 -
[21] - Quote
Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"...
I would give this post 1000 likes if it were possible, instead you will have to settle for 3... |
Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
95
|
Posted - 2012.04.03 13:33:00 -
[22] - Quote
I remember when the queue first came and wonder of putting all those rank 1 lvl 1 skills I had skipped to queue all at once. Worst thing about queue was those 5-10min skills that pretty much ensured you had to wait for those 10min doing nothing or dragging all the books with you. Hell, we didn't even had a remapping back then so if you had bad attributes, well too bad for you suck it up baby.
Newbies have no idea how lucky they are with all these skill queues and multiple remaps and even tutorials that actually try to teach you at least something. |
MamerJamer
Phantom Squad Nulli Secunda
0
|
Posted - 2012.04.03 16:23:00 -
[23] - Quote
Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"...
Wow...You have no idea. Spent the first few years like that. Those midnight to 4am skills finishing were the worst.....but worth it...
To those who complain, you have it soooo easy in Eve now from skill training to..well..everything. It is spoon fed to you and ccp cleans your mouth with the bib after each mouthful. Grow up.
We didn't have tutorials, we threw mods on ships and went "hmm, lets see what this does" commonly known as famous last words in pvp, right next to "well..that didn't work" and "Real men HULL TANK". If you can not have the forward thinking of knowing that you will be away for more than a day and changing your skill training to a longer skill, I am sorry. It happens. Since 03, it pisses me off if I ever have downtime not training. It has been a year or so since the last slip up, but I know for a fact that I probably have added a total of 10 full days in those years where I could have been training something..........it keeps me up at night man.... |
Elsbeth Taron
Elsbeth Taron Corporation
1
|
Posted - 2012.04.04 13:32:00 -
[24] - Quote
MamerJamer wrote:Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"... Wow...You have no idea. Spent the first few years like that. Those midnight to 4am skills finishing were the worst.....but worth it... To those who complain, you have it soooo easy in Eve now from skill training to..well..everything. It is spoon fed to you and ccp cleans your mouth with the bib after each mouthful. Grow up. We didn't have tutorials, we threw mods on ships and went "hmm, lets see what this does" commonly known as famous last words in pvp, right next to "well..that didn't work" and "Real men HULL TANK". If you can not have the forward thinking of knowing that you will be away for more than a day and changing your skill training to a longer skill, I am sorry. It happens. Since 03, it pisses me off if I ever have downtime not training. It has been a year or so since the last slip up, but I know for a fact that I probably have added a total of 10 full days in those years where I could have been training something..........it keeps me up at night man....
lmao! when I were a lad we had to run to river to wash ourselves before breakfast and that were in mid winter
It's a game, not something to compensate for your lack of penile length. I think you're the one who needs to "grow up". To all the others who believe having it hard makes you look big, well it doesn't. Remembering the good old days adds nothing to the quality of the game.
The only solid response in this thread stated it's all about the money, which is true! Eve is a commerical enterprise and anything that removes unnecessary aggro from the game - such as the learning skills - can only benefit the game as a whole, by helping retain new players. Without them you would have noone to listen to you brag about how marvellous you are for surviving those harsh years. |
MamerJamer
Phantom Squad Nulli Secunda
1
|
Posted - 2012.04.04 14:51:00 -
[25] - Quote
And through the use of a Alt on another character, I do run a corp devoted to helping newer players in the harsh universe of Eve. Thank You! I don't accept everyone, but take the time and effort to find them on my own and determine which ones would actually benefit from my assistance.
You take the responses way to critical. Perhaps with other older players you may run into ego's, I look at EvE as something in my spare time to just get away from working two jobs seven days a week and chill out and talk to the guys in my corps and just have a good time.
Calm down, its just internetz spaceship pixels!!
As for ccp. We have to assume that regardless of the good and bad and scams, whether they be internal or external issues, that in the end they will maintain their focus of what they want EvE to be. |
Tippia
Sunshine and Lollipops
5914
|
Posted - 2012.04.04 17:34:00 -
[26] - Quote
Complete non-issue.
If you can't play, you can't play, so you can't change your skills so you can't GǣprogressGǥ (which is the wrong word for it but stillGǪ).
If you so desperately want or need those SP, make sure to get them. There are plenty of solutions for it already. Breaking a significant game mechanic by haphazardly throwing unallocated SP into the game isn't a good solution to you not managing your time. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Mag's
the united Negative Ten.
7392
|
Posted - 2012.04.05 00:39:00 -
[27] - Quote
Elsbeth Taron wrote:lmao! when I were a lad we had to run to river to wash ourselves before breakfast and that were in mid winter
It's a game, not something to compensate for your lack of penile length. I think you're the one who needs to "grow up". To all the others who believe having it hard makes you look big, well it doesn't. Remembering the good old days adds nothing to the quality of the game.
The only solid response in this thread stated it's all about the money, which is true! Eve is a commerical enterprise and anything that removes unnecessary aggro from the game - such as the learning skills - can only benefit the game as a whole, by helping retain new players. Without them you would have noone to listen to you brag about how marvellous you are for surviving those harsh years. Yes it's a game, with a mechanic which enables you to train small skills as well as long ones. If you cannot organize yourself to set skills every now and then, whenever your skill sheet reaches that last 24 hours, then that is your issue not the games.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Ajita al Tchar
Republic Military School Minmatar Republic
193
|
Posted - 2012.04.05 01:38:00 -
[28] - Quote
Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"...
I swear that sometimes that VOICE and that PHRASE invade my dreams to this day, long after the implementation of the skill queue. That and the wormhole activation sound, but that's still relevant I guess. |
Alpheias
Euphoria Released 0ccupational Hazzard
592
|
Posted - 2012.04.05 03:24:00 -
[29] - Quote
Perpetuum's character progression is based on SP accumulation over time and then you can purchase whatever rank you want in whatever desired skills, much like what the OP wants for EVE.
