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Atreus Tac
Quatidion Circle-Of-Two
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Posted - 2008.10.29 01:46:00 -
[1]
I havent been on sisi so this is a question, dont flame me as it will be fruitless.
Anyway i keep hearing people (including the devs) repeatedly mentioning that it is now going to be harder for larger ships to hit smaller ships. Now correct me if im wrong this will lead to a few different outcomes:
~ A few battleships will now need a full entourage of BCs, cruisers and frigs if they want to kill anything. Otherwise the couple of small cruisers that they encounter will run or kill them
~ Or what we are going to get is the battleships will need to bring more battleships that have noaz (sp) fittings to take on smaller ships while being able to tank other battleships.
~ the other, less likly scenario is that the fights will become pointless as the BSs cant kill the cruiser and the crusier can kill them. And the fact that i would be hard for either to run away.
This is just an assumption and i was wondering if anyone can prove me wrong/right. Either is a good result for me __________________________________________________________
-Cheers-
Atreus Tac
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Megan Maynard
Minmatar Out of Order
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Posted - 2008.10.29 01:48:00 -
[2]
Blobbing, yes.
The whole game is Slowing down.
Slowing down like molasses slow. Slowing down like my 50+ year old father slow.
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Cpt Branko
Surge.
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Posted - 2008.10.29 02:05:00 -
[3]
Edited by: Cpt Branko on 29/10/2008 02:06:10
Originally by: Atreus Tac
~ A few battleships will now need a full entourage of BCs, cruisers and frigs if they want to kill anything. Otherwise the couple of small cruisers that they encounter will run or kill them
Or, rather, few battleship just need to bring a full entourage of battleships. Imagine running into a mixed BS gang with 7-8 BS + a HIC for locking stuff down in time: say, 2 typhoons, 3 geddons, 1 dominix, 1 armour tanked cruise raven (for firing on falcons or stuff and because one of your pilots refuses to train anything except Caldari). Well, now you've got two approaches:
(a) Get in webrange. Guess what - you will meet at least 2 webs (assuming all the BS are correctly fit; read - fitting ECCM), a target painter, 2-3 heavy neutralizers (meaning insta-drain any HAC/cruiser/whatever), 1000+ DPS worth of drones, two torp spammers (which will still hit for some damage given you'll be double webbed and painted) and a fraction of turret DPS thanks to inability to control transversal vs all of them even though they're all in a 5km ball. Even the best tanked HACs have trouble tanking incoming 2K DPS without any cap whatsoever - you die in literally seconds.
(b) Stay out of webrange. Geddon pilots press F1. You die.
The more you increase the number of BS (so they'll have more tackle between them) the more that webrange is not a option.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Atreus Tac
Quatidion Circle-Of-Two
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Posted - 2008.10.29 02:13:00 -
[4]
Originally by: Cpt Branko Edited by: Cpt Branko on 29/10/2008 02:06:10
Or, rather, few battleship just need to bring a full entourage of battleships. Imagine running into a mixed BS gang with 7-8 BS + a HIC for locking stuff down in time: say, 2 typhoons, 3 geddons, 1 dominix, 1 armour tanked cruise raven (for firing on falcons or stuff and because one of your pilots refuses to train anything except Caldari). Well, now you've got two approaches:
(a) Get in webrange. Guess what - you will meet at least 2 webs (assuming all the BS are correctly fit; read - fitting ECCM), a target painter, 2-3 heavy neutralizers (meaning insta-drain any HAC/cruiser/whatever), 1000+ DPS worth of drones, two torp spammers (which will still hit for some damage given you'll be double webbed and painted) and a fraction of turret DPS thanks to inability to control transversal vs all of them even though they're all in a 5km ball. Even the best tanked HACs have trouble tanking incoming 2K DPS without any cap whatsoever - you die in literally seconds.
(b) Stay out of webrange. Geddon pilots press F1. You die.
The more you increase the number of BS (so they'll have more tackle between them) the more that webrange is not a option.
so what you are saying is that you cant have a group consiting of only 3 battleships then, the battleships will have to have more/moah (as this forum likes to put) battlerships to take down the HAC/cruiser.
/me looks at my second point. Ahh __________________________________________________________
-Cheers-
Atreus Tac
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Wrayeth
Trans Eve Organization
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Posted - 2008.10.29 02:20:00 -
[5]
In response to the topic: yes. -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |
Tykkis
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Posted - 2008.10.29 02:48:00 -
[6]
Edited by: Tykkis on 29/10/2008 02:53:11 nvm
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El Mauru
Amarr Quantum Industries RAZOR Alliance
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Posted - 2008.10.29 03:10:00 -
[7]
theory-tanking is such a wonderful occupation.
