Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 22 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Elon Ikar
|
Posted - 2008.11.12 04:47:00 -
[61]
I miss my missile damage for my cnr... :( I can live with the speed but these lvl 4's were long enough as it was.
|
Terianna Eri
Amarr Scrutari
|
Posted - 2008.11.12 04:51:00 -
[62]
I tried shooting a drake in a thorax today, turned on MWD and burnt right at it. Three volleys of precision scourge put me into 75% armor, turning off the MWD didn't so much help.
Not sure what you guys are complaining about, the only things that are actually going to be fitting ABs anyway are frigates and you couldn't kill those before the patch either. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
|
Vikarion
Caldari White Rose Society
|
Posted - 2008.11.12 04:54:00 -
[63]
Originally by: Terianna Eri I tried shooting a drake in a thorax today, turned on MWD and burnt right at it. Three volleys of precision scourge put me into 75% armor, turning off the MWD didn't so much help.
Well, duh. MWD'ing ships are the one thing missiles are now guaranteed to hurt.
Originally by: Terianna Eri Not sure what you guys are complaining about, the only things that are actually going to be fitting ABs anyway are frigates and you couldn't kill those before the patch either.
A) Yes we could, and B) why not?
|
Waah
|
Posted - 2008.11.12 04:54:00 -
[64]
I only care about the missile/speed nerf in as much as it affects my ability to complete missions. If I have to spend a lot more time completing level 4 missions or I have a huge increase in risk of ship lose then I will probably just go and wait for Jumpgate Evolution.
|
Terianna Eri
Amarr Scrutari
|
Posted - 2008.11.12 04:55:00 -
[65]
Edited by: Terianna Eri on 12/11/2008 04:55:23
Originally by: Vikarion
Originally by: Terianna Eri I tried shooting a drake in a thorax today, turned on MWD and burnt right at it. Three volleys of precision scourge put me into 75% armor, turning off the MWD didn't so much help.
Well, duh. MWD'ing ships are the one thing missiles are now guaranteed to hurt.
And non-MWDing ships, apparently.
Originally by: Vikarion
Originally by: Terianna Eri Not sure what you guys are complaining about, the only things that are actually going to be fitting ABs anyway are frigates and you couldn't kill those before the patch either.
A) Yes we could
Okay, with speed-boosted light missiles, sure
Quote: and B) why not?
Have you ever tried to burn back to a gate with an AB? __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
|
Dracthera
|
Posted - 2008.11.12 04:58:00 -
[66]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 12/11/2008 02:45:32
I blew through a Level 4 with a Drake a little earlier. Honestly I think heavy missiles are even more effective against BC's and BS's than they used to be. Light drones seem to be doing more damage too although maybe that's my imagination.
The missiles definitely do less damage against small targets though, and the smaller targets seemed to be hitting me pretty hard for their size. But it seems like a fair trade. I don't use BS-sized missiles though except for Bombers and I haven't tested those yet.
This. Same experience for me today. Ran GE4 in my Drake yesterday as a baseline before the patch. Ran it again today after the patch, and it sure seems like I finished it a lot faster. I'll have to time it tomorrow to see how it comes out. Heavy missiles work awesome against everything.
|
Urticante
|
Posted - 2008.11.12 05:09:00 -
[67]
1 volley of heavy missiles from a drake now remove 10-15% of the shields of a full speed orbiting inty.
That seems pretty fine to me.
|
Tallonn Dex
|
Posted - 2008.11.12 05:15:00 -
[68]
I have to agree with most folks here - CCP, you went overboard with the missile ner***e.
I sincerely hope you'll re-examine and move the ner***e somewhere between where it is now, and where it was before.
Holding out hope. :)
|
War Hawk
|
Posted - 2008.11.12 05:17:00 -
[69]
after training specifically for t2 cruise and t2 torps for a long while, torps are now useless. 15km max range? thats a joke right? i think ccp screwed missiles more than they already did the first time they nerfed it. i just wasted ALL that time and my MONEY paying for this game, diddling with missiles, at the time, just to find out ccp has made them worse off and not fit for anything. fit an mwd, get in range, sure, get warp scrambled, no mwd, no range, cant get close to targets. means missiles are worthless. well torps anyways, is what im getting at. basically wasting our time training and now they arent good for anything but shooting containers out of space after 45 minutes waiting to get within 15km range. i think ccp drank a lil too much when nerfing that and speed. biggest **** up in eve history on ccp's behalf. moronic in a brilliant way, and thats not saying much.
|
Countessa
Minmatar LEGI0N
|
Posted - 2008.11.12 05:37:00 -
[70]
Ok i just logged in and decided to come to the forums to see what people think.......... My Crow has gone from 8km/s too 5km/s. So i assume all my 'nano' ships have equally been knackered. Now the ability to hit my ships has obviously gone through the roof and since missiles are a good weapon (or was) against fast ships its only natural to slow them down ?