If this change were to be applied in EVE, the generally accepted standard would shift in favor of unassigned points rather than well trained characters and make a mockery of the thought and skill that goes into planning a proper character.
By making this change you would effectively be devaluing the entire existing character base who have any skill points that are not focused on whatever someone specifically wanted. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |
Ireland VonVicious
Gurista Saints Assassin Confederacy
45
|
Posted - 2012.04.05 04:28:00 -
[30] - Quote
The OP has a point in that it could be done a little better.
OP fails in how to fix it.
Answer is far simpler. Allow toons to have atleast 2 skills in que no matter how long they are. Still leave the 24hr aspect for 3 or more skills to be trained in next 24hrs.
OMG problem solved. |
|
Sable Moran
Moran Light Industries
34
|
Posted - 2012.04.05 06:35:00 -
[31] - Quote
MamerJamer wrote:Since 03, it pisses me off if I ever have downtime not training. It has been a year or so since the last slip up, but I know for a fact that I probably have added a total of 10 full days in those years where I could have been training something..........it keeps me up at night man....
It's somehow comforting to know that I'm not alone with these anxieties. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Laboratories Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |
Gantz Tleilax
Blue Republic RvB - BLUE Republic
55
|
Posted - 2012.04.05 07:04:00 -
[32] - Quote
I agree. I travel a lot, and sometimes weeks go by where I just can't log in. An example is I'm headed to the Galapagos next month for over a month. I have better things to do there than try to fine satellite Internet.
If I'm paying my subscriptions then I should be getting skill points. Sometimes life is real and Eve needs to be second to it. |
Tippia
Sunshine and Lollipops
5923
|
Posted - 2012.04.05 09:55:00 -
[33] - Quote
Gantz Tleilax wrote:Sometimes life is real and Eve needs to be second to it. Yes, so don't let something as inconsequential as SP take over your life.
If you can't make use of the time you're paying for, maybe you shouldGǪ you knowGǪ not pay for it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Gantz Tleilax
Blue Republic RvB - BLUE Republic
56
|
Posted - 2012.04.05 14:14:00 -
[34] - Quote
It doesn't. But it would be nice to come back and not have several empty skill ques. |
Tippia
Sunshine and Lollipops
5926
|
Posted - 2012.04.05 14:36:00 -
[35] - Quote
Gantz Tleilax wrote:It doesn't. But it would be nice to come back and not have several empty skill ques. So don't. You'll be gone for over a month GÇö don't pay for that month, and you'll come back with a couple of half-done skill queues.
Sure, if you're on quarterly or longer payment periods, it might not be that flexible, but still: if you can't play for a month, perhaps you should consider not paying for it. Simple. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Varlann
Helion Production Labs Independent Operators Consortium
0
|
Posted - 2012.04.06 18:08:00 -
[36] - Quote
I am a player somewhat like the OP. I'm casual, but am serious when I play. Real life creeps in all too often, and at times, I'm away from the game for a few days.
There has been occasion I've logged in to an empty training queue. The only person at fault in that situation is me.
Frankly, the SP system is one of the things I like. You can't just go on a "grind fest" and jump ahead of everyone. It requires a more careful approach with some planning. And as a casual player, as long as I keep my queue active with the right skills, I can indeed keep up with more hardcore players.
I do understand where the OP is coming from. It's frustrating, but its the way the game is devised, so we simply have to deal with it. |
Large Collidable Object
morons.
1242
|
Posted - 2012.04.07 21:22:00 -
[37] - Quote
Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"...
I never did that - I just put in some long skill when I knew the one I was training for would finish at an inconvenient time.
On a side note, I think Perpetuum does what the OP suggests - looks convenient at first but makes alt training way to easy - buy an account for a year, log in a year later and spend the SP according to the current FOTM. No thanks. You know... morons. |
Potamus Jenkins
The Lucky Bible Company
68
|
Posted - 2012.04.07 21:46:00 -
[38] - Quote
go play a game that requires constant grinding to advance, then tell me this system is flawed |
Elsbeth Taron
Elsbeth Taron Corporation
3
|
Posted - 2012.04.08 16:30:00 -
[39] - Quote
Potamus Jenkins wrote:go play a game that requires constant grinding to advance, then tell me this system is flawed
Still saying it has a flaw.
Plenty of responses, most of them to "prove" the intellect of the posters. Few addressing the reason for the OP.
In addition to what I said: the learning skills were removed because they contributed nothing to the game play. Why not remove this headache from the game as well? Increasing the length of the queue would have a similar effect.
Having the chance of a cessation of skill training adds nothing to the game, or am I missing something? |
Virgil Travis
GWA Corp
129
|
Posted - 2012.04.09 00:46:00 -
[40] - Quote
Elsbeth Taron wrote: The player has paid for the gametime and as the training is time sensitive it makes sense that this time not be lost.
What happened to people being responsible for their own actions? It's your responsibility to make sure you don't let the skill queue empty, just as it's your responsibility to dress yourself in the morning. Roses are red. Bacon is also red. Poems are hard. Bacon. |
|
General Disarray Soikutsu
Science and Trade Institute Caldari State
0
|
Posted - 2012.04.09 04:01:00 -
[41] - Quote
I believe CCP is kicking around the idea of making an EvE app, with the possibility to queue up skills remotely.
If you could remotely queue skills up via smartphone, would you, the RL committed individual, be more inclined to hobby with EvE?
I |
Altair Raja
Colonial Marines EVE Division Villore Accords
0
|
Posted - 2012.04.09 11:19:00 -
[42] - Quote
I remember the days of having to pause a skill that had 5 hours left because you were going to sleep and putting on a diffrent one that would last at least 12+ hours...
