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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Fallout
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Posted - 2008.11.04 10:00:00 -
[1]
On the heels of Oveur's recent (and epic) blog post, we're pleased to announce that Quantum Rise, the 9th free expansion for EVE Online, will be coming your way on Nov. 11th.
You can learn more about EVE Online: Quantum Rise by visiting the feature page.
Fallout Associate Community Manager CCP Hf, EVE Online
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.11.04 10:12:00 -
[2]
PARTY!
Secure 3rd party service ■ Veldspar |
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Hayman Wakefield
Caldari Trans-Stellar Salvage Shipping and Securities Ethikos Trade Alliance
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Posted - 2008.11.04 10:21:00 -
[3]
Edited by: Hayman Wakefield on 04/11/2008 10:21:36 Is that such a good idea when you're all still hungover from Fanfest
Can't wait there is much win in the expansion, Orca!.
Originally by: Capt Harlock "I have a mouse with a green tail". It's tail may or may not be green. The car however is mating with a monkey".
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Evelgrivion
Athanasius Inc.
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Posted - 2008.11.04 10:25:00 -
[4]
Well, that's certainly earlier than I was expecting.
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Towelieban
Minmatar Digital assassins
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Posted - 2008.11.04 10:25:00 -
[5]
can't wait and this pushed me to once more extend the account that has been going since '03 keep up the good work
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Terianna Eri
Amarr Scrutari
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Posted - 2008.11.04 10:26:00 -
[6]
Next week!?!??
Yeaaaaaah __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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1Of9
Gallente The Circle STYX.
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Posted - 2008.11.04 10:31:00 -
[7]
Good buy nanos o/
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Eldstrom
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Posted - 2008.11.04 10:32:00 -
[8]
Edited by: Eldstrom on 04/11/2008 10:32:31
No too soon my Alt isn't ready for the Orca, you must delay it :P
not leaving much sobering up time for the Dev are you.
btw blog link is broken.
Eld
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Kay Han
Caldari The Circle STYX.
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Posted - 2008.11.04 10:34:00 -
[9]
ur link to ze blog is ****z0red ^^
however. GL with teh deployment
Originally by: CCP Atropos Personally I think Amarr ships should consume slaves in a similar way that other ships consume ammunition.
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Antiochus Laetus
Gallente Nox Aeternu
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Posted - 2008.11.04 10:40:00 -
[10]
wow next week....lol wasnt expecting that. Thought maybe the end of the month at best. New stuff!!
The Federation above all. |
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Helison
Gallente GREY COUNCIL Imorral Dragons
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Posted - 2008.11.04 10:43:00 -
[11]
Hmmm, would have been better if CCP would have waited with the release and included some more industrial stuff... Yeah, the Orca is nice and the Dysprosium-price might drop a few percent, but that¦s it. What about improvements to S&I UI? Mining-improvements? NPC-Loot-changes?
Btw: I only hope that QR is tested enough, when you rush the deployment this much (but well, not really much new stuff to break in this patch)
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Franga
NQX Innovations
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Posted - 2008.11.04 10:49:00 -
[12]
Word.
And ibtl. ----------
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Neechi HollanderDanny
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.11.04 10:50:00 -
[13]
I get this blog entry does not exist?
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Ol' Delsai
Caldari Kernel of War Tau Ceti Federation
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Posted - 2008.11.04 10:53:00 -
[14]
Have I missed something ?
- Stackless IO is already in since last summer - EVE64 is already in since late summer - Speed rebalanced should have been in the first week of septembers but delayed due to extreme forum whining
So this "big expansion" is in fact and only : - 50% more bomb per production !! => one variable value change in 5 blueprints ... - certificate & medals - weapon grouping and HUD moving - new music (well a lot of us is playing without sound anyway) - new models and textures for stargate (the old ones weren't great ?) - a new option in autopilot to avoid systems - some modification on assembly array - the Orca
Well I don't know about you, but for me, it seems everything but the orca is closer to the "minor version" change list than to the main feature list of an expansion.
It looks like something wasn't ready for release (or has'nt been announced yet) So CCP has looked deep in their basement to find something to add in this ... something I really cannot call an expansion
To sum up I'm really disapointed, and I find a bit dishonest to include "features" such as Stackless IO and EVE64 in an "expansion" list... I'm begining to understand the expansion's name. "Quantum rise", so little no one can see it ...
I hope there will be a big announce in fanfest ...
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malcotch
Gallente MicroFunks
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Posted - 2008.11.04 10:54:00 -
[15]
\o/ can't wait....this will be awesome!
Who Nyx'd my Wyvern :(
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Scarlet Wintersun
Caldari Hegemony Enterprises
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Posted - 2008.11.04 11:02:00 -
[16]
Originally by: Ol' Delsai
stuff
I hope there will be a big announce in fanfest ...
I have to agree with that. Pretty slim "expansion" this time. I hope you are going to announce something good at fanfest...
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eXeGee
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Posted - 2008.11.04 11:03:00 -
[17]
new scrams sucks anyways...
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Gnulpie
Minmatar Miner Tech
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Posted - 2008.11.04 11:04:00 -
[18]
Originally by: Ol' Delsai
To sum up I'm really disapointed, and I find a bit dishonest to include "features" such as Stackless IO and EVE64 in an "expansion" list... I'm begining to understand the expansion's name. "Quantum rise", so little no one can see it ...
Hahaha, can i has stuff?
Because I am quite happy!
Have you played on test server? That alone will show you many improvements
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Shoopinou
Gallente Garoun Investment Bank
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Posted - 2008.11.04 11:05:00 -
[19]
One of the lightest expansion ever seen
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Evlyna
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Posted - 2008.11.04 11:11:00 -
[20]
I missed the memo I guess but the store (corporate/alliance) thing was removed from this expansion?
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Boss Wing
Moon Mechanics Corp
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Posted - 2008.11.04 11:15:00 -
[21]
I hope that this deployment goes well, but then nothing ever goes wrong... right?.... RIGHT?? |
Catscratch
Gallente German Elite Corp
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Posted - 2008.11.04 11:16:00 -
[22]
Much sooner than I expected
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.11.04 11:19:00 -
[23]
Sweet. I have another week to fly my Hype and Megathrons before I need to recycle them. \o/
Bellum Eternus Inveniam viam aut faciam. [Vid] I M M O R T A L
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Vincent Law
Gnome Research
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Posted - 2008.11.04 11:20:00 -
[24]
Very nice. It's going to be an interesting winter break.
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padraig animal
Minmatar Vanguard Frontiers Violent-Tendencies
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Posted - 2008.11.04 11:22:00 -
[25]
Originally by: Ol' Delsai Have I missed something ?
... something I really cannot call an expansion
To sum up I'm really disapointed, and I find a bit dishonest to include "features" such as Stackless IO and EVE64 in an "expansion" list... I'm begining to understand the expansion's name. "Quantum rise", so little no one can see it ...
I hope there will be a big announce in fanfest ...
Oh well second can i have your stuff ? if you don't like it quit .
Like said above i tested also on the test server and i love it so far
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CCP Fallout
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Posted - 2008.11.04 11:24:00 -
[26]
Originally by: Neechi HollanderDanny I get this blog entry does not exist?
i just checked and it works for me. This is the URL: http://myeve.eve-online.com/devblog.asp?a=blog&bid=603
but if you go to EVE Insider > Dev Blog in the left menu, it's the topmost blog (we released it yesterday)
Fallout Associate Community Manager CCP Hf, EVE Online
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quave
Caldari EPIC INC
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Posted - 2008.11.04 11:25:00 -
[27]
New stargates, very nice.
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Cheap Dude
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Posted - 2008.11.04 11:26:00 -
[28]
Well.. I must confess I thought this expansion would be a true Industrial Expansion. I really hope that the Orca, some tweaks to ships and some new reactions isn't the only thing in this 'industrial expansion'
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S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.04 11:29:00 -
[29]
bye eve, it has been fun :S
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kurikymoko yasai
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Posted - 2008.11.04 11:32:00 -
[30]
It look like to be pretty thin new features indeed maybe there was a lot more work in the eve engine that is not necessarily immediate to see. I sincerely hope that the industrial love is only slightly postponed and not just simply let throw them a bone and they will be happy.
One final question: when will we get patch note?
And to the first timers of major patch: TRAIN A LONG SKILL B4 PATCH.............
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Angelica Khan
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Posted - 2008.11.04 11:35:00 -
[31]
Edited by: Angelica Khan on 04/11/2008 11:41:06 Is there a skill plan released for the Orca?
Edit: Found it =D
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silken mouth
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Posted - 2008.11.04 11:37:00 -
[32]
Originally by: S1r Minealot bye eve, it has been fun :S
can i have your stuff?
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kurikymoko yasai
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Posted - 2008.11.04 11:41:00 -
[33]
Just a head up there is a typo in the feature page:
Certificates Earn official recognition for accomplishing certain levels of skill training in all areas from trading to combat. Certificates are a powerful tool to reinforce your bragging rights and bargaining power.
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Guyuti
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Posted - 2008.11.04 11:41:00 -
[34]
Originally by: S1r Minealot bye eve, it has been fun :S
Agreed especially when you have purely trained your accounts for fast ships..... This is really going to suck. Me thinks CCP will loose alot of Subs due to the speed nerf...
Guy
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Xayvius
Caldari State Protectorate
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Posted - 2008.11.04 11:43:00 -
[35]
Thank you CCP for all the support over the past year. EVE online has progressed in leaps and bounds with the steady deployment of this fantastic expansion. I'm sure all the new content will change the player experiance, which is why so many people remain sceptic. Its hard to accept changes when being so used to the current build. However, I dont doubt your reasons for changes and hold belief that once again, for the 9th time, you shall deliver!
Best wishes to all at CCP
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Arrs Grazznic
Poena Executive Solutions
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Posted - 2008.11.04 11:43:00 -
[36]
Released next week? Feature list seems pretty thin, but some interesting things no the less. Me better get on SiSi and have a look around...
Cheers, Arrs
Quote: Is it just me who says "what can I do in real life: drink beer; walk around; put on clothes; fly a spaceship firing at other spaceships" and then use that to choose what I do on the internet?
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S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.04 11:48:00 -
[37]
even better is the total lack of communication, will the new scram effect will be in place if so what about blaster boats? Hope you guys know what you are doing and if you hope by not saying much now and hope people will adapt above their angryness, well it wont work for me. I'll be insurance frauding my blasterboats tonight and will fly one last pimped nano ship.. Adios amigos!
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Ryuga VonRhaiden
Caldari Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2008.11.04 12:02:00 -
[38]
Originally by: quave New stargates, very nice.
Oh... have pity of us, poor 'dictor pilots... just don't make our job worse than it already is :(
Do not try and find the signature... that's impossible. Instead only try to realize the truth... There is no signature. |
Thraxon
Black-Sun Frontal Impact
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Posted - 2008.11.04 12:10:00 -
[39]
Next week
\o/
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Arzuanne
Yarsk Hunters DeaDSpace Coalition
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Posted - 2008.11.04 12:12:00 -
[40]
Edited by: Arzuanne on 04/11/2008 12:12:02 Nano nerf song
Nerf is coming nerf of death Kiss your vagas in their last breath Love the armtank hard and cold Gaynerf, you are called ¬ Arzuanne
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S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.04 12:12:00 -
[41]
Originally by: Ryuga VonRhaiden Eve is just being again what it used to be once... bring fire and steel, for you can't run, you can't hide, you will have to fight once again! A minority is making a lot of noise but i'm sure the majority supports the way Devs are restoring the "old" eve, or what it used to be when i started playing (2005) :)
We will talk again after your first fleet fight. You'll be jammed by 20 falcons and your whole team wont have shot a single round. What they gonna do next nerf ecm AGAIN ?
At this point we dont even know what modules and speeds we'll get, we dont even know if the new scram effect will be in place. This is total bias and it wasn't a minority at all that was against the nerf, forgot what they tried with carriers? Somebody spending 5billion on speed mods and imps deserves to go fast and all the whiners that say they cant cope with that need to learn to pvp. We will see what happens but imho this is not bringing much good to the battlefield.
Dont forget to fit some eccm!
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Kavin Alavandar
Extropy Dianoetics
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Posted - 2008.11.04 12:19:00 -
[42]
Are we talking about Ambulation yet? _______________________________________________ 'The illiterate of this century are not those who cannot read and write; but those who cannot learn, unlearn, and relearn.' |
BLACK D0G
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Posted - 2008.11.04 12:27:00 -
[43]
Thanks for a new patch, always look forward to em.
also:
(1) can has stuf?
(2) things like the new hard and software deserve an official mention they have improved teh game tenfold recently.
(3) \o/
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Doonoo Boonoo
Amarr
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Posted - 2008.11.04 12:31:00 -
[44]
ETC Secure Trading Evolved: A completely new in-game system that allows you to trade 30 day game time tokens for ISK, the in-game currency, with other players via the EVE market. CCP's revolutionary approach to enabling anyone to play EVE for a bit of elbow grease!
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Traxio Nacho
Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.11.04 12:31:00 -
[45]
Originally by: Kavin Alavandar Are we talking about Ambulation yet?
Maybe in a year or 10 considering they were talking about it at Fanfest 2006 and they are still talking
This really isn't a big expansion more a medium size patch to be honest, I do get the feeling this has been rushed out to try and compete with Blizzard's "Wrath of the Lich King" due out on the 13th though, but hopefully i'll be proved wrong and this one has actually seen the QA department
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Wrayeth
Sharks With Frickin' Laser Beams
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Posted - 2008.11.04 12:40:00 -
[46]
Edited by: Wrayeth on 04/11/2008 12:40:46
WTF. The patch is nowhere near ready - solo PvP will be next to impossible unless you're in a frigate, and battleships will be largely useless without a support gang. The patch IS NOT READY.
Please don't put me in a situation where I may have to cancel my account. -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |
S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.04 12:41:00 -
[47]
Originally by: Doonoo Boonoo ETC Secure Trading Evolved: A completely new in-game system that allows you to trade 30 day game time tokens for ISK, the in-game currency, with other players via the EVE market. CCP's revolutionary approach to enabling anyone to play EVE for a bit of elbow grease!
it's all about the money.
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F'lan Ker
DAB G00DFELLAS
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Posted - 2008.11.04 12:42:00 -
[48]
Not dissing the certificate thingy, but doesn't EVE Mon do the same thing, giving a tool to plan skills? Also if certificates are given to all players are they optionally shown/hidden to anyone else? Some might think like giving out free info on a character and it's capabilities.
Long skills checked already so bring it on! -----------------------------------------------------
~Let Chaos Entwine On Defenceless Soil~
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Cpt Branko
Surge.
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Posted - 2008.11.04 12:43:00 -
[49]
CCP, thank you for making me fit scramblers to every short range ship instead of disruptors. I did not need the ability to fight outside of webrange in my frigates/cruisers/BCs and everyone I warp to is always at 0 anyway.
Thank you for making me have to fit 2x medium neuts to every cruiser/BC hull in order to not die to a single AF in a BC/CS/cruiser/HAC. I always considered the way those CS can fend off a AF totally overpowered.
Thank you for making a 15 mil T2 fit interceptor safe from turret fire for solo tackling, while even the pimped interceptor - which can no longer be pimped within reason of course - is extremely unsafe in gang fights.
Thank you for making medium blaster boats have even less of a chance to ever fire in optimal. If people want to get in optimal, that's what power of 2 and a Falcon alt is for.
Thank you for nerfing nanos by lowering the speed of everything else in game. After all, with the relative speed differences remaining the same and you scaling weapon and EW range/tracking/DPS to compensate, everything is still the same.
Thank you for enticing me to blob with my battleships. I'd just lose them while solo, after all, and you protected me from this error by making this clearly unfeasible. Also, thank you for making them more effective vs those dreadful smaller things when they are in properly sized blobs.
This is a awesome combat upgrade, and I really have to thank CCP for a awesome job, splendid job done balancing and fine-tuning the changes, and above all, excellent communication with its customers.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Kaar
Art of War Exalted.
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Posted - 2008.11.04 12:43:00 -
[50]
No Black Ops fix?
This is a patch not an expansion imo
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S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.04 12:47:00 -
[51]
Originally by: Kaar No Black Ops fix?
This is a patch not an expansion imo
nope it's a smokescreen to choke that speednerf up our *ss, they hope we love eve more then we are angry on CCP for screwing us over.
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Killerhound
Caldari Stardust Heavy Industries Majesta Empire
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Posted - 2008.11.04 12:49:00 -
[52]
Sorry I am a bit confused, it seems that they are changing the industrial ships like in the dev blog but do not change the black ops jump drive ?
Thanks for clarifying :)
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Wrayeth
Sharks With Frickin' Laser Beams
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Posted - 2008.11.04 12:49:00 -
[53]
Originally by: Cpt Branko CCP, thank you for making me fit scramblers to every short range ship instead of disruptors. I did not need the ability to fight outside of webrange in my frigates/cruisers/BCs and everyone I warp to is always at 0 anyway.
Thank you for making me have to fit 2x medium neuts to every cruiser/BC hull in order to not die to a single AF in a BC/CS/cruiser/HAC. I always considered the way those CS can fend off a AF totally overpowered.
Thank you for making a 15 mil T2 fit interceptor safe from turret fire for solo tackling, while even the pimped interceptor - which can no longer be pimped within reason of course - is extremely unsafe in gang fights.
Thank you for making medium blaster boats have even less of a chance to ever fire in optimal. If people want to get in optimal, that's what power of 2 and a Falcon alt is for.
Thank you for nerfing nanos by lowering the speed of everything else in game. After all, with the relative speed differences remaining the same and you scaling weapon and EW range/tracking/DPS to compensate, everything is still the same.
Thank you for enticing me to blob with my battleships. I'd just lose them while solo, after all, and you protected me from this error by making this clearly unfeasible. Also, thank you for making them more effective vs those dreadful smaller things when they are in properly sized blobs.
This is a awesome combat upgrade, and I really have to thank CCP for a awesome job, splendid job done balancing and fine-tuning the changes, and above all, excellent communication with its customers.
This, sadly. -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |
Gun Hog
Caldari Ardent Industrial Arcane Alliance
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Posted - 2008.11.04 12:49:00 -
[54]
I have three questions... - Whatever happened to Storefronts? - Are the current Orca stat changes on Sisi (Bigger corp hangar, drone bay, and Mining director 1 instead of just Mining Foreman 3) final? - How much fuel on average will a Black Ops need to jump bridge a Blockade Runner? _______________________________________________ The Original Ultranoob 0.0 Carebear!!
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Traxio Nacho
Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.11.04 12:54:00 -
[55]
Originally by: F'lan Ker Not dissing the certificate thingy, but doesn't EVE Mon do the same thing, giving a tool to plan skills? Also if certificates are given to all players are they optionally shown/hidden to anyone else? Some might think like giving out free info on a character and it's capabilities.
Long skills checked already so bring it on!
You can hide them or have the certificate to be viewed by anyone as far as I know.
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.04 12:58:00 -
[56]
What happened to Eve having real expansions? ThatĘs now two fake expansions in a row. All this talk about more people then ever working on Eve yet new content get not only gets smaller and smaller but worse.
Quantum Rise is a content patch at best.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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ViRUS Pottage
Caldari R.U.S.T.
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Posted - 2008.11.04 13:12:00 -
[57]
Can CCP please tell us if the 'No warp disrupt and no MWD at the same time' is in this patch? Otherwise get ready for Caldari Online.
Falcon to jam, then OMFGCERBSANDDRAKES!!!
_________
Originally by: CCP Taera
May I have your stuff?
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Ocularus Dothumiter
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Posted - 2008.11.04 13:16:00 -
[58]
YAY, NEW PATCH THAT DOESNT GIVE MAC USERS PREMIUM GRAPHICS...
On a side note, how hard is it... seriously. I love EVE, but unfortunately, I also love my MAC. Im rather unpleased to pay full price for half a product.
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Red zeon
Caldari Circle of Shadows Bionic Dawn
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Posted - 2008.11.04 13:16:00 -
[59]
60day cards will go from 550 to about 800-1bil in a hearthbeat since everyone will be reselling em, and if anyone sells for 550 they get reselled at a higher price, same thing with weapon enhancement stuff in other mmo's they just get reselled, tho i dont buy gamecards in game so its no bad news for me, might even buy a stock after the patch.
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Sidrat Flush
Caldari Life is Experience
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Posted - 2008.11.04 13:25:00 -
[60]
Having read the blogs - More from Oveur hope I spelt the name right - I will be training a long skill from Monday 10th and then downloading the update, but even though I'm an industrialist by choice I see very little so far to get me excited about.
By the sound of the comments from the dev in the alchemy blog, the numbers aren't finalised for the "refining" of the magical "dyspro" units, and I'm very worried that my ships while not fast anyway will take even longer to get from one mission warpgate to the other, while it's already bad enough as it is.
I think I'm "excited" not really just looking forward to and certainly not in any particular order:
Cargohold increase of the mackinaws
Achievement Certificates - should hopefully make skill training recomendations a lot easier as long as they're actually done properly, which I'm sure they will.
Store Front - if it makes it in of course. This probably won't make a lot of difference to the corps/alliances who uses alt characters to sell things in empire anyway, and wether people want to develop customer loyalty is a strange subject in itself. Well I would like to as a producer, but I still have to be careful what I promise to the few "contracts" I make with people on a random basis at the moment.
Weapon grouping will make missions even less effort than it is now for missile spewing demons such as myself and if it reduces lag so be it. The module activation effect I hope can be seen no matter what's behind it, but I don't really know how useful this will be for items that are autoreload and autorepeat anyway.
I wouldn't mind hearing more on the missile changes and speed nerf though as I'm almost maxed in the skillset up to the types I use most often anyway.
Hopefully my younger skill point friends won't be set back too far as that would be a real kick in the teeth.
Finally and personally, I still think this is being rushed out and right after the Fan Fest takes place as well. While it's good they'll have the numbers locked down for disemination at Fan Fest, I'm not sure it's a pre-nerf too far in most instances. I suppose I'll have to wait and see what comes out of Fan Fest. If it's mostly video sequences and repeats of the blogs we've had so far then I'll assume the people who are saying, "it's a mini update/fix/balance patch" had it right on in the first place.
Please CCP don't let me down, I don't enjoy single player games as much as I used to.
-------------------------- Life is about memories the more the better.
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Sidrat Flush
Caldari Life is Experience
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Posted - 2008.11.04 13:28:00 -
[61]
The premium graphics are nice to look at of course, but really I personally play zoomed out most of the time so the effects and graphics aren't really an issue. The graphics don't make the game it's the engine and people you fly with that matter, so zoom out, fit your ship and carry on as normal - the only thing you're missing is a much much bigger download.
Originally by: Ocularus Dothumiter YAY, NEW PATCH THAT DOESNT GIVE MAC USERS PREMIUM GRAPHICS...
On a side note, how hard is it... seriously. I love EVE, but unfortunately, I also love my MAC. Im rather unpleased to pay full price for half a product.
-------------------------- Life is about memories the more the better.
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Vibora BR
Minmatar Brutor tribe
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Posted - 2008.11.04 13:49:00 -
[62]
Originally by: Ol' Delsai Have I missed something ?
- Stackless IO is already in since last summer - EVE64 is already in since late summer - Speed rebalanced should have been in the first week of septembers but delayed due to extreme forum whining
So this "big expansion" is in fact and only : - 50% more bomb per production !! => one variable value change in 5 blueprints ... - certificate & medals - weapon grouping and HUD moving - new music (well a lot of us is playing without sound anyway) - new models and textures for stargate (the old ones weren't great ?) - a new option in autopilot to avoid systems - some modification on assembly array - the Orca
Well I don't know about you, but for me, it seems everything but the orca is closer to the "minor version" change list than to the main feature list of an expansion.
It looks like something wasn't ready for release (or has'nt been announced yet) So CCP has looked deep in their basement to find something to add in this ... something I really cannot call an expansion
To sum up I'm really disapointed, and I find a bit dishonest to include "features" such as Stackless IO and EVE64 in an "expansion" list... I'm begining to understand the expansion's name. "Quantum rise", so little no one can see it ...
I hope there will be a big announce in fanfest ...
I agree!
Nice patch but where is the expansion?
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Sar Ferredj
Universal Mining Inc Forged Dominion
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Posted - 2008.11.04 13:50:00 -
[63]
Edited by: Sar Ferredj on 04/11/2008 13:53:20
Originally by: Cpt Branko CCP, thank you for making me fit scramblers to every short range ship instead of disruptors. I did not need the ability to fight outside of webrange in my frigates/cruisers/BCs and everyone I warp to is always at 0 anyway.
Thank you for making me have to fit 2x medium neuts to every cruiser/BC hull in order to not die to a single AF in a BC/CS/cruiser/HAC. I always considered the way those CS can fend off a AF totally overpowered.
Thank you for making a 15 mil T2 fit interceptor safe from turret fire for solo tackling, while even the pimped interceptor - which can no longer be pimped within reason of course - is extremely unsafe in gang fights.
Thank you for making medium blaster boats have even less of a chance to ever fire in optimal. If people want to get in optimal, that's what power of 2 and a Falcon alt is for.
Thank you for nerfing nanos by lowering the speed of everything else in game. After all, with the relative speed differences remaining the same and you scaling weapon and EW range/tracking/DPS to compensate, everything is still the same.
Thank you for enticing me to blob with my battleships. I'd just lose them while solo, after all, and you protected me from this error by making this clearly unfeasible. Also, thank you for making them more effective vs those dreadful smaller things when they are in properly sized blobs.
This is a awesome combat upgrade, and I really have to thank CCP for a awesome job, splendid job done balancing and fine-tuning the changes, and above all, excellent communication with its customers.
Righto . . . nothing about speed nerf . . . I don't want to troll about this but . . . is there a way to get my money back if my blasterthron can not longer even scratch a dual webbed cruiser in range ?
I can imagine the picture :
All CCP devs appearing at Fanfest & screaming to all present players 'Speed nerf killed all blasterboatz ! LOL We got you noobz' before running to their bunker while laughing at us . . .
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HotSeat
Black Omega Security Pandemic Legion
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Posted - 2008.11.04 13:53:00 -
[64]
Guess I'll just buy a Titian, log in once and awhile and DD people, everything else in Eve has lost it's appeal with the release.
Maybe when CCP see people leave in large numbers, they will reverse the nerf or give us a PVP server, as PVP with new features will just be blob fest, and that isn't fun for anyone.
_____________________________________
9 out of 10 PL agree.... Dungar sucks |
Shiftless
Di-Tron Heavy Industries
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Posted - 2008.11.04 13:55:00 -
[65]
Oh c'mon... I finally get Veteran's Day off and you're going to tank the servers for the day....
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Katana Seiko
Gallente
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Posted - 2008.11.04 14:07:00 -
[66]
Edited by: Katana Seiko on 04/11/2008 14:08:39 Any word on how much the Orca BPO will cost when it hits TQ?
And how long will it take until "Ghost Training" is enabled again? |
Cailais
Amarr VITOC
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Posted - 2008.11.04 14:19:00 -
[67]
Edited by: Cailais on 04/11/2008 14:23:19 Performance gains are brilliant, but theyre not an "expansion" - more of an expectation. Hope you guys can pull some more stuff out of the bag pretty fast as there's not much to see here.
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
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Cpt Branko
Surge.
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Posted - 2008.11.04 14:21:00 -
[68]
Originally by: Sar Ferredj
I can imagine the picture :
All CCP devs appearing at Fanfest & screaming to all present players 'Speed nerf killed all blasterboatz ! LOL We got you noobz' before running to their bunker while laughing at us . . .
Eheheheh... sadly, I can imagine it too. Although they really nerfed combat overall in EVE.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Evlyna
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Posted - 2008.11.04 14:27:00 -
[69]
Originally by: Sidrat Flush
Store Front - if it makes it in of course. This probably won't make a lot of difference to the corps/alliances who uses alt characters to sell things in empire anyway, and wether people want to develop customer loyalty is a strange subject in itself. Well I would like to as a producer, but I still have to be careful what I promise to the few "contracts" I make with people on a random basis at the moment.
It's a much more important feature for a intra-alliance/corp market in 0.0. Not that much to do with empire alt-corp, etc.
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iudex
Caldari State Protectorate
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Posted - 2008.11.04 14:28:00 -
[70]
Wow that was much earlier than expected, good job.
_________________________________________ Faction Standings: Serpentis +7.81 // Angel Cartel +7.60 // Minmatar Republic -8.68 // Gallente Federation -9.88
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Ferria
Caldari
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Posted - 2008.11.04 14:44:00 -
[71]
thanks for the great b-day present CCP |
Vigilant
Gallente Vigilant's Vigilante's
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Posted - 2008.11.04 14:53:00 -
[72]
Originally by: Katana Seiko Edited by: Katana Seiko on 04/11/2008 14:08:39 Any word on how much the Orca BPO will cost when it hits TQ?
And how long will it take until "Ghost Training" is enabled again?
1 bill and never.
I agree Vets Day ? WTFOVER
CCP has to release on the 11th to keep some of WOW kids from running back. Liche King drops the same day :p
Damm fantasy crap :( |
s73v3n2k
Caldari UK Corp Mostly Harmless
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Posted - 2008.11.04 15:05:00 -
[73]
WTF!!!! This patch is no where near ready. The speed nerf has screwed up most of the pvp mechanics of the game and Missile boats are near useless against all types of ships.