When they 1st introduced the full tracking rules many years ago i nearly cried as i couldnt even hit a BS with my 1400's in a Tempie fitted for ranged damage, but they tweeked and tampered some more and made it 'ok'
What im saying is if it realy IS that bad CCP arnt ******s (well for the most part) and will change it to balance out the game again (I hope)
Ive played Eve now for 5 years and seen many changes, each time every1 is going to quit and play Wow. But each time people adapt and find a new ways to Pvp or whatever there play style is. Im not saying CCP is right with these changes but give it a week and then complain and say its s**t !
Berneh > im gonna *snip* myself blind in a sec, im just printing a pic of siobhan then im off to bed SuperJonny > lolz
|
|
Eltanan
|
Posted - 2008.11.12 07:14:00 -
[71]
It's things like this that make me glad all I do is mine rocks.
|
Araxmas
The Blue Dagger Mercenery Agency The Covenant Alliance
|
Posted - 2008.11.12 07:50:00 -
[72]
Have yet to try pvp with the change. Had to re-equip the ammo types of my Crow since change but apart from that everything checks out alright stat wise. No idea how AB/MWD change will effect inty pvp if anyone has had a scuffle yet. Would be good to find out how crows perform now. --------
derek |
Thorian Baalnorn
|
Posted - 2008.11.12 08:03:00 -
[73]
Originally by: Goyda Wanna kill a missle laden battleship, just get 4 or 5 assault frigs with after burners and you can speed tank cruise and torps. I have wicked missle skills and we tested it. I could not kill the AF. cruise hitting for 11 and torps for 7. I'm just not sure how this makes sense. like saying a REAL battleship would not be able to sink a small destroyer or frigate. sheesh. well it was bound to happen I guess. Every mmorpg I've played turned into making the game easier for new players and the carebear players, which is about the time I moved on. I didn't complain when they nerfed NOS, made sense. And now it's nearly impossible for a battleship to kill a frigate ! like saying you can't squish a bug with your boot because you're SO much bigger than it, and it has a small sig radius.
ugh... and yes I have PLENTY of cheese to go with this whine.
actually you dont even need t2 frigs t1s will work... run two tacklers, a jammer( optional), and 2 dps frigs all with ABs. I only say two tacklers so if one gets targetted and starts to get low he can warp out and back in while the other keeps him locked down.... simply put a BS can no longer does enough alpha damage to effectively take out a small gang of frigs
|
Thorian Baalnorn
|
Posted - 2008.11.12 08:04:00 -
[74]
Edited by: Thorian Baalnorn on 12/11/2008 08:04:47 In general i am finding drakes to out perform ravens in most cases. they can tank about the same and the dps is higher on smaller ships( on frigates as much as 6 times)
|
Poba
The Collective Against ALL Authorities
|
Posted - 2008.11.12 08:14:00 -
[75]
Originally by: War Hawk after training specifically for t2 cruise and t2 torps for a long while, torps are now useless. 15km max range? thats a joke right? i think ccp screwed missiles more than they already did the first time they nerfed it. i just wasted ALL that time and my MONEY paying for this game, diddling with missiles, at the time, just to find out ccp has made them worse off and not fit for anything. fit an mwd, get in range, sure, get warp scrambled, no mwd, no range, cant get close to targets. means missiles are worthless. well torps anyways, is what im getting at. basically wasting our time training and now they arent good for anything but shooting containers out of space after 45 minutes waiting to get within 15km range. i think ccp drank a lil too much when nerfing that and speed. biggest **** up in eve history on ccp's behalf. moronic in a brilliant way, and thats not saying much.
DUUUUUUURRRRRRRR
some ppl are so ignorant
look at the high damage short range BS weapons. torps are perfectly inline with the rest of them now. they didnt even need the 33% ROF bonus they got when they got put inline with the rest of the short range weps.
so boring hearing all the ignorant bears scream " oh noez nano is unfair nerf them but leave alone my long range BS weps that hit frigs 1km away " and think its some undeserved nerf when missle get inlined
if you no like it, adapt or die, and if you die give me your stuffs when you emu quit
~Welcome to the internet, where the men are men, the women are men, and the children are FBI agents~ |
SheriffFruitfly
Caldari
|
Posted - 2008.11.12 08:25:00 -
[76]
I think it's kinda crappy to stealth-nerf caldari under the name "speed nerf", but whatever. __________________________________________________________
|
Ragnar Darkstar
|
Posted - 2008.11.12 08:30:00 -
[77]
What a bummer. I used to enjoy coming home from work to play a nice level four in less than an hour. Now it takes all night. What people are saying about missile ships being inline with other races in PVE is true, but that really only shows how bad EVE PVE already was. Theoretically, in a well balanced game no race should have a particular advantage in PVE, and it should be fun and do-able for all races. But with hordes of smaller ships, and turrets sucking at tracking them, it just became a royal pain in the ass for most ships save the missile ships and the drone ships. Now those are being nerfed.
