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Muestereate
Two Geezers in Space
41
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Posted - 2012.04.02 11:14:00 -
[1] - Quote
I really like the new CCP's work. The fast response after patches is great but sometimes I'm gettin update fever. Like Firefox and all its new releases. Every time I reboot I got a ton of updates to wait for and Eve is no exception I guess its this agile stuff or scrums cause I know they had the sprint idea down a while back or maybe they got a new way to keep track of what they are trying to do and its working big time.
But is it possible for too often to be too often? And what kind of stuff do you value enough that a patch is worth more than the inconvenience.
Personally I buy a subscription and I pay by the month. I'm used to paying subscription for something new once a month on magazines so I think once a month patches would be fine but I also want more than thousand cuts and low hanging fruit. I like to see some new content on top of maintenance. Maybe thats to much and I should only expect content on the actual expansions. What kind of work unit do you guys value and how often? |
Saktor Maet
Handelskrieg Industries Goonswarm Federation
8
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Posted - 2012.04.02 11:25:00 -
[2] - Quote
Okay lets go back to when we had crippling bugs that were never fixed. That's cool. |
Graic Gabtar
The Lemon Party
65
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Posted - 2012.04.02 11:30:00 -
[3] - Quote
Wah? EVE shall be purged by fire - please Gods let them ALL burn in Jita. |
Salpun
Paramount Commerce Tactical Invader Syndicate
227
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Posted - 2012.04.02 11:38:00 -
[4] - Quote
More patches and fixes the better. |
Ammzi
Imperial Guardians The Aurora Shadow
966
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Posted - 2012.04.02 11:41:00 -
[5] - Quote
Fix all the ships!!11 quote CCP Spitfire
"Hello Im Blue,"
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Henry Haphorn
Aliastra Gallente Federation
279
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Posted - 2012.04.02 11:57:00 -
[6] - Quote
You have to ask yourself what forced CCP to go down this route of constantly updating every now and then. Before, when problems were discovered, players had to wait weeks, if not months, to get a hotfix that addressed the issue. Now, coupled with the petition system, problems are addressed somewhat almost instantly. If you noticed the patch notes for instance, you will see that much of the hotfixes were addressing UI problems that players constantly report on. With the new launcher, players won't have to wait as long to see these problems addressed. To complement the system, players have the option to let the client anonymously submit problem reports in the event of an unexpected crash. This way you don't have to deal with creating a new petition every time your client crashes. Welcome to Eve Online. Don't expect people to be nice to you. |
Joran Dravius
Imperial Academy Amarr Empire
0
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Posted - 2012.04.02 12:23:00 -
[7] - Quote
Speaking as a programmer myself, more frequent, but smaller updates are almost always better than larger, but less frequent updates. If something breaks or something else goes wrong it's a lot easier to find and fix. Plus it makes the users happy not having to wait a long time for fixes. |
Muestereate
Two Geezers in Space
41
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Posted - 2012.04.02 17:38:00 -
[8] - Quote
Ui Fixes are a great example of something I value. I 've had quite a few that messed with my overview though. If it makes me have to reset my overview, I think I'd like bigger chunks. I've had day where I logonn, update reboot, update reboot then touch up the overview, then have to go to forums and study what was going, undock in a fast paced environment, resort and relearn things and by then haave to log.
I've just lost a days work.
Firefox keeps obsolescing my addons. I do the updates & reboots, get used to new stuff or loss of old stuff. Oh know my firewalls need new permissions and rules, mY AV wants to grind me to a halt. WHew!! thats like work, Oh crap, Windows is clamoring and there goes my cell phone needing a half dozen updates. For what I don't know but I wish it were less often and the packages were higher value.
OOPs there goes another day. |
Tippia
Sunshine and Lollipops
5893
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Posted - 2012.04.02 17:40:00 -
[9] - Quote
Patch early, patch often. GÖÑGÖÑGÖÑ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Ana Vyr
Vyral Technologies
210
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Posted - 2012.04.02 17:41:00 -
[10] - Quote
I like it, but why do we still have to apply some client patches separately?
It would also be nice if the launcher displayed the release notes instead of linking them....which is a very minor issue. |
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Nova Fox
Novafox Shipyards
3623
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Posted - 2012.04.02 17:43:00 -
[11] - Quote
At least the new launcher is working better.
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masternerdguy
Inner Shadow NightSong Directorate
88
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Posted - 2012.04.02 17:48:00 -
[12] - Quote
I am personally concerned that rapid updates will make CCP want to change as much as possible, including things that are not broken. Things are only impossible until they are not. |
Nova Fox
Novafox Shipyards
3623
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Posted - 2012.04.02 17:53:00 -
[13] - Quote
Im all for the rapid small changes.
Lesser acciendts of breaking something and having no effing idea what caused it.
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supersexysucker
Uber Awesome Fantastico Awesomeness Group Ayn Sof Aur
62
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Posted - 2012.04.02 18:32:00 -
[14] - Quote
Crap shows CCP can't code for ****...
Check out world of tanks we just had a 800mb+ patch...
I've yet to find a bug...
Reblanace of tanks New tanks New maps New effects Tweaks to the UI ... |
Nova Fox
Novafox Shipyards
3626
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Posted - 2012.04.02 18:34:00 -
[15] - Quote
supersexysucker wrote:Crap shows CCP can't code for ****...