Looks to me like its more of a patch than an expansion - I hope there is stuff not mentioned here that is going to be left till the fanfest.
Black op's/fuel bay changes for instance and alot of others things i have seen mentioned or was it all a ploy to stop people quiting after the Ghost training saga.
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Garr Anders
Minmatar Thukk U
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Posted - 2008.11.04 15:16:00 -
[74]
Originally by: Ol' Delsai Have I missed something ?
...
To sum up I'm really disapointed, and I find a bit dishonest to include "features" such as Stackless IO and EVE64 in an "expansion" list... I'm begining to understand the expansion's name. "Quantum rise", so little no one can see it ...
I hope there will be a big announce in fanfest ...
Not aimed at you directly or anyway personal but:
Quote: Meh ! Fix Lag, put all your content designers into the coding!!
Or
Quote: Meh! PvE/Mining is boring, make more content!!
Just look at Jita in result of StacklessIO and Eve64. It just isnt what it used to be anymore ...
... no 5 times trying to get in (not talking about dock or undocking) ... no more after 5 more a petition to get moved ... no 10minutes wait till items or cargo bay opens ... and another 10 till stuff appears ... no 'fear 700+ ppl in jita' as it crashes your comp till infinity, because now Eve64 + stackless should handle 1400ppl
...
And yeah, content wise this does feel a bit light, when they reap what they started server side 'just a few years' ago. And read the little notes, Eve64 and stacklessIO do belong to that but they needed to release it earlier so the patching goes smoother, so they dont break the server for a week since they put everything on tranq at once, but apart from all ........ that .......
I mean, they certainly could have done more :lol: :wink:
----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
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CCP RyanD
Caldari C C P
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Posted - 2008.11.04 15:25:00 -
[75]
Originally by: Ocularus Dothumiter
On a side note, how hard is it... seriously.
It's ridiculously hard, which is why we've had more than a year go by without releasing it, despite having a team at Transgaming working on it nearly full time, and the direct participation of our CTO (who is a graphics Wizard) assisting.
RyanD |
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Rachel Voegel
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Posted - 2008.11.04 15:26:00 -
[76]
On a positive note - the ability to buy 30 day subscription times again in-game has to be a good thing. |
Holy Lowlander
Comply Or Die G00DFELLAS
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Posted - 2008.11.04 15:27:00 -
[77]
yaaaay |
Elementatia
Caldari Sev3rance
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Posted - 2008.11.04 15:43:00 -
[78]
I am more than a little bit disappointed from the expansion. As the name is/was "Quantum Rising" i hoped (expected) for a lot for love for industrialists. For me that is mainly a better interface for Production and Science. And of course some help with skill learning for invention and Production of T2.
Or do YOU know what science skill you have to train for all of you Blueprints ?
Thus far, i have not seen this in the expansion.
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Sar Ferredj
Universal Mining Inc Forged Dominion
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Posted - 2008.11.04 15:53:00 -
[79]
Nothing related to corp/alliance stores ?
Details regarding speed nerf ? (or how to kill blasters/missiles while targeting nanos)
Details about other changes ?
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Kyle Antares
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Posted - 2008.11.04 15:59:00 -
[80]
While there is always alot work behind curtains that is necessary and ofen hardly seen by us customers... I still have to agree the so called expansion is a bit thin... As for us it counts alot on what is realy new in the game...
As well... the current feature page looks like a bad joke... its just like an advert page... missing hard facts yet... I hope this changes soon... As I like to know what I get for my pile of subscriptions a while before I get slamed into the ground by oh so great last minute changes.
xxx
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Vincent Santoro
Gallente CaldaCorp Quantum Star Alliance
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Posted - 2008.11.04 16:01:00 -
[81]
I can't wait for this, It's going to be awesome!
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Triana
Gallente Concordia Shipyards
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Posted - 2008.11.04 16:06:00 -
[82]
Outside the fact that i find the 'extension' a bit on the slim side (although i do admit that StacklessIO and EvE64 have improved the situation a LOT), just not enough new 'shiny' toys'. I just find the date choice is a bit odd 11th of november is a public holiday in my country and i think in a few others as well (although i ll be working that day so not much difference for me) |
Tom13Js sis
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Posted - 2008.11.04 16:14:00 -
[83]
Nice....1 week time. But If U realy want fix industry problems, fix missions first. I doing some mining, bulding and mish as well, but u can find too many goods in wrecks, so to be only idustry guy is not very good carrier, because u can find everything inside rats. Maybe cut 30-40% down??? Because bulding ships and ammo is not everything. And new gates? OK, sure, looks nice but I like it olds as well, and that is not most important issue. U cant find better looking MMO then EVE so.....
Anyway....good work CCP |
Kary Tamona
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Posted - 2008.11.04 16:22:00 -
[84]
I'm just a newcomer to Eve but the changes seem quite nice. Lots of grognards are mumbling about changes (nerfs) to some boats. So what, the nerf of a class of boats is the boost of another. all those whiners should just adapt to the new situation, train some different skills, play around with different set ups, enjoy the changes and make the best out of them... or is that those whiners rather play the same old boring fitted ships once and again than try some new tactics? We are gamers, we like eve because it is a challenging game. stop the whining and enjoy the game.
Me? I'm sure I will enjoy the nice lag free experience of the game, the new boat, the medals and the certificates, and when I get skills to start worrying about the speed of my ship then I will study the situation and play around till I figure out how to beat my enemies in fleet battles.
someone told me EvE is a game for mature, educated people. They must be enjoying the game 'cos in the forums I mostly see the rambles of frustrated teenagers.
A happy (new) EvE player.
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Raniel Etheren
Caldari Praefecti Brixiae
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Posted - 2008.11.04 16:29:00 -
[85]
Originally by: Kary Tamona I'm just a newcomer to Eve but the changes seem quite nice. Lots of grognards are mumbling about changes (nerfs) to some boats. So what, the nerf of a class of boats is the boost of another. all those whiners should just adapt to the new situation, train some different skills, play around with different set ups, enjoy the changes and make the best out of them... or is that those whiners rather play the same old boring fitted ships once and again than try some new tactics? We are gamers, we like eve because it is a challenging game. stop the whining and enjoy the game.
Me? I'm sure I will enjoy the nice lag free experience of the game, the new boat, the medals and the certificates, and when I get skills to start worrying about the speed of my ship then I will study the situation and play around till I figure out how to beat my enemies in fleet battles.
someone told me EvE is a game for mature, educated people. They must be enjoying the game 'cos in the forums I mostly see the rambles of frustrated teenagers.
A happy (new) EvE player.
I totally agree with you and with your gamer's spirit ^_^
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Aseoph
Dirt Nap Squad Dirt Nap Associates
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Posted - 2008.11.04 16:31:00 -
[86]
Change... it's one thing EvE has been great about. I mean how fun would it be if the game remained constant and never changed? I personally applaud taking out the advantage of one and giving it to another. Nerfs? It's just another way to make people rethink how they do things. For all those people who are b%$#@ing and whining about this... grow up. This game is not meant to be a mindless 'point and click' fest. Use your brain, and see how you can use this change to your advantage. Don't want to? Go play WoW. "You don't have a soul, you are a soul. You have a body." C.S. Lewis. |
Vigilant
Gallente Vigilant's Vigilante's
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Posted - 2008.11.04 16:32:00 -
[87]
Rabble Rabble Rabble...
For those complaining is stricly buisness. CCP has to release due to Blizzard releasing its new ex pack.
Hell I would like more too, but I understand "why" CCP chose to release now.
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s73v3n2k
Caldari UK Corp Mostly Harmless
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Posted - 2008.11.04 16:34:00 -
[88]
Assembly Array Upgrades New changes and improvements to assembly arrays have been introduced, including an expansion of the range available. Manufacturers of battleships, freighters and industrial command ships get a new tool for their trade.
Can anyone elaborate on this - i have been on the test server and only see one new XL ship assembly array which seems restrcted to 0.4 and below. Surely they don't just mean that ?
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Vitrael
Reaper Industries Eternal Rapture
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Posted - 2008.11.04 16:35:00 -
[89]
Features!!
Stackless IO / Eve64 Serverside updates to improve performance, deployed weeks ago.
Travel avoidance Something we were always able to do manually, deployed weeks ago.
Alchemy, Bomb cost No new content, just a market rebalance.
Certificates, Medals, new Music, new Stargates None of these things actually effect gameplay.
Covert ops cloaking /jumping industrials The most hilariously misinformed set of changes to the game since...
Speed rebalanced Last I checked it was November the 1st and the balancing team hadn't even started looking at turrets or t2 missiles in the new system. You are going to release this in 7 days?
Orca, UI tweaks "You are now free to move your HUD to the top of your screen for whatever reason." I guess there needed to be something that could be called "new content."
ETC Secure Trading Evolved I'll let the description speak for itself:
"A completely new in-game system that allows you to trade 30 day game time tokens for ISK, the in-game currency, with other players via the EVE market. CCP's revolutionary approach to enabling anyone to play EVE for a bit of elbow grease!"
SCHWASOME! WE CAN TRADE GTCs THAT WERE DISCONTINUED TWO MONTHS AGO! THAT'S CONTENT! *HIGH FIVE* Oh wait, couldn't we do this already? Yeah, high five anyway...nice "expansion" CCP. Can we go back to Revelations?
-----
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venturestar01
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Posted - 2008.11.04 16:35:00 -
[90]
Not alot of new content, you can hardly call it an expansion. I tought this was going to be a industrialist expansion but so far i only see one new ship and this alchemy stuff. Ow and i do love the small message at the botom of the features page: "Due to the nature of the upgrades that were made, certain critical components of the expansion were deployed prior to the announced release date in order to allow us to monitor performance." Dont know if the rest of the "features" are worth talking about it. I just hope you guys dont mess up the UI again.
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Aarin Wrath
Caldari
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Posted - 2008.11.04 16:37:00 -
[91]
Awesome! This is much sooner than I was expecting. I figured QR would not be out till December at the earliest.
Glad to see the Speed Nerf, the Orca, the Weapon Grouping, and the Orca (yeah I said it twice on purpose) coming in.
Keep it up CCP.
(No more invulnerable Vaga / Ishtar gangs! well I hope anyways)
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Drakar Kaal
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Posted - 2008.11.04 16:41:00 -
[92]
Only eve players could ***** about free content.
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Prez21
coracao ardente Triumvirate.
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Posted - 2008.11.04 16:44:00 -
[93]
Originally by: Kary Tamona I'm just a newcomer to Eve but the changes seem quite nice. Lots of grognards are mumbling about changes (nerfs) to some boats. So what, the nerf of a class of boats is the boost of another. all those whiners should just adapt to the new situation, train some different skills, play around with different set ups, enjoy the changes and make the best out of them... or is that those whiners rather play the same old boring fitted ships once and again than try some new tactics? We are gamers, we like eve because it is a challenging game. stop the whining and enjoy the game.
Me? I'm sure I will enjoy the nice lag free experience of the game, the new boat, the medals and the certificates, and when I get skills to start worrying about the speed of my ship then I will study the situation and play around till I figure out how to beat my enemies in fleet battles.
someone told me EvE is a game for mature, educated people. They must be enjoying the game 'cos in the forums I mostly see the rambles of frustrated teenagers.
A happy (new) EvE player.
Please dont come here and spew your high almighty crap, you say you are new to eve and it shows by the fact you have no understanding of what these changes realy do, it isnt just about certain nerfs of different boats its about a complete overhaul of pvp and the changes arnt for the better, they just encourage blobbing and the complete dumbing down of pvp in general.
So many people have tested the changes and pointed them out to CCP but they havnt listened one bit even when shown the facts, its a good example of how CCP has changed with success, i guess we cant blame them but it doesnt mean we cant tell them how crap they are making a once great game.
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Prez21
coracao ardente Triumvirate.
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Posted - 2008.11.04 16:45:00 -
[94]
Originally by: Drakar Kaal Only eve players could ***** about free content.
Im pretty sure i pay a subscription.
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Drakar Kaal
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Posted - 2008.11.04 16:46:00 -
[95]
Originally by: Prez21
Originally by: Drakar Kaal Only eve players could ***** about free content.
Im pretty sure i pay a subscription.
They could be like damn near every other company and make you pay for each expansion they release. But they don't.
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Vigilant
Gallente Vigilant's Vigilante's
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Posted - 2008.11.04 16:48:00 -
[96]
Originally by: Prez21
Originally by: Drakar Kaal Only eve players could ***** about free content.
Im pretty sure i pay a subscription.
Would you like to 50 bucks for a ex pack too ? And if you didn't bother not be able to use the new content ? Cause that is how other games work...(Inset WoW here)
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Prez21
coracao ardente Triumvirate.
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Posted - 2008.11.04 16:50:00 -
[97]
Originally by: Vigilant
Originally by: Prez21
Originally by: Drakar Kaal Only eve players could ***** about free content.
Im pretty sure i pay a subscription.
Would you like to 50 bucks for a ex pack too ? And if you didn't bother not be able to use the new content ? Cause that is how other games work...(Inset WoW here)
The difference is WOW had the memberbase to be able to do that, EVE doesnt, but that still doesnt take away from the fact that we pay alittle higher subscription charge so the expansions arnt realy free.
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venturestar01
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Posted - 2008.11.04 16:50:00 -
[98]
Originally by: Drakar Kaal
Originally by: Prez21
Originally by: Drakar Kaal Only eve players could ***** about free content.
Im pretty sure i pay a subscription.
They could be like damn near every other company and make you pay for each expansion they release. But they don't.
One thing is for sure, nobody in the right mind would pay a penny for this "expansion"
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.04 17:01:00 -
[99]
Drakar Kaal said "They could be like damn near every other company and make you pay for each expansion they release. But they don't." That's because the type of content Eve gets as expansions this year most other MMORPG get as free content patch's on top of real expansions. Not only that but every other MMORPG I play do not make you pay for expansions and they are cheaper per month.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Traxio Nacho
Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.11.04 17:01:00 -
[100]
Originally by: Prez21
Originally by: Vigilant
Originally by: Prez21
Originally by: Drakar Kaal Only eve players could ***** about free content.
Im pretty sure i pay a subscription.
Would you like to 50 bucks for a ex pack too ? And if you didn't bother not be able to use the new content ? Cause that is how other games work...(Inset WoW here)
The difference is WOW had the memberbase to be able to do that, EVE doesnt, but that still doesnt take away from the fact that we pay alittle higher subscription charge so the expansions arnt realy free.
^^
Although not a lover of WoW I do pay my other halfs sub for it and it works out on average ś2 a month cheaper than Eve
So over a year you probably do pay for the expansion that and expansions in WoW do contain alot of content normally. Having looked back at some of the older expansions you really notice how much stuff CCP use to add.
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Korin Muradrim
freelancers inc Pupule 'Ohana
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Posted - 2008.11.04 17:03:00 -
[101]
I keep expecting the new backdrops with each expansion. Should think it would be a priority.
[Image removed due to legal action by the Church of Scientology.] |
Vincent Santoro
Gallente CaldaCorp Quantum Star Alliance
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Posted - 2008.11.04 17:18:00 -
[102]
Originally by: Drakar Kaal Only eve players could ***** about free content.
Haha, 100% agreed!
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Kaar
Art of War Exalted.
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Posted - 2008.11.04 17:20:00 -
[103]
Originally by: Korin Muradrim I keep expecting the new backdrops with each expansion. Should think it would be a priority.
Apparently, redesigning the gates that were released 10 months earlier was a higher priority.
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Uzume Ame
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Posted - 2008.11.04 17:24:00 -
[104]
Where are storefronts :( Teh failure of a signature. |
Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2008.11.04 17:24:00 -
[105]
Originally by: Ol' Delsai Have I missed something ?
- Stackless IO is already in since last summer - EVE64 is already in since late summer - Speed rebalanced should have been in the first week of septembers but delayed due to extreme forum whining
So this "big expansion" is in fact and only : - 50% more bomb per production !! => one variable value change in 5 blueprints ... - certificate & medals - weapon grouping and HUD moving - new music (well a lot of us is playing without sound anyway) - new models and textures for stargate (the old ones weren't great ?) - a new option in autopilot to avoid systems - some modification on assembly array - the Orca
Well I don't know about you, but for me, it seems everything but the orca is closer to the "minor version" change list than to the main feature list of an expansion.
It looks like something wasn't ready for release (or has'nt been announced yet) So CCP has looked deep in their basement to find something to add in this ... something I really cannot call an expansion
To sum up I'm really disapointed, and I find a bit dishonest to include "features" such as Stackless IO and EVE64 in an "expansion" list... I'm begining to understand the expansion's name. "Quantum rise", so little no one can see it ...
I hope there will be a big announce in fanfest ...
I'm hoping there is much more at fanfest announced too about QR, it seems the most light expansion we've ever had :(.
I was sure hoping more from it.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts.
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |
Todd Doughnut
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Posted - 2008.11.04 17:28:00 -
[106]
Jeebus, when they bring out content the whiners complain that they dont "fix the lag"
this time they've concentrated on 'fixing the lag' and its "wheres the content"?
You children will go to bed without any supper if you're not careful.
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Vincent Santoro
Gallente CaldaCorp Quantum Star Alliance
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Posted - 2008.11.04 17:28:00 -
[107]
Originally by: venturestar01 One thing is for sure, nobody in the right mind would pay a penny for this "expansion"
Thats seems a bit harsh on CCP, I think they've done a good job so far.
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Constantinee
Caldari Sharks With Frickin' Laser Beams
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Posted - 2008.11.04 17:36:00 -
[108]
time to get my vindi blown up....damn you ccp! -------------------- My Videos.
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.04 17:36:00 -
[109]
Todd Doughnut said "Jeebus, when they bring out content the whiners complain that they dont "fix the lag" this time they've concentrated on 'fixing the lag' and its "wheres the content"?" You have fallen for the marketing ploy. There are no lag fix's in next week's expansion as they are already in game and active. Take out all the stuff we already have and you're left with almost nothing next week. That and in the past the real expansions always had both lag fix's and lots of new content. The people who fix lag should not be the same as the people who make new content. So where is the new content?
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Reten Kip
Eve University Ivy League
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Posted - 2008.11.04 17:37:00 -
[110]
It's possible that they're saving most of the content to announce at the fanfest.
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Caelum Mortuos
Gallente Zero G Research and Development
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Posted - 2008.11.04 17:40:00 -
[111]
/me wishes everybody whining, saying they'll quite, would actually just bloody do it already!!
Seriously, if you're that fracked up about it, do it, show you're anger by quitting! Make the game a better place for us and save your whines for something else....geez
On topic - Earlier than expected, nice will the proposed black ops changes be in this patch?
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.04 17:42:00 -
[112]
Reten Kip said "It's possible that they're saving most of the content to announce at the fanfest. " That would be a very stupid move. News sites are already spreading the announcement of the new expansion and how small it is. CCP just created them self bad publicity. If they wanted to wait till Fanfest to announce new feature they should have hold of the expansion announcement till then.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Towelieban
Minmatar Digital assassins
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Posted - 2008.11.04 17:42:00 -
[113]
Originally by: Caelum Mortuos /me wishes everybody whining, saying they'll quite, would actually just bloody do it already!!
Seriously, if you're that fracked up about it, do it, show you're anger by quitting! Make the game a better place for us and save your whines for something else....geez
On topic - Earlier than expected, nice will the proposed black ops changes be in this patch?
ooh man totally agree.
and prez dont blow of your high horse there like you are the almighty and know it all. i have flown plenty of nano ships myself and i am happy these changes are coming.
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Eluhaf
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Posted - 2008.11.04 17:45:00 -
[114]
Surprised that they didn't mention significant changes to modules graphics. I mean I now have different hues for different meta level fittings.
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MEM0
Gallente Battlestars GoonSwarm
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Posted - 2008.11.04 17:49:00 -
[115]
Originally by: Bellum Eternus Sweet. I have another week to fly my Hype and Megathrons before I need to recycle them. \o/
I feel you pain :(
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Evan Batarr
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Posted - 2008.11.04 17:53:00 -
[116]
Originally by: Ol' Delsai Have I missed something ?
- Stackless IO is already in since last summer - EVE64 is already in since late summer - Speed rebalanced should have been in the first week of septembers but delayed due to extreme forum whining
So this "big expansion" is in fact and only : - 50% more bomb per production !! => one variable value change in 5 blueprints ... - certificate & medals - weapon grouping and HUD moving - new music (well a lot of us is playing without sound anyway) - new models and textures for stargate (the old ones weren't great ?) - a new option in autopilot to avoid systems - some modification on assembly array - the Orca
Well I don't know about you, but for me, it seems everything but the orca is closer to the "minor version" change list than to the main feature list of an expansion.
It looks like something wasn't ready for release (or has'nt been announced yet) So CCP has looked deep in their basement to find something to add in this ... something I really cannot call an expansion
To sum up I'm really disapointed, and I find a bit dishonest to include "features" such as Stackless IO and EVE64 in an "expansion" list... I'm begining to understand the expansion's name. "Quantum rise", so little no one can see it ...
I hope there will be a big announce in fanfest ...
THIS!!!! The last 'expansion' already was a complete joke - FW anyone. A lot of unwanted nerfs, a few minor changes and one new ship. That's ridiculous - go on like this and I cannot see anywhere a 'bright future' for EVE. The opposite might be more likely the case!
I'm totally disappointed
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Ol' Delsai
Caldari Kernel of War Tau Ceti Federation
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Posted - 2008.11.04 17:53:00 -
[117]
Since I wasn't "crystal clear" in my previous post and since some of my sentences were misunderstood, i'd like to better explain myself there.
First of all, I do honestly appreciate the modifications brought by the next patch: - I'm a fervent pro-"speed nerf" (I'm flying only caldari ships so you know why) - I'm also one of many who says "fix lag before adding new content" (I'm one of the 0.0 guys ...) - I love new graphics and industry ships.
But, this announce has really a bitter taste for two reasons : - first, a lot of things are already in (this is acknoledged by CPP, see the little characters in light grey at the bottom of the feature page) or don't even deserve the "feature title" (bomb BPO production +1 must have cost 10second of work time to one of the many CCP programmers, it's the most little tweak one can do, not a "feature"), or were initially not planned for the expansion (speed nerf).. So, in my opinion, this should be called a patch, not an extension - secondly, obviously, all but the orca was not initially planned for this extension, and added only in the last weeks (or perhaps days) which leads one way or another : either CCP has a big announce under the hood (fanfest ?) or is in serious difficulty not being able to plan a "major extension which they are proud of" as stated in the previous press release
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Prez21
coracao ardente Triumvirate.
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Posted - 2008.11.04 17:54:00 -
[118]
Originally by: Towelieban
Originally by: Caelum Mortuos /me wishes everybody whining, saying they'll quite, would actually just bloody do it already!!
Seriously, if you're that fracked up about it, do it, show you're anger by quitting! Make the game a better place for us and save your whines for something else....geez
On topic - Earlier than expected, nice will the proposed black ops changes be in this patch?
ooh man totally agree.
and prez dont blow of your high horse there like you are the almighty and know it all. i have flown plenty of nano ships myself and i am happy these changes are coming.
Muppet learn to read before you start talking crap, the nano changes even though i dont agree with them i can live with, the fact that they are nerfing almost the entire way pvp works at min is whats wrong with this expansion and ive tested enough to atleast be able to know alittle bit about the changes have you?
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Towelieban
Minmatar Digital assassins
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Posted - 2008.11.04 17:57:00 -
[119]
yes i know all about the changes. and what it does to shooting at smaller classes of ships |
SIR PRIME
An Tir Libertas Fidelitas
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Posted - 2008.11.04 18:00:00 -
[120]
Originally by: Pottsey Edited by: Pottsey on 04/11/2008 17:38:44 Todd Doughnut said "Jeebus, when they bring out content the whiners complain that they dont "fix the lag" this time they've concentrated on 'fixing the lag' and its "wheres the content"?" You have fallen for the marketing ploy. There are no lag fix's in next week's expansion as they are already in game and active. Take out all the stuff we already have and you're left with almost nothing next week. That and in the past the real expansions always had both lag fix's and lots of new content. The people who fix lag should not be the same as the people who make new content. So where is the new content?
Not to mention the lag has been worse then ever since the new anti lag features.
Normally I respect your comments Pottsey but that last line has to be the most blatant lie I've heard full stop. With the exception of a 3 day period lag has been massively reduced for the vast majority of players. I've taken part in battles involving sizes of fleets we couldn't have dreamed of 2 months ago and been able to function quite well. I go to jita with 800 people in local and have essentialy no lag. And those aren't just my comments its the comments I hear all the time.
Your comment just sounds like you have an axe to grind and don't mind trashing your former reputation for eloquent arguments and innovative persuasive ship setups.
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S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.04 18:02:00 -
[121]
pvp will be pretty straightforward, the one with the most good falcon pilots wins
My subs have been cancelled allrdy last char is out at the end of this year and i wont reactivate if they dont change a few things about this nerf. And no you cant have my stuff, that's for my corp mates.
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.04 18:04:00 -
[122]
WHEN CAN WE WALK IN STATIONS?
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capguild
|
Posted - 2008.11.04 18:05:00 -
[123]
Edited by: capguild on 04/11/2008 18:06:51 April Fools, Nice Joke CCP, you got me....Now wheres the real Expansion.. Hey, its not April Either...
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venturestar01
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Posted - 2008.11.04 18:07:00 -
[124]
Originally by: Vincent Santoro
Originally by: venturestar01 One thing is for sure, nobody in the right mind would pay a penny for this "expansion"
Thats seems a bit harsh on CCP, I think they've done a good job so far.
Well, any expansion is better then no expansion and i welcome every addition they make to this nice game. But would you pay 50 bucks for this expansion?
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Nekopyat
|
Posted - 2008.11.04 18:14:00 -
[125]
Originally by: Todd Doughnut Jeebus, when they bring out content the whiners complain that they dont "fix the lag"
this time they've concentrated on 'fixing the lag' and its "wheres the content"?
You children will go to bed without any supper if you're not careful.
Different whiners?
Personally, I could care less about the lag and would prefer they put those development energies elsewhere. Since I don't go to Jita nor do I participate in fleet battles, lag doesn't really effect me.
So I would rather they fill the holes in the industrial ship availablity, or work to sync PC and NPC behavior, things like that which I actually interact with.
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Erin Darkstar
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Posted - 2008.11.04 18:17:00 -
[126]
Cmon ccp, along with the speed nerf put in a stealth insurance fraud nerf and the concord insurance nerf.
Thatll really upset the whiners.
And yeah, as has been mentioned this is a smokescreen to: slide ghost training in, keep people interested instead of lusting over the WoW expansion.
why is your CTO doing graphic design? Do your job people!
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ArmyOfMe
Developmental Neogenics Amalgamated
|
Posted - 2008.11.04 18:18:00 -
[127]
calling it a expantion is a bit extreme imo, more like a patch with some minor content put in |
Nekopyat
|
Posted - 2008.11.04 18:19:00 -
[128]
Originally by: Pottsey Reten Kip said "It's possible that they're saving most of the content to announce at the fanfest. " That would be a very stupid move. News sites are already spreading the announcement of the new expansion and how small it is. CCP just created them self bad publicity. If they wanted to wait till Fanfest to announce new feature they should have hold of the expansion announcement till then.
It is quite possible that it is exactly that, a stupid move. CCP's marketing team seems to still be sorting out how to handle PR. They really feel like they are coming from other (less grass root oriented) industry and not adapting quickly enough.
It is also possible that they do have some big announcements for fanfest but they will be 'someday' things to keep people interested in the future but not materialize for years, if ever. That is another PR issue they seem to have, showing off new ideas that never actually make it into the game generate lots of short term enthusasm but can hurt a company long term. |
Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.11.04 18:22:00 -
[129]
Only bad thing is that I was hoping to be able to fly an Orca before they came out, and I won't quite have the skills required. Oh well, I'm sure I'll be able to fly it before I can afford one, since I'm sure prices will be ridiculous at first.
This is good news overall. I wasn't expecting it until December. |
Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.11.04 18:26:00 -
[130]
Originally by: ArmyOfMe calling it a expantion is a bit extreme imo, more like a patch with some minor content put in
They're not calling it an "expantion", they're calling it an "expansion".
Seriously, though, why do you care what it's called? It's free. It adds a new ship, which is expansion territory as far as I'm concerned. It also adds completely new mechanics, like certificates. But again, it's free. It's not like you have to rationalize spending $20 or $30 on it and if it's worth that much, since it's free.
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Akira Yamasara
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Posted - 2008.11.04 18:29:00 -
[131]
Moveable HUD,.. i hope that's not going to result in even more jumping window madness then it already is,...
btw,.. will the tons of minor flaws be reduced somewhat as well? (like the jumping windows, etc...) New features is great,.. but resolving irritating bugs would be better...
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Angel Lightbringer
Dark Evolution Industries
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Posted - 2008.11.04 18:29:00 -
[132]
Originally by: Pottsey You have fallen for the marketing ploy. There are no lag fix's in next week's expansion as they are already in game and active. Take out all the stuff we already have and you're left with almost nothing next week.
What YOU ****ing damn failed to READ in pasts POSTS by DEVS was that THOSE patches already in place were scheduled for THIS EXPANSION, but as they were dearly needed, they were put in place BEFORE the expansion.
