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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Vaerah Vahrokha
Vahrokh Consulting
528
|
Posted - 2012.04.11 11:09:00 -
[91] - Quote
Herr Wilkus wrote:Haha. Miners just never stop complaining and crying. They aren't even getting CCPwnd like Incursion runners and gankers - they just crying because they aren't getting the buffs they want.
Let me clue you in.
Generally ships get buffs when they are underutilized. (well, except for Black Ops) If it was REALLY bad, nobody would fly it.
Yeah when a PvP ship sucks people dump it and go for a similar worth and role another ship.
When a mining ship sucks people dump it and go for .... oh wait, that's it. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
BellaDonna Nyghtshade
Native Freshfood Minmatar Republic
25
|
Posted - 2012.04.11 11:10:00 -
[92] - Quote
Someone said a Hulk is no good at PvP?
Oreally?
http://youtu.be/ndWUlntJ58U
You can PvP with ANYTHING in this game.........well, anything that can fit an offence.
Stop being so narrow minded....................
|
Jojo Jackson
Dead Red Eye
127
|
Posted - 2012.04.11 11:14:00 -
[93] - Quote
BellaDonna Nyghtshade wrote:Someone said a Hulk is no good at PvP? Oreally? BAD KEYLOGGER LINKYou can PvP with ANYTHING in this game.........well, anything that can fit an offence. Stop being so narrow minded.................... http://www.youtube.com/watch?v=ndWUlntJ58U
If you mean this video he is attacked by t1 friggats only PRE destroyer and PRE arti buff. Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |
Prince Kobol
527
|
Posted - 2012.04.11 11:17:00 -
[94] - Quote
Personally I think this is a pointless discussion for the simple reason EVERY SHIP (yeah yeah a Titan can't be ganked.. funny) can be ganked and it has been covered god knows how many times.
Even IF CCP increased the base hulk EHP by a few k, that just translates into 1 more destroyer.
The best way to avoid getting ganked is to spend a couple of hours scouting the system and surrounding system where you want to mine, see who is flying about, talk to other miners.. (yes I know.. talking to other people in a MMO. I must be some crazy nut ) to find out if ganks happen, if they do how often and who are the main culprits.
Use the many on-line tools available to check to see how many kills there has been in the systems and who is doing the killing.
Once you find somewhere you are happy with and have laid the ground work for the intel you need, talk to other miners in local and look out for each other.
Also.. FIT SOME DAMN TANK.
Nothing worse then listening to people ***** and complain that they have been ganked and then you find out they had zero tank and were mining in a system that has a history of ganks.
I usually have 24K EHP before Orca boosts on all my hulks and that is with 3 Modulated Strips miners and a Mining Laser Upgrade II.
You know how many hulks I have lost to ganks.... ZERO |
Pak Narhoo
Knights of Kador
432
|
Posted - 2012.04.11 11:19:00 -
[95] - Quote
Some people here clearly never have mined and I cannot blame them. But if you had you'd know its so (fork in eye) boring even if you do it for like maintaining your own POS or getting minerals to build stuff, the last thing you want is compromise your yield or cycle for that tiny little bit of tank. Its feels like forced labour.
The Hulk was designed with the gameplay of 2006 in mind. We're 5+ years further now. The Hulk in these days needs a buff to be able, even tough oh so slightly, to cope (just a little bit), with the challenges of today. Who needs television when you have EVE? EVE drama, best drama. |
Tippia
Sunshine and Lollipops
5996
|
Posted - 2012.04.11 11:20:00 -
[96] - Quote
Vaerah Vahrokha wrote:Yeah when a PvP ship sucks people dump it and go for a similar worth and role another ship.
When a mining ship sucks people dump it and go for .... oh wait, that's it.
[GǪ]
You can buy a fully insurable covetor, have somewhat less yield. Cost approximates zero, yield is o(Hulk), tank is o(Hulk), that is covetor WILL die but at zero cost. GǪso in other words, there is no real need to buff the Hulk since there is a viable alternative, and yet the Hulk is the ship everyone uses. In fact, it's one of the most used ships in the game, so it can't be nearly as bad as people make it out to be.