Thought they were adding skill training to EVE Gate at the same time as they added the Queue, but no need, queue does its job fine! |
Elsbeth Taron
Elsbeth Taron Corporation
3
|
Posted - 2012.04.09 15:40:00 -
[43] - Quote
General Disarray Soikutsu wrote:I believe CCP is kicking around the idea of making an EvE app, with the possibility to queue up skills remotely.
If you could remotely queue skills up via smartphone, would you, the RL committed individual, be more inclined to hobby with EvE?
I
It's an idea and not a bad one. Anything that doesn't dictate when I must be at the computer is good.
Hobby? Yeah, that's not a bad way of putting it. For me it's not the obsession it appears to be for a disturbingly large number of people, and something like that would help it to remain as I want it. |
CausticS0da
Viziam Amarr Empire
52
|
Posted - 2012.04.09 18:44:00 -
[44] - Quote
It would be nice to update the queue from Eve Gate.
|
CausticS0da
Viziam Amarr Empire
52
|
Posted - 2012.04.09 18:47:00 -
[45] - Quote
Altair Raja wrote:I remember the days of having to pause a skill that had 5 hours left because you were going to sleep and putting on a diffrent one that would last at least 12+ hours...
Thought they were adding skill training to EVE Gate at the same time as they added the Queue, but no need, queue does its job fine!
Not if you can't access a PC with Eve installed. I swear people on these forums are unable to imagine the lives other people live. |
Drew Solaert
University of Caille Gallente Federation
107
|
Posted - 2012.04.09 20:20:00 -
[46] - Quote
I think you needed to play before we had the queue
If you weren't online to switch it as it finished, you lost it. This current system is so very, very friendly. (I've not had to set my alarm for 3am in a very, very long time.) For every player ship that blows up, the wheels of the economy turn slightly faster. -áDo your bit today. -áGo out and PEW.
|
Elsbeth Taron
Elsbeth Taron Corporation
4
|
Posted - 2012.04.10 11:57:00 -
[47] - Quote
Drew Solaert wrote:I think you needed to play before we had the queue
If you weren't online to switch it as it finished, you lost it. This current system is so very, very friendly. (I've not had to set my alarm for 3am in a very, very long time.)
The lack of queue was just plain wrong, which was (obviously) recognised and fixed. That it's now more friendly doesn't mean it can't be improved. TBH I wouldn't set my alarm for any game, IMO it has ceased to be a game when it controls my sleep patterns. |
Vain Eldritch
State War Academy Caldari State
0
|
Posted - 2012.04.10 13:28:00 -
[48] - Quote
Elsbeth Taron wrote:The lack of queue was just plain wrong, which was (obviously) recognised and fixed. That it's now more friendly doesn't mean it can't be improved. TBH I wouldn't set my alarm for any game, IMO it has ceased to be a game when it controls my sleep patterns.
It's also the reason why I quit EVE shortly after launch and went to SWG, which in retrospect was a mistake of biblical, nay Cecil B. Demille proportions: I just couldn't face the beeping and the evil glowing goblin eyes of the alarm clock o' doom.
<3 EVE now though... Androgynous Caldari Cross-dresser |
Boomhaur
10
|
Posted - 2012.04.10 22:56:00 -
[49] - Quote
Be happy there is a skill quene there use to not be one, and there were no remaps back in the day. Dam spoiled young whipper snappers don't know how good you got it, now get off my deck. |
Mara Pahrdi
The Order of Anoyia
4
|
Posted - 2012.04.11 05:51:00 -
[50] - Quote
Looking at the skillqueue, I think it's long enough to be comfortable with. But with it's metagame going on heavily while you're logged out, EVE is different from most other games.
Now where is that thin line that has to be drawn between what should be done ingame and what could possibly be done over the internet using a browser and a CCP website or a third party app?
While I consider upgrading a clone or learning a skill by using a skill book clearly to be ingame activities that would have to be performed while being logged into the game, I would be fine with a skill queue managed using a browser or a third party app.
|
|
Taria A'nor
Department of Social Security The Welfare State
4
|
Posted - 2012.04.11 07:55:00 -
[51] - Quote
General Disarray Soikutsu wrote:I believe CCP is kicking around the idea of making an EvE app, with the possibility to queue up skills remotely.
If you could remotely queue skills up via smartphone, would you, the RL committed individual, be more inclined to hobby with EvE?
I
Yeah I think it was last years' fanfest, or the one before. They mentioned smartphone apps with skillqueue'ing and also possibly incorporating similar functions within EVEGate.
I certainly hope they do, though the current system doesn't bother me at all, with the app on Android I queue it up whenever the phone beeps. |
Digital Messiah
Midnight Elites Echelon Rising
164
|
Posted - 2012.04.11 22:02:00 -
[52] - Quote
CCP could just allow players to que entire certificates. Core competency elite and such. Sure its a long skill que with multiple skills far exceeding normal ques. But it makes everyone happy and who cares if people leave. If you don't care to log on and play after you have the SP so be it. Why would making people play keep them here? EVE Online isn't nicotine laced heroine. The only good side I find to having a month long que is when I get bored of the game and need a break. This is usually when major titles launch and I don't have the time to get on. Like when Diablo 3 launches. My friends will be wanting to do some much demon slaying. I will be surprised if I log an hour the first month. That doesn't mean i don't want the SP I pay for.
When CCP dictated their leveling system, they dictated the standard of service paying per month provides. Sure it keeps the servers running and GM's talking. But when ever I pay for an MMO i expect a game experience greater than anything free to play. And quite frankly EVE provides that solely with the skill point system. In all honesty I don't see the point in racial weapons and ship lines. Why should there be 25 years of Skill points trainable? No one will ever achieve this. They are better off reducing the total sp requirements to say 8 years max to do anything perfect and allow people to focus more on alts. Being arse poor at keeping your game entertaining or balanced isn't the players fault.