Originally by: Pottsey Not to mention the lag has been worse then ever since the new anti lag features.
Now cry me a river of whine some more... Damn it where are my bread and cheese...
As mention before, really, takes EVE whiners to cry at new/free expansions. GOD ****IN' DAMMN IT... -Angel |
mad27k
|
Posted - 2008.11.04 18:32:00 -
[133]
the pvp side of eve is now a completely different game....lets hope its still fun and exhilerating...
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Setnom
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Posted - 2008.11.04 18:33:00 -
[134]
Where's the official, in-game, anti-aliasing support?
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Gregore Jandori
Caldari Ice-Storm
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Posted - 2008.11.04 18:34:00 -
[135]
Originally by: SIR PRIME
Originally by: Pottsey Edited by: Pottsey on 04/11/2008 17:38:44 Todd Doughnut said "Jeebus, when they bring out content the whiners complain that they dont "fix the lag" this time they've concentrated on 'fixing the lag' and its "wheres the content"?" You have fallen for the marketing ploy. There are no lag fix's in next week's expansion as they are already in game and active. Take out all the stuff we already have and you're left with almost nothing next week. That and in the past the real expansions always had both lag fix's and lots of new content. The people who fix lag should not be the same as the people who make new content. So where is the new content?
Not to mention the lag has been worse then ever since the new anti lag features.
Normally I respect your comments Pottsey but that last line has to be the most blatant lie I've heard full stop. With the exception of a 3 day period lag has been massively reduced for the vast majority of players. I've taken part in battles involving sizes of fleets we couldn't have dreamed of 2 months ago and been able to function quite well. I go to jita with 800 people in local and have essentialy no lag. And those aren't just my comments its the comments I hear all the time.
Your comment just sounds like you have an axe to grind and don't mind trashing your former reputation for eloquent arguments and innovative persuasive ship setups.
This.
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Alz Shado
Ever Flow Axiom Empire
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Posted - 2008.11.04 18:44:00 -
[136]
All I wanted from an Industrial patch was a minifreighter.
Orca ain't it. į ----------------------------------------- "Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |
Jim McGregor
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Posted - 2008.11.04 18:58:00 -
[137]
Looks like some work has been done on the infrastructure for Eve. Even though it may not be that exciting in terms of features, Im looking forward to see how much of an impact this will have.
One week to go... :)
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Kalintos Tyl
Minmatar
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Posted - 2008.11.04 19:03:00 -
[138]
more ships ? 1 ship is hardly an industrial expansion. graphics improved ? $ new stargates image mhm? Well your graphic team had a lot of work i think, something like 5 days of work for 6 months ? |
Nekopyat
|
Posted - 2008.11.04 19:11:00 -
[139]
Originally by: Alz Shado All I wanted from an Industrial patch was a minifreighter.
Orca ain't it.
I'm in the same boat. I was really hoping for some class of ship (that isn't a billion or 2 worth of ISK) that would make being a nomadic industrialist a bit more viable as a play style.
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Don Kraft
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Posted - 2008.11.04 19:16:00 -
[140]
IT'S FREE. FREE. THEY'VE ALL BEEN FREE! And I don't care what you think, speed builds needed to be nerfed. So go whine about how your nanophoon can't win every single engagement anymore to people who care. Good luck trying to find any.
If you can't still help but *****, go back to WoW. PLEASE. It'll drop the least wanted percentage of players from the game and leave more space for the rest of us. So go run along and play with your other toys, adults are talking.
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Forsaken Soul
Amarr Imperial Shipment
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Posted - 2008.11.04 19:18:00 -
[141]
It would be nice with an official statement from CCP on what the speed balancing entails and what exact objectives they hope to achieve for PvP in doing so - personally I'm all for it, but accountability in terms of specfic goals to meet will enhance the further development of the speed balancing once implemented as well as community feedback (also I'm curious).
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Gunny Fresh
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Posted - 2008.11.04 19:28:00 -
[142]
Does anyone know where the Orca BPO is going to be seeded?
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deepfreeze007
Caldari Swordfish LLD
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Posted - 2008.11.04 19:29:00 -
[143]
Originally by: S1r Minealot pvp will be pretty straightforward, the one with the most good falcon pilots wins
My subs have been cancelled allrdy last char is out at the end of this year and i wont reactivate if they dont change a few things about this nerf. And no you cant have my stuff, that's for my corp mates.
Well, see you later, thanks for playing, it'll be one less *****ing voice to hear. Use your words, dude.
I'm looking forward to this patch/expansion (really, what's the diff, it changes the game in some form or another). As a miner/industrialist, I welcome it. If they nerfed mining, yeah, sure, I'd be ****ed... but I'd deal. I certainly wouldn't mindlessly flame CCP and spew pointless factless opinions. Bring it on CCP! __/\___/\___/\___/\__________________________
Hulks, they're like vampires for roids. |
Complete Tart
Gallente Center for Advanced Studies
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Posted - 2008.11.04 19:36:00 -
[144]
Originally by: Don Kraft IT'S FREE. FREE. THEY'VE ALL BEEN FREE! And I don't care what you think, speed builds needed to be nerfed. So go whine about how your nanophoon can't win every single engagement anymore to people who care. Good luck trying to find any.
If you can't still help but *****, go back to WoW. PLEASE. It'll drop the least wanted percentage of players from the game and leave more space for the rest of us. So go run along and play with your other toys, adults are talking.
Hi CCP MarketingDude ?
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Korovyov
Luminous Love Brewery
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Posted - 2008.11.04 19:55:00 -
[145]
I will be happy when I get my weapon linking. I really couldn't care about any of the other stuff people are talking about.
--=--=-- end of post --=--=--
got booze? |
Vigilant
Gallente Vigilant's Vigilante's
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Posted - 2008.11.04 19:55:00 -
[146]
Originally by: Gunny Fresh Does anyone know where the Orca BPO is going to be seeded?
All ORE and DCM stations, price is 1 bill
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Gunny Fresh
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Posted - 2008.11.04 19:58:00 -
[147]
Originally by: Vigilant
Originally by: Gunny Fresh Does anyone know where the Orca BPO is going to be seeded?
All ORE and DCM stations, price is 1 bill
Great thanks
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Vigilant
Gallente Vigilant's Vigilante's
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Posted - 2008.11.04 19:58:00 -
[148]
Originally by: Complete Tart
Originally by: Don Kraft IT'S FREE. FREE. THEY'VE ALL BEEN FREE! And I don't care what you think, speed builds needed to be nerfed. So go whine about how your nanophoon can't win every single engagement anymore to people who care. Good luck trying to find any.
If you can't still help but *****, go back to WoW. PLEASE. It'll drop the least wanted percentage of players from the game and leave more space for the rest of us. So go run along and play with your other toys, adults are talking.
Hi CCP MarketingDude ?
Hi dumb ass alt, grow a pair and post with main !
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S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.04 20:16:00 -
[149]
Originally by: deepfreeze007 Well, see you later, thanks for playing, it'll be one less *****ing voice to hear. Use your words, dude.
I'm looking forward to this patch/expansion (really, what's the diff, it changes the game in some form or another). As a miner/industrialist, I welcome it. If they nerfed mining, yeah, sure, I'd be ****ed... but I'd deal. I certainly wouldn't mindlessly flame CCP and spew pointless factless opinions. Bring it on CCP!
you have no clue what you are talking about.. carry on.
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Pottsey's Clone
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Posted - 2008.11.04 20:26:00 -
[150]
SIR PRIME said " Normally I respect your comments Pottsey but that last line has to be the most blatant lie I've heard full stop. " It's not a lie it's based on my and my friend's experience. We went from little to no lag for a very long time to the anti lag change which made playing together very difficult due to lag even in empty systems. Perhaps it's been fixed in the past few days and I didn't notice. Not undocked since all my friends left for a week break due to the lag problems.
Angel Lightbringer said " What YOU ****ing damn failed to READ in pasts POSTS by DEVS was that THOSE patches already in place were scheduled for THIS EXPANSION, but as they were dearly needed, they were put in place BEFORE the expansion." I have not failed to read that. You failed to understand. We used to get that type of stuff as free content patch's then on top of that get real expansions. Now it feels like the real expansions have been scrapped and the small content patch's are being passed away as expansions. If those older patch's are part of the expansion that means we never got the free content patches we normally get. One thing I have noticed is it's mostly the new players who are not complaining. The ones who have lots to do. Is the older players that are bored from the lack of real new content. Of course I don't speak for everyone but that's the impression I get.
Angel Lightbringer said "As mention before, really, takes EVE whiners to cry at new/free expansions. GOD ****IN' DAMMN IT..." It's not a free expansion. Clearly you don't care about Eve and you expect a low quality of service. We are not whiner for whining sake. We are complaining as we care about Eve and compared to older expansion this one is very poor. It's not what we have come to expect form CCP. My worry is if CCP keep bringing out poor and small expansions the population will shrink and the game will die over time.
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fatboy21007
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Posted - 2008.11.04 20:27:00 -
[151]
Originally by: Doonoo Boonoo ETC Secure Trading Evolved: A completely new in-game system that allows you to trade 30 day game time tokens for ISK, the in-game currency, with other players via the EVE market. CCP's revolutionary approach to enabling anyone to play EVE for a bit of elbow grease!
i AGREE wowie! so does this mean we can buy 30 day gtc's on the market now? |
Rosur
The Scope
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Posted - 2008.11.04 20:30:00 -
[152]
Yes it means we will be able to buy GTC over the market. I hope there is more features not much of an expansion atm hopefully more features will be told at fanfest. |
deepfreeze007
Caldari Swordfish LLD
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Posted - 2008.11.04 20:33:00 -
[153]
Originally by: S1r Minealot
you have no clue what you are talking about.. carry on.
So prove me wrong. Back up your statements of GAME WILL SUX NOW!!1!! with why it'll not be as good as it was, give examples.
If CCP "nerfed" mining by reducing laser optimal, increasing cycle time, etc.. because people were mining too much, would all you "Hardcore PvPr's" want to listen everyday to the industrial base of the game ***** and moan about how their precious little world is now SO BROKEN they have lost their will to play?
Change happens, learn to adapt, carry on.
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CCP Explorer
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Posted - 2008.11.04 20:35:00 -
[154]
Originally by: Ol' Delsai Have I missed something ? - Stackless IO is already in since last summer - EVE64 is already in since late summer
It looks like you may have missed a memo or two. StacklessIO and EVE64 were not deployed last summer
EVE Online: Quantum Rise is a staged delivery and began with the deployment of technology features, StacklessIO, EVE64 and hardware upgrades, as well as features such as the autopilot avoidance.
The main reasons we're deploying the expansion in stages is that we wanted to be able to measure a before-and-after of the technology improvements and also to minimise deployment risk.
As per the press release, on 11 Nov we will deploy the latter part of this two-part staged release. |
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Malleer
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Posted - 2008.11.04 20:38:00 -
[155]
Originally by: S1r Minealot pvp will be pretty straightforward, the one with the most good falcon pilots wins
My subs have been cancelled allrdy last char is out at the end of this year and i wont reactivate if they dont change a few things about this nerf. And no you cant have my stuff, that's for my corp mates.
Good riddance , nano***. May more of the whiners follow your exalted example and ****-off to the hellokittyIwinbutton MMORPG. |
Pottsey's Clone
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Posted - 2008.11.04 20:41:00 -
[156]
Kyra Felann " Seriously, though, why do you care what it's called? It's free. It adds a new ship, which is expansion territory as far as I'm concerned. It also adds completely new mechanics, like certificates. But again, it's free. It's not like you have to rationalize spending $20 or $30 on it and if it's worth that much, since it's free." 1 single new ship and a few minor things like certificates are not expansion territory. We used to get way more than that in content patches. It's not just how they are fobbing off a content patch of as expansion it's about the lack of real content. We have had far less content then expected this year. Go back and look at previous years. The stuff in QR is about the size of 1 content patch from a players prospective. In the past we had full expansions and stuff like the so called QR expansion as content patch's. Why can CCP not keep this up if the team has grown so much?
CCP Explorer " The main reasons we're deploying the expansion in stages is that we wanted to be able to measure a before-and-after of the technology improvements and also to minimise deployment risk. As per the press release, on 11 Nov we will deploy the latter part of this two-part staged release." Even in stages, if you put it all together it's a small expansion from a player content prospective. Why? If the older patch's that people thought where content patches are really part of the staged expansion then what happened to the content patches?
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Cornette
Gallente Black Screen of Death HUZZAH FEDERATION
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Posted - 2008.11.04 20:46:00 -
[157]
So they make a patch with some server fixes thats already in, some new fluff (content) that will perhaps excite newbies, some industrial changes that is so-so at best and then a bunch of game breaking stuff that shouldn't even be called balancing, and they call this crap a expansion??
I'm not amused... I couldn't see it as funny even if I was drunk.
You know CCP, you could probably make more money if you fire your content/balancing department and leave the game as it is. |
Koyama Ise
Caldari Equestrian Knight Order of Lolicon
|
Posted - 2008.11.04 20:47:00 -
[158]
Edited by: Koyama Ise on 04/11/2008 20:47:39
Originally by: Pottsey's Clone Why can CCP not keep this up if the team has grown so much?
Cause the suits have taken over.
Originally by: Cornette You know CCP, you could probably make more money if you fire your content/balancing department and leave the game as it is.
qft |
fatboy21007
|
Posted - 2008.11.04 20:50:00 -
[159]
Originally by: CCP Fallout On the heels of Oveur's recent (and epic) blog post, we're pleased to announce that Quantum Rise, the 9th free expansion for EVE Online, will be coming your way on Nov. 11th.
You can learn more about EVE Online: Quantum Rise by visiting the feature page.
i read at he bottom of the new expansions features eve gtc's being sold ont he market but it said 30 day gtc's are we going to be able to buy 30 day gtc's ont he market? and are they comign back?...this is anice feature and 30 day gtc's will certainly help with keeping accounts alive |
Gunner
The Collective Against ALL Authorities
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Posted - 2008.11.04 20:52:00 -
[160]
All depends on the price, I forsee massive speculation. |
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Aarin Wrath
Caldari
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Posted - 2008.11.04 20:53:00 -
[161]
Edited by: Aarin Wrath on 04/11/2008 20:53:44
Originally by: Todd Doughnut Jeebus, when they bring out content the whiners complain that they dont "fix the lag"
this time they've concentrated on 'fixing the lag' and its "wheres the content"?
Yeah no kidding. What a bunch of whiny ********s. CCP has done amazing things for the lag in this "segmented" expansion, added a bunch of new tweaks for the UI (I bet everyone will be in love with weapon grouping), finally added some new Mining content, and even fixed (hopefully) the nano problem.
And what do they get for it?
Man if CCP bugs you that much you whiners, cancel your sub. |
Pottsey
Enheduanni Foundation
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Posted - 2008.11.04 21:01:00 -
[162]
Aarin Wrath said "And what do they get for it? Man if CCP bugs you that much you whiners, cancel your sub." That's a poor attitude as it shows you don't care about Eve. CCP are hold to a high standard because they have for years been operating at a high stranded. Now that standard has dropped a lot, people are complaining and your attitude is along the lines of the low standard is fine, you whiners should quit or accept the low standard. Look if we don't all post and let CCP know how we feel about the quality of the expansion they will not be able to improve for next time.
Aarin Wrath said " CCP has done amazing things for the lag in this "segmented" expansion, added a bunch of new tweaks for the UI (I bet everyone will be in love with weapon grouping), finally added some new Mining content, and even fixed (hopefully) the nano problem.c" In the past they always did all that stuff and much, much more. That's the problem. It's not what they have done, it's the lack of what they have done this year.
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Tandin
Crushed Ambitions
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Posted - 2008.11.04 21:04:00 -
[163]
Personally, I like this.. whether it's a patch or expansion isn't terribly relevant. The nano nerf is long overdue and I really don't see how this affects blaster boats negatively. The range on the scrams isn't increased to my knowledge and if they're close enough to scram your MWD off, they're close enough for you to hammer with your blasters. We're talking about scrams, not disruptors. |
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CCP Explorer
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Posted - 2008.11.04 21:04:00 -
[164]
Originally by: Gun Hog - Whatever happened to Storefronts?
That feature was deemed not ready at this time for this release. |
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Zayne Gibbons
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Posted - 2008.11.04 21:04:00 -
[165]
It sounds like there are two groups on the whole added content size issue. The newer players are happy with it because it is free and they aren't use to the idea of huge free expansions. As opposed to the older players, who sound pretty up-in-arms over it because they say this expansion is very small compared to past ones. Something I don't think anyone has mentioned is the possibility that this expansion is so small because they have been putting the majority of their team towards Ambulation and/or the stackless IO and the 64-bit software.
As for the speed nerf, I am too new to know anything about this or for it to affect me, so can someone give me an unbiased summary or view on it? |
ViRUS Pottage
Caldari R.U.S.T.
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Posted - 2008.11.04 21:08:00 -
[166]
Originally by: CCP Explorer
Originally by: Gun Hog - Whatever happened to Storefronts?
That feature was deemed not ready at this time for this release.
like the rest of this patch is ready to be released too? _________
Originally by: CCP Taera
May I have your stuff?
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Lysander Kaldenn
Viper Intel Squad Sons of Tangra
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Posted - 2008.11.04 21:10:00 -
[167]
Please start your timers... The joy released by these anti-nano whiners will soon be tears again. My vision blurs in an oncoming vision of the future: A ratting battleship tackled by a swarm of assault frigates, shattered armor plates dancing off into space.
We will still kill you. We will still enter and leave at will, denying you your blobbing. We will still kill when outnumbered 5 to 1. It is possible. I have seen it.
I think it best you start your forum crying now, because nothing is going to change for you. Even after speed rebalanced there will still be difference between 5 pvpers and a 20 man blob of ratting Battleships.
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Tandin
Crushed Ambitions
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Posted - 2008.11.04 21:13:00 -
[168]
Originally by: Zayne Gibbons As for the speed nerf, I am too new to know anything about this or for it to affect me, so can someone give me an unbiased summary or view on it?
Essentially, you were able to fit many larger ships such as cruisers and HACs with nanofiber's, overdrives, and speed rigs (aux thrusters, polycarbs, etc) and install a MWD. In many cases, this bumped the ship speed over 3500 m/s which made them faster than most drones, turret tracking, and missiles. This allowed them to avoid damage and is called speed tanking. The problem with this is that those speeds for a lot of those ships is absurd. Obviously interceptors, vagabonds (essentially ceptor hunters), and I'd argue dictors (since they have interceptors 4 as a skill req) should be moving that fast but most ships should not be able to avoid damage that way. That is essentially what the nano nerf is.
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CCP Explorer
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Posted - 2008.11.04 21:13:00 -
[169]
Originally by: fatboy21007 i read at he bottom of the new expansions features eve gtc's being sold ont he market but it said 30 day gtc's are we going to be able to buy 30 day gtc's ont he market?
The technical aspect is that player will be able to convert 60 day ETC codes into two 30 day "PLEX" tokens (in-game items). The tokens must be created at an NPC station (the current station at the time of conversion) and cannot leave that station. These tokens can be sold on the market and via the contract system (but not through courier contracts). When applied they extend the account by 30 days. They can applied remotely via the Assets window.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Zayne Gibbons
Gallente
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Posted - 2008.11.04 21:20:00 -
[170]
Originally by: Tandin
Originally by: Zayne Gibbons As for the speed nerf, I am too new to know anything about this or for it to affect me, so can someone give me an unbiased summary or view on it?
Essentially, you were able to fit many larger ships such as cruisers and HACs with nanofiber's, overdrives, and speed rigs (aux thrusters, polycarbs, etc) and install a MWD. In many cases, this bumped the ship speed over 3500 m/s which made them faster than most drones, turret tracking, and missiles. This allowed them to avoid damage and is called speed tanking. The problem with this is that those speeds for a lot of those ships is absurd. Obviously interceptors, vagabonds (essentially ceptor hunters), and I'd argue dictors (since they have interceptors 4 as a skill req) should be moving that fast but most ships should not be able to avoid damage that way. That is essentially what the nano nerf is.
I see, thats seems pretty unrealistic for a game that tries pretty hard to be just that.
Thanks again, that clears some things up.
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Blastil
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Posted - 2008.11.04 21:24:00 -
[171]
Lot more fluf than serious game play changes (asside from the nano nerf), but generally all cool. I would have liked to see some rebalancing to mining in there tho... a new ship type just doesn't cut it.
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Ol' Delsai
Caldari Kernel of War Tau Ceti Federation
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Posted - 2008.11.04 21:26:00 -
[172]
Originally by: CCP Explorer
Originally by: Ol' Delsai Have I missed something ? - Stackless IO is already in since last summer - EVE64 is already in since late summer
It looks like you may have missed a memo or two. StacklessIO and EVE64 were not deployed last summer
Well, I'm sorry I think you're wrong ... according to StacklessIO blog, Stackless IO was sucessfully deployed on 16th of september.
According to wikipedia "Thus, in the Northern hemisphere, based on astronomy, summer begins on the day of the June solstice and ends on the September equinox.",
Since the september equinox was the 22nd of september, astronomically (don't know if this word really exist ...), at least for Iceland, mother of Eve, which was in the northern hemisphere last time I checked (that was before the financial crisis though), Stackless IO was deployed last summer.
But I must concede you made a very good move with this "two-staged" release concept
P.S. : The last Empyrean Age Patch (1.1.2) was released on October 2th 2008. So basically you patched the previous expansion after having deployed the first part of the next expansion ... This part has made a mess with my brain
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Towelieban
Minmatar Digital assassins
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Posted - 2008.11.04 21:33:00 -
[173]
so what you are saying is that it was deployed this summer not last year since last year means 2007 |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.11.04 21:34:00 -
[174]
Originally by: Zayne Gibbons It sounds like there are two groups on the whole added content size issue. The newer players are happy with it because it is free and they aren't use to the idea of huge free expansions. As opposed to the older players, who sound pretty up-in-arms over it because they say this expansion is very small compared to past ones. Something I don't think anyone has mentioned is the possibility that this expansion is so small because they have been putting the majority of their team towards Ambulation and/or the stackless IO and the 64-bit software.
More or less in a nutshell, except for the very important and much touted detail:
CCP has always maintained that the ęcontent creatorsĘ and the ęlag fixersĘ were on different teams and that producing content (new ships, sov mechanics, graphics updates, etc.) did not whatsoever interfere with solving the lag issues or fixing bugs, and that Ambulation was worked by yet another team as a testbed for the WOD engine.
It appears that an increase in the CCP workforce has had a severely detrimental effect on their productivity.
Originally by: Zayne Gibbons As for the speed nerf, I am too new to know anything about this or for it to affect me, so can someone give me an unbiased summary or view on it?
You're asking for the impossible.
There is a CCP dev blog on this issue that you should read. |
Disteeler
Moritso Technologies
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Posted - 2008.11.04 21:37:00 -
[175]
Guys, you can at least say thanks.
I think it's a very nice update of our loved EvE. Keep up the good work!
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Taak Coram
Gallente Outdated Host Productions
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Posted - 2008.11.04 21:54:00 -
[176]
Every expansion it's the same bloody thing. Some people will just never be happy.
Thank you CCP, should be fun
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CCP Explorer
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Posted - 2008.11.04 21:55:00 -
[177]
Originally by: kurikymoko yasai One final question: when will we get patch note?
Soon. We're still compiling the release notes, they are at 15 pages and growing.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Titan Pilot
Amarr Imperial Academy
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Posted - 2008.11.04 22:08:00 -
[178]
Fun and patch should never, ever be put in the same sentence.
Good luck with your patch. Interesting date for a speed nerf.
Guess the PVP veterans will always remember the day you killed their nanos....
WTB: Poppy pin for my toon
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.04 22:11:00 -
[179]
Taak Coram said "Every expansion it's the same bloody thing. Some people will just never be happy. Thank you CCP, should be fun" It's not the same thing. Some people who have been happy before are not this time around. Just because someone is unhappy you shouldn't lump them straight into the group of people who are never happy. There is a big difference between people complaining for complaining sake and those that are generally concerned this time around.
Lumping all complaints in the. There's always someone who's not happy group is a silly move to make. Hopefully CCP don't do this.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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SPIONKOP
Caldari Warp Core Tech
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Posted - 2008.11.04 22:17:00 -
[180]
I still can't see how 400 staff can produce so little.
We were promised an industry buff, so far as I can see all we get is a new ship that is of little use in the depleted roid belts of empire. I wonder how many will take it to low sec, were it will make a nice target.
You have promised so much in the last few years and continue to produce so little.
I can only assume that 350 of the 400 are working on something other than Eve.
This patch (I can't really call it a release) fails to rock my boat. |
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Sylthi
Minmatar Coreward Pan-Galactic
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Posted - 2008.11.04 22:31:00 -
[181]
Thanks for the updates, and for rushing them out the door. Though, I am not sure about thanking you for the second part.... I think you should have packed more in to help cover up the fact WIS wasn't ready as you had planned it to be back in January. It's actually kinda obvious that's what your doing; at least to me.
There isn't nearly as much love for the industrialists as you promised; though the Orca will be nice. UNfortunately, it will see limited usefulness as the belts in High Sec are already way over taxed due to CCPs ineffective techniques (lack of caring?) combating rampant macroing.
Certificates? Meh. Nothing there that you couldn't learn for yourself putting in the effort and time reading the forums; like the veterans have had to do since day one.
Hardware and server side upgrades? I think this is the first time I have EVER (in 5 1/2 years) seen them touted as a "major feature" for the players in an upcoming expansion. So, again, like I said, kinda needed some work on the ACTUAL "features" side to cover up things a bit better.
Speed/Missile Nerf? Still think this is the king of all the bad ideas I have seen in the 5 1/2 years I have seen bad ideas come down the pipe. But, whatever. No use in going on about it. It's getting forced down our throats whether the majority wants it or not. Hope it doesn't hurt your sub total too badly is all I can say.
Still, I guess it shows you guys are alive and actually trying to earn the money we pay you. (Note the "trying" as a key word.)
So, for what it is worth: "Thank you for going ahead with your "vision" of what the game should be like; and ignoring the rest."
I guess that my base objection to a full fledged "thank you" is that the devs act very much like they are OWED one. I.E. Like they are not already being PAID (and paid well) by us to do thier jobs? Meh. Whatever. Going back under my rock.
*
* |
Kesper North
Caldari Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2008.11.04 22:37:00 -
[182]
Originally by: CCP RyanD
Originally by: Ocularus Dothumiter
On a side note, how hard is it... seriously.
It's ridiculously hard, which is why we've had more than a year go by without releasing it, despite having a team at Transgaming working on it nearly full time, and the direct participation of our CTO (who is a graphics Wizard) assisting.
RyanD
...Wouldn't it have been easier and cheaper to just write a native OpenGL client by now? That would solve your performance problems and make your code fully cross-platform. WoW has had this forever.
If you want to kick Transgaming to the curb and start work on a native client now, I promise I'll patiently wait another year.
Chief Diplomat, Combined Planetary Union
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Rramar Claime
Amarr Task Force Zener Atlas Alliance
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Posted - 2008.11.04 22:39:00 -
[183]
Originally by: CCP Explorer
Originally by: Ol' Delsai Have I missed something ? - Stackless IO is already in since last summer - EVE64 is already in since late summer
It looks like you may have missed a memo or two. StacklessIO and EVE64 were not deployed last summer
EVE Online: Quantum Rise is a staged delivery and began with the deployment of technology features, StacklessIO, EVE64 and hardware upgrades, as well as features such as the autopilot avoidance.
The main reasons we're deploying the expansion in stages is that we wanted to be able to measure a before-and-after of the technology improvements and also to minimise deployment risk.
As per the press release, on 11 Nov we will deploy the latter part of this two-part staged release.
That is great. The features all sound great and nice in this new patch what you call expansion but why is that i feel nothing from it? Maybe the nodes dont crash for 1500+ fleet battles but a simple 40 vs 60 fleet battle is still tottally unenjoyable for everyone! Why is that? Why do only you guys see those ""EPIC ****ING WIN"-fleet battles"?! Why is it that i feel nothing from what you guys advertise and all i see is marketing marketing and marketing and keep repeating the same words until someone really starts believing in it?
Or not because when you want to pvp with your absolutely not "EPIC ****ING WIN"-fleet of 60 pilots you just cant do crap for 30 minutes due to lag. And that is not a single occasion, that happens 8 from 10 times. Explorer please explain this to me.
"I cherish the memories of a question my grandson asked me the other day, when he said; 'Grandpa, were you a hero in the war?' Grandpa said, 'No, but I served in a company of heroes." |
Tandin
Crushed Ambitions
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Posted - 2008.11.04 22:39:00 -
[184]
Either way you view it, I'll wait until the patch notes are out before I judge it. If it really is 15+ pages then there's a lot more than the fluff posted on the teaser page. I want to dig in and read through them.
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Korovyov
Luminous Love Brewery
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Posted - 2008.11.04 22:42:00 -
[185]
Originally by: Pottsey's Clone It's not a free expansion. Clearly you don't care about Eve and you expect a low quality of service. We are not whiner for whining sake. We are complaining as we care about Eve and compared to older expansion this one is very poor. It's not what we have come to expect form CCP. My worry is if CCP keep bringing out poor and small expansions the population will shrink and the game will die over time.