Pak Narhoo wrote:The Hulk was designed with the gameplay of 2006 in mind. We're 5+ years further now. The Hulk in these days needs a buff to be able, even tough oh so slightly, to cope (just a little bit), with the challenges of today. What challenges are those and what buffs would that be? It rather sounds like people are stuck in the gameplay of 2006 and refuse to adapt it to the realities of 2012 (viz. by fitting a tank). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Prince Kobol
527
|
Posted - 2012.04.11 11:22:00 -
[97] - Quote
Pak Narhoo wrote:Some people here clearly never have mined and I cannot blame them. But if you had you'd know its so (fork in eye) boring even if you do it for like maintaining your own POS or getting minerals to build stuff, the last thing you want is compromise your yield or cycle for that tiny little bit of tank. Its feels like forced labour.
The Hulk was designed with the gameplay of 2006 in mind. We're 5+ years further now. The Hulk in these days needs a buff to be able, even tough oh so slightly, to cope (just a little bit), with the challenges of today.
The problem is not with the ship but with mining as a whole.
Buffing the hulk to allow people to afk mine is not the solution. |
Jojo Jackson
Dead Red Eye
127
|
Posted - 2012.04.11 11:23:00 -
[98] - Quote
Prince Kobol wrote:Personally I think this is a pointless discussion for the simple reason EVERY SHIP an be ganked and it has been covered god knows how many times.
True ..
BUT PvP guys like to whine like sissys "risk v reward".
Using a T1 Destroyer which cost about 15m with guns and w-ups to eazy mode gank a 300m (WITHOUT mods) T2 ship ..
not enough risk for the reward!
It is YOU (wannabe PvPler) who over abuse this "risk v reward"! Not the miners.
After CCP buffed the Destroyer, Projectil and Hybrid guns ... they destroyed any balance for Mining+Industrial ships.
Now they MUST fix this balance problem again (nerf Destroyer+Hybrid+Projectil OR .. better for both sides buff mining+industrial ships). Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |
baltec1
1073
|
Posted - 2012.04.11 11:23:00 -
[99] - Quote
Mara Rinn wrote: What other ship needs to lose weapons in order to be able to fill mids and lows with tank sufficient for its role?
Just about every single cruiser.
Quote: As has been said in this thread already: a miner is actually better off flying a Covetor than a Hulk, because the Covetor can be flown with a maximum yield fitting, platinum insurance, and the inevitable loss will be more than compensated for by the difference in income between that Covetor and the max-tanked Hulk it replaced.
So fly the covetor then. I'll stick with a supertank hulk which does not need replacing whenever a destroyer turns up. |
BellaDonna Nyghtshade
Native Freshfood Minmatar Republic
25
|
Posted - 2012.04.11 11:23:00 -
[100] - Quote
Jojo Jackson wrote:BellaDonna Nyghtshade wrote:Someone said a Hulk is no good at PvP? Oreally? BAD KEYLOGGER LINKYou can PvP with ANYTHING in this game.........well, anything that can fit an offence. Stop being so narrow minded.................... http://www.youtube.com/watch?v=ndWUlntJ58UIf you mean this video he is attacked by t1 friggats only PRE destroyer and PRE arti buff.
First off, "bad keylogger link" my ass. Sort your A/V and stop being a tard.
Second, sure, that was pre-alotofthings
Doesn't change a damned thing.
A Hulk, properly skilled with drone and tank skills is perfectly capable of doing low end PvP, just like in that video.
The only things that have changed are the exact fitouts.
Now, that being said, of course any asshat can manage to cobble together an alpha strike ship or team, but I hardly call that PvP.
No sport in it, mate.
Like shooting ducks with nuclear weapons.
Alas, "fair fights" and "1v1" have gone the way of the Albatross, it seems.
Killmail whores only think about the gank, not the actual fun from battle tactics.
What a miserable way to exist, IMHO.
|
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baltec1
1073
|
Posted - 2012.04.11 11:26:00 -
[101] - Quote
Jojo Jackson wrote: True ..
BUT PvP guys like to whine like sissys "risk v reward".
Using a T1 Destroyer which cost about 15m with guns and w-ups to eazy mode gank a 300m (WITHOUT mods) T2 ship ..
not enough risk for the reward!
It is YOU (wannabe PvPler) who over abuse this "risk v reward"! Not the miners.
After CCP buffed the Destroyer, Projectil and Hybrid guns ... they destroyed any balance for Mining+Industrial ships.
Now they MUST fix this balance problem again (nerf Destroyer+Hybrid+Projectil OR .. better for both sides buff mining+industrial ships).