Check out world of tanks we just had a 800mb+ patch...
I've yet to find a bug...
Reblanace of tanks New tanks New maps New effects Tweaks to the UI ...
1 UHD map can be a couple gigs big. UI tweaks is as small as 12kbs
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Roll Sizzle Beef
Space Mutiny
155
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Posted - 2012.04.02 18:41:00 -
[16] - Quote
supersexysucker wrote: Check out world of tanks we just had a 800mb+ patch... ...
Because size obviously means added difficulty in coding. And WoT is a single shard hugely complex mmo and not some tiered FPS. Right. |
Nova Fox
Novafox Shipyards
3626
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Posted - 2012.04.02 18:44:00 -
[17] - Quote
CCP should so make a joke trailer about air dropping a metrictonn of amarrian gallente caldari and minmatar tanks and have them steam role over the ww2 tanks.
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Shukuzen Kiraa
47-Ronin Outer Ring Excavations Syndicate
80
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Posted - 2012.04.02 18:47:00 -
[18] - Quote
Muestereate wrote:I really like the new CCP's work. The fast response after patches is great but sometimes I'm gettin update fever. Like Firefox and all its new releases. Every time I reboot I got a ton of updates to wait for and Eve is no exception I guess its this agile stuff or scrums cause I know they had the sprint idea down a while back or maybe they got a new way to keep track of what they are trying to do and its working big time.
But is it possible for too often to be too often? And what kind of stuff do you value enough that a patch is worth more than the inconvenience.
Personally I buy a subscription and I pay by the month. I'm used to paying subscription for something new once a month on magazines so I think once a month patches would be fine but I also want more than thousand cuts and low hanging fruit. I like to see some new content on top of maintenance. Maybe thats to much and I should only expect content on the actual expansions. What kind of work unit do you guys value and how often?
Patches take a few seconds to download and install. How is that an inconvenience? The more patches the better...means they are fixing broken stuff. I will never ever complain about someone actually fixing their game...ever. |
Nova Fox
Novafox Shipyards
3626
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Posted - 2012.04.02 18:48:00 -
[19] - Quote
I used to remember the days when ccp took MONTHS to patch something obviously broken.
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Alxea
The Army of The Ori
66
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Posted - 2012.04.02 18:52:00 -
[20] - Quote
Muestereate wrote:I really like the new CCP's work. The fast response after patches is great but sometimes I'm gettin update fever. Like Firefox and all its new releases. Every time I reboot I got a ton of updates to wait for and Eve is no exception I guess its this agile stuff or scrums cause I know they had the sprint idea down a while back or maybe they got a new way to keep track of what they are trying to do and its working big time.
But is it possible for too often to be too often? And what kind of stuff do you value enough that a patch is worth more than the inconvenience.
Personally I buy a subscription and I pay by the month. I'm used to paying subscription for something new once a month on magazines so I think once a month patches would be fine but I also want more than thousand cuts and low hanging fruit. I like to see some new content on top of maintenance. Maybe thats to much and I should only expect content on the actual expansions. What kind of work unit do you guys value and how often?
WoW OMG I CAN"T LOG INTO THE GAME FOR A WHOLE MINUTE WHILE IT PATCHES WHAT DO I DO UNTIL THEN... MY WORLD HAS ENDED! NO NO GOD NO OH GOD PLEASE GOD NO!!!
^ This is what you sound like. Unless your still on dialup you have no room to complain and beatch. |
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Zowie Powers
Hole in the wall
69
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Posted - 2012.04.02 18:58:00 -
[21] - Quote
Yes now CCP can make ill considered knee jerk fixes to recent poorly planned and tested changes. |
Muestereate
Two Geezers in Space
41
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Posted - 2012.04.02 20:02:00 -
[22] - Quote
I didn't think I was complaining as much as trying to give examples of why I asked the question. I'm not singling out CCP. A lot of software is now updating rapidly. The industry is just thrusting this upon us as a whole. and it cuts into my productivity. If I budget a couple hours for something and suddenly it takes four because of a combination of patching and acclimating myself and my system to the patch, i simply want it to be worth my time. I enjoy a stable system that I can plan my work around
I liked the example of the WOT patch. I appreciate that its just not size that matters also. That said, it sounds like a high value patch. But it also sounds like an expansions which are high cutomer esteemed value for sure. But how long did it take them to develop and deploy that expansion? You can't say the WOT tank crew is better individually or as a team just because of the size. You'd have to have better metrics than that for it to be a fair statement
In that example Super valued 5 things enough to mention them but not how long that expansion took them. Say it took 3 months
[quote]Rebalanace of tank New tank New map New effect Tweaks to the UI [/quote
and they got a few tanks and a few maps. 1+3+3+1+1=9 items of value in three months Thats three a month or one every 10 days. Now those could be delivered every ten days if your good like ccp but If I was a WOT guy I'd want the tanks one month, the maps the next month and then rebalance tweaks and effects the next month. Every month I pay, every month they deliver
I know we're patch starved but the backlog should be coming down
But I could be wrong too because a high value patch every ten days could be VERY exciting!! Imagine if one week a new ship came out, and then the next week another, next week a new wormhole, then some new artwork and then some exploration plex. I admitt those are very high value patches and ten days is too . They might even obsolece exxpansions but this is the kind of value thats worth the inconvenience to me. |
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