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Hormone1971
Caldari silvestrus
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Posted - 2008.11.27 01:13:00 -
[1]
The Orca, I am looking at getting one as they sound good on paper. Basically I need a Freighter to be able to fit lots of minerals in. Then the Orca appears. The reason I am leaning the way of the Orca is its decent hold, cheaper training cost and time requirements and also as we are looking on expanding the mining operation of the corp, it will work for future mining use. Please give your 10isk. IĈm I wrong in my thinking as opposed to the Freighter?
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NoNah
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Posted - 2008.11.27 01:17:00 -
[2]
Well, not really. The Orca is a mining buddy, the freighters work starts when the mining op is over. They don't really steal eachothers roles. Orca is the next stage of that vulture you had in the belt to give bonuses and gather cans. Freighter is the Itty V with rigs that just moved stuff from station to station. Parrots, commence!
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Hormone1971
Caldari silvestrus
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Posted - 2008.11.27 01:20:00 -
[3]
but will the Orca act as a smaller capacity Freighter? Be able to utilize its 400000m3 hold for minerals?
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NoNah
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Posted - 2008.11.27 01:35:00 -
[4]
Originally by: Hormone1971 but will the Orca act as a smaller capacity Freighter? Be able to utilize its 400000m3 hold for minerals?
It's got 30k Cargo capacity. It's got 40k Corporate hangars. It's got 400k Ship Maintenance bay.
Cargo can hold just about anything. Corporate hangar dito, but you can't launch things from the corporate hangar, however corp and gangmates can use things from it if you allow it.
Ship Maintenance Bay can store ships, and only ships, only assembled ships and nothing but assembled ships. Parrots, commence!
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Sir Substance
Minmatar MagiTech Alliance Inc. MagiTech Corp
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Posted - 2008.11.27 02:05:00 -
[5]
here is why a miner wants an orca over a freighter: a freighter cant put stuff from space to its hold, and the only thing that can go from its hold to space is refueling an already online tower.
you cannot use a freighter to haul for a mining op. - PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window? |
Hormone1971
Caldari silvestrus
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Posted - 2008.11.27 05:00:00 -
[6]
Originally by: NoNah
Originally by: Hormone1971 but will the Orca act as a smaller capacity Freighter? Be able to utilize its 400000m3 hold for minerals?
Ship Maintenance Bay can store ships, and only ships, only assembled ships and nothing but assembled ships.
Mmmm, perhaps you put 20 Mammoths in the Ship Maintenance bay each Mammoth is 17000m2. You just fill the ships like filling 20 big cargo containers. Is this crazy?? Its just both ships are expensive and we are not a big corp.
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Lucasio Natale
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Posted - 2008.11.27 05:07:00 -
[7]
Mammoth is 255k m3 when assembled, so no more than one will fit.
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Gavin DeVries
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Posted - 2008.11.27 05:07:00 -
[8]
Doesn't the maintenance bay hold assembled ships? The Mammoth is something like 255,000 m3 when not packaged. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Hormone1971
Caldari silvestrus
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Posted - 2008.11.27 05:09:00 -
[9]
DOH!!
i thought my crazy plan had a flaw.
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NoNah
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Posted - 2008.11.27 05:13:00 -
[10]
Originally by: Hormone1971 DOH!!
i thought my crazy plan had a flaw.
This was pretty much standard practice for the first year or so with carriers. However, it has since been nerfed and you can no longer put anything but ammo in the cargoholds of ships in the ship maintenance bay. Parrots, commence!
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Krylon Rhae
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Posted - 2008.11.27 05:34:00 -
[11]
You cannot load ships into the ship maintenace bay if the ship has anything in its cargohold except charges. So an Industrial can go into the ship maintenance bay but the Industrial cannot have anything in its cargohold. You can load frigates, cruisers and such, but they can only have charges (i.e. ammo and cap charges) in their cargohold - nothing else.
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zzbooks
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Posted - 2008.11.27 10:39:00 -
[12]
The Orca will replace freighters to a large extent. With expanders and rigs the hold is about 75K plus 40K corp hanger for a total of 115K. The important bit is that it warps 3.5 times faster than a freighter so 2 trips in an Orca will be faster than 1 trip in a freighter. It can also move rigged/insured ships, which a freighter can not.
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2008.11.27 10:46:00 -
[13]
Edited by: Keitaro Baka on 27/11/2008 10:47:54
Originally by: zzbooks The Orca will replace freighters to a large extent. With expanders and rigs the hold is about 75K plus 40K corp hanger for a total of 115K. The important bit is that it warps 3.5 times faster than a freighter so 2 trips in an Orca will be faster than 1 trip in a freighter. It can also move rigged/insured ships, which a freighter can not.