Which comes to my last point. Eventually everyone has to cross train. Variety is a great thing to have. But forcing people to choose like they have leaves us with a never ending flavor of the month system. Just like winmatar and the recent gallente buff. If everyone could fly every ship of every race and weapon system. People would simply choose not to fly what was horrible. And CCP would actually have to properly balance the game.
Just my 2 cents. "Frankly, my dear, I don't give a damn"
|
Halete
Teraa Matar White-Lotus
54
|
Posted - 2012.04.13 06:35:00 -
[53] - Quote
Confirming that people logging in for a couple of minutes every day at most - as little as a couple of minutes a month or more - when in other games if you paid for a month and logged in for a couple of minutes you'd be SOL points towards unethical business practice.
Free hugs for Amarr holders. No, really. |
Khoda Khan
Zantiu-Braun Corporation Zantiu-Braun Alliance
6
|
Posted - 2012.04.13 07:42:00 -
[54] - Quote
I find it funny that people complain about the limitations of the skill queue implemented by our CCP Overlords, when in fact they should be kissing their feet and thanking them that there's any skill queue at all. It is, after all, a fairly recent addition to the game and one that I personally wish had never seen the light of day.
In the four or so years that this character has been around I've missed out on about three hours total of training. It's really not that difficult to manage your skills. If you have a skill finishing at a time when you can't log in to set a new skill training, log in AHEAD of time, switch your training to another skill, and swap back to the original when you WILL be able to log in and start another skill when it finishes.
Decisions have consequences. Your decision that you can't be bothered to log in to manage your skill training has the consequence that your skill training may cease. |
Ildryn
The Inf1dels GIANTSBANE.
40
|
Posted - 2012.04.13 07:48:00 -
[55] - Quote
CausticS0da wrote:Altair Raja wrote:I remember the days of having to pause a skill that had 5 hours left because you were going to sleep and putting on a diffrent one that would last at least 12+ hours...
Thought they were adding skill training to EVE Gate at the same time as they added the Queue, but no need, queue does its job fine! Not if you can't access a PC with Eve installed. I swear people on these forums are unable to imagine the lives other people live.
Just go with what you have. Stop whining and ******* up the game. The list below is plenty for new players and seasoned vets. The only thing that was actually needed was the 24 hour skill queue.
- Cerebral implant - skill queue - no learning skills - sp bonus when starting (most of us had between 80k-90k when we started) |
Digital Messiah
Midnight Elites Echelon Rising
168
|
Posted - 2012.04.13 07:52:00 -
[56] - Quote
It is ignorant or rather border line Stockholm syndrome esc to cave to the idea that you are being gifted with a blessing, simply for the fact that they fixed a flawed feature. There is no reason why anyone should get a **** poor option or service to manage their time they pay for.
For example... If you went to a restaurant and the service was horrible. But it had been that way for a long time. Do you thank them when they choose to make it better, for idk business reasons? No you don't! You stop eating at a filthy dump with no atmosphere and even worse food. The training que is a necessity for anyone who has a life. I don't mean oh I take lavish trips to the Bahamas every other weekend either. I mean the full time workers, the travelers, the grave shifters, and the manual laborers.
Further more, I beta test quite frequently. When said game is launched I don't go about the forums like an arse, talking about how hard and different it was in the past. I move forward and am thankful for the changes. And you know what else. I look to provide input to make it better. But obviously there are still people who believe all issues are apparent or otherwise "working as intended". "Frankly, my dear, I don't give a damn"
|
Khoda Khan
Zantiu-Braun Corporation Zantiu-Braun Alliance
6
|
Posted - 2012.04.13 09:28:00 -
[57] - Quote
Digital Messiah wrote:It is ignorant or rather border line Stockholm syndrome esc to cave to the idea that you are being gifted with a blessing, simply for the fact that they fixed a flawed feature. There is no reason why anyone should get a **** poor option or service to manage their time they pay for.
I don't see the previous lack of a training queue a flawed feature. Others might, but not I.
Digital Messiah wrote:For example... If you went to a restaurant and the service was horrible. But it had been that way for a long time. Do you thank them when they choose to make it better, for idk business reasons? No you don't! You stop eating at a filthy dump with no atmosphere and even worse food. The training que is a necessity for anyone who has a life. I don't mean oh I take lavish trips to the Bahamas every other weekend either. I mean the full time workers, the travelers, the grave shifters, and the manual laborers.
No, if the service is horrible, I don't go back again. Capitalism at it's best. I find a restaurant that has a higher quality of service. Personally, I find the "service" CCP provides in relation to skill training was just fine before they introduced their "improved" service. The statement that skill training can't be properly managed under the current system, let alone under the original system, by anyone "with a life" is a blatantly ludicrous view. Many people managed just fine, "lives" included, to manage the skills prior to the introduction of skill queues. It's only gotten easier following the feature's introduction.
I "quit" playing in December 2010, logging in only to keep those skill points accumulating. I have played more in the past months (a few hours a day) than I have in the past two years combined, because of that having "a life" thing you keep mentioning. Still manage to keep those skills training just fine. Why would you expect someone else to do for you (change the system) what you're apparently unwilling to do for yourself.
Digital Messiah wrote:Further more, I beta test quite frequently. When said game is launched I don't go about the forums like an arse, talking about how hard and different it was in the past. I move forward and am thankful for the changes. And you know what else. I look to provide input to make it better. But obviously there are still people who believe all issues are apparent or otherwise "working as intended".
I could probably count on the fingers of one hand the number of "changes" that CCP has made to the game that I'm "thankful" for. That includes "feature additions", big and small. Still, it's the only game of it's kind at the moment, and until there's an alternative, I'll be here on the forums talking about how hard and different it was in the past. Not that skill management in the past was ever hard. Always been pretty easy, mate. |
RavenTesio
Liandri Corporation
4
|
Posted - 2012.04.13 22:16:00 -
[58] - Quote
Wuxi Wuxilla wrote:You want to progress in a game when you don't log in for days? Updating the skill queue takes 2 minutes, if you can't do that maybe you just haven't earned any progress?
