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Simi Kusoni
HelloKittyFanclub
453
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Posted - 2012.04.04 22:06:00 -
[31] - Quote
Rory Orlenard wrote:I believe the valuable commodity in Eve should be the character skills - time can not be manipulated , exploited or multiboxed. Make isk freely available and a characters skills the controlling factor in pvp. The problem being that skills accumulate over time, and are never lost. And beyond a certain point, they are worthless. I have a few characters which are max skilled in the ships they fly. These are the common PvP ships, my characters will never get any better at flying them. ISK on the other hand can be lost, and will be lost over time for any active player.
Also, whilst SP cannot be exploited or manipulated, it can be bought via illegal character trading sites or the character bazaar. It also can be muli-boxed in a sense, due to multiple accounts I'm currently training multiple characters to pilot multiple different ships perfectly.
Rory Orlenard wrote:Part of controlling botters/RMTers is making them unnessesary , if isk is freely available there isn't a need of them. If you make isk valuable I will guess that they increase in numbers. That ruins the game for honest players and casual players not willing to spend real money to buy isk. If ISK is freely available then your losses have no value, already the value of ISK is pretty low for most players. Among older players it is not uncommon to have enough ISK to buy multiple supers, and even younger players really do not have to work particularly hard to get by in this game.
Personally I don't see that as a good thing. I like the idea of losses meaning something.
--Will Support Your Terrible Forum Thread For ISK-- |
Marduk Nibiru
Risk Breakers C0NVICTED
144
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Posted - 2012.04.04 22:52:00 -
[32] - Quote
masternerdguy wrote:Everyone talks about the economy. How it's all inflated and such. Maybe it is, but why does CCP suddenly care?
The general "problem" that the community claims we have is that people have too much isk and the market prices are too low (how is this a problem again? That just means we're all rich!).
What's funny is that I feel exactly the opposite kind of pressure. I seem to suck at making ISK. Makes ship losses really, really hurt and the prices of these ships is just going ape ****. A maelstrom cost 90mil only 2 weeks ago and now it's twice that...add .5 for 0.0 prices and holy ****! This is almost 1/2 my wallet for just the hull. Luckily I'm in a good alliance with solid SRP, but still....heavy investment.
Cost of being a weekend warrior I guess. |
Signal11th
447
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Posted - 2012.04.04 22:53:00 -
[33] - Quote
Now that i think of it i'm sure too many people can afford Drakes I might ask CCP to do something about it! wait a minute.... God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
SmilingVagrant
GoonWaffe Goonswarm Federation
262
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Posted - 2012.04.04 23:10:00 -
[34] - Quote
masternerdguy wrote:Everyone talks about the economy. How it's all inflated and such. Maybe it is, but why does CCP suddenly care?
The general "problem" that the community claims we have is that people have too much isk and the market prices are too low (how is this a problem again? That just means we're all rich!).
I figured it out today.
Nullsec is the place where the big epic fleet battles CCP likes to advertise happen. However, real nullsec battles are much different than the trailers. In reality everyone flies the same 2 ships that are fit to alpha strike a target. This salvo fire on a single target destroys it in 1 hit before the enemy logistics can react.
This is an extremely effective and I believe very realistic way to fight in space. However, everyone seems to think that it is boring and removes all skill from the fleet. People say that it reduces target calling to alphabetical order and fleet member skill to lock and F1.
CCP wants to get rid of Hellcats and other similar fleet compositions because of the stark contrast between the harsh realities of nullsec and what trailers such as Dominion say.
This is why they want everyone to have less isk and/or more expensive ships. They want battleships to become rare again so that hellcat fleets cannot be economically feasible. Players are being punished for being creative and good at the game so that the trailers match the game, instead of the trailers reflecting what the game is actually like.
Save the hellcats! Save your wallets!
What? In the battle I was in last night we had three different fleet doctrines rolling.
1 Drakefleet 1 Sniper T3 BC fleet 1 AHAC fleet
Our enemies regularly field everything from Tengu's to Hellcats, and given even numbers can "Hang" with the Alpha doctrine we generally use for mainfleet work.
You literally have no clue what you are talking about, there is FAR more diversity in fleet comp ~right now~ than there was two years ago when I first started playing. |
Richard Hammond II
Federal Navy Academy Gallente Federation
149
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Posted - 2012.04.05 00:30:00 -
[35] - Quote
Signal11th wrote:Now that i think of it i'm sure too many people can afford Drakes I might ask CCP to do something about it! wait a minute....
Given all the nerfs theyve been getting id think they would be worth less
Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you. |
Vyl Vit
Cambio Enterprises
358
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Posted - 2012.04.05 01:32:00 -
[36] - Quote
Pyrus Octavius wrote:I give you +1 for creative thinking. -1 for the improper use of a Tin Foil Hat. Your tinfoil hat requirements are murder. MURDER, I tell yah!
Anyone with any sense has already left town. |
DarkAegix
Acetech Systems
1071
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Posted - 2012.04.05 01:48:00 -
[37] - Quote
Alpha/focus-fire tactics are wholly unrealistic. They stem from several things: -Overly powerful remote reps -No 'terrain'. Anyone can shoot anyone. No need to have formations, mixed fleet composition, or get inside the enemy blob -No line of sight. Blobs would have a huge risk of shooting friendlies.