I remember that the expansions weren't bi-annual, but rather "when it's done." CCP has moved from "when it's done" to "get it out the door twice a year!" Yes it's a poor excuse for an expansion, with absolutely nothing but a ship I will never, ever fly (wewt for afk mining commander alt capship!). However, in my eyes, if they can deliver a huge expansion in the summer it's all fair. If not, I'll be concerned.
But that's not to say *nothing* is coming. The "speed nerf" is a pretty big item if only for the insane level on which it's altering the game. And the certificates, while absolutely useless to anyone who has been playing for 6+ months, is a pretty big addition if you look at the level they've integrated it into the game. Again, while that content may be useless to us, it will make EVE's learning curve a bit more forgiving and help retain some new blood. You do want new people to scam/kill/mine with, right?
--=--=-- end of post --=--=--
got booze? |
Xayvius
Caldari State Protectorate
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Posted - 2008.11.04 22:45:00 -
[186]
CCP, would it be possible to have a enlarged high definition image of the orca that is on the feature page please?
regards
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Rasik Argimater
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Posted - 2008.11.04 22:49:00 -
[187]
Big patch coming up... I'll have to set long training... oh, wait -- almost all my accounts have expired, and the ones about to expire won't train anymore while expired. Oh well, nothing to set, nothing to worry about and, um, nothing to rush to reactivate for. This is my sig? |
Zoiewu
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Posted - 2008.11.04 22:59:00 -
[188]
Lacking in major features or did i miss it? |
Gabriel Karade
Nulli-Secundus
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Posted - 2008.11.04 23:09:00 -
[189]
So where is the tracking formula fix guys? We've shown you how to work with your current formula to correctly account for size vs. distance, to make 'signature radius' actually mean something, and de-couple the ability to hold a target in place with the ability to hit with close range turrets without the need to boost tracking by hundreds of percent...
So where is it? --------------
Video - 'War-Machine' |
Kusachiho
Gallente SniggWaffe
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Posted - 2008.11.04 23:18:00 -
[190]
While I have only been playing a year or so now. I must say that aside from the huge update which was the new graphics, I cannot say that I've really seen anything "major" until now. Other than the fact that emperian age went and introduced some new faction warfare which to be honest I have not even taken a look at in the time that it has been out.
However, aside from the Trinity update.. this does seem to be a pretty big thing that they are doing. By ways of introducing changes to the GUI, redoing the graphics for what has been the most common of landmarks in Eve (stargates anyone?) Introducing a new ship type, a new form of resource production? (Now I do not know much about industry but it does seem like it has room to affect things), going to introduce the new server architecture to the rest of the game since last I knew this was only applied to Jita's server where it made a HUGE difference at least in my opinion.
As for the speed nerf, I've yet to see it in effect to really know how badly it will hurt pvp in general. But I somehow do not think that making it so that HACs and nanoed ships are no longer faster than interceptors (supposedly the fastest ships in the game) is a bad thing. Also on the speed nerf comment, what is meant by the return of blob warefare? In my playing experience it looks like blobs are already pretty common. As a result one with the speed nerf will see blobs which previously contained nanoed hacs, bses, etc containing blobs of ships which are from the get go meant to be faster. This being interceptors, frigates, and perhaps cruisers?
Again, perhaps I have not been pvping long enough (been actively pvping for 7 months now) but this does not seem like a horrible thing.
Not quite sure what else I can say in all of this, except to ask then. What really is a big update then? Because aside from Trinity which happened some time back if this is not an update I cannot really say I've seen anything else major added to the game :/
Also something I felt the need to point out which was a bit humorous. And really has nothing to do with the response to the upcoming expansion/patch/whatever you want to call it. So don't worry about reading it if you are not in the mood to see non-related stuff.
Originally by: Xayvius Thank you CCP for all the support over the past year. EVE online has progressed in leaps and bounds with the steady deployment of this fantastic expansion. I'm sure all the new content will change the player experiance, which is why so many people remain sceptic. Its hard to accept changes when being so used to the current build. However, I dont doubt your reasons for changes and hold belief that once again, for the 9th time, you shall deliver!
Best wishes to all at CCP
The word you meant is skeptic. While it brings some funny imagery to mind; if all these players were sceptic they would have bacteria growing in their blood stream and would be in dire need of medical facilities xD (Sorry I'm a bit of a geek ;_;)
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Lord SPAM
Caldari Ripple Rock Mining Co.
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Posted - 2008.11.04 23:22:00 -
[191]
Are you guys gonna run a "classic" server? |
bluebeyond
DEATHFUNK Doctrine.
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Posted - 2008.11.04 23:51:00 -
[192]
Horrible patch tbh. That's nearly 1 year now since trinity (last decent patch) and now i must wait another 6 months for this game to improve. Sigh. No way in hell is this a major expansion, just something to put the shine on a terrible nerf. Can't polish a turd ccp.
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Col Callahan
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2008.11.05 00:05:00 -
[193]
Quote: 50% more bombs per production run with no change to quantity of materials needed to produce.
Sexy, Stealth never looked so sexy, still needs some more love imo
Quote: Alchemy Opportunities arise in the Tech 2 device market as newly discovered reaction methods yield alternatives to the rare and coveted minerals needed to build high end equipment.
And what the heck dose this mean, new moon minerals???
_
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Second Omega
D00M. Triumvirate.
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Posted - 2008.11.05 00:09:00 -
[194]
Edited by: Second Omega on 05/11/2008 00:10:33
Quote: ETC Secure Trading Evolved: A completely new in-game system that allows you to trade 30 day game time tokens for ISK, the in-game currency, with other players via the EVE market. CCP's revolutionary approach to enabling anyone to play EVE for a bit of elbow grease!
So does this mean there will be no more time code market? What happens to 60 day GTC? what about 90 day GTC too? Also what about inactive accounts? How can someone activate their account if everything is ingame unless your keeping the bazzar on the forums?
I predict if 60 days become extinct that the GTC market of 30 day GTC will inflate to about 20mil per day GTC or 600mil per 30 day. Should result in a lot of inactive accounts.
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Tandin
Crushed Ambitions
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Posted - 2008.11.05 00:24:00 -
[195]
Originally by: Col Callahan And what the heck dose this mean, new moon minerals???
No, it means alternative methods of producing the simple reactions that up until now required the R64 moon minerals like Dyspro. The new reactions are inefficient compared to the R64 reactions but they allow for additional supply of those products so that there's not as limited components to produce T2 items with. The concept is the help drive down the price of T2 modules since the player base is maturing (more players using T2 items and ships) and there are more players but the number of R64 moons is effectively static. |
Zacktar
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Posted - 2008.11.05 00:26:00 -
[196]
It sounds like a truck stop in here. Truck drivers complain about everything. Jesus Lord above people. If you're so unhappy, which it appears a lot of you are from all the crying I see in these forums why don't you go create a game yourself. Boo hoo this. Boo hoo that. Grow up |
Second Omega
D00M. Triumvirate.
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Posted - 2008.11.05 00:30:00 -
[197]
CCP - Will the new GTC market allow the buying and reselling of cards? Will anything be done against scam contracts where they overprice or under buy on purpose? I mean a regulation of the market? |
Second Omega
D00M. Triumvirate.
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Posted - 2008.11.05 00:33:00 -
[198]
Originally by: Tandin
Originally by: Col Callahan And what the heck dose this mean, new moon minerals???
No, it means alternative methods of producing the simple reactions that up until now required the R64 moon minerals like Dyspro. The new reactions are inefficient compared to the R64 reactions but they allow for additional supply of those products so that there's not as limited components to produce T2 items with. The concept is the help drive down the price of T2 modules since the player base is maturing (more players using T2 items and ships) and there are more players but the number of R64 moons is effectively static.
T2 modules cost next to nothing atm. 1 mill a module is nothing. Hopefully the ineficient process makes the cost of T2 go up and the prices of Dyspro go down. gl with that but seeing tech 2 modules cost like 200k would be rediculous. |
Xayvius
Caldari State Protectorate
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Posted - 2008.11.05 00:35:00 -
[199]
Quote: Posted by Kusachiho The word you meant is skeptic. While it brings some funny imagery to mind; if all these players were sceptic they would have bacteria growing in their blood stream and would be in dire need of medical facilities
No, I am british and I will use the correct british spelling. Perhaps all the sceptic people who are complaining about the 'nerfing' in this expansion are getting EVE online confused with that other MMO, A WALK IN THE PARK online. I play EVE online because I love a challenge. And so I am in complete favor of any nerfing that CCP want to bring to the table. I want to feel as though I went to hell and a back to earn my medals, instead of having them handed to me on a nanofibre plate.
1week to go, and I'm counting the hours to! |
Daan Sai
Polytrope
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Posted - 2008.11.05 00:37:00 -
[200]
Originally by: CCP Explorer
EVE Online: Quantum Rise is a staged delivery and began with the deployment of technology features, StacklessIO, EVE64 and hardware upgrades, as well as features such as the autopilot avoidance.
Seriously, we all love StacklessIO, EVE64 and the Jita avoidance/autopilot changes, I have the greatest respect for the performance dev team. Full marks.
The annoying issue here is the artificial *marketing* of QR. The technical upgrade should indeed go in asap, not on some marking type's fake event driven schedule. But to then try to make up a launchable event by retroactively saying they count some already released features (awesome tho they are) as part of the upcoming expansion is just poor. To withhold info (we hope, really) and make the features list look like the weakest expansion ever, just to have something to say at fanfest is designed to annoy the majority of the playerbase.
Please move away from artificial 'we must have two launches a year' from marketing, and work on expansions as they are required. Introduce the nerfs as they are needed, and promote the technical advances on their own merits, not use them to prop up an expansion that seems to be driven more by the calendar than the actual development cycle.
I think people have lost confidence in CCP PR, and I personally don't trust them press releases. I do still respect the developers, but with the communication restrictions in place it is really increasingly frustrating to communicate with them. No wonder some angst is being generated.
Anyway, here's to an awesome set of announcements at fanfest, and the fastest implementation ever to push it out on Nov 11! Many would rather you took until the 25th and got it rock solid if necessary, but good luck and I guess you can sleep afterwards.
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Stinky McPoopyPants
Minmatar Privateers Privateer Alliance
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Posted - 2008.11.05 00:46:00 -
[201]
Once i was stuck in jita for over 24 hours.
Thanks to this new patch, i became unstuck and flew out of jita.
Thank You CCP
I love this game |
Gut Punch
Shade. Penumbra Alliance
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Posted - 2008.11.05 00:49:00 -
[202]
FAIL CCP. This patch is more of the same coming from Devs who don't understand what EVE started as - a sandbox, dog eat dog, pvper game. I've spent over 50 hours on SiSi playing with your "changes" and you've got not idea on how people outside Empire or the Major Alliances play the game.
I'm waiting to see what sneek changes you put in during the last week before release but 2 accounts are in the balance.
To all you carebears who want hello kitty online, you can't have my stuff. |
Praxis1452
The Scope
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Posted - 2008.11.05 00:56:00 -
[203]
Originally by: Gut Punch FAIL CCP. This patch is more of the same coming from Devs who don't understand what EVE started as - a sandbox, dog eat dog, pvper game. I've spent over 50 hours on SiSi playing with your "changes" and you've got not idea on how people outside Empire or the Major Alliances play the game.
I'm waiting to see what sneek changes you put in during the last week before release but 2 accounts are in the balance.
To all you carebears who want hello kitty online, you can't have my stuff.
Nozh: ECM + Heat
Devs who don't even play the game... "Great success" -------------------------------------------- ōHe who must expend his life to prolong life cannot enjoy it, and he who is still seeking for his life does not have it and can as little enjoy it" |
Tital
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Posted - 2008.11.05 01:23:00 -
[204]
Originally by: CCP Explorer
Originally by: Ol' Delsai Have I missed something ? - Stackless IO is already in since last summer - EVE64 is already in since late summer
It looks like you may have missed a memo or two. StacklessIO and EVE64 were not deployed last summer
EVE Online: Quantum Rise is a staged delivery and began with the deployment of technology features, StacklessIO, EVE64 and hardware upgrades, as well as features such as the autopilot avoidance.
The main reasons we're deploying the expansion in stages is that we wanted to be able to measure a before-and-after of the technology improvements and also to minimise deployment risk.
As per the press release, on 11 Nov we will deploy the latter part of this two-part staged release.
Why do we seem to only get responses on issues that are not the primary concern of most people here? Where are the answers to questions on blasters, webs, scrams, missiles etc? |
Chris Tao
|
Posted - 2008.11.05 01:31:00 -
[205]
What i don't get is why CCP likes to hear people whine.
removal of 30 and 90 days (whine) raising price of gaming time. (sob) removal of ghost training (Epic whine) GTC prices upp 200% (EPIC FAILBOAT WHINE) nano nerf (More whine) i don't really care i'm a cearbear ;)
well its a nice patch.
Also i don't consider fixing the LAG a expansion. Its a freaking patch that you had to do because of your original programing.
Stop calling it a free expansion THERE IS NO SUCH THING ASS A FREE EXPANSION.
Sorry CCP i just don't get it. Don't you want to make your player based gamers happy? It feels like you are doing everything you can to NOT do that.
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OMG ItsATrap
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Posted - 2008.11.05 01:31:00 -
[206]
Originally by: Ryuga VonRhaiden
Originally by: quave New stargates, very nice.
Oh... have pity of us, poor 'dictor pilots... just don't make our job worse than it already is :(
As far as I can tell on Sisi, you still jump in within 14km of the gate zero point so this shouldn't change much, but I dunno about warp INs...
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OMG ItsATrap
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Posted - 2008.11.05 01:36:00 -
[207]
Originally by: Tandin
Originally by: Col Callahan And what the heck dose this mean, new moon minerals???
...stuff.... R64 moons is effectively cartel'd.
fixed.
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Larz63
Caldari Penumbra Squadron Axiom Empire
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Posted - 2008.11.05 01:58:00 -
[208]
OMG!!! Christmas is early! OMG OMG OMG OMG OMG OMG!
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XICD7
|
Posted - 2008.11.05 02:00:00 -
[209]
hi. can we expect some awesome news broadcast similar to the ones we saw during empyrean deployment?
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deepfreeze007
Caldari Swordfish LLD
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Posted - 2008.11.05 02:02:00 -
[210]
Originally by: Sylthi Certificates? Meh. Nothing there that you couldn't learn for yourself putting in the effort and time reading the forums; like the veterans have had to do since day one.
What do the upcoming certs have to do with reading the forums like the vets? From what I understand, they will be a means of showing others your skill qualifications in-game, a highly useful tool for corp/alliance recruiters as well as being used for bragging rights. Sorry to quote you as an example, but others have made simular comments about them. They have nothing to do with planning ahead or training skills like Evemon (another comment, not from you). |
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Hitomi Yamagiri
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Posted - 2008.11.05 02:27:00 -
[211]
Edited by: Hitomi Yamagiri on 05/11/2008 02:27:17 i'm half expecting a cheese plate to come with all this whining. i didn't realize this many ppl complained about this game.
i do understand the chief complaints - this is not an expansion. this is a content patch with a bit of a game balance. and by game balance, i agree that the nano's needed to be nerfed. i say this having helped a friend of mine IRL and pilot in game work on becoming a nano pilot himself.
why do i say this? because it is inherently wrong that a group of 6 nano pilots should be able to tear a fleet of 20 pilots apart with little if any damage to themselves. because it is inherently wrong that pvp belongs only to those willing or able to spend 5 billion on modules and fittings that will allow a cruiser/HAC/BS to go faster than an interceptor. let the interceptors have their fleet roles back.
imo, this nerf is long overdue.
and to everyone who thinks that this nerf is "unbalancing" - grow a backbone, throw some guns on a real ship, and trade fire in pvp. if you aren't willing to risk your ship, you shouldn't be playing this game.
to CCP: you might have to re-think this nerf if you ever want to include planetary flight in the game, even if that is years down the road. escape velocity (the velocity required to travel from the earth to the moon, for example) is actually 10,000 meters per second. and that's from Earth, with a gravity acceleration of 9.7 meters / second^2. you might be re-thinking this nerf, along with your starship velocities, if you are still thinking about planetary flight. just so you know. |
Sillat
Minmatar ShadowTec Inc.
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Posted - 2008.11.05 02:55:00 -
[212]
Edited by: Sillat on 05/11/2008 02:57:18
Originally by: CCP Explorer
Originally by: kurikymoko yasai One final question: when will we get patch note?
Soon. We're still compiling the release notes, they are at 15 pages and growing.
I can't help but wonder just how many pages of release notes the whiners consider is enough for a "real expansion"?
This thread sponsored by the BBC Drama Department me thinks, I love it!
That said, the release date being around the same time as World of Failcraft probably wasn't going to win many votes of confidence.
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Sat Thu
Minmatar Viscosity Ocularis Inferno
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Posted - 2008.11.05 03:56:00 -
[213]
This expanded patch seems to be a content failure based on everything made available on it so far. I hope you're holding something back for Fanfest but doubt it based on recent performance. Also, the speed nerf is PvP game breaking without a complete rebalance of several other ships, weapons and mods which you obviously forgot at some point along the way. This would be an excellent time for a onetime skill point refund and redistribution option.
Quoting Cpt Branko's excellent post.
Originally by: Cpt Branko CCP, thank you for making me fit scramblers to every short range ship instead of disruptors. I did not need the ability to fight outside of webrange in my frigates/cruisers/BCs and everyone I warp to is always at 0 anyway.
Thank you for making me have to fit 2x medium neuts to every cruiser/BC hull in order to not die to a single AF in a BC/CS/cruiser/HAC. I always considered the way those CS can fend off a AF totally overpowered.
Thank you for making a 15 mil T2 fit interceptor safe from turret fire for solo tackling, while even the pimped interceptor - which can no longer be pimped within reason of course - is extremely unsafe in gang fights.
Thank you for making medium blaster boats have even less of a chance to ever fire in optimal. If people want to get in optimal, that's what power of 2 and a Falcon alt is for.
Thank you for nerfing nanos by lowering the speed of everything else in game. After all, with the relative speed differences remaining the same and you scaling weapon and EW range/tracking/DPS to compensate, everything is still the same.
Thank you for enticing me to blob with my battleships. I'd just lose them while solo, after all, and you protected me from this error by making this clearly unfeasible. Also, thank you for making them more effective vs those dreadful smaller things when they are in properly sized blobs.
This is a awesome combat upgrade, and I really have to thank CCP for a awesome job, splendid job done balancing and fine-tuning the changes, and above all, excellent communication with its customers.
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Sciencegeek deathdealer
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Posted - 2008.11.05 04:07:00 -
[214]
Edited by: Sciencegeek deathdealer on 05/11/2008 04:09:34 HMMMMMMMmmmmm................................................. Little More Content? Maybe? Please?
This cannot be called an expansion. although i am excited about the orca, there is hardly enough here.
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Sciencegeek deathdealer
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Posted - 2008.11.05 04:07:00 -
[215]
Edited by: Sciencegeek deathdealer on 05/11/2008 04:08:11 HMMMMM........ Little more content please?
EDIT: sry didnt know the last one posted could a moderator remove this one pls
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Ron Bacardi
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.11.05 04:43:00 -
[216]
Cool.
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Reten Kip
Eve University Ivy League
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Posted - 2008.11.05 05:01:00 -
[217]
Edited by: Reten Kip on 05/11/2008 05:02:50
Originally by: Hitomi Yamagiri to CCP: you might have to re-think this nerf if you ever want to include planetary flight in the game, even if that is years down the road. escape velocity (the velocity required to travel from the earth to the moon, for example) is actually 10,000 meters per second. and that's from Earth, with a gravity acceleration of 9.7 meters / second^2. you might be re-thinking this nerf, along with your starship velocities, if you are still thinking about planetary flight. just so you know.
Erm, not really. Anything bigger than the frigates in this game probably shouldn't be able to enter/exit atmosphere anyway. Also, escape velocity is only if you cut off the power, keep pouring the juice on and you'll get into space even if you're only going a foot per second. It'll just take forever.
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Second Omega
D00M. Triumvirate.
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Posted - 2008.11.05 05:43:00 -
[218]
Originally by: Chris Tao
removal of ghost training (Epic whine)
When did they do that? i was ghost training a couple months ago while i went out of town.
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Second Omega
D00M. Triumvirate.
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Posted - 2008.11.05 06:01:00 -
[219]
Originally by: Second Omega
Originally by: Chris Tao
removal of ghost training (Epic whine)
When did they do that? i was ghost training a couple months ago while i went out of town.
Crap i reactivated my account thinking they nerfed ghost training. seems i still trained 3 days inactive, answered my own question.
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Griznatle
|
Posted - 2008.11.05 06:17:00 -
[220]
If anyone plays warhammer 40k here, this seems like much the same. Space Marines continue to be buffed (they brought back the mole mortar) and everyone else bites the bullet. Those CNR loving freaks need to learn to adapt, not complain until CCP puts their binky in and tells them it will all be over soon. I am so sad to think I will have to shred my account. I spent almost 3 months cross training into fun stuff, and im not going back to missile boats. I swear, the new WTTTFPOWNBOOM will be a falcon, a drake, and a cerebus. I swear CCP, whats going on? All your customers are telling you DONT DO IT! and yet you keep listening to the people who wont adapt. I MUST KITE TEH MISSILES! pease? ill give you a hug? ppppease?
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MotherMoon
Huang Yinglong
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Posted - 2008.11.05 06:19:00 -
[221]
Originally by: Pottsey's Clone CCP keep bringing out poor and small expansions the population will shrink and the game will die over time.
uhhh ok most mmorpgs that make you pay for expansions come out every 2 years with content patches.
ummm...
and I don't pay more or eve than any other mmorpg don't know what people are going on about there.
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Sar Ferredj
Universal Mining Inc Forged Dominion
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Posted - 2008.11.05 06:20:00 -
[222]
Edited by: Sar Ferredj on 05/11/2008 06:21:36 Edited by: Sar Ferredj on 05/11/2008 06:20:13 Well . . . still no informations regarding critical points of this expansion (speed, stores . . .)
Even if some features are worth it (weapon group, some UI enhancements) I have the feeling they call this update an 'expansion' only for the word itself . . . But I don't play Eve for expansions : i play it because i can have fun & enjoy playing !
Again, Sissi don't reflect changes . . .
So even if i don't like whining I have to say there are still broken things on Sissi (tracking & missiles for example), I don't know how they expect to fix it in the next days when they've been working/tuning this d*mn thing for months . . .
And please, could you avoid peeping about fitting BS with cruiser sized weapons . . . this is just . . . insane . . .
Please don't make the fun to disappear !
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MotherMoon
Huang Yinglong
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Posted - 2008.11.05 06:20:00 -
[223]
Originally by: Second Omega
Originally by: Second Omega
Originally by: Chris Tao
removal of ghost training (Epic whine)
When did they do that? i was ghost training a couple months ago while i went out of town.
Crap i reactivated my account thinking they nerfed ghost training. seems i still trained 3 days inactive, answered my own question.
they did nerf it, but you still train one week or so before it cuts off.
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Quicktime
Caldari State War Academy
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Posted - 2008.11.05 06:38:00 -
[224]
Edited by: Quicktime on 05/11/2008 06:40:17 Good Bye Eve! 2.5 years were great! All accounts are going down down down! I hope people look at this expansion as one of the worst changes to a successful game in the history of games, time will tell. I tried everything I can think of to get the devs to rethink this mess, and it looks like all hope is lost.
X-crow pilot, and ****ed off for life customer, I will never buy another CCP game! If I sound bitter then you are smart enough to read this correctly! I would have paid up 300 dollars for a good expansion 100 per account, but this very very sad.
To all my friends when I find a good game to play which I look for everyday now that Eve is almost over, I will find you again!
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Hi Lo
Faulty Solutions
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Posted - 2008.11.05 06:44:00 -
[225]
WHERE THE HELL IS MY AMBULATION?????? Karl Kopalnia > omg Hi Lo is the name I use for all my gaming characters for 15 years--you're the one that took it :*( |
Lilla Kharn
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Posted - 2008.11.05 07:11:00 -
[226]
So I have to ask, when is black ops getting fixed?
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Pliauga
Gallente Federal Defence Union
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Posted - 2008.11.05 07:35:00 -
[227]
When I saw the features page I thought - "this can't be right, that's not an expansion". But then I read this:
Originally by: CCP Explorer
Originally by: kurikymoko yasai One final question: when will we get patch note?
Soon. We're still compiling the release notes, they are at 15 pages and growing.
15 bloody pages of patch notes !!! You should have announced those instead of that lame features page.
But then on a side note: if this is a staged expansion will it have a third stage to it, after QR is released and well? I would really love some industrial content. Any ideas when that might be coming? Pretty plz
---------- DRONE love rulez!! 'mkay?! . |
Blood Bathroom
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Posted - 2008.11.05 07:39:00 -
[228]
Fail expansion is Fail. that is all
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doobey
Minmatar Black Plague.
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Posted - 2008.11.05 07:48:00 -
[229]
Well, I have cross trained all races bar amarr (currently training) so speed nerf really doesnt bother me. If a minnie/gal ship doesnt work ill just fly something else. no big deal. We get the patch for free so stop whining. Adapt or GTFO
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Jordan Musgrat
H A V O C Triumvirate.
|
Posted - 2008.11.05 07:53:00 -
[230]
So did you trash the black ops fuel bay?
When a dev was asked on the live dev blog how small gang would be viable, black ops fuel bay was his only answer. If you are not even going to give us the fuel bay to make the thing functional, then it says a lot about your commitment to us. -----------
Primary is family values, secondary is 0.0... |
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DeLaBu
|
Posted - 2008.11.05 08:00:00 -
[231]
Well done CCP. Being a developer, I understand how hard it can be and how much work can go into something without it being patently obvious to the users.
So, it may not be as feature rich as some people may have wanted, but I'm sure it was lots of code under the hood.
Maybe the nano nerf will be too much, but REALLY, it's a game. Part of the fun is to adapt. And where it was overdone, I'm sure it will be rebalanced some.
Funny how many forum posters' behaviour mimic's my children's
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EnslaverOfMinmatar
Yarsk Hunters DeaDSpace Coalition
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Posted - 2008.11.05 08:02:00 -
[232]
lol just 1 new ship? .....
sǝʎǝ ɹn ƃuıuınɹ `sɯnɹoɟ ɹn uı zı |
Mallikanth
|
Posted - 2008.11.05 08:08:00 -
[233]
I don't normally respond to these expansion posts but I feel that CCP have failed somewhat in managing players expectations with this one.
Two good things to come out of it in my opinion: The Orca, the efforts to reduce lag and the Orca
The rest doesn't seem to have enough content behind it to class as an expansion. Don't get me wrong I'm grateful for what we can get but an expansion? I'd class it as an update.
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Ag3nT 0rang3
Caldari DamageDealer Inc
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Posted - 2008.11.05 08:16:00 -
[234]
Never change a running system.
Like someone said: can we plz have Revelations back?
Only things we get since two years are: nerf's....
I'll give QR a try. But if it turns out like it seems, i'm off.
2.5 years of fun....no ALT :D
Peace! |
Flawliss
Gallente Pilots of True Potential
|
Posted - 2008.11.05 08:21:00 -
[235]
Originally by: Gabriel Karade So where is the tracking formula fix guys? We've shown you how to work with your current formula to correctly account for size vs. distance, to make 'signature radius' actually mean something, and de-couple the ability to hold a target in place with the ability to hit with close range turrets without the need to boost tracking by hundreds of percent...
So where is it?
Indeed Sir! Indeed...
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Thraxon
Black-Sun Frontal Impact
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Posted - 2008.11.05 08:35:00 -
[236]
Edited by: Thraxon on 05/11/2008 08:35:41
Originally by: Blood Bathroom Fail expansion is Fail. that is all
Originally by: Ag3nT 0rang3 Never change a running system.
Like someone said: can we plz have Revelations back?
Only things we get since two years are: nerf's....
I'll give QR a try. But if it turns out like it seems, i'm off.
2.5 years of fun....no ALT :D
Peace!
Can I have your stuff?
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ntronic
|
Posted - 2008.11.05 08:48:00 -
[237]
Why dont we just call it quantum nerf as thats what it is..
Maybe we shoud pay for expansions from here on or make them optional, as this is just lame all we are geting is more blob and more lag...
Who the hell gives a **** about stargates they are broken as it is(Notify Session change already in progress.)i love this msg fix them first than add a new models for them ....
about the Orca ow yea its great if you have 200k sp in industry and mining at 40 mill sp ...
anyway great nerf at list name it right ....caldari here i come ..... lol
hate post ftw
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Arthur Black
Gallente SoE Roughriders
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Posted - 2008.11.05 08:49:00 -
[238]
Originally by: Kesper North
Originally by: CCP RyanD
Originally by: Ocularus Dothumiter
On a side note, how hard is it... seriously.
It's ridiculously hard, which is why we've had more than a year go by without releasing it, despite having a team at Transgaming working on it nearly full time, and the direct participation of our CTO (who is a graphics Wizard) assisting.
RyanD
...Wouldn't it have been easier and cheaper to just write a native OpenGL client by now? That would solve your performance problems and make your code fully cross-platform. WoW has had this forever.
If you want to kick Transgaming to the curb and start work on a native client now, I promise I'll patiently wait another year.