For skill-progress log in at most(!) once a day. For isk-progress play as much as you want.
I don't think this needs to change.
Sometimes being able to log-in and play the game just isn't an option. There was a considerable amount of time during the year where I am unable to log-in to the game, simply because Work and Real-Life take presidence... if this isn't the case for you then fair enough, but for many people it is.
There are two things about EVE that have pissed me off for years. GÇó Lost Skill Points because of inactive Training Queues. GÇó Only being able to Train 1 Character on an Account at a Time.
Maybe you're different and have some form of OCD to constantly check you're training something, but I've found that the more time it takes to train skills; the less I actually bother checking to see when they'll be completed. Problem here is while sure, when I log-in after it is done something will pop-up saying "Skill Training Complete" ... the time between when it completed and when I logged in, is just lost SP
I think the OP solution is a fantastic one, as it will still be much quicker to train something within your queue; but those lost hours or sometimes days depending on circumstances in real-life would mean that you will be able to simply allocate these at a later date when you can log-in.
Also just don't understand the reason behind not being able to train more than 1 character on your account at a time. If you use the excuse "Oh well people just wouldn't get additional accounts" only works when talking about things such-as Neutral Industrial Hauling alts... as you can only log-in with one character on a single account, the number of people will alts; which most I've seen have been for multiple miners, alt-boosting / RR or spying while playing your main - changing that won't stop them having multiple accounts.
Simply seems ******** why they give us 3 character slots to begin with, then basically tell us unless we purchase additional accounts we can only really have 1 useful at a time without the other characters suffering.
Saying "Oh these systems could be abused"... well how exactly could they be abused that you can't do already without logging in once a day? |
Mr Ranger
Nullsec Pimps Associated Apocalypse Now.
0
|
Posted - 2012.04.14 00:44:00 -
[59] - Quote
RavenTesio wrote: GÇó Lost Skill Points because of inactive Training Queues.
The only way that they could use the OP's idea to do this would be to put a cap on the amount on skill points that a person could get. Now after they put that feautre in people will just complain about that amount being to low... etc. etc.
If i can get unlimited skill points from features like this then as its been said people who train alts to sell will just let them train with no skills in que then when they are ready to sell pick whichever FOTM profession makes the most so they get large amounts from the character market. At the same time, getting skillpoints that you can choose to put wherever you want defeats the purpose of the eve skill training model. You train skills and make your character unique, if you can just get free SP again that can be abused.
The only option i would want to make skill training easier for people who have commitments that dont allow them to play would be app's for phone's or internet browser options to change the skill que. Anything more than that is too much imo because the skill que is not broken. When you pay for eve, you pay for the game, not the skill points. So if your skill que is empty and you choose to pay for the game it is your loss, and ccp views it as such. If you would like to purchase skillpoints check out the character bazaar.
RavenTesio wrote: GÇó Only being able to Train 1 Character on an Account at a Time.
As for this, if i can train 3 characters on one account then i can train pilots and sell them and that very much makes the price of any character go down. Also, those slots are generally not used for alts in the since of a hauler for your miner or a salvager for your mission runner.
People use these slots for things like cheap scout, jita/trade alts, supercap holding pilots and other things of this sort. Usually they are always going to be for things that do not require high skill points to do, or if they do require high skillpoints the toons are bought from the market.
The training que is perfectly acceptable the way it is now and if you have real life commitments and cant make it to the game honestly, its your loss. If it upsets you, stop paying for the game. |
An3ropos
Hedion University Amarr Empire
0
|
Posted - 2012.04.14 04:53:00 -
[60] - Quote
humans are greedy animals that want the easiest things even more easy |
|
Elsbeth Taron
Elsbeth Taron Corporation
4
|
Posted - 2012.04.14 19:13:00 -
[61] - Quote
Malcanis wrote:Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"... Man, I remember cycling home from work like a crazy man in my lunch break, powering up the stairs, starting Caldari Cruiser 5 and then cycling back to work like a crazy man. Plenty of exercise but no lunch for Malcy that day
You did that for a game?!? |
Alpheias
Euphoria Released Verge of Collapse
598
|
Posted - 2012.04.14 23:22:00 -
[62] - Quote
Elsbeth Taron wrote:Malcanis wrote:Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"... Man, I remember cycling home from work like a crazy man in my lunch break, powering up the stairs, starting Caldari Cruiser 5 and then cycling back to work like a crazy man. Plenty of exercise but no lunch for Malcy that day You did that for a game?!?
Indeed. So you young whippersnappers have it easy today by comparison how it used to be! I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |
Joran Dravius
Royal Amarr Institute Amarr Empire
4
|
Posted - 2012.04.15 11:08:00 -
[63] - Quote
You only have to log in for 1 minute per 24 hours to set skills. If you're going on vacation or something just set a lv5 skill. I don't see what the problem is. |
Tlat Ij
Hedion University Amarr Empire
5
|
Posted - 2012.04.15 21:00:00 -
[64] - Quote
Elsbeth Taron wrote:I have read about players being given 100k SP when PI was launched Can't believe no one mentioned it yet but, those SP were not given because of PI they were given because the patch borked and took like 4 days. |
Malcanis
Vanishing Point. The Initiative.
3348
|
Posted - 2012.04.16 09:38:00 -
[65] - Quote
Elsbeth Taron wrote:Malcanis wrote:Xioden Acap wrote:Steve Ronuken wrote:Just be glad that there is a queue. Ahh yes... The good ole' days of cranking up the speakers before you went to bed and being woken up at 3am to EVEMon blasting "SKILL TRAINING COMPLETE"... Man, I remember cycling home from work like a crazy man in my lunch break, powering up the stairs, starting Caldari Cruiser 5 and then cycling back to work like a crazy man. Plenty of exercise but no lunch for Malcy that day You did that for a game?!?