No. You must fit a tank to stop them. |
Prince Kobol
529
|
Posted - 2012.04.11 11:27:00 -
[102] - Quote
Jojo Jackson wrote:Prince Kobol wrote:Personally I think this is a pointless discussion for the simple reason EVERY SHIP an be ganked and it has been covered god knows how many times.
True .. BUT PvP guys like to whine like sissys "risk v reward". Using a T1 Destroyer which cost about 15m with guns and w-ups to eazy mode gank a 300m (WITHOUT mods) T2 ship .. not enough risk for the reward! It is YOU (wannabe PvPler) who over abuse this "risk v reward"! Not the miners. After CCP buffed the Destroyer, Projectil and Hybrid guns ... they destroyed any balance for Mining+Industrial ships. Now they MUST fix this balance problem again (nerf Destroyer+Hybrid+Projectil OR .. better for both sides buff mining+industrial ships).
There is no balance problem.
The problem is that people want to be able to mine afk and are too damn lazy to do any kind of intel and to work together. |
Tippia
Sunshine and Lollipops
5996
|
Posted - 2012.04.11 11:29:00 -
[103] - Quote
Jojo Jackson wrote:Using a T1 Destroyer which cost about 15m with guns and w-ups to eazy mode gank a 300m (WITHOUT mods) T2 ship ..
not enough risk for the reward! It's 100% risk and what is the reward?
Quote:It is YOU (wannabe PvPler) who over abuse this "risk v reward"! Not the miners. Good job missing the point: the problem is that the miners refuse to accept the increased risk that comes with the increased reward GÇö want more yield (reward)? Then you get higher risk (less tank). Want more yield again (reward)? Then you get higher risk (more expensive ship).
Quote:Now they MUST fix this balance problem again (nerf Destroyer+Hybrid+Projectil OR .. better for both sides buff mining+industrial ships). What balance problem? Fitting a tank still makes you impervious to these ships, even after the buff. Yes, if there are a whole bunch of them you die, but guess what GÇö welcome to the numbers game where 1+n > 1 (for positive n). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
TheBlueMonkey
Natural Progression
120
|
Posted - 2012.04.11 11:33:00 -
[104] - Quote
Prince Kobol wrote:Jojo Jackson wrote:Prince Kobol wrote:Personally I think this is a pointless discussion for the simple reason EVERY SHIP an be ganked and it has been covered god knows how many times.
True .. BUT PvP guys like to whine like sissys "risk v reward". Using a T1 Destroyer which cost about 15m with guns and w-ups to eazy mode gank a 300m (WITHOUT mods) T2 ship .. not enough risk for the reward! It is YOU (wannabe PvPler) who over abuse this "risk v reward"! Not the miners. After CCP buffed the Destroyer, Projectil and Hybrid guns ... they destroyed any balance for Mining+Industrial ships. Now they MUST fix this balance problem again (nerf Destroyer+Hybrid+Projectil OR .. better for both sides buff mining+industrial ships). There is no balance problem. The problem is that people want to be able to mine afk and are too damn lazy to do any kind of intel and to work together.
This is why they should allow mining bots or make mining some kind of interesting\taxing tbh. Not even the miners want to mine when they mine. |
Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
78
|
Posted - 2012.04.11 11:35:00 -
[105] - Quote
This Again...
Sigh
[Rapier, Shield Standard] (I AM A ******* DEDICATED COMBAT VESSEL) Damage Control II Overdrive Injector System II Nanofiber Internal Structure II Nanofiber Internal Structure II
Dark Blood Warp Disruptor Adaptive Invulnerability Field II Large Shield Extender II Stasis Webifier II Federation Navy Stasis Webifier Experimental 10MN MicroWarpdrive I
720mm Howitzer Artillery II, Quake M Cynosural Field Generator I Sisters Expanded Probe Launcher, Core Scanner Probe I Covert Ops Cloaking Device II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
26K EHP Before Links
[Hulk, Tanked Hulk] (I AM TANKED PROPERLY) Damage Control II Micro Auxiliary Power Core II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Medium Shield Extender II Upgraded EM Ward Amplifier I
Strip Miner I Strip Miner I Strip Miner I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
32k EHP
Now you see, that seems awful unfair, nerf hulks IMO
|
Buzzmong
Aliastra Gallente Federation
190
|
Posted - 2012.04.11 11:35:00 -
[106] - Quote
The Hulk is a broken design anyway.