I'll see your port and raise you one helping hand. My platforms of choice are Solaris and OS X. I would love nothing more than to be able to play the premium content version on those. Send over any NDA you see fit and lets get to work. I'm sure others would be equally interested, especially the Linux crowd.
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Sar Ferredj
Universal Mining Inc Forged Dominion
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Posted - 2008.11.05 08:52:00 -
[239]
Edited by: Sar Ferredj on 05/11/2008 08:52:13 I understand the complaints as on TQ :
- Blackops . . .well you know - AF . . . what are they for - Destroyers are just a (bad) joke . . . - Railguns are broken - Indus need some love
- Linux & MacOs need serious love too
There are a lot of fixes needed without fixing what is not broken . . . Especially if you want to bring fun the newplayers (which I support) by nerfing older players (which i can't stand).
Or do you plan to create a decent turnover (by disguting 2+ years old Gal/Matarr) to lower chars levels & make the game funnier to newcomers?
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Beave
|
Posted - 2008.11.05 09:46:00 -
[240]
Please, Please, with sugar on it, strawberry's on top, add the fuel bay to the black ops class. Just that one little tidbit. More like a bit really. Pretty insignificant task if you really really think hard on it for just a short time.
Those of us who play Eve salute you!
/asskissing off
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Sileam
Caldari NosferaTech
|
Posted - 2008.11.05 10:05:00 -
[241]
Another spoof from CCP.
CSM was a LIE. Factional Warfare was not "pre-nerfed" - it was just very poorly done. Now "new expansion" that changes and adds almost ...nothing. Other games like WoW or WAR have bigger updates in weekly patches.
In b4 "can I have your stuff and go play WoW/WAR" - no you cant, nerdy-jerks won't get any gifts from me and as a matter of fact Im thinking about changing to other MMO, maybe one that is not THAT boring. My friends already quit...
Nice fruit of 6 months of work... Next expansion in 2009 will be like: "We implement readme.txt file with a list of our PR tricks and scams, more info on FanFest in 2011".
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Blood Bathroom
|
Posted - 2008.11.05 10:09:00 -
[242]
Originally by: Thraxon Edited by: Thraxon on 05/11/2008 08:35:41
Originally by: Blood Bathroom Fail expansion is Fail. that is all
Originally by: Ag3nT 0rang3 Never change a running system.
Like someone said: can we plz have Revelations back?
Only things we get since two years are: nerf's....
I'll give QR a try. But if it turns out like it seems, i'm off.
2.5 years of fun....no ALT :D
Peace!
Can I have your stuff?
Did i say i was leaving? Reading comprehension lvl 1 for u my friend train it asap.
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Mag's
MASS
|
Posted - 2008.11.05 10:15:00 -
[243]
Is this another boost patch?
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you. |
Szzznake
|
Posted - 2008.11.05 11:34:00 -
[244]
I like the way that ccp release this tiny patch on the 11th because the massive new WoW ecpansion is released on the same day. I am both a WoW and Eve player and I will be trying the WoW expansion first tyvm.
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s73v3n2k
Caldari UK Corp Mostly Harmless
|
Posted - 2008.11.05 11:36:00 -
[245]
Originally by: Vigilant
Originally by: Gunny Fresh Does anyone know where the Orca BPO is going to be seeded?
All ORE and DCM stations, price is 1 bill
1bil to start with and it gradually drops and will end up at around 900mil - but You will make the most isk from the first few weeks of selling these items so the price drop is irrelivant.
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Pliauga
Gallente Federal Defence Union
|
Posted - 2008.11.05 11:40:00 -
[246]
No wait, I get it... This is not an expansion. It's the promised and forgotten Empyrean age 1,2 content patch. It all makes perfect sense now
(Unless the patch notes convince me otherwise)
---------- DRONE love rulez!! 'mkay?! . |
Pliauga
Gallente Federal Defence Union
|
Posted - 2008.11.05 12:23:00 -
[247]
Edited by: Pliauga on 05/11/2008 12:24:16 Ok sorry, another thing I just have to point out. (Although I think somebody allready has mentioned this)
(source: Quantum Rise features page)
Quote: ....... The rapid and successful deployment of the Stackless IO component and the EVE64 migration presented such a sudden and significant ascent to the very edge of technology that it was only fitting to name this expansion QUANTUM RISE.
My problem:
Definition: Quantum (Source Wikipedia)
So logically, that means that progress just can't come in any smaller leaps.
Guys c'mon, put some actual nerds in your PR department.
EDIT: (Still hoping for cool patchnotes and godlike coolness at fanfest)
---------- DRONE love rulez!! 'mkay?! . |
Belmarduk
Amarr M.A.R.S. Enterprises Majesta Empire
|
Posted - 2008.11.05 12:29:00 -
[248]
Edited by: Belmarduk on 05/11/2008 12:31:01 Nice nice Allthough there are 2 things I am missing:
NO Insurance payout for ships killed by concord (which would have sufficed instead of the concord changes imho)
A backup-skill/limited skill-queue (Get over to the assembly hall and vote/keep the thread bumped if you are for it)
Skill-Queue
Dont forget to check "thumbs up"
Grettings Belmarduk
Mainchar:
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Johncrab
Minmatar XBeyond
|
Posted - 2008.11.05 12:57:00 -
[249]
Originally by: CCP Explorer
Originally by: Gun Hog - Whatever happened to Storefronts?
That feature was deemed not ready at this time for this release.
Shame you didn't think the same about nano nerf.
Not that I'm worried about the speed nerf itself (never enjoyed big speeds) but the changes to cruise missiles and torps seem plain wrong. The changes to webbers are just plain sad. Wondering if I should remove my LSE's from the rapier and fitt 4xwebbers... maybe then I can slow down something. Blaster boats are close to useless solo and the vaga should get new bonuses. This nano nerf will be a epic failure with things geting rebalanced for the next months (patches, longer downtimes and emergency reboots will be the dailly routine).
Otherwise, nice little patch. Weapon grouping sounds very nice. All the rest is propaganda with the most important stuff (hardware) already deployed. |
H Lecter
Gallente The Black Rabbits The Gurlstas Associates
|
Posted - 2008.11.05 13:03:00 -
[250]
Originally by: Kusachiho
Originally by: Xayvius Thank you CCP for all the support over the past year. EVE online has progressed in leaps and bounds with the steady deployment of this fantastic expansion. I'm sure all the new content will change the player experiance, which is why so many people remain sceptic. Its hard to accept changes when being so used to the current build. However, I dont doubt your reasons for changes and hold belief that once again, for the 9th time, you shall deliver!
Best wishes to all at CCP
The word you meant is skeptic. While it brings some funny imagery to mind; if all these players were sceptic they would have bacteria growing in their blood stream and would be in dire need of medical facilities xD (Sorry I'm a bit of a geek ;_;)
Sorry to correct you mate - but sceptic (British English) is the very same like skeptic (American English). The word you were obviously talking about in your comment is septic
My opinion is purely personal and not related to my alliance |
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Jethro Jechonias
Ki Tech Industries
|
Posted - 2008.11.05 13:12:00 -
[251]
Edited by: Jethro Jechonias on 05/11/2008 13:12:29
Originally by: OMG ItsATrap
Originally by: Ryuga VonRhaiden
Originally by: quave New stargates, very nice.
Oh... have pity of us, poor 'dictor pilots... just don't make our job worse than it already is :(
As far as I can tell on Sisi, you still jump in within 14km of the gate zero point so this shouldn't change much, but I dunno about warp INs...
You don't jump within 14km of the zero point. You jump within 14km of the zero sphere.
If they have made that sphere larger, it will be harder (impossible?) for a dictor to cover a gate.
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Shintai
Gallente Balad Naran Orbital Shipyards
|
Posted - 2008.11.05 13:13:00 -
[252]
Love the expansion! Great work.
Less whine, more gaming people.
Its the same rerun of whines we hear each time....always from endless alts with obviously 9102 accounts each and a friendlist that makes Obama on facebook look lonely.
--------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |
El Mauru
Amarr Quantum Industries RAZOR Alliance
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Posted - 2008.11.05 13:24:00 -
[253]
So much bitterness in this thread :D
I like the changes (the ones I saw anyway) lots so far. The speed balance feels about "right", with only a couple of exceptions; the transport ship boost is pure win, as are the timer-displays on the mods.
Let's see how things turn out with my med drones :-S -
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Skera
|
Posted - 2008.11.05 13:27:00 -
[254]
I wish they increased the ship maintenence bay to 475k, then i would fit one hulk and one itty 5 in her :) That would be so nice :P
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Orbius Prime
Gallente
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Posted - 2008.11.05 14:22:00 -
[255]
totaly agreed ! [Buy cheap! TimeCards SAVES Money ] |
jason hill
Caldari Clan Shadow Wolf Sylph Alliance
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Posted - 2008.11.05 14:45:00 -
[256]
I think i will reserve judgment untill I can read the patch notes.But I must confess from what I have read thus far I am feeling a little dissapointed and a tad letdown If this is ALL we getting .....I will wait for the patchnotes
destroy everything you touch |
Komiliya Jenius
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Posted - 2008.11.05 14:57:00 -
[257]
Quantum Rise=useless patch for me, will continue to Mission grind.
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lisacurie
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Posted - 2008.11.05 15:14:00 -
[258]
Well its not as if they rushed out a patch for 11th november in order to beat the deadline of any other big MMO by 2 days now, is it?
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Vigilant
Gallente Vigilant's Vigilante's
|
Posted - 2008.11.05 15:21:00 -
[259]
15 page of patch notes pls... Now!
So the whine factor will subside!
There has to be more than you have posted, CCP, in those patch notes.
Thanks
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Etherical
|
Posted - 2008.11.05 15:41:00 -
[260]
I heard no mention of the "Walking in stations" Do we not get this with the new update?
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.05 15:45:00 -
[261]
it was my understanding that the 'walk in stations' feature was gonna be released this month? im not seeing it in this expansion tho :(
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Ramirez Macklaud
|
Posted - 2008.11.05 15:49:00 -
[262]
QR - FAIL!
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Galen Naranek
Royal Navy Industries CryoGenesis Mining Syndicate
|
Posted - 2008.11.05 16:04:00 -
[263]
CCP, fire your marketing staff and replace them with developers who know the difference between a minor patch/upgrade and an expansion.
That said, maybe the 15+ pages of patch notes will reveal much-wanted hidden nuggets.
From what we know, the Mackinaw changes are very welcome (a tank, on a Mack? Who'd a thunk it?), the Orca will certainly be added to our mining fleet asap, and the speed changes will no doubt inspire many new strategies to cope and adapt.
Medals seem silly and will no doubt engender huge numbers of petitions for obscenely-named awards.
Certs may help corporate recruiting where you want to ensure that a candidate has the level of skill in a particular area that you are looking for.
Thumbs down for deploying the expansion on a USA holiday - that particularly sucks. Double Thumbs down for being dishonest with us, and previously setting expectations that will not be met.
Now, can we have the first cut at the patch notes PUH-LEEESE?????
___________________________________ That which kills me makes me deader |
deepfreeze007
Caldari Swordfish LLD
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Posted - 2008.11.05 16:12:00 -
[264]
Originally by: Reten Kip Edited by: Reten Kip on 05/11/2008 05:02:50
Originally by: Hitomi Yamagiri to CCP: you might have to re-think this nerf if you ever want to include planetary flight in the game, even if that is years down the road. escape velocity (the velocity required to travel from the earth to the moon, for example) is actually 10,000 meters per second. and that's from Earth, with a gravity acceleration of 9.7 meters / second^2. you might be re-thinking this nerf, along with your starship velocities, if you are still thinking about planetary flight. just so you know.
Erm, not really. Anything bigger than the frigates in this game probably shouldn't be able to enter/exit atmosphere anyway. Also, escape velocity is only if you cut off the power, keep pouring the juice on and you'll get into space even if you're only going a foot per second. It'll just take forever.
Off topic: Don't be concerned with velocity, you need thrust (a force) to escape gravity. Other than that, agreed.
Also, Hitomi Yamagiri, the acceleration of gravity on Earth is 9.8m/s^2 for calculation purposes last time I checked.
On Topic: Did I somehow completely miss this "ghost training" thing? What was it? __/\___/\___/\___/\__________________________
Hulks, they're like vampires for roids. |
Howatch Johalla
Gallente Johalla MegaThor Corp
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Posted - 2008.11.05 16:38:00 -
[265]
I like this new expansion. At last we can get rid of those almost unkillable nano boats that where making pvp no fun at all for medium hardcore players like me. For ship to be able to go faster than missiles and tracking turrets while fighting is as unrealistic as it can get and really not in the EVE spirit of doing things.
It will be interesting to see how this new ship the Orca turns out and I really hope it will be good addition to my industrial ships. Still I am a bit nervous about the industrial ships balancing even though I hope CCP will let me keep my huge cargohold on the Iteron Mark V hauling ship.
I am goig to buy one of those fine Orca ships right after expansion time and I think I will be able to fly it right away as I have all skills trained except the new one.
I look forward to the new expansion and please keep up the good work CCP.
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Alz Shado
Ever Flow Axiom Empire
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Posted - 2008.11.05 16:43:00 -
[266]
Originally by: CCP Explorer The technical aspect is that player will be able to convert 60 day ETC codes into two 30 day "PLEX" tokens (in-game items). The tokens must be created at an NPC station (the current station at the time of conversion) and cannot leave that station. These tokens can be sold on the market and via the contract system (but not through courier contracts). When applied they extend the account by 30 days. They can applied remotely via the Assets window.
So, does this mean that we'll finally be able to accept cross-regional contracts? That'd be big news, right there.
į ----------------------------------------- "Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |
CompMage
Caldari White Star Ltd
|
Posted - 2008.11.05 16:51:00 -
[267]
Will you be able to group items other than weapons such as hardeners or repairers?
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Iohan Sjet
Minmatar Re-Awakened Technologies Inc Electus Matari
|
Posted - 2008.11.05 17:11:00 -
[268]
CCP please update the Site Item Database to Quantum Rise. Or are we going for the record of having the officail site being 3 expansions behind?
Come on folks. "Cibus tormenti conducendus" |
ZiggyMeister
|
Posted - 2008.11.05 17:12:00 -
[269]
I have a question for the developers, about the Mining Barges and Exhumers skills requirements.
Will the skill requirements for the Covetor be decreased, in order to balance it better? Taking into account it takes too long and after you are ready to fly a Covetor you only need 1 or 2 more days to be able to fly a Hulk!
Because, what is now the point of using a Covetor? Unless you don't have ISK for an Hulk, that cost around 90 to 100 mil. If you're serious about mining you will have more than that when you are ready to fly a Covetor and then a Hulk...
Thanks.
P.S.: Can't wait to know more info about the Orca :D
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MARC181983
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Posted - 2008.11.05 18:04:00 -
[270]
Edited by: MARC181983 on 05/11/2008 18:06:18 Edited by: MARC181983 on 05/11/2008 18:05:46 great job ccp , nerfing soloplay. Now its just warp in , press F1 F2 F3 F4 etc .Patience has more action after the nerf , would you imagine the fun off that . Bye bye nano
Back to big blobbish warfare , no more traveling around systems because off the blobs. And the servers cant even handle the big blobs , even though ccp upgraded a bit. Way to go
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John Spegal1
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Posted - 2008.11.05 18:15:00 -
[271]
Originally by: Don Kraft IT'S FREE. FREE. THEY'VE ALL BEEN FREE! And I don't care what you think, speed builds needed to be nerfed. So go whine about how your nanophoon can't win every single engagement anymore to people who care. Good luck trying to find any.
If you can't still help but *****, go back to WoW. PLEASE. It'll drop the least wanted percentage of players from the game and leave more space for the rest of us. So go run along and play with your other toys, adults are talking.
ALRIGHT!!!! I HAVE HAD ENOUGH OF THIS CRAP WITH PEOPLE TELLING OTHER PEOPLE TO GO PLAY OTHER GAMES!!! IS THIS ANY WAY TO KEEP THE GAME OF EVE ALIVE?
I mean, if you go chasing everyone who has a complaint about the new expansions away, where would the player base be? I have read all the posts fir this new "expansion", and though it may not have much new content, and the most of the stuff has been deployed already, not to mention that it is being deployed on Nov. 11, which is Rememberance Day to remember the War Veterans who fought in the 2 world wars of the 20th century, I have seen too much of this crap about telling other players to quit and play WoW, or some other game. I am tired of reading this comment and if I read one more comment like this, I will send in a petition to CCP about banning accounts of people who do this. You are undermining CCP's player base by telling everyone to quit playing. Are you people saying this so that you can have the game all to yourselves? Grow up will you?
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Captain Campion
Synergy. Imperial Republic Of the North
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Posted - 2008.11.05 18:42:00 -
[272]
The expansion details page looks like it lacks expansion-worthy content, without trying to take anything away from the fantastic benefit of stacklessIO. Although, the Dev said 15 pages of patch notes - so lets hold our breath for a moment - ... *holds*
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Constance Harme
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Posted - 2008.11.05 18:47:00 -
[273]
Originally by: MARC181983 nerfing soloplay.
Eve-Online "A Massively Multiplayer Online Role Playing Game"
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Sniper Wolf18
Gallente Apocalypse Ponies H E L I C O N
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Posted - 2008.11.05 19:11:00 -
[274]
Originally by: Constance Harme
Originally by: MARC181983 nerfing soloplay.
Eve-Online "A Massively Multiplayer Online Role Playing Game"
soloplay
solo PvP against other players
there is your multiplayer right there matey-o
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Vigilant
Gallente Vigilant's Vigilante's
|
Posted - 2008.11.05 19:13:00 -
[275]
Originally by: MARC181983 Edited by: MARC181983 on 05/11/2008 18:06:18 Edited by: MARC181983 on 05/11/2008 18:05:46 great job ccp , nerfing soloplay. Now its just warp in , press F1 F2 F3 F4 etc .Patience has more action after the nerf , would you imagine the fun off that . Bye bye nano
Back to big blobbish warfare , no more traveling around systems because off the blobs. And the servers cant even handle the big blobs , even though ccp upgraded a bit. Way to go
(Sarcasm on)
Like no one ever solo PvPed before nano was FOTM.
(Sarcasm off)
Get grip and adapt or die !
Otherwise you can whine more about it and nothing will change. CCP has said nano is dead, and so it is
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.05 19:49:00 -
[276]
MARC181983 said "great job ccp , nerfing soloplay. Now its just warp in , press F1 F2 F3 F4 etc" You mean warp in, press F1, weapon stacking, only need F1 to active all weapons.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Ievod
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Posted - 2008.11.05 19:59:00 -
[277]
dear liars from CCP /usual liars i call someone that avoid the truth/ this its a patch.and i must admite that 2 department that realy work in this company are: volunteer program and your advertising department. /the other hmm seams that they work in dark so nothing can see ,only non stop repeating that they work day and night,but problems are the same and the only new things since 2006 to see are some new ships and some new bugs and ofcourse zulupark and his next nerf,probable the most hated man in ccp/ the problems -
1. zulu and his nerf team when i see what they do i start asking why its this rush to change the things that already work?not perfekt but work.i dont know much people araund 400 in total but they tell me the same thing that i already know the purpose to this team its to get playears **** and keep away from the total incapcity of the dev team. 2.a lot of people are more happy to see bug fix not expansion but there are to many bugs already and you guys make it even more whit every new patch,expansion./in my top 10 EVE share 1 place with Gothic like lot of people say for Gothic - its very nice game BUT its full of bugs ,same for EVE/ 3.too many whinny i read guys that say, but LOL you have the right to be ****ed when you see you are lost months of treining for some skills that now are useless. 4.its amazing that CCP things that all the comunity its full of morons - the reasons that they are not much guys out of the game yet are only 2 for me - 1 its that there its nothing better and 2 its the incredible comunity of eve and frendship that you make, more older you are more frends you have
abaut that new guy that fully enjoy the eve well i was like you in the begining BUT then i start to look what its this things that old chars complain and i realize that they are right and start follow the maxima 2 chars each one focused on 2 races/i must admite here that zulu and his nerf team make a hard times even for this combination/
for that nice comment that expansion its free ,heh nothing its free my dear we already pay for this each month
there its no other game like EVE when you have constant cut on everithing that works
what i expect? hmm to be honest nothing the things gona be the same after year or 2 if we are still here after all even the lazy eagles can fly
P.S sorry for my engish , i learn it only to play EVE
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Jasonwilliams
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Posted - 2008.11.05 20:28:00 -
[278]
Is any devs going to release any skill requirements for the Orca or are we going to be left in the dark intil Nov. 11?
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Pizi
Gallente
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Posted - 2008.11.05 20:49:00 -
[279]
Originally by: Jasonwilliams Is any devs going to release any skill requirements for the Orca or are we going to be left in the dark intil Nov. 11?
they already did
read the orca blog or go sisi and see it by yourself .... _______________________________________________ Mining Crystal II BPC Pricelist EVEpedia[Deutsch]
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loki gallach
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Posted - 2008.11.05 21:48:00 -
[280]
Edited by: loki gallach on 05/11/2008 21:48:38 Mining director 1 ok
The orca is wonderful Movable U.I ???? I hope it stays in place longer than pinned windows do Because the first time i turn off my hardeners instead of turning on my armour reppers God help them
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Ender Wiggens
Caldari Provisions
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Posted - 2008.11.05 21:51:00 -
[281]
I'm definitely feeling jipped with this expansion. It doesn't have nearly enough content to be called an "expansion", let alone anything really exciting. I think to market this as anything other than a patch is extremely misleading.
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Gober Pile
Minmatar Greatly Reducing Inflation Every Fight
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Posted - 2008.11.05 21:59:00 -
[282]
CCP MArketing team - you are geniuses - top marks for deception here
THIS IS NOT AN EXPANSION - at best its a cobbled together pile of ****e masquerading as a patch
great job yet again
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Lobster Man
Metafarmers
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Posted - 2008.11.05 22:12:00 -
[283]
This seems pretty weak being labeled as an "expansion". The orca is nice, but that alone isn't really enough to justify an "expansion", and all the backend stuff should just be included as normal because needing an "expansion" to improve game performance is awfully gimmicky.
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Vigilant
Gallente Vigilant's Vigilante's
|
Posted - 2008.11.05 22:18:00 -
[284]
Anyone want to bet the server is down for at least 24 hours for this ...
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Creok Mantaur
|
Posted - 2008.11.05 22:59:00 -
[285]
What ever happened to playing in planets and walking in stations? When will that come?
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Kusachiho
Gallente SniggWaffe
|
Posted - 2008.11.05 23:06:00 -
[286]
Originally by: H Lecter
Originally by: Kusachiho
Originally by: Xayvius Thank you CCP for all the support over the past year. EVE online has progressed in leaps and bounds with the steady deployment of this fantastic expansion. I'm sure all the new content will change the player experiance, which is why so many people remain sceptic. Its hard to accept changes when being so used to the current build. However, I dont doubt your reasons for changes and hold belief that once again, for the 9th time, you shall deliver!
Best wishes to all at CCP
The word you meant is skeptic. While it brings some funny imagery to mind; if all these players were sceptic they would have bacteria growing in their blood stream and would be in dire need of medical facilities xD (Sorry I'm a bit of a geek ;_;)
Sorry to correct you mate - but sceptic (British English) is the very same like skeptic (American English). The word you were obviously talking about in your comment is septic
Woops, guess you are right! Well there's some mud in my eye xD Guess that's what I guess for posting while I'm at work/half asleep! Thanks for correcting my error and my apologies for rectifying (or at least trying to rectify) an error that was never made!
Though meh too bad it wasn't the typo I thought it was. For if it where, it would be truly quote worthy xD _________________________________________________ There is a reason that you can't spell "risk" without "isk".
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CCP Explorer
|
Posted - 2008.11.05 23:08:00 -
[287]
Edited by: CCP Explorer on 05/11/2008 23:13:41
Originally by: Jasonwilliams Is any devs going to release any skill requirements for the Orca or are we going to be left in the dark intil Nov. 11?
Required skills to fly the Orc (blog):
- Industrial Command Ships 1 (new skill)
- Spaceship Command 5
- Mining Barge 5
- Mining Foreman 3
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Griznatle
|
Posted - 2008.11.05 23:17:00 -
[288]
I just realized something, everyone keeps saying (including me) to adapt or die. Now we are going to have to adapt to clicking on a belt where you scanned down a Navy Mega mining and just click f1 until it dies. Well, Im just going to sit back until the CNR and the FNM pilots whine again. Blob tactics again... i mean CCP you continue to bounce back from the nerfs, but I think this time you really have gone to far.
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ChiseFu
|
Posted - 2008.11.05 23:17:00 -
[289]
Edited by: ChiseFu on 05/11/2008 23:19:21 Quantum Nerf isn't even an expansion, it's probably a fix for the leaked source code. This is slimmer than most patches and it's just something to talk about at the fan fest.
Leaked source code: http://games.slashdot.org/article.pl?no_d2=1&sid=08/04/14/2046246
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Wyliee
Taurus Inc
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Posted - 2008.11.05 23:39:00 -
[290]
plz can i keep my boot.ini file this time :)
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ChiseFu
|
Posted - 2008.11.05 23:42:00 -
[291]
roffle, when my boot.ini died my girlfriend took my computer to get repaired and it ended up costing me $171.83. When I tried calling CCP's "Phone line", all I got was Icelandic menus. I petitioned it and basically got the party line.
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ChiseFu
|
Posted - 2008.11.05 23:44:00 -
[292]
Party line being:
5 days to respond. Try to blame me. Quote some policy. Keep repeating party line.
Just like when my drones auto aggro'd a friendly structure in a mission. I got told that I made the attack. Next patch they said: "We fixed a bug where drones were auto aggro'ing friendly structures". I re-petitioned and got ignored.
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Fatsam
Madhatters Inc. The Initiative.
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Posted - 2008.11.05 23:59:00 -
[293]
What are these new assembly arrays mentioned?
I can't find any info on them. Presumably just T2 factories without material waste to free up empire production slots?
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Constance Harme
|
Posted - 2008.11.06 00:28:00 -
[294]
Originally by: CCP Explorer Edited by: CCP Explorer on 05/11/2008 23:13:41
Originally by: Jasonwilliams Is any devs going to release any skill requirements for the Orca or are we going to be left in the dark intil Nov. 11?
Required skills to fly the Orc (blog):
- Industrial Command Ships 1 (new skill)
- Spaceship Command 5
- Mining Barge 5
- Mining Foreman 3
You lie! Just like the cake!
The requirements we're changed to Mining Foreman 5 and Mining Director 1 and you know it.
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Tital
|
Posted - 2008.11.06 01:55:00 -
[295]
tbh honest, the comparative lack of new content doesn't worry me and the speed of the cluster is a massive improvement.
What does annoy me greatly is the lack of communication on issues that will severely effect people's investment in ships and time when the patch comes. Regardless of whether the changes to PvP dynamics will render certain specializations (blasters, speed, webs etc) less useful than they previously were, players with those spec's have spent months or years of skill training and probably billions of isk to reach the pinnacle.
The inconsiderate manner in which this patch has been introduced borders on contemptuous. |
Lettorann
AMMO INC
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Posted - 2008.11.06 02:39:00 -
[296]
Originally by: Galen Naranek Thumbs down for deploying the expansion on a USA holiday
Another epic "ignorant American" quote... I think you'll find that Remembrance Day is a touch more than merely a "USA holiday"...
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River Dragon
|
Posted - 2008.11.06 04:37:00 -
[297]
Module timers! Is this going to be the death of afk grievers
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Drolic
Caldari The Dirt Dogs
|
Posted - 2008.11.06 04:57:00 -
[298]
Wow, exactly the day my account turns off forever due to the ghost training PR fiasco! Have fun everyone while you can. I sincerly hope that the danger I've seen from the ghost training bs doesn't turn into what I fear. Well in either case I'm "voting" with my wallet and CCP won't see a cent from me and I'll only see the new features from second hand reports.
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2008.11.06 06:58:00 -
[299]
Edited by: Kuolematon on 06/11/2008 06:58:45
Originally by: ChiseFu roffle, when my boot.ini died my girlfriend took my computer to get repaired and it ended up costing me $171.83. When I tried calling CCP's "Phone line", all I got was Icelandic menus. I petitioned it and basically got the party line.
Using Windows XP with SP1 is bad, m'Kay?
"Wish you girlfriend was nerd like me" ??
"The Amarr are the tanking and ganking floating rods of goldcrap"
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.06 07:29:00 -
[300]
Originally by: River Dragon Module timers! Is this going to be the death of afk grievers
? not really, all it does is show u how long before the next cycle, doesnt change gameplay in anyway
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Research Rachel
|
Posted - 2008.11.06 09:24:00 -
[301]
Originally by: ChiseFu roffle, when my boot.ini died my girlfriend took my computer to get repaired and it ended up costing me $171.83. When I tried calling CCP's "Phone line", all I got was Icelandic menus. I petitioned it and basically got the party line.
gees they seen you coming
But really, it happened once and they renamed the file so it doesn't happen again... so ffs, drop the boot.ini thing, it's not funny.
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Arc D'landrus
Center for Advanced Studies
|
Posted - 2008.11.06 09:43:00 -
[302]
Originally by: Hitomi Yamagiri Edited by: Hitomi Yamagiri on 05/11/2008 02:27:17 i'm half expecting a cheese plate to come with all this whining. i didn't realize this many ppl complained about this game.
