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Crellion
Art of War Exalted.
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Posted - 2008.11.20 16:15:00 -
[1]
Well,I 'll have to start by admitting my motives. The game has become poorer for me with all the nerfing. I 'd like to see a new thing, an addition of content. Something to make me excited about new abilities rather than sad about losing existing ones.
Hence: Manual flying: You can curerently play eve with the mouse alone. Granted F1>F8 can speed things up in some case but weapon grouping and left mouse button still keep this firmly a mouse only game.
You can keyboard chat of course but you don't need to given Vent and TS and EvE Voice.
So what am I to do with my left hand while playing eve, given its no good for fondling myself?
The idea hits: WASD controls for flying my ship manually as in X3 and another 5 gazillion space games... perhps even a QE loop control or somewhat...
I am certain this would vastly improve combat... would it add too much lag to the servers??? this I do not know but it would definitely give large boost to agility and generally make combat more interesting...
Discuss...
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
Washell Olivaw
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Posted - 2008.11.20 16:18:00 -
[2]
Originally by: Crellion would it add too much lag to the servers???
It would.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Balistic Void
Caldari Phantom Squad Axiom Empire
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Posted - 2008.11.20 16:20:00 -
[3]
Not gonna happen and here is why:
Eve is not a twitch based game. Twitch game use UDP packets to transmit MANY commands per second. Just holding down W for forward will send 10 or 20 commands a second saying "move forward". This is a COMPLETELY different network model than what Eve uses. In eve you issue ONE "move in this direction" order (via TCP). It may seem that it would be easy to implement what you want but technically it would be a nightmare (not to mention increasing network traffic x100 and making lag much worse).
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Crellion
Art of War Exalted.
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Posted - 2008.11.20 16:24:00 -
[4]
I C
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
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Posted - 2008.11.20 16:53:00 -
[5]
Well what my left hand usually does while I play (oh my.. this sounds wrong..) is:
- Pressing Ctrl to lock targets with leftclick - Pressing F1 to activate Weapon group. Maybe some other F key to activate afterburner or Nos - Pressing Ctrl+Shift+(</y/x) to manage my drones - Pressing Ctrl+Shift+A for Autopilot
It's not idling that much to be honest. |
steave435
Caldari SniggWaffe
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Posted - 2008.11.20 17:44:00 -
[6]
Originally by: Balistic Void Not gonna happen and here is why:
Eve is not a twitch based game. Twitch game use UDP packets to transmit MANY commands per second. Just holding down W for forward will send 10 or 20 commands a second saying "move forward". This is a COMPLETELY different network model than what Eve uses. In eve you issue ONE "move in this direction" order (via TCP). It may seem that it would be easy to implement what you want but technically it would be a nightmare (not to mention increasing network traffic x100 and making lag much worse).
Well, that could probably be worked around by making a client side check for if f.e. forward is pressed, and just send a request to the server when that status is changed. It will still cause more trafic, and wouldn't be worth it, but it's not as much as you indicate.
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Balistic Void
Caldari Phantom Squad Axiom Empire
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Posted - 2008.11.20 18:47:00 -
[7]
Originally by: steave435
Originally by: Balistic Void Not gonna happen and here is why:
Eve is not a twitch based game. Twitch game use UDP packets to transmit MANY commands per second. Just holding down W for forward will send 10 or 20 commands a second saying "move forward". This is a COMPLETELY different network model than what Eve uses. In eve you issue ONE "move in this direction" order (via TCP). It may seem that it would be easy to implement what you want but technically it would be a nightmare (not to mention increasing network traffic x100 and making lag much worse).
Well, that could probably be worked around by making a client side check for if f.e. forward is pressed, and just send a request to the server when that status is changed. It will still cause more trafic, and wouldn't be worth it, but it's not as much as you indicate.
Sure some optimisations can be made, but it gets very spammy when issuing "twitchy" dogfighting style orders. They have REMOVED many features from eve over the years to speed up performance, it's highly unlikely they would put something like this in. |
Daevonar
Minmatar Starfish Operating Syndicate
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Posted - 2008.11.20 18:56:00 -
[8]
To be honest, given the way eve calculates hits and damage, orbits and everything else, making lots of changes to your orientation, position won't make any difference to the actual outcome anyway. The only thing it will do is make you 'feel' like you have more control... you won't really be affecting the outcome much. |
Hercules Soban
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Posted - 2008.11.21 10:29:00 -
[9]
i like the idea! but this will cause lag greatly |
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