115k again is nothing when you get a good itty 5.. the orca really is best suited for mining op support.
Also, a lot of ships are too large to be moved in an orca (all BS mainly).
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |
Velvet Spice
Spice World
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Posted - 2008.11.27 11:58:00 -
[14]
Edited by: Velvet Spice on 27/11/2008 11:58:35 considering 115k is more than twice what an Iteron 5 will hold, in a ship that's pretty suicide gank-resistant, with the added bonus of having a drone bay and a ship maintenance bay (so you can't ferry rigged battleships, but everything smaller will do just fine) - yeah I can see why one wouldn't want an Orca as a cargo ship
while for mining op support you're sacrificing a person who is at least damn close to flying a Hulk, in order to provide the rest of the gang with a gang link bonus - whoop-dee-doo, better bring a large enough gang so that bonus actually pays off. Sure using an Orca is safer than jetcan mining, and you can use it to haul but that's wasting SP and the gang bonus will drop every other time you dock.
for both uses the Orca has advantages and disadvantages I eat carebears for breakfast |
Ancy Denaries
Caldari Solaris Operations
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Posted - 2008.11.27 12:08:00 -
[15]
Originally by: Velvet Spice while for mining op support you're sacrificing a person who is at least damn close to flying a Hulk, in order to provide the rest of the gang with a gang link bonus - whoop-dee-doo, better bring a large enough gang so that bonus actually pays off. Sure using an Orca is safer than jetcan mining, and you can use it to haul but that's wasting SP and the gang bonus will drop every other time you dock.
for both uses the Orca has advantages and disadvantages
You mine much? For our ops the Orca is a damn blessing. Our booster used to fly a Harbinger with the links on it, now he can fly the Orca and be a midstation haulspot, give more bonuses AND defend against rats and DO remember that, in difference from the Covetor/Hulk, the Orca does NOT require Astrogeology V, thus saving 25-30 days of training.
And as you said, with a large enough fleet, it pays off FAST. My yield increases by some 2100 m3 / minute with him boosting, in addition to providing a range increase from 15 km to 22 km. How can that NOT be worth it?
Balance is important, but you will always adapt to changing circumstances and you don't whine about stuff you can't change. |
Mennelaos
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Posted - 2008.11.27 12:48:00 -
[16]
Its simple..if you have 5+ good trained hulk pilots in the belt then the bonus is going to be worth it...why 5+ hulks? a orca pilot can provide you with aprox 24% reducing in mining laser duration BUT you loose one pilot avaiable in flying hulks, sitting in the orca! As long as you have barge pilots in the gang you need even more barges to compensate the hulk-pilot-loss with the bonus you get from the orca.
Get a PvP altchar and throw him into a Commandship...so you dont loose a hulk pilot and you only get something arround 2,5% less mining laser duration than a skilled out orca pilot would provide(thats because of the mining link bonus the orca has)
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Jovoich
Infestation. R.U.R.
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Posted - 2008.11.27 13:03:00 -
[17]
Also, a lot of ships are too large to be moved in an orca (all BS mainly).
The Orca can only take barges or industrials. Same is true of the Rorq
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Hormone1971
Caldari silvestrus
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Posted - 2008.11.27 20:48:00 -
[18]
All valid points folks. We are a small TRYING to grow corp with one Hulk and one Retreiver/combat pilot. I have a manufacture alt and he need ****loads of minerals hence the post trying to work out which way to go. We want to recruit more miners but are in that c.r.a.p position of being too small yet to grow we need one of the two ships. Hence throwing this out for advice.
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Rivur'Tam
Fatality.
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Posted - 2008.11.27 21:19:00 -
[19]
Why do you need 1 of these to grow, corps managed to do this b4 these ships and b4 rigs for an itty5 for years.
Contact me ingame and i will get you acsess to much better ore and i will have your ore transported. .. I like teh secs and teh boobies ..how to win eve by buyiny this |
vanBuskirk
Caldari
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Posted - 2008.11.27 23:59:00 -
[20]
Originally by: NoNah
Originally by: Hormone1971 DOH!!
i thought my crazy plan had a flaw.
This was pretty much standard practice for the first year or so with carriers. However, it has since been nerfed and you can no longer put anything but ammo in the cargoholds of ships in the ship maintenance bay.
Yup. However, how much difference this makes depends on what you are trying to move. I believe that the current record for any ship with a maintenance bay is filling it with industrials to fill the space, and fitting the industrials with a full rack of cargohold optimisation II (with one I if it helps with rig fitting) and cargo expander II, and then filling those ships' holds with Thor citadel torpedoes. Incredibly expensive, but probably carries more than a freighter-load of minerals; I haven't done the maths.
---------------------------------------------- "Violence is the last refuge of the incompetent."
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