LOL
Ah, EVE. The land of Whiners and Fighters. Now if only we could package this love/hate essence and sell it to American tourists in Paris. ...We'd make a killing.
CCP you do what you gotta do. Those of us who still want to hang out in EVE, will continue to do so. _______________________________________________ Easy Dude. You're being very un-Dude.
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Revan Crow
Minmatar KraehenKlaue
|
Posted - 2008.11.06 09:54:00 -
[303]
Red Moon Rising was a Expansion, Revelations was a Expansion, this here is a mere Joke with some fancy little fixes and tweaks that even scares me old carebear mission runner.... i really hope there will be SOME sort of announcement of something huge being released at Fanfest.
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Savage Roar
Storm Thesis
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Posted - 2008.11.06 11:21:00 -
[304]
everyone's complaining about lack of features. the patch notes we're promised are over 15 pages long. wait till after fanfest, that's prolly where a good 80% of the new stuff will be revealed, the orca is prolly just a teaser... and yes, this is my sig. IBTL |
Tri Talltail
|
Posted - 2008.11.06 11:41:00 -
[305]
So u think they will announce 80% of the good stuff at fanfest.....some of us cant afford to go to fanfest,,,cause we spend all of our money on sheep and an ex-wife. tell us now.......
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Lilla Kharn
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Posted - 2008.11.06 11:44:00 -
[306]
Can someone explain to me why Stackless I/O and EVE64 are being 'included' in this expansion when they were released over a month ago? Found this to be interesting.
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Cailais
Amarr VITOC
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Posted - 2008.11.06 12:07:00 -
[307]
Originally by: Savage Roar everyone's complaining about lack of features. the patch notes we're promised are over 15 pages long. wait till after fanfest, that's prolly where a good 80% of the new stuff will be revealed, the orca is prolly just a teaser...
You're living in a delusional fantasy land - there's nothing new coming out from Fanfest for QR. WYSIWYG.
The patch notes will be 15 pages of 'fixes' which although welcome, isnt content and doesnt justify the name 'expansion'.
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
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Orodel
|
Posted - 2008.11.06 12:10:00 -
[308]
Originally by: Constance Harme
Originally by: CCP Explorer Edited by: CCP Explorer on 05/11/2008 23:13:41
Originally by: Jasonwilliams Is any devs going to release any skill requirements for the Orca or are we going to be left in the dark intil Nov. 11?
Required skills to fly the Orc (blog):
- Industrial Command Ships 1 (new skill)
- Spaceship Command 5
- Mining Barge 5
- Mining Foreman 5
- Mining Director 1
ninja edited orca skill requirements!
You lie! Just like the cake!
The requirements we're changed to Mining Foreman 5 and Mining Director 1 and you know it.
It's true, I just noticed the change to the DEV Blog when you mentioned the "ninja edited orca skill requirements". The forum blog was originally Mining Foreman 3. I hopped on SiSi several times and saw that is was Mining Foreman 5, where I only had L4. At first I was like, "it's OK that I can not fly it on test because I can fly it LIVE after I train the new skill." Then I said, what the heck, I may as well train 13 days to L5 in case they change LIVE to match SiSi.
With now 6 days left for my Mining Foreman 5, I am glad I did not wait until Tues or even Weds to find out that I have a 2 week training delay more than I anticipated. Then again, I need manufacturing time to build one anyway...
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Saturn 5
Gallente Federal Navy Academy
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Posted - 2008.11.06 13:50:00 -
[309]
The patch notes (when they are finally published ) will probably be quite extensive.
1. Screwed up Recons 2. Messed up Minnies 3. Ruined PvP 4. Made a total hash of missiles 5. Ignored the newly created blaster problems 6. Shafted Caldari 7. Made Battleships mostly inneffective without blobage 8. Took the p*ss with webifiers 9. Ignored our player base 10.Stopped the casual PvP-er 11.Stopped the solo PvP-er 12.Encouraged blob warfare 13.Made most Gallente ships redundant 14.Had fun with PR 15.....
....I guess I have made my point. fail expansion is fail |
Hermiat
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Posted - 2008.11.06 14:05:00 -
[310]
Originally by: Kary Tamona I'm just a newcomer to Eve but the changes seem quite nice. Lots of grognards are mumbling about changes (nerfs) to some boats. So what, the nerf of a class of boats is the boost of another. all those whiners should just adapt to the new situation, train some different skills, play around with different set ups, enjoy the changes and make the best out of them... or is that those whiners rather play the same old boring fitted ships once and again than try some new tactics? We are gamers, we like eve because it is a challenging game. stop the whining and enjoy the game.
Me? I'm sure I will enjoy the nice lag free experience of the game, the new boat, the medals and the certificates, and when I get skills to start worrying about the speed of my ship then I will study the situation and play around till I figure out how to beat my enemies in fleet battles.
someone told me EvE is a game for mature, educated people. They must be enjoying the game 'cos in the forums I mostly see the rambles of frustrated teenagers.
A happy (new) EvE player.
So, you say that we are mumbling about the speed nerfs coming up and that we should fit different ships. Think about why the speed nerfs are happening, because of the inflexibility of all the players on the opposite side of the fence that were moaning and grumbling about fast ships and their inflexibility to train and fly them. There is no difference.
If you can't counter a ship that someone else is flying, then train for that ship yourself and pwn their arse! The nerfs are happening because of whingers and whiners. It's funny tho who ppl seem to forget that when they get their way and the other camp are displeased. See it from both sides of the fence. People are inflexible in their own playstyle of eve. This needs to change rather than everything that is not to everyones liking getting nerfed.
Ohhh ohhh, nerf everything and turn it into a mining\missioning simulator please coz i can't cope with ppl being better than me in a certain ship wah wah wah wah! Paaaaaalease!
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Xylyl
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Posted - 2008.11.06 14:06:00 -
[311]
Originally by: Saturn 5 The patch notes (when they are finally published ) will probably be quite extensive.
1. Screwed up Recons 2. Messed up Minnies 3. Ruined PvP 4. Made a total hash of missiles 5. Ignored the newly created blaster problems 6. Shafted Caldari 7. Made Battleships mostly inneffective without blobage 8. Took the p*ss with webifiers 9. Ignored our player base 10.Stopped the casual PvP-er 11.Stopped the solo PvP-er 12.Encouraged blob warfare 13.Made most Gallente ships redundant 14.Had fun with PR 15.....
....I guess I have made my point. fail expansion is fail
Rofl rofl, this is exactly why all the whine is for nothing. The poster obviously has taken good notes out of ALL the whines available and thus created a decent summary. He now hopes to harvest massive agreement. Yet what does he say ?
If two enemies meet in space and fight - and someone miraculous wins..who was it ? Can not be a Minmatar Ship (point 2) nor a Caldari one (6) Could be some kind of Gallente shuttle (13 does not states clearly what ship is left in Gallente) but is highly unlikely, so that leaves an Amarr ship if we want to be sure. Cannot be a Recon (1) or a BS (7). So clearly the uber ship to come is maybe the zealot or the sacrilege. So rejoice friends..you now have a new "1 win most of the time" Button, just crosstrain from the vaga.
Ah well and forgot to mention - since solo pvp is dead, the winner just pulled of a "1 man blob" obviously, yet he propably didn't have fun anyway since pvp is now "ruined".
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Saturn 5
Gallente Federal Navy Academy
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Posted - 2008.11.06 14:22:00 -
[312]
Fair point Xylyl.
Rather than ninja edit, let me revise number 11 here.
11.Stopped the solo PvP-er (unless they fly Zealot or Sacrilege*)
*this may actually change if CCP ever get round to fixing the stacking on locus rigs.
There. Happy whiner is happy now?
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Into Deep
Caldari State War Academy
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Posted - 2008.11.06 15:34:00 -
[313]
Oh i cant wait , looks nice tho *Waves to CCP
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Jordan Musgrat
H A V O C Triumvirate.
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Posted - 2008.11.06 15:41:00 -
[314]
Edited by: Jordan Musgrat on 06/11/2008 15:41:31 No he's right. Because BS will either have to gimp their fit to deal with sub-BS class ships, or fit completely towards fighting BS if they want to be effective, there is no solo BS anymore. Now you need a falcon alt to solo (which most of us have tbh), but needing a falcon is lame as a rule, and it probably won't be enough to be able to really solo, as your falcon will get blobbed by 10 intys you can't do anything about. As far as casual pvp, the same idea applies. You need many different types of ships to be able to go out and engage whatever you see, without wanting to go and refit or switch ships first. But you'll still need the same numbers of each of those ships, so the proportions will be crazy. Like you may bring 10 torp ravens to deal with BS gangs you find, but you'll find a 10 man HAC gang, and those ravens will be wasted, so you'll still need the 10 HACS and Recons to deal with them. And then a lot of ****tors if you want to be able to deal with the gangs of 40 intys we will see flying around.
The whole patch may push more strategy as CCP suggests, but that strategy will be the kind that the FC sits down and plans before the fight. The normal gang member won't have to be all that smart with his ship, because the number of things you can effectively do with it is getting really low. He will be a tool in a blob, to point his ship somewhere and shoot, not much more sadly.
The one bright side is that drone based ships (which I fly) are really getting a stealth boost, because the Ishtar for example can fit a decent tank against any class of ship, and still fit drones for every type of situation. Logistics and CS will rule the day, that's all I'll say about it. -----------
Primary is family values, secondary is 0.0... |
Lorac Caladon
Caldari The Cowboy Junkies
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Posted - 2008.11.06 15:52:00 -
[315]
Originally by: Rachel Voegel On a positive note - the ability to buy 30 day subscription times again in-game has to be a good thing.
I have not read the entire thread, so this may have been mentioned already. I can't see where making GTC's available via the ingame market is going to do anything but raise the price. 90's used to go for 350-375 on the forum. Now 60's are 550-600 on the forum. Breaking a 60 into 2 30's will only make the 30 sell for 350-400 via the market. So, 1/3 the play time for what you used to get for the same amount of ISK. How does this help anyone except the GTC seller? CCP has not said anything about bringing 60's into line with a 60 day CC sub, so again, where is the benefit?
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Hatch
Minmatar Bug-Blatter Beasts of Traal Silex Union
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Posted - 2008.11.06 16:47:00 -
[316]
you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
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chaotic pandemonium
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Posted - 2008.11.06 16:53:00 -
[317]
Honestly I am happy about the Orca. I never was a huge fan of 0.0 space so it will be nice to have a semi capital ships for industry in empire. My only concern is that ore is hard enough to come by in a lot of places, with this addition the belts will be wiped clean leaving smaller groups out of luck. I would like to see a little more buffing on the industrial side though. Most of my income comes off of trading and missions. While I enjoy mining sometimes it proves difficult to make isk in empire space. I would like to make a request for a quicker renewal of asteroid belts and possibly a smaller version of the freighter. I know CCP has been very busy but I just wanted to throw that out there.
As far as this patch, it hasnt overly impressed me; however, I recently came back from a short break and I have noticed better performance. Every time I go off to play other games I always come back to EVE and I thank you CCP for the work that you do. |
Pottsey
Enheduanni Foundation
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Posted - 2008.11.06 16:59:00 -
[318]
Hatch said "you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people." As it's been said before its "touch more than merely a "USA holiday"..." Its a major day for many counties.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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pyrlig
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Posted - 2008.11.06 16:59:00 -
[319]
typical yank thinking the world revolves around them the 11th nov is a touch more than a yank hol
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Todoshi
Caldari Caldari Logistics and Supplies
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Posted - 2008.11.06 17:03:00 -
[320]
Originally by: Hatch you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
*******.
Try looking past your own country and you'll find its rather important here too (UK) oh and most of that little bit of land called europe
Ghost Training Removed Thread |
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Gallente Citizen24121
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Posted - 2008.11.06 17:35:00 -
[321]
Originally by: Hatch you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
^^ And they wonder why the world mocks them.
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deepfreeze007
Caldari Swordfish LLD
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Posted - 2008.11.06 17:40:00 -
[322]
Originally by: Todoshi
Originally by: Hatch you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
*******.
Try looking past your own country and you'll find its rather important here too (UK) oh and most of that little bit of land called europe
What day is Nov 11th, besides Patch Day in EVE? |
Dariah Stardweller
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Posted - 2008.11.06 17:56:00 -
[323]
Originally by: Todoshi
Originally by: Hatch you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
*******.
Try looking past your own country and you'll find its rather important here too (UK) oh and most of that little bit of land called europe
It's so important over here in Holland I don't even know what holiday you guys are talking about
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Esmenet
Gallente
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Posted - 2008.11.06 18:33:00 -
[324]
Originally by: Constance Harme
Originally by: MARC181983 nerfing soloplay.
Eve-Online "A Massively Multiplayer Online Role Playing Game"
Indeed missions should not be doable alone for example.
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Reten Kip
Eve University Ivy League
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Posted - 2008.11.06 18:35:00 -
[325]
Originally by: Dariah Stardweller
Originally by: Todoshi
Originally by: Hatch you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
*******.
Try looking past your own country and you'll find its rather important here too (UK) oh and most of that little bit of land called europe
It's so important over here in Holland I don't even know what holiday you guys are talking about
I live in the US and I have no idea what they're talking about. I work that day anyway so it doesn't matter to me.
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AzTrackGuy
Gallente The Pantheon of the Gods
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Posted - 2008.11.06 20:09:00 -
[326]
so i've only been playing eve for a few weeks now... so when this new quantum rise comes out, what happens with the current game & our charactors, ships, ect.? are we starting over from scratch? do our charactors & goodies transfer over? is this a stand along game seperate from the currant "empyrean age"? or an intergated add-on or patch? "If you put forth the effort to succeed... you will." |
agram tabris
Free-Space-Ranger Morsus Mihi
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Posted - 2008.11.06 20:28:00 -
[327]
so..this is quantum rise... well...although there will be some extra stuff for the ppl at the fanfest (sorry ccp that about 99,8% of you customers will not be there - i really expected that you would treat all your customers the same - no extras just besause of a fanfest..) the features list ist a little thin on my opinion. but lets wait for the patch notes..perhaps there is much more behind than shown on the features page..
i have one serious critic abuot ccp+eve+patches/expansions: YOU'RE FAR TOO SLOW ON BALANCING! seriously..i don't know what exactly the resopnsible team is doing...but some balancing issues can't really be that difficult to find out. between recog****ng an issue and "fixing" it you need MONTHS..up to half a year...or even longer.. it's frustrating when there is an forum topic on a issue where player make a dozen of sugestions, test on sisi, just to see ccp doing sth completely different where most of the players are not satisfied with..WE PLAY YOUR GAME - AND YES, WE LOVE IT TOO! so please just listen more to changes WE want to have...and please dont try to completely change eve with every expansion...not all things are bad in eve.
no sig. |
Gregore Jandori
Caldari Ice-Storm
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Posted - 2008.11.06 20:55:00 -
[328]
I don't know what all the speed-nerf complaints are about. Everything will be fine - just fine.
/me goes to bolt that Domination Warp Scrambler to his Arazu...
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Lilla Kharn
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Posted - 2008.11.06 22:07:00 -
[329]
Originally by: AzTrackGuy so i've only been playing eve for a few weeks now... so when this new quantum rise comes out, what happens with the current game & our charactors, ships, ect.? are we starting over from scratch? do our charactors & goodies transfer over? is this a stand along game seperate from the currant "empyrean age"? or an intergated add-on or patch?
It's just a change the code. Your settings might be erased depending on what happens, but it's just a change to the game code. Your game will be fine, just needs a patch.
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ko0rt
Beach Boys
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Posted - 2008.11.06 22:38:00 -
[330]
Looks like we gonna learn to fly our ships eventually...
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Dariah Stardweller
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Posted - 2008.11.06 23:02:00 -
[331]
Originally by: Cheap Dude Well.. I must confess I thought this expansion would be a true Industrial Expansion. I really hope that the Orca, some tweaks to ships and some new reactions isn't the only thing in this 'industrial expansion'
Well, I guess it is. It sucks, I know, but hey, what you gonna do?
Oh wait, cancel my subscriptions
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Admiral Seeley
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Posted - 2008.11.07 00:52:00 -
[332]
woot 2nd on 12th page!
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Mysticaa
Gallente Fringe Roamers of Goa
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Posted - 2008.11.07 00:57:00 -
[333]
Edited by: Mysticaa on 07/11/2008 01:03:15 So when are we going to get the "Secure Character Transfer" that was promised to us over a year ago?
Quote: An option for the safe and secure exchange of EVE Characters for EVE Online ISK is currently being coded. This guide will be updated when it is available
From this thread http://oldforums.eveonline.com/?a=topic&threadID=552381 dated 7/7/07 ----------------------------------------------- Why do I post here?
Originally by: Tao Han
"TANK CEO!!!" Quick Wrangler, to the Banmobile!!!
Sig snatched by Xorus
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Lurana Lay
Gallente
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Posted - 2008.11.07 03:11:00 -
[334]
Quote: Eve-Online "A Massively Multiplayer Online Role Playing Game"
The same old tired and ridiculous idea that 3 people fighting 3 people is multiplay but one person fighting 3 isnt. It's just a senseless (and weak) validation of one particular playstyle over another.
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Marcus Danayi
Amarr PIE Inc.
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Posted - 2008.11.07 03:18:00 -
[335]
Edited by: Marcus Danayi on 07/11/2008 03:19:59
Originally by: Kesper North
...Wouldn't it have been easier and cheaper to just write a native OpenGL client by now? That would solve your performance problems and make your code fully cross-platform. WoW has had this forever.
If you want to kick Transgaming to the curb and start work on a native client now, I promise I'll patiently wait another year.
This. Oh definitely, THIS.
Incidentally, the tears of nano pilots taste like sweet, sweet nectar. Seriously. Try them.
--------------------
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CoRrUpTiGe
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Posted - 2008.11.07 03:23:00 -
[336]
Can we get a "yes" or "no" from CCP on blackops situation?
There is absolutely NO reason why these ships should have to continue on in their pre nerfed, completely useless, state.
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Pure Manergy
Gallente The Sobani
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Posted - 2008.11.07 04:00:00 -
[337]
Waaah, waaah. Whine, whine. All you naysayers get over yourselves. You're so spoiled you don't know how good you have it. Go play SWG for a while and come back and cry. ---------------------------------------------- This is the way the world ends; This is the way the world ends; This is the way the world ends; Not with a bang, but a whimper. ~T.S. Eliot. |
Quicktime
Caldari State War Academy
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Posted - 2008.11.07 04:08:00 -
[338]
Originally by: CoRrUpTiGe Can we get a "yes" or "no" from CCP on blackops situation?
There is absolutely NO reason why these ships should have to continue on in their pre nerfed, completely useless, state.
Sure is, when the finally do fix it you will be so so happy that you paid for the game for that extra year. They have a long list of things to fix and this is at the bottom to a list that is getting larger as soon as the patch is released.
I dont understand why dedicated ceptor pilots aren't complaining more about this nerf, I never flew Nano HACs, just killed them, which I will miss very very much, that game play was a lot of fun, but the ceptor role is gone baby gone, all the work of building very expensive ceptors is gone, implants, drugs, faction mwd's are worthless, its just a very sad situation, anyone saying that flying a ceptor at a very high level or is an I win button doesn't know what they are talking about, its too bad to leave a game you loved because the devs are short sighted.
Future X - Customer of EVE and CCP products, and yes I will keep posting until all my accounts are expired because its the only way to vent about a years worth of work in game going down the crapper, I will only be left to harass the devs in person at every GDC for the rest of my life or until CCP implodes.
Anyone know what CCP stands for? only thing I can come up with is..
Careless Corporate Pinheads which does not really fit my feelings of bitterness as just a short time ago I thought these same people had made the best game I would ever play in my life? What a turn around...
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Gerald Sphinx
Gallente Right Hand of Death
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Posted - 2008.11.07 04:35:00 -
[339]
Pardon me for not reading the entire thread [I'm too lazy to read all 12 pages], but what happened to the news about the atmospheric flight and station walkthroughs? I take it they're still working on it? Will that be included in Quantum?
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Sanguis Sanies
Amarr
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Posted - 2008.11.07 04:42:00 -
[340]
Originally by: Gerald Sphinx but what happened to the news about the atmospheric flight and station walkthroughs? I take it they're still working on it? Will that be included in Quantum?
No, those will be included in the next patch in six months time I believe ._.. ._ .._ __. .... .. _. __. __ ._ _.
Desu Sigs |
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Undeadenemy
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Posted - 2008.11.07 05:00:00 -
[341]
The medals are cool, the certifications are nice, but that's about it.
A new capital industrial so that now high sec macro ice miners can do their jobs easier? - Lame
Speed "Re-balance" that will bring back the Battle Ship blobs and remove ship diversity while claiming to do the opposite? - Deal breaker
The rest? Gimmicks designed to take people's mind off the damage this update will do to the game.
Why CCP? You used to be the one company that ran your game in a very laissez-faire manner. You kept your hands off, you let the players kill/scam/steal/do dirty to their hearts content. That is what attracted me to EVE. Just like any government, however, your tendency to grow your control, put your hands where they don't belong, and fix things that aren't broken have gotten the best of you. It would be smart of you to return to your roots, to what made you who you were.
Now you adhere to the care bear, and expect me to roll over and take it because I have some shiny medals to play with. If you wanted to make the game more accessible to players, and prevent the new ones from quitting after 8 months, there are lots of other things you could do. However, you insist on agitating your long-term player base by slapping us in the face with useless crap and insulting nerfs. (I still want my damn drones back BY THE WAY.) This is very disturbing and even more foolish.
If anyone agrees, feel free to quote me. Maybe CCP will listen then.
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Uncle Samm
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Posted - 2008.11.07 06:31:00 -
[342]
Originally by: Cpt Branko CCP, thank you for making me fit scramblers to every short range ship instead of disruptors. I did not need the ability to fight outside of webrange in my frigates/cruisers/BCs and everyone I warp to is always at 0 anyway.
Thank you for making me have to fit 2x medium neuts to every cruiser/BC hull in order to not die to a single AF in a BC/CS/cruiser/HAC. I always considered the way those CS can fend off a AF totally overpowered.
Thank you for making a 15 mil T2 fit interceptor safe from turret fire for solo tackling, while even the pimped interceptor - which can no longer be pimped within reason of course - is extremely unsafe in gang fights.
Thank you for making medium blaster boats have even less of a chance to ever fire in optimal. If people want to get in optimal, that's what power of 2 and a Falcon alt is for.
Thank you for nerfing nanos by lowering the speed of everything else in game. After all, with the relative speed differences remaining the same and you scaling weapon and EW range/tracking/DPS to compensate, everything is still the same.
Thank you for enticing me to blob with my battleships. I'd just lose them while solo, after all, and you protected me from this error by making this clearly unfeasible. Also, thank you for making them more effective vs those dreadful smaller things when they are in properly sized blobs.
This is a awesome combat upgrade, and I really have to thank CCP for a awesome job, splendid job done balancing and fine-tuning the changes, and above all, excellent communication with its customers.
That about sums it up. CCP is making a large mistake to help out blobs. Numbers is everything right? I don't count old fashioned European warfare of standing in lines shooting at each other as brilliant tactics. CCP seems to think it will be if now there are no ships that can do anything else. I want solo pvp back and i don't want to just fly battleships.
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Uncle Samm
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Posted - 2008.11.07 06:38:00 -
[343]
Edited by: Uncle Samm on 07/11/2008 06:39:56 Please get rid of the speed nerf until you can think this through more and come up with a solution that doesn't end in caldari blobs ruling pve and pvp.
best fleet ever after the speed rebalance x falcons x ravens x onyx x raptors
thank you, i never knew the game put such a limit on pvp options
PS I like the ability to stack weapons though, that is a much needed change.
PSS Excuse my hostile post. I am grieving the loss of 25million non-refundable skillpoints
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Koyama Ise
Caldari Equestrian Knight Order of Lolicon
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Posted - 2008.11.07 07:50:00 -
[344]
Edited by: Koyama Ise on 07/11/2008 07:53:07
Originally by: Quicktime I dont understand why dedicated ceptor pilots aren't complaining more about this nerf...
We have been, I think, I've almost given up, CCP is run by suits, suits are idiots, it's not that speed is being "rebalanced" it's that speed is being kicked in the nuts, being dubbed the anti-christ then thrown to the Catholics.
Originally by: Undeadenemy Now you adhere to the care bear...
When I do the whole mission thing I like my pulse Abaddon to be fast... for a T3 Amarr BS with an AB, as to catch up to those Serpentis ****s that fly out to 60 with blasters or to travel across rooms with 60km between the warp in and the gate, like Mordus head hunters it's just bad game design introducing or enhancing frustrating features. But as I've said before I'm out of energy on this debate so I'll just kick CCP in the nuts, you can't have any more of my money.
Also idiots at CCP are you going to hand out the patch notes or drop an anvil onto everyone's nuts? ------ FIX THE BLOODY OVERVIEW ALREADY! SPEED NERF! RUN FOR THE HILLS! |
S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.07 08:33:00 -
[345]
Originally by: Undeadenemy Edited by: Undeadenemy on 07/11/2008 05:09:04 The medals are cool, the certifications are nice, but that's about it.
A new capital industrial so that now high sec macro ice miners can do their jobs easier? - Lame
Speed "Re-balance" that will bring back the Battle Ship blobs and remove ship diversity while claiming to do the opposite? - Deal breaker
The rest? Gimmicks designed to take people's mind off the damage this update will do to the game.
Why CCP? You used to be the one company that ran your game in a very laissez-faire manner. You kept your hands off, you let the players kill/scam/steal/do dirty to their hearts content. That is what attracted me to EVE. Just like any government, however, your tendency to grow your control, put your hands where they don't belong, and fix things that aren't broken have gotten the best of you. It would be smart of you to return to your roots, to what made you who you were.
Now you adhere to the care bear, and expect me to roll over and take it because I have some shiny medals to play with. If you wanted to make the game more accessible to players, and prevent the new ones from quitting after 8 months, there are lots of other things you could do. However, you insist on agitating your long-term player base by slapping us in the face with useless crap and insulting nerfs. (I still want my damn drones back BY THE WAY.) This is very disturbing and even more foolish.
If anyone agrees, feel free to quote me. Maybe CCP will listen then.
P.S. You may as well go ahead and require consent for PVP, putting the final nail in the coffin. Great game, foolish design decisions. I honestly don't know how much more of this I can stand, pretty soon I'm going to start voting with my money. The best thing you could do right now, is fire the crap out of whoever came up with these ridiculous ideas before they completely decimate your customer base.
signed
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Marius Nervosu
Caldari Black Straw
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Posted - 2008.11.07 11:31:00 -
[346]
What are the changes for "Speed Rebalanced" ?
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ELGORDIO
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Posted - 2008.11.07 11:40:00 -
[347]
Come on ccp give us some credit please , This expansion is very lame. You should be honest to your eve pilots and say its a patch with a few nice bits thrown in cos we love you. What youve done just goes to show us that you have lost all respect for this community. You take too much for granted ccp , however nice patch guys , happy crimbo
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Szzznake
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Posted - 2008.11.07 11:52:00 -
[348]
Maybe a CCP employee should read the ship set ups section of the forums and come up with some 'CCP approved' fittings as a big thank you to all those people who posted fittings that have been nerfed or won't be effective after this next patch.
Y'know, like fitting small guns on battleships.
C'mon CCP where are these devs that know so much about combat in Eve that they have implemented these changes? Let's see their new fittings for their Megatrons and Vagabonds.
Whats that? They are all flying Orcas!
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K1RTH G3RS3N
Roflcoptorz Coptorcorp
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Posted - 2008.11.07 12:16:00 -
[349]
So CCP, in all seriousness, can i get my polycarbons replaced on my sac....
hook me up with 40mil seriously.
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Karl Civan
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Posted - 2008.11.07 13:23:00 -
[350]
Reading the comments on this thread, I'm shocked at the way CCP are making missiles unusably rubbish while making missiles better than all the other weapons. Blatantly unfair!
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Gregore Jandori
Caldari Ice-Storm
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Posted - 2008.11.07 14:06:00 -
[351]
Originally by: Karl Civan Reading the comments on this thread, I'm shocked at the way CCP are making missiles unusably rubbish while making missiles better than all the other weapons. Blatantly unfair!
LOL ^^ too funny
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Taram Caldar
Noir.
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Posted - 2008.11.07 15:15:00 -
[352]
I, like many others, am kinda surprised by how thin this 'expansion' is. Most of what is listed is already in the game... Stackless IO: Been in for around 2 months 64 bit OS: Been in for over a month Autopilot avoid system: Been in for over 3 weeks There were others but I forget them at this point.... Not sure how you can include any of those items as part of the 'expansion' since they've been active in the live game for weeks/months before the 'expansion'.
As to the speed 'rebalance'? I tried it on sisi and there were some problems with it (probably still are) but I'm willing to play 'wait and see' to see how it gets implemented live and what tweaks they make to it after release before screaming bloody murder about it. Suffice to say I think they overnerfed bigtime on this one and, like ECM, will have to come back and rebalance it again.
