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Thread Statistics | Show CCP posts - 0 post(s) |
CptDelta
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Posted - 2004.07.08 09:22:00 -
[31]
What about this:
CCP give the NPC-KI the ability to use every aviable items !
In the Downtime CCP scans the player database for all activ ships and filters all ships with mining lasers and non-fitted out.
Now the NPC-Drones randomly got a fitting from these playershippool
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CptDelta
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Posted - 2004.07.08 09:22:00 -
[32]
What about this:
CCP give the NPC-KI the ability to use every aviable items !
In the Downtime CCP scans the player database for all activ ships and filters all ships with mining lasers and non-fitted out.
Now the NPC-Drones randomly got a fitting from these playershippool
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Maule
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Posted - 2004.07.08 10:46:00 -
[33]
Edited by: Maule on 08/07/2004 10:52:07 Before the last few patch¦s the serpentis bs have used: Commodore: neutrons, Elder: Rails, Enforcer: Ion¦s and executer: electrons. and it has allways been (or was) like this since the first castor patch
Edit: Just saw a Executer.. they still have electrons on their hull
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Maule
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Posted - 2004.07.08 10:46:00 -
[34]
Edited by: Maule on 08/07/2004 10:52:07 Before the last few patch¦s the serpentis bs have used: Commodore: neutrons, Elder: Rails, Enforcer: Ion¦s and executer: electrons. and it has allways been (or was) like this since the first castor patch
Edit: Just saw a Executer.. they still have electrons on their hull
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Slarty Bardfast
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Posted - 2004.07.09 08:06:00 -
[35]
Hey, TomB!
See this here Guardian Executor. Those don't look like any kind of rails to me! Infact, I could have sworn they were Electron Blasters. This very NPC even dropped for me a nice Modal Electron.
Still sure about what you said? ;)
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Slarty Bardfast
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Posted - 2004.07.09 08:06:00 -
[36]
Hey, TomB!
See this here Guardian Executor. Those don't look like any kind of rails to me! Infact, I could have sworn they were Electron Blasters. This very NPC even dropped for me a nice Modal Electron.
Still sure about what you said? ;)
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Horatio Starkiller
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Posted - 2004.07.09 09:32:00 -
[37]
NPC's are un-balanced, and prolly always will be because they can't think, so to make up for the fact they can't think their given good weapons, good shield tanking, good armor tanking, and infinite cap, and mwd.
Now most players can balance 3 of the 5 above with good skills. I personally wouldn't use a mwd in combat as it penalises the cap too much. This actually puts the PC's at a bigger disadvantage than the NPC's. And proj's have the advantage they use very little cap.
The NPC's got player tracking which has made them a bit harder. Give them player cap as well, everyone know cap means everything in Eve without it your dead, and rats have infinite! Its also disappointing to see every slot fitted with a gun when it exceeds the max number of gun slots available and there firing missiles on top of that. (Take a look at a npc phoon in min space, it's got 4 gun-slots and 8 guns mounted)
These may just be graphics, but if your going to make NPC's more realistic its not just the damage, repair rate, speed that count. Your skins also need working on as the npc skins reverts to normal when you zoom camera out too far when doing look at. -----------
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Horatio Starkiller
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Posted - 2004.07.09 09:32:00 -
[38]
NPC's are un-balanced, and prolly always will be because they can't think, so to make up for the fact they can't think their given good weapons, good shield tanking, good armor tanking, and infinite cap, and mwd.
Now most players can balance 3 of the 5 above with good skills. I personally wouldn't use a mwd in combat as it penalises the cap too much. This actually puts the PC's at a bigger disadvantage than the NPC's. And proj's have the advantage they use very little cap.