Well I did need the exercise Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Elsbeth Taron
Elsbeth Taron Corporation
4
|
Posted - 2012.04.16 12:11:00 -
[66] - Quote
Malcanis wrote:Elsbeth Taron wrote: You did that for a game?!?
Well I did need the exercise
I don't know which is more obsess: EVE or exercise. Never seen a happy jogger. |
Elsbeth Taron
Elsbeth Taron Corporation
4
|
Posted - 2012.04.16 12:17:00 -
[67] - Quote
Tlat Ij wrote:Elsbeth Taron wrote:I have read about players being given 100k SP when PI was launched Can't believe no one mentioned it yet but, those SP were not given because of PI they were given because the patch borked and took like 4 days.
Can't see any mention of it being because of PI, merely when it was launched. You reading the same text as the rest of us?
|
Kyr Evotorin
Psycho Tech Industries Interstellar Hobos
8
|
Posted - 2012.04.16 14:14:00 -
[68] - Quote
Read the first 3 posts and this last page. not really worth much more reading...
Don't like it? go play some other game that does it 'better' in your opinion. skill training queues are what draw a lot of people to this game. restrictions are also very integral parts of the game, considernig not much else is restricting. |
Josef Djugashvilis
The Scope Gallente Federation
79
|
Posted - 2012.04.16 14:27:00 -
[69] - Quote
Pre queue days I used to simply make sure I had an overnight skill on.
But then Eve is supposed to be difficult. You want fries with that? |
Faith Patrouette
Careless Carebears Inc.
0
|
Posted - 2012.04.17 16:43:00 -
[70] - Quote
This is like saying that when you pay for college, you should be handed the certificates and grades regardless of whether you actually showed up for class.... |
|
Sir John Halsey
0
|
Posted - 2012.04.18 19:13:00 -
[71] - Quote
General Disarray Soikutsu wrote:I believe CCP is kicking around the idea of making an EvE app, with the possibility to queue up skills remotely.
If you could remotely queue skills up via smartphone, would you, the RL committed individual, be more inclined to hobby with EvE?
I
I would love to see an app for eve for smartphones (i know Aura & co but they are read only). And, if an app is too much (so many platforms these days) at least a section in eve gate to manage the queue will help a lot. |
Elsbeth Taron
Elsbeth Taron Corporation
4
|
Posted - 2012.04.19 13:08:00 -
[72] - Quote
Mr Ranger wrote:
The only way that they could use the OP's idea to do this would be to put a cap on the amount on skill points that a person could get. Now after they put that feautre in people will just complain about that amount being to low... etc. etc.
Why would a cap be necessary? You make an assertion without backing it with reasoning. The cap is how much people would spend on a game they are not actively playing.
Mr Ranger wrote:
If i can get unlimited skill points from features like this then as its been said people who train alts to sell will just let them train with no skills in que then when they are ready to sell pick whichever FOTM profession makes the most so they get large amounts from the character market. At the same time, getting skillpoints that you can choose to put wherever you want defeats the purpose of the eve skill training model. You train skills and make your character unique, if you can just get free SP again that can be abused.
I believe you need to read what's been written. "Unlimited skill points" would require an unlimited amount of time for them to accrue. Also, anyone can NOW choose where to place SP, so how is that different? Where did you get the idea of free SP?
Mr Ranger wrote: When you pay for eve, you pay for the game, not the skill points. So if your skill que is empty and you choose to pay for the game it is your loss, and ccp views it as such. If you would like to purchase skillpoints check out the character bazaar.
SP is an integral, vital, part of the game and, therefore, losing them because of a game mechanic can't be good for gameplay.
Mr Ranger wrote: As for this, if i can train 3 characters on one account then i can train pilots and sell them and that very much makes the price of any character go down.
The trading of characters is not part of the game, so is not relevant to this topic.
Mr Ranger wrote: The training que is perfectly acceptable the way it is now and if you have real life commitments and cant make it to the game honestly, its your loss. If it upsets you, stop paying for the game.
No, it's CCP's loss. New player retention is a problem for the game and anything that reduces it without harming gameplay must be a good thing. Ensuring people with real lives don't lose that for which they've paid meets both constraints.
To reiterate:
If the queue is empty, allow SP to accrue as if a skill were training for which both attributes are 17; the lowest possible value. I originally said 20; that was an error on my part. There can be no "abuse" of this.
Those who want to train characters to sell would need to log in or they would find themselves spending more money to complete a longer training time. Hardly attractive.
This feature would be of benefit to those of us who cannot guarantee to be at the computer at any given time. It would also reduce the number of fed up newbies which, again, can only be good for player retention.
|
Shoogie
Serious Pixels
29
|
Posted - 2012.04.19 14:05:00 -
[73] - Quote
Elsbeth Taron wrote:Mr Ranger wrote: When you pay for eve, you pay for the game, not the skill points. So if your skill que is empty and you choose to pay for the game it is your loss, and ccp views it as such. If you would like to purchase skillpoints check out the character bazaar.
SP is an integral, vital, part of the game and, therefore, losing them because of a game mechanic can't be good for gameplay. What game mechanic is causing people to lose skill points?
If someone's queue runs out and they lose skill points, it is because they couldn't be bothered to pay attention and log in to start another skill before their current skill finishes.
You can always stop a skill in the middle and start training something else without losing skillpoints. There are also plenty of skills which take a long time to train. (I am in the middle of a 39 day skill right now.) Schedule one of these when you know you will be away. Resume training the shorter skills when you get back. There you go: no SP loss despite month-long holidays. |
Nogginz
Tymast Industries 150th Pinked
0
|
Posted - 2012.04.19 14:12:00 -
[74] - Quote
RavenTesio wrote:Wuxi Wuxilla wrote:You want to progress in a game when you don't log in for days? Updating the skill queue takes 2 minutes, if you can't do that maybe you just haven't earned any progress?