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.07 15:44:00 -
[353]
Originally by: Taram Caldar I, like many others, am kinda surprised by how thin this 'expansion' is. Most of what is listed is already in the game... Stackless IO: Been in for around 2 months 64 bit OS: Been in for over a month Autopilot avoid system: Been in for over 3 weeks There were others but I forget them at this point.... Not sure how you can include any of those items as part of the 'expansion' since they've been active in the live game for weeks/months before the 'expansion'.
As to the speed 'rebalance'? I tried it on sisi and there were some problems with it (probably still are) but I'm willing to play 'wait and see' to see how it gets implemented live and what tweaks they make to it after release before screaming bloody murder about it. Suffice to say I think they overnerfed bigtime on this one and, like ECM, will have to come back and rebalance it again.
yea wat the hell. i could have sworn stackless IO had already been included in that last patch dunno bout the other stuff tho
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Quantum Rise
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Posted - 2008.11.07 15:58:00 -
[354]
Edited by: Quantum Rise on 07/11/2008 16:02:54 I have no idea these changes are going to effect me as I still haven't even figured out the current ones. Haven't really gotten into PVP. I like solo play, in fact the description of the game addresses the fact that this game is for people who like to play solo or people who like to play with or against others. As far as I can tell from these posts the solo part is being nerfed.
Orca----seems like it will allow High Sec corps to strip belts even faster and drive down the mineral value causing solo hulk pilots to have to work even harder to make a living or join a large corp.
Speed Nerf---as far as I can tell it will cause solo PVP to have to run in groups with a mix of large and small ships. Wouldn't it also make it harder for solo ships to get away from groups? (Wasn't expecting a speed nerf).
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Grant Smith
Infinitus Odium
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Posted - 2008.11.07 15:58:00 -
[355]
Go CCP! Bring on the 11th. Woop woop. One of your greatest patches yet.
P.S. CCP, ignore the whining f**ktards. Thankyou.
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Grant Smith
Infinitus Odium
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Posted - 2008.11.07 16:01:00 -
[356]
Originally by: Quantum Rise
Speed Nerf---as far as I can tell it will cause solo PVP to have to run in groups wit ha mix of large and small ships. Wouldn't it also make it harder for solo ships to get away from groups? (Wasn't expecting a speed nerf).
Harder to get away from groups is part of the fun. If you don't enjoy that then it means you havn't got any balls (which alot of Eve "PvPers" havn't, hence why they rely on speed), and if you havn't got balls then you don't deserve to win, only die to teach you a lesson. Fair is fair.
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Quantum Rise
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Posted - 2008.11.07 16:07:00 -
[357]
Originally by: Grant Smith
Originally by: Quantum Rise
Speed Nerf---as far as I can tell it will cause solo PVP to have to run in groups wit ha mix of large and small ships. Wouldn't it also make it harder for solo ships to get away from groups? (Wasn't expecting a speed nerf).
Harder to get away from groups is part of the fun. If you don't enjoy that then it means you havn't got any balls (which alot of Eve "PvPers" havn't, hence why they rely on speed), and if you havn't got balls then you don't deserve to win, only die to teach you a lesson. Fair is fair.
Isn't it up to the attacker to adjust to the person they are attacking. Otherwise it just takes that tactic part out of the game and turns it into a punching contest where the person with the bigger guns will more then likely win.
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KAELA MENSHA
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Posted - 2008.11.07 16:12:00 -
[358]
Originally by: Dariah Stardweller
Originally by: Todoshi
Originally by: Hatch you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
*******.
Try looking past your own country and you'll find its rather important here too (UK) oh and most of that little bit of land called europe
It's so important over here in Holland I don't even know what holiday you guys are talking about
Ignorant twit
REMEMBERANCE DAY
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Nekopyat
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Posted - 2008.11.07 16:28:00 -
[359]
Edited by: Nekopyat on 07/11/2008 16:34:01
Originally by: Kesper North
...Wouldn't it have been easier and cheaper to just write a native OpenGL client by now? That would solve your performance problems and make your code fully cross-platform. WoW has had this forever.
If you want to kick Transgaming to the curb and start work on a native client now, I promise I'll patiently wait another year.
They had their opportunity to do this when they were working on Trinity. They choose not to and I don't expect they will be revisiting the question. If nothing else, I have found that among game developers, moving from DirectX to OpenGl is worse then pulling teeth, it's a religious war. Unless they have some really laid back developers the only way for CCP to build an OpenGl client would be to hire new people.
Considering they seem to be pretty microsoft technology centeric there, I'm guessing they have drunk too much of the coolaid anyway ;p
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Hatch
Minmatar Bug-Blatter Beasts of Traal Silex Union
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Posted - 2008.11.07 18:27:00 -
[360]
Originally by: KAELA MENSHA
Originally by: Dariah Stardweller
Originally by: Todoshi
Originally by: Hatch you realize that nov 11th is a major US holiday, not to make it sound like the US is more important than everyone, but it will cut down on the available playing time of a large number of people. I would request that it be moved back to wednesday the 12th starting at 0600 eve time.
*******.
Try looking past your own country and you'll find its rather important here too (UK) oh and most of that little bit of land called europe
It's so important over here in Holland I don't even know what holiday you guys are talking about
Ignorant twit
REMEMBERANCE DAY
well, ****, you know they don't actually have european holidays on us calendars, so look past your own country your self. do you have us independance day on your calendar?
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Quantum Rise
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Posted - 2008.11.07 19:33:00 -
[361]
I prob should have asked this question first.
What is the speed nerf that we are expecting anyway.
I am still too new to understand exactly how the speed nerf effects game play. Slower ship equals better hits on smaller targets? Never had an issue really with fast ships but thinking about it, it would be nice to be able to bring my BS into low sec and have a chance at beating all the cruisers gate camped.
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Undeadenemy
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Posted - 2008.11.07 19:39:00 -
[362]
Originally by: Vigilant
CCP has to release on the 11th to keep some of WOW kids from running back. Liche King drops the same day :p
Damm fantasy crap :(
I wish some of the WOW kids would run back to WOW, maybe then they can stop *****ing on the forums and getting everything good about the game nerfed.
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Undeadenemy
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Posted - 2008.11.07 19:50:00 -
[363]
Originally by: Quantum Rise I prob should have asked this question first.
What is the speed nerf that we are expecting anyway.
I am still too new to understand exactly how the speed nerf effects game play. Slower ship equals better hits on smaller targets? Never had an issue really with fast ships but thinking about it, it would be nice to be able to bring my BS into low sec and have a chance at beating all the cruisers gate camped.
1: As it is now (pre-nerf) a well organized team of players in fast, high damage HACs can out maneuver and potentially destroy a gang of larger ships while avoiding damage if they are lucky. This adds to the diversity of the game because a well balanced fleet must take add many types of ships to counter-act this (Rapiers, Hugins, Curses to name a few)
2: Because most of the "Nano" (a term which has come to apply to just about any mid-sized ship that goes faster than 1500 m/s) pilots are long term players with a lot of skill points, most other "pilots" can't understand how their Battle Ship just got owned by a bunch of fast cruisers that they can neither catch or track. The fact is, its a matter of knowing who and when to engage, and having a properly set up fleet.
3: In low-sec (0.4-0.1), nano ships are far less useful, because of gate/station sentry guns. Those guns do not have trouble tagging any ship, and do a lot of damage. Therefore, in low-sec, the BS is king. (most of the time)
4: In my experience, in a 1 on 1 situation with a missile boat, the heavy missiles still manage to do a decent amount of damage and put the hurt on nano ships. This may not be true of torpedoes, but considering they are described as "dumb and slow" it shouldn't be.
5: AF's definitely needed a boost. It's stupid how slow they go now (pre-nerf), but you don't go around and destroy something that works, when buffing something else would be a much better solution.
CCP is going to anger a lot of it's player base, and they are going to remove diversity in tactics from the game. The most frustrating part is, they are going to do it with a smile while telling you they are doing the opposite. The scary part is, I think they actually believe themselves.
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Hatch
Minmatar Bug-Blatter Beasts of Traal Silex Union
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Posted - 2008.11.07 19:53:00 -
[364]
Originally by: Undeadenemy
Originally by: Vigilant
CCP has to release on the 11th to keep some of WOW kids from running back. Liche King drops the same day :p
Damm fantasy crap :(
I wish some of the WOW kids would run back to WOW, maybe then they can stop *****ing on the forums and getting everything good about the game nerfed.
damn skippy
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Mya Chrystal
Gallente Dead Men Walking
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Posted - 2008.11.07 19:54:00 -
[365]
Originally by: Vigilant
CCP has to release on the 11th to keep some of WOW kids from running back. Liche King drops the same day :p
Damm fantasy crap :(
I think your slightly out of sync on the date.
Wrath of the Lich King will arrive in stores on November 13 in North America, Europe, Latin America, and Russia, and November 14 in Australia, New Zealand, Singapore, Malaysia, and Thailand. The expansion will be available November 18 in Korea and the regions of Taiwan, Hong Kong, and Macau. Details about the release in mainland China will be announced at a later date. http://photos-c.ak.facebook.com/photos-ak-snc1/v350/227/36/507713289/n507713289_925554_5713.jpg[/img
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Bloph
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Posted - 2008.11.07 20:28:00 -
[366]
well, ****, you know they don't actually have european holidays on us calendars, so look past your own country your self. do you have us independance day on your calendar?
Yes |
Jasonwilliams
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Posted - 2008.11.07 21:11:00 -
[367]
This is just me, but I think the Orca needs to be updated.
The role bonus says it can fit gang mods, but why doesn't it say it decreases CPU usage of gang mods?
All it says it can fit them. How do you fit a 5000 CPU usage gang mod on a ship with only 430 CPU?
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Demeterus
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Posted - 2008.11.07 21:28:00 -
[368]
Edited by: Demeterus on 07/11/2008 21:29:08
Originally by: Quantum Rise I prob should have asked this question first.
What is the speed nerf that we are expecting anyway.
I am still too new to understand exactly how the speed nerf effects game play. Slower ship equals better hits on smaller targets? Never had an issue really with fast ships but thinking about it, it would be nice to be able to bring my BS into low sec and have a chance at beating all the cruisers gate camped.
It's simple really. For a long time speed has been the only way to fit a ship for advanced gameplay.
Scenario: Player A buys a 30 million sp character on the character bazaar. Player B has slugged it out the hard way to 10 million by fretting over skill choices, and practicing his pvp skills in high and lowsec.
Player A and Player B meet in space and engage. Player A is a lousy pvp'er, but since he has bought a character that has access to nano-fits, he will always win against the more experienced and more dedicated 10 million sp player. Player B can not exploit Player A's personal weaknesses because the nano makes the encounter completely balanced in favour of Player A.
Player A has bought himself a godmode in Eve.
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Koyama Ise
Caldari Equestrian Knight Order of Lolicon
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Posted - 2008.11.07 21:33:00 -
[369]
Originally by: Demeterus
It's simple really. For a long time speed has been the only way to fit a ship for advanced gameplay.
Scenario: Player A buys a 30 million sp character on the character bazaar. Player B has slugged it out the hard way to 10 million by fretting over skill choices, and practicing his pvp skills in high and lowsec.
Player A and Player B meet in space and engage. Player A is a lousy pvp'er, but since he has bought a character that has access to nano-fits, he will always win against the more experienced and more dedicated 10 million sp player. Player B can not exploit Player A's personal weaknesses because the nano makes the encounter completely balanced in favour of Player A.
Player A has bought himself a godmode in Eve.
And that's where you're wrong, a nano pilot would never engage a; rapier, huginn, curse, battleship with neuts, hyena. They probably would avoid; Pilgrim, Cruiser with neuts, another nano ship. The common misconception of a fool who only flies a sniping bs or blaster thro-- ohh wait both of those get nerfed as well so have fun... moron. ------ SPEED NERF! RUN FOR THE HILLS! None of us are as dumb as all of us. |
Demeterus
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Posted - 2008.11.07 21:45:00 -
[370]
Originally by: Koyama Ise
And that's where you're wrong, a nano pilot would never engage a; rapier, huginn, curse, battleship with neuts, hyena. They probably would avoid; Pilgrim, Cruiser with neuts, another nano ship. The common misconception of a fool who only flies a sniping bs or blaster thro-- ohh wait both of those get nerfed as well so have fun... moron.
Amazing... well, we know that the intelligence reserve has not been well represented on the anti-nerf side, but to see it in such stark light... Right, I'll go tell the 10 million sp player to jump into his HAC or recon ship, and he won't ever see a nanoship again. I mean, another nanoed hac or recon might just invalidate Player A's bought godmode.
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Lorna V
Minmatar IronPig Sev3rance
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Posted - 2008.11.07 21:59:00 -
[371]
Originally by: Demeterus Edited by: Demeterus on 07/11/2008 21:29:08
Originally by: Quantum Rise I prob should have asked this question first.
What is the speed nerf that we are expecting anyway.
I am still too new to understand exactly how the speed nerf effects game play. Slower ship equals better hits on smaller targets? Never had an issue really with fast ships but thinking about it, it would be nice to be able to bring my BS into low sec and have a chance at beating all the cruisers gate camped.
It's simple really. For a long time speed has been the only way to fit a ship for advanced gameplay.
Scenario: Player A buys a 30 million sp character on the character bazaar. Player B has slugged it out the hard way to 10 million by fretting over skill choices, and practicing his pvp skills in high and lowsec.
Player A and Player B meet in space and engage. Player A is a lousy pvp'er, but since he has bought a character that has access to nano-fits, he will always win against the more experienced and more dedicated 10 million sp player. Player B can not exploit Player A's personal weaknesses because the nano makes the encounter completely balanced in favour of Player A.
Player A has bought himself a godmode in Eve.
What your sadly conceived post overlooks is that most 30mil SP players aren't bought, are more experienced than 10mil SP players, and having 3x the SP should tilt the encounter to their advantage. Of course, if that 10mil noob fit a large neut on his crap fitted rat-mobile, he'd be just fine against a nano. But, whatever, nerf away. A crap PVPer is a crap PVPer is a crap PVPer. New patch, new ships, same dead idiots.
Lorna V
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Elaron
Jericho Fraction The Star Fraction
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Posted - 2008.11.07 22:27:00 -
[372]
Originally by: CCP Explorer
Originally by: kurikymoko yasai One final question: when will we get patch note?
Soon. We're still compiling the release notes, they are at 15 pages and growing.
Does the fact that it's FanFest now mean that we won't get the patch notes until Monday morning, or even on patch day?
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Muschiu
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Posted - 2008.11.07 22:57:00 -
[373]
Originally by: Demeterus Edited by: Demeterus on 07/11/2008 21:29:08
It's simple really. For a long time speed has been the only way to fit a ship for advanced gameplay.
Scenario: Player A buys a 30 million sp character on the character bazaar. Player B has slugged it out the hard way to 10 million by fretting over skill choices, and practicing his pvp skills in high and lowsec.
Player A and Player B meet in space and engage. Player A is a lousy pvp'er, but since he has bought a character that has access to nano-fits, he will always win against the more experienced and more dedicated 10 million sp player. Player B can not exploit Player A's personal weaknesses because the nano makes the encounter completely balanced in favour of Player A.
Player A has bought himself a godmode in Eve.
that's the spirit!
scenario:Player A has slugged it out the hard way to 30 million by fretting over skill choices, and practicing his pvp skills in 0.0 Player B has slugged it out the easy way to 10 million by fretting over skill choices, and practicing his pvp skills in highsec(killing npc). Player B is a lousy pvp'er, but since he has no experience and no skills for fitting t2, he will always lose against the more experienced and more dedicated 30 million sp player. and if you think that 30 mil sp will lose against your lousy 10 mil sp when they will be fighting in bs_s, then you are just an idiot.... but hey, player B has bought himself a godmode in Eve=> a raven...
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Quicktime
Caldari State War Academy
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Posted - 2008.11.07 23:18:00 -
[374]
Edited by: Quicktime on 07/11/2008 23:23:54
Originally by: Demeterus Edited by: Demeterus on 07/11/2008 21:29:08
Originally by: Quantum Rise I prob should have asked this question first.
What is the speed nerf that we are expecting anyway.
I am still too new to understand exactly how the speed nerf effects game play. Slower ship equals better hits on smaller targets? Never had an issue really with fast ships but thinking about it, it would be nice to be able to bring my BS into low sec and have a chance at beating all the cruisers gate camped.
It's simple really. For a long time speed has been the only way to fit a ship for advanced gameplay.
Scenario: Player A buys a 30 million sp character on the character bazaar. Player B has slugged it out the hard way to 10 million by fretting over skill choices, and practicing his pvp skills in high and lowsec.
Player A and Player B meet in space and engage. Player A is a lousy pvp'er, but since he has bought a character that has access to nano-fits, he will always win against the more experienced and more dedicated 10 million sp player. Player B can not exploit Player A's personal weaknesses because the nano makes the encounter completely balanced in favour of Player A.
Player A has bought himself a godmode in Eve.
Your perception of advanced combat in Eve, and how people play the game, skill characters, is so very wrong and far from reality, and just plain riddled with stupidity I am starting to see why CCP is making the game slower for tards like you, and a lot less fun for people that actually learned how to play the game as it is now.
So by your drunken logic all the kills I have against Nano HAC pilots in a T1 cruiser (Rax, and Vexor) With characters that are sub 30mil are flukes and worthless? CCP made a great game for smart people; it is too bad people like you "stupid" could not figure it out.
Here is your clue, plate / tank a t1 cruiser, and bait the Nano HAC with in Web Range, if he makes that mistake of coming into range, even with great resists you will last longer, if you dont find this type of target you run away, and come back, its called skirmish warfare, if you do catch him in about 5 volleys he will die, if you happen to lose your ship lets say its about 25m to setup a t2 fit t1 cruiser with out rigs who cares your goal is kill a 120-220m poly HAC you can go through a lot of t1 cruisers before the mods you get be worth more then 10 t2 cruisers.
My vexorĘs and rax setups solo killed every type of nano in this game, I wish you could only know the feeling for a moment in time that you used a 25m isk ship to beat a 250m isk ship, itĘs the best, knowing that Nano HAC paid 10x what you did for your ship, knowing that your are winning the bigger war because you can sustain a fight over months where they are blowing through isk like toilet paper!
Let's say you have 4xt1 cruiser pilots with this mindset, who setup to support each other to beat NANO HAC's do you know how much fun those pilots have when they beat the hell out of random HAC pilot targets, even if they have all lose all the t1 cruisers? Let me tell you A F-TON!
I did this every night for training for the corp. to train people in PVP to fly their ships, everyone had a great time even when we all died, if we killed 1 bs, or 1 NANO HAC or 1 Recon it was a total victory, when people could fly Nano HACs with the proper skills some actually like t1 better since they didnĘt have to care if they died or not, some made the best HAC pilots in the game!!! All this fun came from learning to play the game as it is now!!!
All this NANO HAC KILLING fun is GONE!
Please EABOD's Demeterus!
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Soto ShinDo
Gallente Federal Navy Academy
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Posted - 2008.11.07 23:22:00 -
[375]
Originally by: Demeterus Edited by: Demeterus on 07/11/2008 21:29:08
Originally by: Quantum Rise I prob should have asked this question first.
What is the speed nerf that we are expecting anyway.
I am still too new to understand exactly how the speed nerf effects game play. Slower ship equals better hits on smaller targets? Never had an issue really with fast ships but thinking about it, it would be nice to be able to bring my BS into low sec and have a chance at beating all the cruisers gate camped.
It's simple really. For a long time speed has been the only way to fit a ship for advanced gameplay.
Scenario: Player A buys a 30 million sp character on the character bazaar. Player B has slugged it out the hard way to 10 million by fretting over skill choices, and practicing his pvp skills in high and lowsec.
Player A and Player B meet in space and engage. Player A is a lousy pvp'er, but since he has bought a character that has access to nano-fits, he will always win against the more experienced and more dedicated 10 million sp player. Player B can not exploit Player A's personal weaknesses because the nano makes the encounter completely balanced in favour of Player A.
Player A has bought himself a godmode in Eve.
You have absolutely no idea of what you're talking about. This post is so full of fail and tells me you never ever flew a 'Nano'-ship! Flying nanos (and actually kill stuff without dieing) is one of the hardest things to do. It takes a lot of skill (not points) and experience to be succesful - which invalidates your part of 'bought char'. Moreover Nano ships are not very skill intensive - 10 Mio SP is more than enough for a dedicated PvPer to fir a pretty good nano ship. Second part of your post invalid......as I already mentioned, you're talking crap.
The problem with nanoes was something completely different - they could reach insane speeds. BUT only if you threw a ****load of money onto your ship (officer mods - esp. MWD) and your clone (complete Snake-Set). Should've been too hard to fix that - instead CCP choose to completely **** up things. Seriously - I'd prefer T20 to give free BPOs to BOB instead of Devs having no idea of the game they're developing (small guns on a BS anyone ).
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Quicktime
Caldari State War Academy
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Posted - 2008.11.07 23:33:00 -
[376]
Originally by: Soto ShinDo Edited by: Soto ShinDo on 07/11/2008 23:26:55
You have absolutely no idea of what you're talking about. This post is so full of fail and tells me you never ever flew a 'Nano'-ship! Flying nanos (and actually kill stuff without dieing) is one of the hardest things to do. It takes a lot of skill (not points) and experience to be succesful - which invalidates your part of 'bought char'. Moreover Nano ships are not very skill intensive - 10 Mio SP is more than enough for a dedicated PvPer to fit a pretty good nano ship. Second part of your post invalid......as I already mentioned, you're talking crap.
The problem with nanoes was something completely different - they could reach insane speeds. BUT only if you threw a ****load of money onto your ship (officer mods - esp. MWD) and your clone (complete Snake-Set). Should'nt have been too hard to fix that - instead CCP choose to completely **** up things. Seriously - I'd prefer T20 to give free BPOs to BOB instead of Devs having no idea of the game they're developing (small guns on a BS anyone ).
ShinDo, you are 100% correct, I made it my mission in life to learn to kill Nano HACS this past year, and had a great time doing it, you are also correct I have witnessed many time how good you have to be to fly a NANO HAC well with out it getting killed, its sad to me people like Dem never had the chance to be on either side of those fights they were Epic lagless, required a lot fewer people to enjoy! I only wish CCP had actually figured out that people loved killing Nanos as well as flying them, dam them all to hell! And of course taking 10 expensive ceptors created to kill nano HACs was priceless, the game provided the tools already to defeat or neutralize a Nano HAC gang, I just cant believe people couldn't figure this out.
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Koyama Ise
Caldari Equestrian Knight Order of Lolicon
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Posted - 2008.11.08 00:01:00 -
[377]
Originally by: Quicktime I only wish CCP had actually figured out that people loved killing Nanos as well as flying them, dam them all to hell!
Ohh I just remembered that time when we webbed that nano ishtar down after we started hitting him he went down so fast he died instantly after half armour. ------ SPEED NERF! RUN FOR THE HILLS! None of us are as dumb as all of us. |
Quicktime
Caldari State War Academy
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Posted - 2008.11.08 00:31:00 -
[378]
Originally by: Koyama Ise
Originally by: Quicktime I only wish CCP had actually figured out that people loved killing Nanos as well as flying them, dam them all to hell!
Ohh I just remembered that time when we webbed that nano ishtar down after we started hitting him he went down so fast he died instantly after half armour.
Yes 2 x Vexors vs 1 Nano Ishtar, it died so fast we stunned ourselves at the power to melt the nano like a hot knife through butter. I remember thinking did he jump the gate? no he was stupid enough to attack us, and had agro, oh hey there is the wreck, just a little lag before it appeared. What did that take 6 seconds to kill a nano with 2 t2 fit t1 cruisers? God only knows who will forgive CCP for not getting that this was the best fun in the game, I cannot.
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Nexxus 9
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Posted - 2008.11.08 00:50:00 -
[379]
I see a lot of concern pertaining to the way pvp is going to have to be played after the expansion. So my question is what kind of soldiers are you? Must be regular army because real soldiers adapt and overcome. They improvise. They don't surrender. I see tough guys quitting, boo hooing over having to re-learn how to fight well in pvp because of the changes. I'm sure the carebears are laughing at you because poor little Johnny I'm so tough in pvp has to learn to fight over again. Damnit pull it together man and grow a sack.
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Quicktime
Caldari State War Academy
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Posted - 2008.11.08 01:02:00 -
[380]
Originally by: Nexxus 9 I see a lot of concern pertaining to the way pvp is going to have to be played after the expansion. So my question is what kind of soldiers are you? Must be regular army because real soldiers adapt and overcome. They improvise. They don't surrender. I see tough guys quitting, boo hooing over having to re-learn how to fight well in pvp because of the changes. I'm sure the carebears are laughing at you because poor little Johnny I'm so tough in pvp has to learn to fight over again. Damnit pull it together man and grow a sack.
You are missing the point, let me be clear, DONT REMOVE FUN GAME PLAY FROM EVE, KEEP IT IN! THIS WAS FUN! IF ANYTHING ADD MORE FUN or leave it alone. Over coming and adapting is not the problem, having less fun is the problem with these changes the game is LESS FUN!
Paying for Devs to take fun out of the game seems to be my other big problem it goes against every instinct I have as a game developer and designer. Put your bong down and realize that you are getting ripped off already.
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Bohoba
Caldari HolyKnights
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Posted - 2008.11.08 03:12:00 -
[381]
Quote: Let's say you have 4xt1 cruiser pilots with this mindset, who setup to support each other to beat NANO HAC's do you know how much fun those pilots have when they beat the hell out of random HAC pilot targets, even if they have all lose all the t1 cruisers? Let me tell you A F-TON!
4 X 1 that is the problem now 20 nano hac's X4 80 ship needed to combat 20
SEE where this is going :)
anyway they are nurfing missles and tracking so what we end up with is slower moving ships that we still can't hit for any real damage. the only plus side is we might get a lock on them to web em but I doubt that that too will be nurfed so the nano hac's still rule eve
Have fun I am.... SPEED KILLS just remember that
LOL
10.5 hours a day do you have what it takes ?
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Jethro Jechonias
Ki Tech Industries
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Posted - 2008.11.08 04:57:00 -
[382]
So do we have an official downtime window specified?
Or should we just assume that the entire day (23:59 on te 10th to 00:01 on the 12th) is a write off?
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SecHaul
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Posted - 2008.11.08 05:15:00 -
[383]
To be honest, I don't think nano's are god-mode at all. The problem is that a gang of 30-50 HACs / Recons / Claymore's is very close to it. Bring your 50 T1 cruisers, the nano gang will simply continue on their path to find other targets.
The problem with nano gangs isn't that you cannot kill them when they engage, the issue is that you cannot get them to engage. If a nano gang selects you as a target, it's usually with overwhelming odds and you pop. If the nano gang doesn't have overwhelming odds, they simply move on as you have no mechanism to bolt them down.
When 90-95% of mobile gangs in 0.0 are nano gangs, and I can understand why, of course CCP are going to start rebalancing. And on Tuesday we'll have it. |
Carnes
Legion of Black Mesa Capital Storm
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Posted - 2008.11.08 06:32:00 -
[384]
I like your comment, SecHaul. Nano ships are popular because of survivability. Being able to escape when the battle goes south or just picking which battles to fight are the big attractors.
People act like eve has never changed before. Remember when they doubled all ship hp? That was crazy! Or remember the times before WTZ.. everyone said WTZ would effectively end the game. Remember the NOS nerf? ECM nerf? Don't get me started on industry.. how many upheavals have we been through? Invention will destroy T2 BPOs! Exploration will ruin complex farming! CCP severely reduced the cost of producing probes.. literally cost me 100mil. So what?! hah, it's fun to shake up the ant-farm once in a while. The TRUE pvpers will experiment and find the new fun ways of killing other people. Hopefully they do NOT post eft fits and strats on BBs for the zerg. I love new industry additions.. the faster you adapt and exploit the more you make before everyone else competes and reduces profit... MarketPVP |
Quicktime
Caldari State War Academy
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Posted - 2008.11.08 06:39:00 -
[385]
Originally by: SecHaul To be honest, I don't think nano's are god-mode at all. The problem is that a gang of 30-50 HACs / Recons / Claymore's is very close to it. Bring your 50 T1 cruisers, the nano gang will simply continue on their path to find other targets.
The problem with nano gangs isn't that you cannot kill them when they engage, the issue is that you cannot get them to engage. If a nano gang selects you as a target, it's usually with overwhelming odds and you pop. If the nano gang doesn't have overwhelming odds, they simply move on as you have no mechanism to bolt them down.
When 90-95% of mobile gangs in 0.0 are nano gangs, and I can understand why, of course CCP are going to start rebalancing. And on Tuesday we'll have it.
I am not saying it is easy, but another example we had a 5 hour straight fight with a sniper BS fleet with a small amount of t2 and t1 support, against the toughest HAC pilots in this game, it was great fun and the fight was lead by two great FC's on opposing sides, it had at least 50 people on each side, and was the best fights I had in that alliance, the HAC fleet didn't hold the field we won, and I think everyone on both sides had a great time as well, we talked about it for weeks after it happened.
I wont go into the details of how we picked off the HACs one by one with both fleets short warping around the battlefield, but it was everything I could imagine a great Eve fight being when I started playing this game, I wish more people could have had these experiences or at least the skills to fly the current ships.
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Esmenet
Gallente
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Posted - 2008.11.08 09:38:00 -
[386]
Edited by: Esmenet on 08/11/2008 09:40:11
Originally by: SecHaul
The problem with nano gangs isn't that you cannot kill them when they engage, the issue is that you cannot get them to engage.