The NPC's got player tracking which has made them a bit harder. Give them player cap as well, everyone know cap means everything in Eve without it your dead, and rats have infinite! Its also disappointing to see every slot fitted with a gun when it exceeds the max number of gun slots available and there firing missiles on top of that. (Take a look at a npc phoon in min space, it's got 4 gun-slots and 8 guns mounted)
These may just be graphics, but if your going to make NPC's more realistic its not just the damage, repair rate, speed that count. Your skins also need working on as the npc skins reverts to normal when you zoom camera out too far when doing look at. -----------
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Panzer Faust
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Posted - 2004.07.09 12:17:00 -
[39]
Edited by: Panzer Faust on 09/07/2004 12:21:05 If executors are supposed to fire with 425, TomB, then please try to make em drop named 425s instead of blasters, that'd be more logic & awesome, as executors are the BSs i meat most of the time, i'd LOVE to get some 425s scout/compressed.protos from somthing else than the deadly elders :/ ... Right now a 2 executor spawn is just as deadly as a 2 elder spawn, watch out when u warp in, they only got 500k bounty maybe, but these BS are though right now at 30km+ --- Proud Owner of a Navy Issue Raven. |
Panzer Faust
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Posted - 2004.07.09 12:17:00 -
[40]
Edited by: Panzer Faust on 09/07/2004 12:20:27 If executors are supposed to fire with 425, TomB, then please try to make em drop named 425s instead of blasters, that'd be more logic & awesome, as executors are the BSs i mean most of the time, i'd LOVE to get some 425s scout/compressed.protos from somthing else than the deadly elders :/ ... Right now a 2 executor spawn is just as deadly as a 2 elder spawn, watch out when u warp in, they only got 500k bounty maybe, but these BS are though right now at 30km+
**EDIT** sorry for double post, i lagged while posting :/ --- Proud Owner of a Navy Issue Raven. |
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Panzer Faust
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Posted - 2004.07.09 12:17:00 -
[41]
Edited by: Panzer Faust on 09/07/2004 12:21:05 If executors are supposed to fire with 425, TomB, then please try to make em drop named 425s instead of blasters, that'd be more logic & awesome, as executors are the BSs i meat most of the time, i'd LOVE to get some 425s scout/compressed.protos from somthing else than the deadly elders :/ ... Right now a 2 executor spawn is just as deadly as a 2 elder spawn, watch out when u warp in, they only got 500k bounty maybe, but these BS are though right now at 30km+ --- Proud Owner of a Navy Issue Raven. |
Panzer Faust
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Posted - 2004.07.09 12:17:00 -
[42]
Edited by: Panzer Faust on 09/07/2004 12:20:27 If executors are supposed to fire with 425, TomB, then please try to make em drop named 425s instead of blasters, that'd be more logic & awesome, as executors are the BSs i mean most of the time, i'd LOVE to get some 425s scout/compressed.protos from somthing else than the deadly elders :/ ... Right now a 2 executor spawn is just as deadly as a 2 elder spawn, watch out when u warp in, they only got 500k bounty maybe, but these BS are though right now at 30km+
**EDIT** sorry for double post, i lagged while posting :/ --- Proud Owner of a Navy Issue Raven. |
cashman
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Posted - 2004.07.09 12:56:00 -
[43]
Yes, and let them drop LARGE stuff please. Sick and tired of seing BS cans with medium shield boosters in it.
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cashman
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Posted - 2004.07.09 12:56:00 -
[44]
Yes, and let them drop LARGE stuff please. Sick and tired of seing BS cans with medium shield boosters in it.
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Panzer Faust
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Posted - 2004.07.09 13:47:00 -
[45]
oh yes, and medium microwarpdrives and burners on Battleships :/ --- Proud Owner of a Navy Issue Raven. |
Panzer Faust
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Posted - 2004.07.09 13:47:00 -
[46]
oh yes, and medium microwarpdrives and burners on Battleships :/ --- Proud Owner of a Navy Issue Raven. |
Jarjar
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Posted - 2004.07.09 15:20:00 -
[47]
Yes this medium loot is quite annoying. I realize they can't all drop 6M in regular modules and 10 in named stuff - but geez, 90% is medium. I'd rather see them drop 0-2 good items instead of 0 good and 6 crap.
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Jarjar
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Posted - 2004.07.09 15:20:00 -
[48]
Yes this medium loot is quite annoying. I realize they can't all drop 6M in regular modules and 10 in named stuff - but geez, 90% is medium. I'd rather see them drop 0-2 good items instead of 0 good and 6 crap.
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