For skill-progress log in at most(!) once a day. For isk-progress play as much as you want.
I don't think this needs to change.
Sometimes being able to log-in and play the game just isn't an option. There was a considerable amount of time during the year where I am unable to log-in to the game, simply because Work and Real-Life take presidence... if this isn't the case for you then fair enough, but for many people it is. There are two things about EVE that have pissed me off for years. GÇó Lost Skill Points because of inactive Training Queues. GÇó Only being able to Train 1 Character on an Account at a Time. Maybe you're different and have some form of OCD to constantly check you're training something, but I've found that the more time it takes to train skills; the less I actually bother checking to see when they'll be completed. Problem here is while sure, when I log-in after it is done something will pop-up saying "Skill Training Complete" ... the time between when it completed and when I logged in, is just lost SP I think the OP solution is a fantastic one, as it will still be much quicker to train something within your queue; but those lost hours or sometimes days depending on circumstances in real-life would mean that you will be able to simply allocate these at a later date when you can log-in. Also just don't understand the reason behind not being able to train more than 1 character on your account at a time. If you use the excuse "Oh well people just wouldn't get additional accounts" only works when talking about things such-as Neutral Industrial Hauling alts... as you can only log-in with one character on a single account, the number of people will alts; which most I've seen have been for multiple miners, alt-boosting / RR or spying while playing your main - changing that won't stop them having multiple accounts. Simply seems ******** why they give us 3 character slots to begin with, then basically tell us unless we purchase additional accounts we can only really have 1 useful at a time without the other characters suffering. Saying "Oh these systems could be abused"... well how exactly could they be abused that you can't do already without logging in once a day? Quote:No, if the service is horrible, I don't go back again. Capitalism at it's best. I find a restaurant that has a higher quality of service. Personally, I find the "service" CCP provides in relation to skill training was just fine before they introduced their "improved" service. The statement that skill training can't be properly managed under the current system, let alone under the original system, by anyone "with a life" is a blatantly ludicrous view. Many people managed just fine, "lives" included, to manage the skills prior to the introduction of skill queues. It's only gotten easier following the feature's introduction.
I "quit" playing in December 2010, logging in only to keep those skill points accumulating. I have played more in the past months (a few hours a day) than I have in the past two years combined, because of that having "a life" thing you keep mentioning. Still manage to keep those skills training just fine. Why would you expect someone else to do for you (change the system) what you're apparently unwilling to do for yourself.
I've been around long before the Skill Queue; as well as one character that saw the number of changes the skill system had from the original implimentation, which I guarentee that anyone who dealt with it is glad they brought about the passive skill training. Change is good, regardless of if you believe it is or not. I can tell you that there are multiple instances working in the industry I am in (which ironically is Video Games) where being able to get home can be difficult for extended periods... there is also a simple case that when you work 18 hours in a day at a computer, the last damn thing you want to do when you get in is use a computer simply to log-in and update a character. Could I do it from work? Probably, but it would be a ****** reason to get fired over now wouldn't it? Can also tell you than most breaks we have, generally speaking you're still often working ... or eating lunch discussing what to do afterwards. I'm damn sure I'm not the only person who feels like that as well. If you have a normal 9-5, with little in the way of responsibilities around the house to remember to log-in to maintain a VIDEO GAME CHARACTER; then more power to you, but that isn't the case for everyone.
think of all them accounts that were started up in 03, insta titans, anyone?
|
Mag's
the united Negative Ten.
7402
|
Posted - 2012.04.20 01:14:00 -
[75] - Quote
Elsbeth Taron wrote:SP is an integral, vital, part of the game and, therefore, losing them because of a game mechanic can't be good for gameplay. Please point to some facts in regards to players leaving over any SP mechanic. Also Mr Ranger is correct, you don't pay for SP gain, you pay for the game and access to the server. What you do with that access is down to you.
Elsbeth Taron wrote:The trading of characters is not part of the game, so is not relevant to this topic. As characters are bought with in game money, it's very much a part of the game and completely relevant. To say otherwise, would be disingenuous.
Elsbeth Taron wrote:No, it's CCP's loss. New player retention is a problem for the game and anything that reduces it without harming gameplay must be a good thing. Ensuring people with real lives don't lose that for which they've paid meets both constraints.
To reiterate:
If the queue is empty, allow SP to accrue as if a skill were training for which both attributes are 17; the lowest possible value. I originally said 20; that was an error on my part. There can be no "abuse" of this.
Those who want to train characters to sell would need to log in or they would find themselves spending more money to complete a longer training time. Hardly attractive.
This feature would be of benefit to those of us who cannot guarantee to be at the computer at any given time. It would also reduce the number of fed up newbies which, again, can only be good for player retention.
You keep stating CCP are losing money and players over this supposed issue, but have yet to show any evidence in that regard.
I have a wife, three kids, and a full time job. I have no issues in regards to the skill queue. I don't eve have time to play atm, but still find time to log on in that 24 hour window, to add another skill. If you or anyone else cannot organize themselves to do the same, it's not the fault of the game and or any mechanic therein.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Tau Cabalander
Retirement Retreat Working Stiffs
623
|
Posted - 2012.04.20 01:25:00 -
[76] - Quote
Elsbeth Taron wrote:SP is an integral, vital, part of the game and, therefore, losing them because of a game mechanic can't be good for gameplay. Never used a T3? Fast training rank 1 skills that can be lost. |
Jayrendo Karr
Suns Of Korhal Terran Commonwealth
55
|
Posted - 2012.04.21 01:09:00 -
[77] - Quote
WE HEARD YOU LIKE PLAYING A GAME SO WE MADE IT SO YOU DONT EVEN HAVE TO LOG IN!!!!!