By CCP's own admission, T2 are meant to be more specialised. The Mackinaw and Skiff are brilliant examples of this by being better at specific types of mining (Ice and Mercoxit respectively), but the Hulk is just an all round better Covetor.
Arguably, the Covetor should be the best miner in terms of m3 pulled for normal rocks and the Hulk should do something different like either being a tanky mofo (really not a good idea as they need to pop), being specialised for Gas Havesting or something else that's unique to it (automatic ore compression maybe? Useful bonus but being popped with a full hold will hurt more).
Of course, doing this would also make mining a bit more lucrative as well, as the amount mined goes down a little. |
baltec1
1073
|
Posted - 2012.04.11 11:54:00 -
[107] - Quote
Buzzmong wrote:
Arguably, the Covetor should be the best miner in terms of m3 pulled for normal rocks and the Hulk should do something different like either being a tanky mofo.
It is. The problem is people set it up for max mining then whine when their ship with no tanking mods at all gets torn apart by a destroyer. |
Aqriue
Center for Advanced Studies Gallente Federation
527
|
Posted - 2012.04.11 11:55:00 -
[108] - Quote
Oh, awesome how some chumps don't think the hulk needs a buff. With all kind of excuses, they will always be against it. Lets get CCP to bring down the Freighter and Jump Freighter to the same effective tank as the Hulk (JF gets 20K htpoints like the hlk, Freighter gets roughtly 9k like industrials). Align time stays the same. Bang, we got balance. Thats fair! Talking about 3-10 destroyers, valued up to 20m to destroy your 850m / 4 billion isk ship excluding cargo.
So, how would you feel that your investment of billions and many months of time spent training would get smoked again and again by a dude who trained a throw away character under a day? Sure you risked it and relized it was just as dumb to fly a hulk, but one would have to think that both sides should risk something of near equal value beyond 5m to score a 200m ship killmail since both of you pay the same monthly subscription
edit: and I am all for just removing asteroid belts, grav sites, reducing reprocessing yield, no SP reassignment for the miners and everything stays the same. Enjoy that version of EVE when hulks are totally useless, you got nothing to blow up, and you have difficulty replacing a ship since the supply will always be tiny. |
Prince Kobol
529
|
Posted - 2012.04.11 11:57:00 -
[109] - Quote
Aqriue wrote:Oh, awesome how some chumps don't think the hulk needs a buff. With all kind of excuses, they will always be against it. Lets get CCP to bring down the Freighter and Jump Freighter to the same effective tank as the Hulk (JF gets 20K htpoints like the hlk, Freighter gets roughtly 9k like industrials). Align time stays the same. Bang, we got balance. Thats fair! Talking about 3-10 destroyers, valued up to 20m to destroy your 850m / 4 billion isk ship excluding cargo.
So, how would you feel that your investment of billions and many months of time spent training would get smoked again and again by a dude who trained a throw away character under a day? Sure you risked it and relized it was just as dumb to fly a hulk, but one would have to think that both sides should risk something of near equal value beyond 5m to score a 200m ship killmail since both of you pay the same monthly subscription
Oh dear god |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
70
|
Posted - 2012.04.11 12:00:00 -
[110] - Quote
Some T2 medium ship classes to compare: (base) ClassShield HPArmor HPHull HPCPUGrid Hulk15191013253130035 Covetor7811250187520035 --- Bustard351623913938250200 Crane175811961969285125 --- Basilisk210911251287510825 --- Nighthawk480533633844555710 Vulture4805336338445451275
Should a Hulk be able to fit this (about 35,024 EHP)?: [Hulk, Hulk] Mining Laser Upgrade II Mining Laser Upgrade II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Magnetic Scattering Amplifier II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Cargohold Optimization I Medium Cargohold Optimization I
If so, then it needs +150 power grid and +100 CPU give or take.