There's a whole bunch more reasons, but I won't get into them. Alpha/focus fire tactics aren't used in ground, sea, or air warfare. Past or present. Realistically, space would be the same.
Also, it isn't fun or marketable.
Finally, CCP want to get rid of alpha/focus-fire, so deal with it. |
Qvar Dar'Zanar
EVE University Ivy League
29
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Posted - 2012.04.05 01:55:00 -
[38] - Quote
@OP Please go study some economics, then come back.
If people have less money, ships WILL cost less money. Not only because the deamnd is lower, but because the mineral prices will also go down, making the ships easier to build. |
masternerdguy
Inner Shadow NightSong Directorate
94
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Posted - 2012.04.05 03:16:00 -
[39] - Quote
Qvar Dar'Zanar wrote:@OP Please go study some economics, then come back.
If people have less money, ships WILL cost less money. Not only because the deamnd is lower, but because the mineral prices will also go down, making the ships easier to build.
No. If people have less money ships will cost more because the minerals are harder to extract. Things are only impossible until they are not. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
97
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Posted - 2012.04.05 03:26:00 -
[40] - Quote
masternerdguy wrote:Qvar Dar'Zanar wrote:@OP Please go study some economics, then come back.
If people have less money, ships WILL cost less money. Not only because the deamnd is lower, but because the mineral prices will also go down, making the ships easier to build. No. If people have less money ships will cost more because the minerals are harder to extract. Huh? |
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masternerdguy
Inner Shadow NightSong Directorate
94
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Posted - 2012.04.05 03:28:00 -
[41] - Quote
Tyberius Franklin wrote:masternerdguy wrote:Qvar Dar'Zanar wrote:@OP Please go study some economics, then come back.
If people have less money, ships WILL cost less money. Not only because the deamnd is lower, but because the mineral prices will also go down, making the ships easier to build. No. If people have less money ships will cost more because the minerals are harder to extract. Huh?
I stated CCP is trying to nerf hellcats, remember?
This means they need to reduce us to poor people so we can't fly them anymore. ISK faucets are going to be "corrected" so that within 6 months filfthy rich will be 200m isk. Things are only impossible until they are not. |
Simi Kusoni
HelloKittyFanclub
453
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Posted - 2012.04.05 03:29:00 -
[42] - Quote
Tyberius Franklin wrote:masternerdguy wrote:Qvar Dar'Zanar wrote:@OP Please go study some economics, then come back.
If people have less money, ships WILL cost less money. Not only because the deamnd is lower, but because the mineral prices will also go down, making the ships easier to build. No. If people have less money ships will cost more because the minerals are harder to extract. Huh? He's just trollin.
--Will Support Your Terrible Forum Thread For ISK-- |
masternerdguy
Inner Shadow NightSong Directorate
94
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Posted - 2012.04.05 13:46:00 -
[43] - Quote
CCP care to comment on your stealth nullsec nerf? Things are only impossible until they are not. |
Danfen Fenix
Vita Aequitas Veritas The Paganism Alliance
52
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Posted - 2012.04.05 14:13:00 -
[44] - Quote
If they wanted to nerf a ship, theyd nerf the damn ship, not go through some acrobatic game changing mechanisms to do it... |
masternerdguy
Inner Shadow NightSong Directorate
94
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Posted - 2012.04.05 14:14:00 -
[45] - Quote
Danfen Fenix wrote:If they wanted to nerf a ship, theyd nerf the damn ship, not go through some acrobatic game changing mechanisms to do it...
They want to avoid community outrage. Things are only impossible until they are not. |
Solstice Project
I'm So Meta Even This Acronym
1460
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Posted - 2012.04.05 16:00:00 -
[46] - Quote
I'm glad i'm playing for over two years now and never gave a crap about making ISK ... Inappropriate signature removed. Spitfire |
Doc Severide
Caldari Provisions Caldari State
58
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Posted - 2012.04.05 16:37:00 -
[47] - Quote
Simi Kusoni wrote:If ISK is freely available then your losses have no value, already the value of ISK is pretty low for most players. Among older players it is not uncommon to have enough ISK to buy multiple supers, and even younger players really do not have to work particularly hard to get by in this game.
Personally I don't see that as a good thing. I like the idea of losses meaning something. No...
All this means is people won't actually fly anything decent. They will only field cheap junk or else run back to dock if they have an expensive fit.
If Battle Ships are cheap to buy and fit, people will be more likely to not care about losing them. But when some player who has limited time makes crap for ISK, he simply won't risk any of it...or worse, whine alot when he gets killed...
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Simi Kusoni
HelloKittyFanclub
485
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Posted - 2012.04.05 17:22:00 -
[48] - Quote
Doc Severide wrote:No...
All this means is people won't actually fly anything decent. They will only field cheap junk or else run back to dock if they have an expensive fit.
If Battle Ships are cheap to buy and fit, people will be more likely to not care about losing them. But when some player who has limited time makes crap for ISK, he simply won't risk any of it...or worse, whine alot when he gets killed...
Blowing up someone's battleship to me has no meaning nor value if the battleship itself had no value. It makes little difference to me if I am blowing up people's battleships, battle cruisers or cruisers. Anything that makes them seem less like disposable assets is positive.
People whining about about getting killed, now that is priceless.
--Will Support Your Terrible Forum Thread For ISK-- |
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