If this were implemented I would have 1 month of SP on my hands, but i dont support this because i'm gonna go ahead and be responsible for being a lazy **** |
Keith Gavner
Order Of Black Knights Infinitus Cupio
0
|
Posted - 2012.04.26 07:23:00 -
[78] - Quote
It would become handy if it was possible to change the skill queue from eve gate rather than having to connect. It's fairly easy to find any computer to connect to a website and upload your training queue on it rather than being forced to use a computer with eve installed and ready to play so that you can update your queue. |
Elsbeth Taron
Elsbeth Taron Corporation
4
|
Posted - 2012.04.26 08:08:00 -
[79] - Quote
Mag's wrote:You keep stating CCP are losing money and players over this supposed issue, but have yet to show any evidence in that regard.
I can't find where I said CCP are losing money, never mind stating it repeatedly. I'd be grateful if you'd point out those posts.
|
Mag's
the united Negative Ten.
7408
|
Posted - 2012.05.01 02:02:00 -
[80] - Quote
Elsbeth Taron wrote:Mag's wrote:You keep stating CCP are losing money and players over this supposed issue, but have yet to show any evidence in that regard.
I can't find where I said CCP are losing money, never mind stating it repeatedly. I'd be grateful if you'd point out those posts. You actually worded it incorrectly, I knew what you meant even if you didn't. But OK, let's see what you said shall we.
Elsbeth Taron wrote:No, it's CCP's loss. New player retention is a problem for the game and anything that reduces it without harming gameplay must be a good thing. So with your wording, you want to reduce new player retention. That's not a good thing, you should actually want to increase new player retention, but I digress.
Elsbeth Taron wrote:It would also reduce the number of fed up newbies which, again, can only be good for player retention. So moving on.... If you don't think players are leaving because of this, why even bring it up? If you do think players are leaving because of this, then where is your proof and why wouldn't that mean a lose of money for CCP?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
|
Kalli Brixzat
22
|
Posted - 2012.05.01 15:30:00 -
[81] - Quote
Nerath Naaris wrote:Such a system could be abused to at least partly bypass the disadvantages of a remap. Also, sooner rather than later you WILL have enough skills that require a week or more to train, which should be enough for even the most infrequent player.
Don't necessarily agree on the remap part...but the rest is spot on.
Once you get past your first 3-4 months, the majority of the skills you need to train - especially the higher end stuff you'll be getting into - will be 3-11 day trains. A number will be in the 20-30 day range. Beyond the early queue micromanagement, you could probably log on once every 3 days and be ok. |
Melony wanderer
The Random Tangent Luna Sanguinem
0
|
Posted - 2012.05.04 19:57:00 -
[82] - Quote
i think this person is looking at it the wrong way. why not just increase the amount of skills we can que by making it higher then 24 hours? say maybe a week or a month or just the leagth of which you have in game time for. so after every renewal of your sub you would need to put skills back in. something along those lines. idk just giving my $.02 |
Hue Tog
Hand of Malkav
0
|
Posted - 2012.05.06 14:30:00 -
[83] - Quote
I totally get where the OP is coming from. Sometimes, rarely even, I will be in a situation where I am unable to get the interwebs for a week or more. But I know in advance when that is going to happen and for how long it is going to happen. So I plan accordingly.
THATS RIGHT!!! I plan for it!
If I'm gonna be gone for a week, I look for a skill that I need down the road, I play with EVEmon a little, and figure out how much time I have tell then and work the skills in my favor to be able to put up a skill to last the duration. For example, 2 years ago I was going to be gone for a month, and I straight lucked out, I had a skill I had been putting off because it was going to take 27 days, and had better things to train at that time, so when I had to leave for a month....BC5!!! Came home to an empty queue but I only lost 4 days of skill training. No biggy, BC5 was done, and I was happy because now if I ever jumped in a BC, I knew I was maxing it out. Reward > loss. Do I wish I had those 4 days back? OH HELL YEAH!!! But I don't sweat it.
But here is the thing, if you don't plan for it, you can't be prepared for it. If you only play 1 day a week...sorry bud, your loss for not taking the 30 minutes every other day to shift some PI stuff and pdate the skill queue.
The only thing Skill Training wise I would change is even if a skill is over 24 hours long, you could still tack on another skill in the queue. I think its fair and legit, but I'm not gonna whine about it tell it happens. My queue usually has skills that last a couple of a days to "yeah...I'm gonna do something else for a month tell this skill completes". I'm a mental guy, I see that a skill is going to take a long time, I either take a break from eve or put it off. I like seeing progress, not "OMG THIS IS TAKING FOREVER!!!" |
FireT
Royal Advanced Industries Chained Reactions
19
|
Posted - 2012.05.06 21:39:00 -
[84] - Quote
RavenTesio wrote: Maybe you're different and have some form of OCD to constantly check you're training something, but I've found that the more time it takes to train skills; the less I actually bother checking to see when they'll be completed. Problem here is while sure, when I log-in after it is done something will pop-up saying "Skill Training Complete" ... the time between when it completed and when I logged in, is just lost SP
Glad we have the cause of your problem. Making fun of someone being OCD but you seem to be ADD. Congrats. Stop playing. |
Kaena Stark
Assisted Homicide Ace of Spades.
5
|
Posted - 2012.05.06 23:33:00 -
[85] - Quote
I see the argument but feel the system could be manipulated.
An attractive alternative could be a 5 day training queue and a x0.5 training speed for accruing unallocated sp during any periods of time that the skill queue is inactive. That way there is still a benefit to maintaining your skill queue but the penaties for forgetting or not being able to change skills is mitigated somewhat.
Saying that, the current system isnt so bad, it used to be much worse ^^ |
|
|
|
Pages: 1 2 3 :: [one page] |