Even a Crane can fit a LSE2 with no problem. This Crane works today (about 40,870 EHP): [Crane, EHP] Power Diagnostic System II Damage Control II
Large Shield Extender II Invulnerability Field II Magnetic Scattering Amplifier II Medium Shield Extender II
Covert Ops Cloaking Device II
Medium Core Defence Field Extender I Medium Core Defence Field Extender I
So should a Hulk be able to do the same (about 46,990 EHP)? [Hulk, LSE2] Damage Control II Power Diagnostic System II
Large Shield Extender II Invulnerability Field II Magnetic Scattering Amplifier II Medium Shield Extender II
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
Medium Core Defence Field Extender I Medium Core Defence Field Extender I
(LSE2 Hulk Yield is 1302/minute)
Yield of 1058/minute for [Covetor, Disposable Miner] Mining Laser Upgrade II Co-Processor I
Magnetic Scattering Amplifier I
Strip Miner I Strip Miner I Strip Miner I
Yield of 1234/minute for [Covetor, T2 Disposable Miner] Mining Laser Upgrade II Co-Processor I
Magnetic Scattering Amplifier I
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
It almost does not make financial sense to ever use a Hulk if the choice is between 1436 (max hulk) and 1234 (max covetor) (202 m3/minute)
I think the hulk should have a decent survivability with full-miner mode on and a great surviviablility if you back it down a notch. For the investment, it should be awesome. As it is, it is an expensive covetor.
|
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Tippia
Sunshine and Lollipops
5998
|
Posted - 2012.04.11 12:00:00 -
[111] - Quote
Aqriue wrote:Oh, awesome how some chumps don't think the hulk needs a buff. GǪlargely because no-one can come up with a useful argument why it needs one that can't be answered with Gǣfit a tankGǥ.
Quote:Lets get CCP to bring down the Freighter and Jump Freighter to the same effective tank as the Hulk (JF gets 20K htpoints like the hlk, Freighter gets roughtly 9k like industrials). Align time stays the same. Bang, we got balance. How is it balanced?
Quote:one would have to think that both sides should risk something of near equal value No. Balance doesn't work that way. Cost is not a balancing factor.
Droxlyn wrote:Should a Hulk be able to fit this (about 35,024 EHP)?: You can already get a Hulk to 35k EHP, and as has been pointed out numerous times by now, if the difference is really that small between the Covetor and the Hulk, and it makes such financial sense to use the Covetor instead, how come the Hulk is one of the most used ships in the game? The usage pattern does not support the supposition that it needs any kind of fix. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Eternum Praetorian
Brutor Tribe Minmatar Republic
572
|
Posted - 2012.04.11 12:02:00 -
[112] - Quote
Your hulk only has tech I guns on it though. Where as your rapier gets Tech I IGuns, a faction probe, a cyno generator and a cover ops cloak.
Danny John-Peter wrote:This Again...
Sigh
[Rapier, Shield Standard] (I AM A ******* DEDICATED COMBAT VESSEL) Damage Control II Overdrive Injector System II Nanofiber Internal Structure II Nanofiber Internal Structure II
Dark Blood Warp Disruptor Adaptive Invulnerability Field II Large Shield Extender II Stasis Webifier II Federation Navy Stasis Webifier Experimental 10MN MicroWarpdrive I
720mm Howitzer Artillery II, Quake M Cynosural Field Generator I Sisters Expanded Probe Launcher, Core Scanner Probe I Covert Ops Cloaking Device II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
26K EHP Before Links
[Hulk, Tanked Hulk] (I AM TANKED PROPERLY) Damage Control II Micro Auxiliary Power Core II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Medium Shield Extender II Upgraded EM Ward Amplifier I
Strip Miner I Strip Miner I Strip Miner I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
32k EHP Before Links
(Also, if attacked, heat invuls for 36k EHP and even better resists)
Now you see, that seems awful unfair, nerf hulks IMO
|
Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
78
|
Posted - 2012.04.11 12:07:00 -
[113] - Quote
Eternum Praetorian wrote:Your hulk only has tech I guns on it though. Where as your rapier gets Tech I IGuns, a faction probe, a cyno generator and a cover ops cloak. Danny John-Peter wrote:This Again...