At some point, EVE should take a serious look at the PVE system and redo it from the ground up so that all races can fly and enjoy relatively profitable PVE. Until then, the minimum they could do is undo this missile nerf.
|
Vikarion
Caldari White Rose Society
|
Posted - 2008.11.12 08:35:00 -
[78]
Originally by: Ragnar Darkstar What a bummer. I used to enjoy coming home from work to play a nice level four in less than an hour. Now it takes all night. What people are saying about missile ships being inline with other races in PVE is true, but that really only shows how bad EVE PVE already was. Theoretically, in a well balanced game no race should have a particular advantage in PVE, and it should be fun and do-able for all races. But with hordes of smaller ships, and turrets sucking at tracking them, it just became a royal pain in the ass for most ships save the missile ships and the drone ships. Now those are being nerfed.
At some point, EVE should take a serious look at the PVE system and redo it from the ground up so that all races can fly and enjoy relatively profitable PVE. Until then, the minimum they could do is undo this missile nerf.
I'm coming to the conclusion that "fun" isn't a part of CCP's vaunted "vision".
Apparently we are supposed to find "fun" in mining and giant fleet fights. Yippee. I think I'm gonna barf.
|
Oftherocks
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2008.11.12 08:47:00 -
[79]
Anyone with half a brain who has actually looked at the changes would agree that the missile nerf was way over-done.
|
Tippia
Caldari School of Applied Knowledge
|
Posted - 2008.11.12 08:48:00 -
[80]
Originally by: Vikarion To kill AF:
Fit: 1 Web 1 Scram 1 Heavy Neut
Activate all on your target and saute gently. Serve to taste.
Rather unnecessary.
Web ⇒ reduces target speed to 4-500m/s — still too fast to hit. Scram ⇒ pointless because the target uses an AB — use a good old disruptor instead. Neut ⇒ Ok, this works…
Then again, if that's your standard setup, then sure — might as well throw it all in.
|
|
knobber Jobbler
|
Posted - 2008.11.12 08:51:00 -
[81]
Originally by: Tippia
Originally by: Vikarion To kill AF:
Fit: 1 Web 1 Scram 1 Heavy Neut
Activate all on your target and saute gently. Serve to taste.
Rather unnecessary.
Web ⇒ reduces target speed to 4-500m/s ù still too fast to hit. Scram ⇒ pointless because the target uses an AB ù use a good old disruptor instead. Neut ⇒ Ok, this worksà
Then again, if that's your standard setup, then sure ù might as well throw it all in.
And your supposed to put this all on a mission running ship where all its slots are pretty much spoken for? CCP have gone too far with this one. The original torp nerf I saw the logic behind but this one, I don't understand.
I feel like my 14m sp is now wasted.
|
Hyveres
Caldari
|
Posted - 2008.11.12 08:54:00 -
[82]
Originally by: Megan Maynard
Originally by: Veldya I have no problem with the theory behind the changes, however, they didn't take into account the negative aspects of missiles. Time it takes to do damage, their vulnerability to area effect damage, defenders and lose a lot more damage to jamming as fired salvos lose locks.
There are just no real upside to missiles anymore to warrant the negative baggage. They should just make them resolve damage instantaneous and not be vulnerable to area effect damage and defenders given a battleship with an AB will be mitigating half the damage before you hit any resistances.
Except there is no way to avoid the same class missile as what you are flying in now.
If your sig radius is large enough, and the missile catches you, it will hit for some decent damage.
So MWD will no longer save your ass anymore against a missile, it's quite the opposite now. (Unless you are outrunning torps. but that's different.)
No if you are using an afterburner a single armour repair unit of your shipsize can tank 2 missileusing ships of your ships size or larger.
For a missileship to have any chance of breaking even a weak tank you need to be dual webbed & dual painted.
|
Tippia
Caldari School of Applied Knowledge
|
Posted - 2008.11.12 09:08:00 -
[83]
Edited by: Tippia on 12/11/2008 09:08:10
Originally by: knobber Jobbler And your supposed to put this all on a mission running ship where all its slots are pretty much spoken for?
Mission running ships don't fight 1000+m/s AFs. The fact that we're talking about scrams, alone, should tell you that we're not discussing missions here.