To the test-server or sth... -
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Vanthropy
Minmatar
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Posted - 2008.10.29 03:16:00 -
[8]
this is all theory craft tbh, branko, you seem awful pessimistic.
if the game is slowing down to the speed of molasses it's only because the difference in speed between a bs and a cruiser was not large enough to be scaled correctly before, so they are rescaling the game to make cruisers have even more time to accommodate for and evade the blob.
imo, blobs will only be working against other blobs "SPEED + GANK = SPANK... Spank that ***** up" |
Rivqua
Caldari Omega Wing Wildly Inappropriate.
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Posted - 2008.10.29 07:08:00 -
[9]
Originally by: Cpt Branko Edited by: Cpt Branko on 29/10/2008 02:06:10
Originally by: Atreus Tac
~ A few battleships will now need a full entourage of BCs, cruisers and frigs if they want to kill anything. Otherwise the couple of small cruisers that they encounter will run or kill them
Or, rather, few battleship just need to bring a full entourage of battleships. Imagine running into a mixed BS gang with 7-8 BS + a HIC for locking stuff down in time: say, 2 typhoons, 3 geddons, 1 dominix, 1 armour tanked cruise raven (for firing on falcons or stuff and because one of your pilots refuses to train anything except Caldari). Well, now you've got two approaches:
(a) Get in webrange. Guess what - you will meet at least 2 webs (assuming all the BS are correctly fit; read - fitting ECCM), a target painter, 2-3 heavy neutralizers (meaning insta-drain any HAC/cruiser/whatever), 1000+ DPS worth of drones, two torp spammers (which will still hit for some damage given you'll be double webbed and painted) and a fraction of turret DPS thanks to inability to control transversal vs all of them even though they're all in a 5km ball. Even the best tanked HACs have trouble tanking incoming 2K DPS without any cap whatsoever - you die in literally seconds.
(b) Stay out of webrange. Geddon pilots press F1. You die.
The more you increase the number of BS (so they'll have more tackle between them) the more that webrange is not a option.
(b) Geddon goes WTF, why is he not dead, oh, damn, I got 13km scorch l range and 4km falloff, damn, those tracking disruptors with range scripts are awesome against me, doh!
Different situation, different solutions :)
I would say the changes promote soloing, as now you can risk attacking things and knowing you wont be totally swamped in a web when it lands on you, you have the option of leaving if that's your thing. All around awesome for skirmish gangs, and soloers, while blobs get a slight manuverability bonus so they are not stuck ontop of eachother and can make proper formations around gates or what not.
/Riv
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Cailais
Amarr VITOC
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Posted - 2008.10.29 13:01:00 -
[10]
Interesting view.
When the speed nerf was announced it was decried because the view was that small roaming cruiser gangs couldn't escape a blob gate camp - so everyone would blob up.
But now the OP is suggesting you will have to blob up to catch a small roaming cruiser gang...
i.e
You have to blob because smaller ships can't escape. You have to blob because otherwise they can.
So which is it?
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
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Azuse
Brotherhood of Suicidal Priests Pure.
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Posted - 2008.10.29 13:24:00 -
[11]
Am i the only one who finds it odd the op first says suggest complimenting big ship with smaller one to fend off small threat or rather, suggest flying big ships then getting small one too to kill the small ships? I mean, there would have been zero point in bringing those bs to begin with.
The blob tactic you are suggesting is onyl a blob because you brought the wrong ships for the job and only becomes a blob because you suggest getting small ships too even though you know the first set of big ships is useless.. -------------------------
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Amira Shadowsong
Caldari
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Posted - 2008.10.29 13:52:00 -
[12]
Originally by: Cpt Branko
Or, rather, few battleship just need to bring a full entourage of battleships.
Uhm yeah but what is the difference from today? Battleships WTFBBQ everything. There is no point in flying a cruiser nor a BC today. What exactly are you whining about now? What has happend is that:
-nanos were removed -everyone needs to commit to a fight now -BS are still powerful -BS are can be outmanouvered by smaller ships heads up
Sky is falling? I don't think so.
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Crellion
Art of War Exalted.
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Posted - 2008.10.29 14:30:00 -
[13]
Originally by: Vanthropy this is all theory craft tbh, branko, you seem awful pessimistic.
if the game is slowing down to the speed of molasses it's only because the difference in speed between a bs and a cruiser was not large enough to be scaled correctly before, so they are rescaling the game to make cruisers have even more time to accommodate for and evade the blob.
imo, blobs will only be working against other blobs
Arguably, many blobs only FAIL to other blobs rather than only WORK against other blobs....but then again who am I to argue scemantics eh? Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
lecrotta
lecrotta Corp
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Posted - 2008.10.29 15:01:00 -
[14]
Originally by: Amira Shadowsong
-nanos were removed
A bad thing for eve and pvp.
Originally by: Amira Shadowsong -everyone needs to commit to a fight now
LOL just LOL.
Originally by: Amira Shadowsong -BS are still powerful
They make virtually all cruiser and smaller ships pointless to fly in gang combat.
Originally by: Amira Shadowsong -BS are can be outmanouvered by smaller ships heads up
Heads up, another way of saying 1 v 1....the most rare form of pvp in eve.....
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