Sigh
[Rapier, Shield Standard] (I AM A ******* DEDICATED COMBAT VESSEL) Damage Control II Overdrive Injector System II Nanofiber Internal Structure II Nanofiber Internal Structure II
Dark Blood Warp Disruptor Adaptive Invulnerability Field II Large Shield Extender II Stasis Webifier II Federation Navy Stasis Webifier Experimental 10MN MicroWarpdrive I
720mm Howitzer Artillery II, Quake M Cynosural Field Generator I Sisters Expanded Probe Launcher, Core Scanner Probe I Covert Ops Cloaking Device II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
26K EHP Before Links
[Hulk, Tanked Hulk] (I AM TANKED PROPERLY) Damage Control II Micro Auxiliary Power Core II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Medium Shield Extender II Upgraded EM Ward Amplifier I
Strip Miner I Strip Miner I Strip Miner I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
32k EHP Before Links
(Also, if attacked, heat invuls for 36k EHP and even better resists)
Now you see, that seems awful unfair, nerf hulks IMO
Yup, and to do that it sacrifices quite a fair bit of tank.
(Oh and put a T1 720mm if you want, it makes no difference, its not there to kill things)
Every hulk I have seen that gets ganked is not tanked, at all.
EDIT; Also, 29k EHP
[Hulk, Tanked Hulk] Damage Control II Micro Auxiliary Power Core II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Medium Shield Extender II Upgraded EM Ward Amplifier I
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Ancillary Current Router I Medium Core Defense Field Extender I |
baltec1
1073
|
Posted - 2012.04.11 12:07:00 -
[114] - Quote
A hulk will tank 33k which is in the same range as most t2 cruisers. |
Eternum Praetorian
Brutor Tribe Minmatar Republic
572
|
Posted - 2012.04.11 12:08:00 -
[115] - Quote
Show me a respectable Hulk tank with tech II strip miners and a roid scanner.
|
Prince Kobol
529
|
Posted - 2012.04.11 12:11:00 -
[116] - Quote
Droxlyn wrote:
Stuff about comparing ships
So now people are saying that CCP should buff the hulk because of the Covetor.
Hulk can mine more, tank a lot more, can carry more cargo, has better resists, has more CPU, has a better capacitor.
Erm.. Hulk is a better ship then a Covetor.
Also do not use price as an argument since its the player base, not CCP that dictates the price. |
Raven Ether
Republic University Minmatar Republic
143
|
Posted - 2012.04.11 12:11:00 -
[117] - Quote
MeBiatch wrote:never minned a day in my life other than that mission that made me mine once...
so i was looking at the hulk today and was wondering why there are so many high sec bear tears... when i noticed it had this awesome resist bonus profile but it cant fit a bloody LSE?!?!??!
either fix the damn ship ccp or add the 5th subsystem to TIII ships that are indy/minning based... shesh!
T3 Industrial, please.
plz plx pl0z pl0x plox plzzz plss pls please plea of help from the infinite heavens |
baltec1
1073
|
Posted - 2012.04.11 12:14:00 -
[118] - Quote
Eternum Praetorian wrote:Show me a respectable Hulk tank with tech II strip miners and a roid scanner.
[Hulk, New Setup 2] Damage Control II Micro Auxiliary Power Core II
Rock-Scanning Sensor Array I Medium F-S9 Regolith Shield Induction Invulnerability Field II Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Use a +4 implant to fit. 29k tank.
You can use more implants to get the tank even bigger. |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1207
|
Posted - 2012.04.11 12:17:00 -
[119] - Quote
Eternum Praetorian wrote:Show me a respectable Hulk tank with tech II strip miners and a roid scanner.
Put the survey scanner on the Orca, which is bonuses for that hardware
Fit the hulk for maximum yield, keep your eye on local, spam D-scan. If you see incoming, dock the hulk in the Orca, swapping it for the Basilisk that was in the hangar. Now you can get your Orca out unless the bad guys are flying in a fleet of ships to gank the orca.
It would, of course, be wonderful if you could fit an MWD and three gang links to the Orca, but we can't have everything. So fit fed navy webs to the basilisks (you have two hulk/basilisk pilots, right?) and you should be able to get that Orca out too. Or skip the basilisks, use Daredevils or Ashimmus: ships that have bonuses to webifier strength.
Fitted for maximum yield, those two hulks are going to be requiring your attention to be on the computer anyway.
|
Tippia
Sunshine and Lollipops
5998
|
Posted - 2012.04.11 12:18:00 -
[120] - Quote
Eternum Praetorian wrote:Show me a respectable Hulk tank with tech II strip miners and a roid scanner. 2+ù Invuln II, SSE II, DC II, PDU II, 2+ù CDFE GåÆ 27k.
GǪbut as mentioned, the scanner should be on the Orca anyway, which lets you squeeze another Invuln there and get up to 35k+. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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