For your problems: use drones (and stop overtanking — squeezing a web in there is easy if you feel the need to do so).
|
Arcane Mystery
Wreckless Abandon G00DFELLAS
|
Posted - 2008.11.12 09:10:00 -
[84]
Originally by: Depopulo It sucks..just went ratting in my Torp Raven....
1.The raven speed has been nerfed...the NPC BS's go faster than me now... 2.The explosion velocity on my torp is now about 99 m/sec..the NPC BS travels at about 139 m/sec...
Which means the explosion on a torp is to slow to do full damage(put NPC resistance aside atm) on a huge ass BS.
I have Target Nav Prediction trained to 4..even at 5 it will still be nerfed.
So, they fly to fast for you to do full damage? Web them maybe? They fly to fast for you to catch up? Tried using an AB? Their sig radius to small? Tried using a Target Painter? Don't want to sacrifice 2-3 mids from your tank to fit web/AB/Painter? Maybe you should try to use cruise missiles instead then?
Try to adapt and work out new ways to do things after a change in game instead of just expecting everything to work as before, that usually helps. Also, before you say I have no clue what I talk about.. I fly raven a lot and it works just fine, even after the patch, with some modifications to my old setup.
|
Hyveres
Caldari
|
Posted - 2008.11.12 09:14:00 -
[85]
Edited by: Hyveres on 12/11/2008 09:13:53
Originally by: Arcane Mystery So, they fly to fast for you to do full damage? Web them maybe? They fly to fast for you to catch up? Tried using an AB? Their sig radius to small? Tried using a Target Painter? Don't want to sacrifice 2-3 mids from your tank to fit web/AB/Painter? Maybe you should try to use cruise missiles instead then?
Try to adapt and work out new ways to do things after a change in game instead of just expecting everything to work as before, that usually helps. Also, before you say I have no clue what I talk about.. I fly raven a lot and it works just fine, even after the patch, with some modifications to my old setup.
Ever tried to tank AE L4 bonus room with just 3 midslots used for tanking? on a shieldtanker.
Make it work out for a normal raven and I might agree with you.
|
Tippia
Caldari School of Applied Knowledge
|
Posted - 2008.11.12 09:21:00 -
[86]
Originally by: Hyveres Ever tried to tank AE L4 bonus room with just 3 midslots used for tanking? on a shieldtanker.
Make it work out for a normal raven and I might agree with you.
Maybe that's your problem right there: you're trying to do it the same way, when things have changed. What targets are you having problems with? How hard is your tank pushed right now? What is it about your tank that requires the full rack of midslots?
For the record, the standard mission-runner battlecruisers have no tanking the bonus room, and they already have weapons that slices and dices small target…
|
eliminator2
Gallente Heretic Army Heretic Nation
|
Posted - 2008.11.12 09:30:00 -
[87]
i think CCP did a good job th with surcumstances, youve got to remeber all CCP have relyed on is a few whiners moaning about nano which has effected the whole player base and for some reason nano is still a go go since no one can hit em :D so its a nano buff ^^
|
Hyveres
Caldari
|
Posted - 2008.11.12 09:30:00 -
[88]
Originally by: Tippia
Originally by: Hyveres Ever tried to tank AE L4 bonus room with just 3 midslots used for tanking? on a shieldtanker.
Make it work out for a normal raven and I might agree with you.
Maybe that's your problem right there: you're trying to do it the same way, when things have changed. What targets are you having problems with? How hard is your tank pushed right now? What is it about your tank that requires the full rack of midslots?
For the record, the standard mission-runner battlecruisers have no tanking the bonus room, and they already have weapons that slices and dices small targetà
Killing 1m bounty angel battleships in a drake is pointless.
Effectivly this patch says go turretboat , missiles are so inefficient that they might as well be considered obsolete. Heavy missiles suck vs cruisers , Light missiles suck vs Frigates , Cruise missiles suck vs battleships.
Using drones for small targets is fine , but having to use heavy drones to have proper damage vs battleships just means its probably better to fly any other race's ships.
|
Jolliejoe
Caldari
|
Posted - 2008.11.12 09:32:00 -
[89]
Caldari was dead for solo pvp before the nerf... Now it is even more utterly useless... Thanks CCP.
|
Huurtney Gurdsen
|
Posted - 2008.11.12 09:37:00 -
[90]
Originally by: Megan Maynard Hitting ships that fit a MWD.
Lights to hit frigs. Heavies to hit cruisers or BC. Cruiser or torps for BS
Not that difficult.
Maynard, you corp tea-leaf!
Given the FW corp you robbed their stuff back yet ?
Yea, though I wart through the valet of thy shadowy hut I will feed no norman. |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 22 :: one page |
First page | Previous page | Next page | Last page |