Then you suck at pvp. Half the game is tricking your opponents into attacking you.
It doesnt matter if they have nano ships, battleships or whatever. The biggest difference is probably that you will have more gangs cloaking or logging off instead when they dont want to engage.
This patch only makes pvp a lot more boring for everyone involved.
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Khana Moor
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Posted - 2008.11.08 09:39:00 -
[387]
Originally by: Guyuti
Originally by: S1r Minealot bye eve, it has been fun :S
Agreed especially when you have purely trained your accounts for fast ships..... This is really going to suck. Me thinks CCP will loose alot of Subs due to the speed nerf...
Nothing stays the same in Eve, training for a specific thing is plain stupid, and to the peeps that quit because they lost their I win button......see yas.
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.08 11:07:00 -
[388]
nanos needed to be nerfed. end of story. having a swarm of small (cheap) and fast ships absolutely anhihilate a BS fleet isnt balanced. ino some ppl will be annoyed that their skills are geared towards nano but i think quitting the game for that reason alone is a bit childish (and to all those who have said they are quitting before the patch notes let alone the expansion itself have been released, i say grow up). its not like they're taking nano out all together
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Quicktime
Caldari State War Academy
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Posted - 2008.11.08 11:09:00 -
[389]
Edited by: Quicktime on 08/11/2008 11:13:04 I moved my response this post fresh post below as the text size couldn't be fixed.
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Quicktime
Caldari State War Academy
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Posted - 2008.11.08 11:13:00 -
[390]
I know what you are saying but what if you are FUN in this game was killing those people more then the rest? Killing is always fun but people that put that much effort into being good at Eve in combat deserve respect, along with the amount of isk it takes to put a ship like that together, they play the game the way wanted to and it is being removed, that's why I think this is the wrong way for the game to go, people should be able to have the freedom to take advantage of the system until people figure out to take what is with in the system to defeat a particular tactic, we have had the tools within the game to do this, and have done this with great joy.
The devs are changing everything about combat to suit the people that never will never do well to begin with, and taking away game play that we already love, how does this make sense to anyone that is defending these changes? Adapting to an easier system is not my problem.
My complaints are the effect on the role of interceptor pilots, and removing fun game play from this game that is already boring in many aspects for me, I have ratted billions of isk, mission'd ran billions of isk, manufactured and researched billions in isk, everything CCP has given me to do including Cosmos missions was figured out and done until I ran out of anything new with in that part of the game.
PVP is the only player controlled ever changing aspect with in the Eve system that you can never master, because of the variables, skill set are as dynamic as the people flying around in space, you never know what you are facing when you have enemy ships on the grid, these changes remove fun variables from that grid, nothing more.
It is a terrible set of design decisions, made by incompetent people, your choice is to suck it up and enjoy Store Fronts, making Medals, pasting pretty ribbons on your characters, and sitting around getting fat drinking beer in a bar? This is what they are saying about the news at Fanfest, and you are going to wait for 2 years playing a less fun game for walking in stations. The reason I am asking people to voice what they think about these changes to CCP is that they donĘt have to put them in, we have a game that we already love, they removing more of it, but saying they are giving more. There is no other game like Eve, voting with your feet is your only true choice, if the numbers of subs drop they have to rethink this deployment which ties us all to the future of CCP and Eve as a community.
We see about 38k worth of players on a Sunday here in the US at peek around the world, if 5000 of these people quit who pvp in Nano's because of this change that mean the whole rest of us who kill them, make ships, mod's, and the rest are effected too, I am sure the game will survive but will it be more fun to play or less? Next round of changes could affect something that you care about, you will keep paying at that point as well? Save Eve from the Devs for god sake.
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Quicktime
Caldari State War Academy
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Posted - 2008.11.08 11:15:00 -
[391]
Originally by: S3RGEANT nanos needed to be nerfed. end of story. having a swarm of small (cheap) and fast ships absolutely anhihilate a BS fleet isnt balanced. ino some ppl will be annoyed that their skills are geared towards nano but i think quitting the game for that reason alone is a bit childish (and to all those who have said they are quitting before the patch notes let alone the expansion itself have been released, i say grow up). its not like they're taking nano out all together
300 mil isn't cheap, and where have you ever seen that happen? If it does the people flying the BS's are not good at pvp and will crushed regardless of what they are flying. Removing game play is always wrong.
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jinkoti boslin2
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Posted - 2008.11.08 11:27:00 -
[392]
Edited by: jinkoti boslin2 on 08/11/2008 11:34:53 Firstly, forgive the block txt! I'm posting from a mobile phone in the jungles of cambodia! (yes, i am missing the game) I have noticed that in the game development forums there are some really intelligent posts on the speed changes's balancing touches to ships and feedback on the server side improvements. They're great reading! Sadly they are also hidden amongst hundreds, yes hundreds of whine posts! All of the great pilots i fly with in game seem to have the opinion of 'meh! We'll adapt!' from the newest newb to the 65 mill skill point pvp gods... All i can say is, thank god this whining hasn't arrived in game! Otherwise you may get a chance to 'haz my stuff!' to all the positive pilots out there, fly dangerous and i'll see you in game :) p.s. Expansion for when i return! Woop woop!
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Quicktime
Caldari State War Academy
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Posted - 2008.11.08 11:35:00 -
[393]
Edited by: Quicktime on 08/11/2008 11:36:26
Originally by: jinkoti boslin2 Firstly, forgive the block txt! I'm posting from a mobile phone in the jungles of cambodia! (yes, i am missing the game) I have noticed that in the game development forums there are some really intelligent posts on the speed changes's balancing touches to ships and feedback on the server side improvements. They're great reading! Sadly they are also hidden amongst hundreds, yes hundreds of whine posts! All of the great pilots i fly with in game seem to have the opinion of 'meh! We'll adapt!' from the newest newb to the 65 mill skill point pvp gods... All i can say is, thank god this whining hasn't arrived in game! Otherwise you may get a chance to 'haz my stuff!' to all the positive pilots out there, fly dangerous and i'll see you in game :)
Call it what ever you want, everyone deserves the right to speak about something that is effecting them, and all those posts are people rethinking why they are paying for this game and supporting CCP, less people equates to less fun all over all for everyone. Keep whining about the whiners I say, and keep adapting to a less fun system, and paying to do it.
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.08 12:12:00 -
[394]
Edited by: S3RGEANT on 08/11/2008 12:12:30
Originally by: Quicktime
Originally by: S3RGEANT nanos needed to be nerfed. end of story. having a swarm of small (cheap) and fast ships absolutely anhihilate a BS fleet isnt balanced. ino some ppl will be annoyed that their skills are geared towards nano but i think quitting the game for that reason alone is a bit childish (and to all those who have said they are quitting before the patch notes let alone the expansion itself have been released, i say grow up). its not like they're taking nano out all together
300 mil isn't cheap, and where have you ever seen that happen? If it does the people flying the BS's are not good at pvp and will crushed regardless of what they are flying. Removing game play is always wrong.
i have experienced nano first hand and speaking from my experiences. we had a BS fleet the enemy had a cruiser/frig/HAC fleet. they would MWD in and out of range constantly, picking us off one by one and without nano yourself there is almost nothing you can do about it. that is the side of it that CCP is seeing.
no 300 mil isnt cheap. but when you consider how much a fully T2 fitted BS costs in comparison then it starts to look a bit unfair no?
and jeez wat will u nano guys say next, you'll try anything to get this BALANCE change removed (refering to the novel u wrote on prev page)
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Maglietto
Amarr Redarmy Special Forces
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Posted - 2008.11.08 12:44:00 -
[395]
To Sarge: You say you've had BS gang and enemy was able to get you 1 by 1... why haven't your BSs been remote repping each other? Why were you scattered, giving them to take you 1 by 1? Why weren't there sniper anti-nano BSs which are good to take out nanos? Why weren't you using HEAVY ENERGY NEUTRALIZERS to stop them and take them out? Why haven't you got jammers to jam them and tracking disruptors to make them come close? Or smartbombs to get rid of their drones? What you type is a whine of a person, rarely dealing with pirate squads or not trying to make any decisions about that, other then "nerf nerf nerf it". I, personally, don't mind against changes, because it's adapt or die, as always... but i can't agree with someone, who writes how poor him is being pushed by nanos in BS fleet... -RSF- |
S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.08 12:45:00 -
[396]
http://myeve.eve-online.com/updates/patchnotes.asp
patch notes are up start building razu's!
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Alexandros Balfros
Caldari Pax Britannia Rally Against Evil
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Posted - 2008.11.08 13:03:00 -
[397]
Still no black ops loving :( RALLY Against Evil |
Gaius Sejanus
Gallente Federal Navy Academy
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Posted - 2008.11.08 13:38:00 -
[398]
So I couldn't help but notice this part of the patch notes:
Quote: The following implants have been moved to slot 6:
* Shaqil's speed enhancer * Hardwiring - Eifyr and Co. 'Rogue' CY-0 * Hardwiring - Eifyr and Co. 'Rogue' CY-1 * Hardwiring - Eifyr and Co. 'Rogue' CY-2 * Hardwiring - Eifyr and Co. 'Rogue' MY-0 * Hardwiring - Eifyr and Co. 'Rogue' MY-1 * Hardwiring - Eifyr and Co. 'Rogue' MY-2
Since CYs are currently slot 7, and MYs are currently slot 10, WHAT HAPPENS IF YOU HAVE BOTH OF THESE IMPLANTS CURRENTLY IN PLACE?
Does one of them randomly go poof? Both? Is there bizarre grandfathering magic where you get to keep them both in slot 6?
If one of them is going to be vaporized (to say nothing of whatever is currently in slot 6...), it would be nice for us to be told about consequences now so we can adjust our implants before the patch hits and possibly creates some sort of tsunami of disaster in our precious cloned grey matter.
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Esmenet
Gallente
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Posted - 2008.11.08 14:16:00 -
[399]
Originally by: S3RGEANT nanos needed to be nerfed. end of story. having a swarm of small (cheap) and fast ships absolutely anhihilate a BS fleet isnt balanced. ino some ppl will be annoyed that their skills are geared towards nano but i think quitting the game for that reason alone is a bit childish (and to all those who have said they are quitting before the patch notes let alone the expansion itself have been released, i say grow up). its not like they're taking nano out all together
Lol. First off the nanoships cost effectively at least 2-3 times as much as a BS.
Secondly only a nubcake BS fleet lose to nanos. You might not be able to chase the nanos but you should never lose an engagement unless you suck. Learn to use remote reps, neuts and stay in a blob.
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.08 17:45:00 -
[400]
Edited by: S3RGEANT on 08/11/2008 17:45:01 to those who have just questioned my competence and accused me of being a noob ask yourself this: why is CCP nerfing nano. yes there are counters to it. (like there are for every aspect of this game) but for gods sake surely u can see how difficult it is to fight a well equipped/organized nano fleet.
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Leyline777
Surge.
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Posted - 2008.11.08 17:45:00 -
[401]
Originally by: Esmenet
Originally by: S3RGEANT nanos needed to be nerfed. end of story. having a swarm of small (cheap) and fast ships absolutely anhihilate a BS fleet isnt balanced. ino some ppl will be annoyed that their skills are geared towards nano but i think quitting the game for that reason alone is a bit childish (and to all those who have said they are quitting before the patch notes let alone the expansion itself have been released, i say grow up). its not like they're taking nano out all together
Lol. First off the nanoships cost effectively at least 2-3 times as much as a BS.
Secondly only a nubcake BS fleet lose to nanos. You might not be able to chase the nanos but you should never lose an engagement unless you suck. Learn to use remote reps, neuts and stay in a blob.
Hes a swat member go figure. But on the serious side; I at first was looking forward to a REBALANCING of speed as it would make solo/small squad fights more enjoyable as far as i was concerned (although I feel for the guys who spent all that isk and time training and fitting for this tactic). HOWEVER, now when ccp has butchered the whole of non-blob pvp to the utmost and when they are not listening to intelligent test results and requests that the nerf be held off THEN that is where I have an issue. Do the whole stacking modifiers thing etc. But wholesale nerfing of (but not limited to): blasters,drones,missiles,mwds,overdrives,webs, implants/you name it, is outrageous. You have a desire to make it more new player friendly ccp and I understand that. But please, dont bone out the guys that dont fly in blobs and have invested massive time into training certain ways. Adapt and change you say, and Im ok with that. But you just killed of non-blobfest gatecamping or pvp in such a way that you are going to loose hardcore older players who play this game purely for the cold harsh nonconsensual part of SANDBOX MMO.
Im still hoping that they dont release it as is cause nohz gets fired or something but i doubt we can hope for so much. Ive cancelled my accounts pending this nerf and hope to see it not be so bad as it is on sisi atm, if not im looking forward to warhammer online :). Heck even wrath of the lich king would be better as they dont redact the games features (ghost training was a feature then a bug like many other things in this game when marketing decided to rule game dev).
--
My sig doesn't fit and the sig limit is ******ed >>. (yes this is a "jetcan".. get over it) |
Korizan
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Posted - 2008.11.08 18:28:00 -
[402]
Patch Notes for the Orca are wrong.
They don't represent the current stats on SISI. Please fix.
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Wyliee
Taurus Inc
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Posted - 2008.11.08 18:33:00 -
[403]
bye bye hac's - refit all your ships (near enough) and roam in dps gangs.
truth is guys.
CCP dont give a damn about us older players.
they want to make it easier for noobs, more noobs = more players = more money
and to be honest they are in it for your cash. They are weak and they must be loosing money or they wouldnt have given in this easily.
wylie/
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Dinsdale Pirannha
Gallente
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Posted - 2008.11.08 18:41:00 -
[404]
Originally by: Wyliee bye bye hac's - refit all your ships (near enough) and roam in dps gangs.
truth is guys.
CCP dont give a damn about us older players.
they want to make it easier for noobs, more noobs = more players = more money
and to be honest they are in it for your cash. They are weak and they must be loosing money or they wouldnt have given in this easily.
wylie/
Truth.
I never had the pleasure of flying a HAC (not enough skills), but anybody with half a brain can see that all these changes are as a miner friend said is "level the playing field". Read "level the playing field" as making the game easier for noobs, and keeping more of them after their trial runs out.
CCP is a business, and somebody who wants maximized profits is running the show. The original designers may have created the game as a passion, but the creative direction of the game is now in the hands of the businessmen.
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Maglietto
Amarr Redarmy Special Forces
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Posted - 2008.11.08 20:50:00 -
[405]
Originally by: Dinsdale Pirannha
Originally by: Wyliee bye bye hac's - refit all your ships (near enough) and roam in dps gangs.
truth is guys.
CCP dont give a damn about us older players.
they want to make it easier for noobs, more noobs = more players = more money
and to be honest they are in it for your cash. They are weak and they must be loosing money or they wouldnt have given in this easily.
wylie/
Truth.
I never had the pleasure of flying a HAC (not enough skills), but anybody with half a brain can see that all these changes are as a miner friend said is "level the playing field". Read "level the playing field" as making the game easier for noobs, and keeping more of them after their trial runs out.
CCP is a business, and somebody who wants maximized profits is running the show. The original designers may have created the game as a passion, but the creative direction of the game is now in the hands of the businessmen.
AMEN -RSF- |
Spc One
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Posted - 2008.11.08 22:40:00 -
[406]
I think the default ship speeds have received too much penalty with the new patch. This means very long missions and salvaging. For example .. player now needs alot of time to travel to the acceleration gate especially when acceleration gate is 80km from the entry beacon point.
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Leica Stroganow
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Posted - 2008.11.09 08:23:00 -
[407]
A Big LOL from me for this "expansion".. i call it bugfix and EVEkiller
I dont know what is in the heads off ccp..... i think it¦s brown.
Problem: nanos are to fast (agreed) Fix: nerf everything (are you stupid ?????)
Problem: not enought money for CCP (wrong CEO ?????) Fix: kill the so called ghost training (shiet in head ?????)
You forget exactly ONE thing
Costumers are KING
Start searching for new jobs: -4 acc here 3 are allready gone, and my last one, now trained to vaga to adapt (**** CCP) will expire in jan 09 an NEVER BE RESUBBED
PS: AND NO NONE OFF YOU SUCKERS CAN HAVE MY STUFF
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S1r Minealot
Shade. Penumbra Alliance
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Posted - 2008.11.09 09:02:00 -
[408]
Jumpgate evolution here i come!
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Quicktime
Caldari State War Academy
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Posted - 2008.11.09 09:30:00 -
[409]
All I can say since I left the thread last is everyone made my points for me great job everyone glad to see we are all like-minded Eve players!
The HAC gang killing a BS fleet response was my favorite.
To the guys getting owned you just have to train your team to not take that bait, we had the same problem when first encountering the first waves of Nano HAC gangs, remote reps, neut's, and all the rest mentioned was where we ended up I had Ravens and Megathrons all setup for anti nano HAC love after the first few weeks, we worked on it as a team to figure out the problem when you see something new like that we were all complaining oh my god this is an I WIN button, but we were like nah, cant be, all of us sat down with EFT, and figured out the fits, checked battle clinic another great tool for combat to see the fits that were getting good kills and what was on board when they died, took a few weeks, and we marched out to attempt to kill nanos, we got slaughtered as we werenĘt good a fighting with control like the HAC pilots were, people would spasm out and go run after them especially interceptor pilots would die like flies, we picked ourselves up and worked and worked until we became better, finally we had a good tactics to counter nanos and a trained fleet to beat them up, it became a glorious chess match as it should.
All gone now.. Thanks CCP forgetting about the good players in Eve, retune a whole game 5 years after its released who ever made that call needs a boot to the head and to be fired, after being fired please let me know their names so I can black list them from the rest of the games industry. You guys had it right for so long itĘs hard to believe that track record is over, just ****es me off every time I get started on this topic. You are even hinting this in other articles I have read about Eve recently your lead producer mentions that you are risking your older player base in hope to grow the product, oh well was a great game while it lasted, I will miss it.
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Quicktime
Caldari State War Academy
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Posted - 2008.11.09 09:37:00 -
[410]
Originally by: Gaius Sejanus So I couldn't help but notice this part of the patch notes:
Quote: The following implants have been moved to slot 6:
* Shaqil's speed enhancer * Hardwiring - Eifyr and Co. 'Rogue' CY-0 * Hardwiring - Eifyr and Co. 'Rogue' CY-1 * Hardwiring - Eifyr and Co. 'Rogue' CY-2 * Hardwiring - Eifyr and Co. 'Rogue' MY-0 * Hardwiring - Eifyr and Co. 'Rogue' MY-1 * Hardwiring - Eifyr and Co. 'Rogue' MY-2
Since CYs are currently slot 7, and MYs are currently slot 10, WHAT HAPPENS IF YOU HAVE BOTH OF THESE IMPLANTS CURRENTLY IN PLACE?
Does one of them randomly go poof? Both? Is there bizarre grandfathering magic where you get to keep them both in slot 6?
If one of them is going to be vaporized (to say nothing of whatever is currently in slot 6...), it would be nice for us to be told about consequences now so we can adjust our implants before the patch hits and possibly creates some sort of tsunami of disaster in our precious cloned grey matter.
they stated that implants that use the same slot will end up in the cargo hold of the current ship, and then you can put back the one you want into the slot they both will require now. ANOTHER DAY, ANOTHER FIST TO THE KABOOKIE! Cheers!
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S3RGEANT
Gallente Advanced Sciences Division. space weaponry and trade
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Posted - 2008.11.09 11:09:00 -
[411]
Originally by: Quicktime I will miss it.
well im sure EVE wont miss a few snooty veterans , i for one am glad that more new players will be joining and making the eve world even bigger than it already is.
sarge out.
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Alexandr Soljenitin
Romanian Space Explorer
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Posted - 2008.11.09 11:24:00 -
[412]
For me this is more a PATCH rather then an EXPANSION. Fixing things here and there and throwing sand in the eyes of the average player does not make it a fantastic job, just a normal day of work for the money that we pay. In Space Nobody Can Hear You Scream |
Random Womble
Minmatar Master Miners
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Posted - 2008.11.09 15:40:00 -
[413]
Ok this is from the patch notes and dont get me wrong i was aware the speed nerf was coming but this seems a bit silly and was not something that was actually talked about in the dev blog on it (i have not been around to test stuff on SiSi so had to go by the blog).
# Skirmish Warfare skill will be changed to give a 2% per level gang bonus to agility. # Skirmish Warfare Mindlink will also be changed to give a 15% gang bonus to agility, in addition to the 50% bonus to the command bonus of Skirmish Warfare Link modules. The agility gang bonus overrides effect of the Skirmish Warfare skill gang bonus, just like for the other "passive" mindlink bonuses.
so by the sounds of that someone using skirmish gang links will give 1 agiliyy bonus from the gang links and the bonus from the skills wont be used because thats like the other passive mindlink bonuses. Only problem is its not because the other passive mindlink bonuses dont have a gang link that does the same thing amarr have armor ammount passive and but no armor ammount link, caldari again have shield ammount passive but no shield ammount mod and finally gallente has lock range i think it is bonus but im pretty sure no lock range mod. Fair enough that you decide to nerf speed to hell and take away the speed bonus that the claymore was designed for that was annoying enough but to also make it so using a minmatar command ship actually gives less bonuses than other command ships that just really does not make sense.
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Random Womble
Minmatar Master Miners
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Posted - 2008.11.09 16:31:00 -
[414]
Actually a corp mate of mine has pointed out something which might explain the change the agaily bonuses combining would be overpowered in helping move a freighter and that even as it is freighters will benefit greatly so i look forward to many freighter ops.
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Quicktime
Caldari State War Academy
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Posted - 2008.11.09 20:22:00 -
[415]
Originally by: S3RGEANT
Originally by: Quicktime I will miss it.
well im sure EVE wont miss a few snooty veterans , i for one am glad that more new players will be joining and making the eve world even bigger than it already is.
sarge out.
Dont be bitter I have that covered, I am riddled with bitterness, we know the game and will always know the game better then you Sarge, you are the type of blind customer CCP needs to survive believe me they have many more of your type then our type hence all this discussion, people like us that are obsessive about being good at what we do will get screwed so that people like you can compete, happens everyday in life.
Make yourself a medal then give it yourself, open up a store front that will allow you to sell my little pony dolls, and go be a good miner, it doesn't cause lag so I am sure they wont change it much, and make yourself a ham sandwich so when your character is getting fat drinking beer you have something to barf up.
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Mag's
MASS
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Posted - 2008.11.09 23:46:00 -
[416]
Originally by: S3RGEANT
Originally by: Quicktime I will miss it.
well im sure EVE wont miss a few snooty veterans , i for one am glad that more new players will be joining and making the eve world even bigger than it already is.
sarge out.
I too am glad fact that more nubs like yourself will be out there now, thinking they are safer due to the nano nerf. Fish in a barrel.
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you. |
Nexus Vaikai
Caldari A Harmony of Risk and Prosperity SYSTEM SHOCK INITIATIVE
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Posted - 2008.11.10 00:35:00 -
[417]
Yes lets Nerf a viable tactic because 3 month old miners dont know any better then to bring security to low sec. Hell while were at it lets nerf anyone who attacks someone in low sec. Let's just take away any options for PVP. Lets efectively reduce any tactic there is.
I've never had an issue taking down a nano fleet.
PS... Black ops needs love too. along with Battlecruisers... give me some faction or t2 options. IRON CROSS Recruiter |
Antihrist Pripravnik
Gallente The 13th Gallentean Armed Response
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Posted - 2008.11.10 06:21:00 -
[418]
Quote: A new option has been added to the UI under ESC> General settings tab> Window snap distance called "Don't Snap" which will allow players to disable windows snapping altogether.
Finally!
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S3RGEANT
Gallente Final-Solution space weaponry and trade
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Posted - 2008.11.10 08:22:00 -
[419]
Originally by: Mag's
Originally by: S3RGEANT
Originally by: Quicktime I will miss it.
well im sure EVE wont miss a few snooty veterans , i for one am glad that more new players will be joining and making the eve world even bigger than it already is.
sarge out.
I too am glad fact that more nubs like yourself will be out there now, thinking they are safer due to the nano nerf. Fish in a barrel.
finally! an optimist!
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Lord Bleu
MisFunk Inc. Strength in Numbers.
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Posted - 2008.11.10 11:45:00 -
[420]
I understand changes need to be made, but the scale of changes in tomorrows patch has my head spinning. I don't understand why these things can't be done over time so it's easier for the humble player to adapt.
Looking through the list it's hard to understand how this will impact me. I guess I'll find out when I'm sitting in my pod wondering how THAT just happened :( ------- I came, I saw, I drank all the beer! |
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Jilly Serkov
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Posted - 2008.11.10 14:04:00 -
[421]
I want a "Head in a Jar" - how do I get one ???
Seriously, can some of the vets here tell me how this change in speed is any different to the time they got rid of dual MWD fits ? I seem to recall everyone saying the sky was falling blah blah back then, but once people tried it out - the game was better for it (no more cavalry ravens for instance).
Roll forward, and CCP piled in new mods, pirate implants, new ships with speed bonuses over time, and (wrongly) didn't foresee that they were storing up trouble, now culminating in todays variant of the cavalry raven - the nanoships.
Fixing overpowered speed options didn't break Eve in the past, why should it break Eve now ?
Please, I am more curious than arguing one side or the other, so put the flamethrower down before replying.
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MartinLaw
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Posted - 2008.11.10 19:50:00 -
[422]
Why did CCP decide to take down the servers for an entire day when Canada has a national holiday?
Now I'll have to do something with the family....
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Jed Clampett
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Posted - 2008.11.10 21:31:00 -
[423]
100% packet loss to CCP inside London at 4 hours before change. Someone is ****ed at coming changes. They **** me off since I can't change my skill to something long. In fact this one is about to finish.
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Vril Ya
CBC Interstellar Zbojcerze
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Posted - 2008.11.10 21:37:00 -
[424]
Server restarting - I wonder if they will delay deployment if they won't be able to find cause of nodes death.
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Jed Clampett
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Posted - 2008.11.10 21:41:00 -
[425]
Originally by: Jilly Serkov I want a "Head in a Jar" - how do I get one ???
Seriously, can some of the vets here tell me how this change in speed is any different to the time they got rid of dual MWD fits ? I seem to recall everyone saying the sky was falling blah blah back then, but once people tried it out - the game was better for it (no more cavalry ravens for instance).
Roll forward, and CCP piled in new mods, pirate implants, new ships with speed bonuses over time, and (wrongly) didn't foresee that they were storing up trouble, now culminating in todays variant of the cavalry raven - the nanoships.
Fixing overpowered speed options didn't break Eve in the past, why should it break Eve now ?
Please, I am more curious than arguing one side or the other, so put the flamethrower down before replying.
LOL -- any major game change favors someone and trashes someone else. Perspective -- fast ships are bad for your style, ship and skill set. So celebrate that CCP feels that you are part of majority.
If you want to avoid nerfs in the long run keep your style as a directly proportional outgrowth of n00b skills. However, you will tend to get the stuffing beat out of you in a new way by each new set of modules and special skills.
If you think about it CCP game designers do this intentionally to keep the game fresh in terms of what strategies etc dominate. It also throws a couple bones to n00bs and middle of road players -- they aren't dominated by same type of play forever and they never lose big advantages like people at cutting edge. So yeah there are shortcuts to the top of PVP...but those investments can become worthless with any patch. It is the old rabbit versus hare fable.
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Jed Clampett
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Posted - 2008.11.10 21:48:00 -
[426]
Edited by: Jed Clampett on 10/11/2008 21:50:26
Originally by: Vril Ya Server restarting - I wonder if they will delay deployment if they won't be able to find cause of nodes death.
Oh so it wasn't someone outside CCP.
LOL -- it was like someone else noted "they are doing patch changeover right after EVEfest while people are still hungover?" Guess some hungover DB guy was prepping or backing up the DB in advance of downtime for patch...basically had a brain fart on impact of certain procedures on a live server.
Must have involved accounts DB too because I have heck of a time accessing this forum too. Very slow and posts failed.
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Jed Clampett
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Posted - 2008.11.10 21:56:00 -
[427]
Nice hung in a loop at 0-3 second to starup complete. Maybe it will work its way out.
I just want on long enough to change my skill. Then they can crash for a couple days. Not to be 100% happy with that but not 100% unhappy either...unless they can add back a free skill training "token" worth the time a skill was not training after server down.
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MartinLaw
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Posted - 2008.11.11 00:16:00 -
[428]
Jed - you sure are a negative Nancy :) |
WaiKin Beldar
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Posted - 2008.11.11 00:49:00 -
[429]
Hardware improvement + patch stuff + speed nerf + make up details = CCP call this an EXPANSION
Seriously, you have a problem with your brain-washing department |
FugginNutz
Caldari Chinchilla Industries Manifest Destiny.
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Posted - 2008.11.11 01:37:00 -
[430]
I was hoping for another uber EVE trailer for this expansion... :| |
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Darius Grey
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Posted - 2008.11.12 00:10:00 -
[431]
I'm pretty sure no play ever said hey my ship is too dam fast slow me down.
Really not happy with the fact that CCP just took 1/3 of my speed off my ship, not like it was fast to begin with.
really wish the developers would spend time programing in the stuff us players want, and not screwing with the stuff that is already there and works just fine.
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