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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
DarthNefarius
Minmatar Heavy Industries
146
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Posted - 2012.04.12 23:13:00 -
[1] - Quote
Has anyone attempted the NCN sites yet? Do they still have 3 rooms then the final room? They have been a problem since the beginning of Incursions ( especially when logi couldn't get into the right hand side ) they are the bottle neck of the current Assault system ( and to be honest always have... and are not any more dangerous NCS's tend to be the deadlist ship killers by far of the Assault site's ) Why?? because of multiple reasons but biggest being 4 rooms is one too many & often takes longer then the TPPH's & the Revenant site in HQ's. They ended up stacking always NCNs in assault systems! TBH neither the OCF's nor the NCS's needed to be touched. An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
146
|
Posted - 2012.04.12 23:55:00 -
[2] - Quote
Hunter Anubis wrote:Hi No ofence but your incursion site rebalancing for assaults us terrible. I mean what the hell we needed only two logis to do them nothing else. I mean what the hell? Assaults are new vanguards and vanguards are new assaults that makes no sence at all. Only real thing you needed to do for assaults is to remove the freaking gate restriction in NCN becose sometimes you just cant get enough cruisers in fleet. Apart from that I wouldnt touch assaults. we ran assault sites with 2 logis 11 DPS insanly fast. like we had normal full fleet. I dont know whose idea it was to get rid of half of the DPS on field but it was obviously a bad one. also why there were no tamas in assaults? we did NCN and the OCF.
My suggestion is that you put them the way they were with the exeption of NCN where oyu remove that god damn ate restriction.
reason for that is simple look on the main server before DT and tell me what sites are left in assault system. NCN, NCN ,NCN NCN, NCN.... if there are two systems for assaults its basicly same.
also for VGs just add 1-3 more waves thats it.
As one of the 2-3 main HI SEC Incursion Assault armor FC's ( 1 of others is almost off to Afghanistan ): the main reason I always had trouble with doing the NCNs was that they took way too damn long... Even the TPPH has only 3 rooms correct ( or is it 4 too ) ? The triple repper spawns in NCNs always blew chunks also ( I had a quadruple Intakei spawn 2 days ago that took a long time to break the 1st 2 tanks and on the cruiser side the MARA's would shoot out of range & do zero damage ). The ISK/hour often were comparable to level 3&4's thus the cruiser side was often near impossible to fill when legions were making 120 million to 180 million ISK/hour & required 2 FC's. An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
147
|
Posted - 2012.04.13 22:11:00 -
[3] - Quote
Ashra Tesh wrote:RE: Incursion balancing
I love that incursions are getting looked at, and have no real qualms with how VGs are looking on sisi right now. I would agree that assaults did take a step in the wrong direction though. Somewhat randomized spawns are great, but they are not really dangerous as-is. (Well, they never really were but now is the time to change that!) My suggestions are:
Specialized waves : Waves should have a chance to have specialized squads of ships, as in 3-4 of a certain kind. For example, an ewar wave with 4 Arnon Epithalimus, or 3-4 Outuni Mesen, in addition to the other 'normal' parts of the wave.
?[/b]
That already happens in NCNs... last night I was FCing the cruiser side and twice ran into triple to quad Arnon spawns the Battle ship side regularly gets triple Outuni spawns. These are the reason that NCNs stack & no one does them. From the peeps feed back I predict OTA's are going to be stacking in Vanguards like NCNs stack currently in assaults An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
147
|
Posted - 2012.04.13 22:19:00 -
[4] - Quote
Elindreal wrote:I like the Vanguard changes. OTAs are back in line with how they used to be, as opposed to triple deltole blitzes.
Assaults still have to be tweeked a bit more imo, otherwise CCP has basically switched ridiculously easy VGs for ridiculously easy Assaults.
On SISI we were able to complete assault sites in a 15 person fleet with 3 logis (same as required in vanguard sites) at 100% Sansha influence without much difficulty. We even had faction navy spawns aggressing us and were able to tank those too!
I do highly appreciate the NCN gate tweeking though :)
Overall I think there's a little bit more work involved for FC's now, which is a good thing.
How the hell can you do a NCN split fleet with 3 logi?!?!?! An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
147
|
Posted - 2012.04.13 22:21:00 -
[5] - Quote
Ashra Tesh wrote:RE: Incursion balancing
I love that incursions are getting looked at, and have no real qualms with how VGs are looking on sisi right now. I would agree that assaults did take a step in the wrong direction though. Somewhat randomized spawns are great, but they are not really dangerous as-is. (Well, they never really were but now is the time to change that!) My suggestions are:
Specialized waves : Waves should have a chance to have specialized squads of ships, as in 3-4 of a certain kind. For example, an ewar wave with 4 Arnon Epithalimus, or 3-4 Outuni Mesen, in addition to the other 'normal' parts of the wave.
Bigger waves
If a wave has less than 12 ships or so, it's far too easy. It doesn't really matter what they are, There needs to be a good number of sansha on the field after a new spawn or sites will just be extremely faced paced and easy. Edit: I guess it does kind of matter what they are. Ideally in assaults I'd like to see a minimum of 4-5 battleships, 4-7 cruisers, and 2-6 frigs. Obviously certain combinations in those numbers will be incredibly deadly, and I think that is awesome.
[/b]
From your comments I see you've never FC'd an Incursion assault fleet have you been in any?
An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
147
|
Posted - 2012.04.15 06:11:00 -
[6] - Quote
Elindreal wrote:DarthNefarius wrote:
How the hell can you do a NCN split fleet with 3 logi?!?!?!
Specifically, we were doing an NCO. We did begin the NCN though with 3 logi... had an RR T3 repping the 3rd logi on cruiser side.
Are you CEREAL? A T3 repper? What is the fit? An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
147
|
Posted - 2012.04.15 06:14:00 -
[7] - Quote
Jessie Davis wrote:After speaking with CCP Affinity, I'm certain her goals were to extend the vanguard fleet times by x2
CCP Affinity youhave been called out is this true? NMCs already take twice as long as OTA's correct? Are they always meant to be the NCN/TPPH of Vanguards? An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
148
|
Posted - 2012.04.15 23:18:00 -
[8] - Quote
Fronkfurter McSheebleton wrote:Frooth wrote:Fronkfurter McSheebleton wrote:I think the worst part is, NCNs still are split into two sides that require a specific fleet comp. That bit alone is what made assaults so slow. The other two sites were fine.
Same with the TPPH in HQs...just combine the spawns from the first two rooms into one room and people would be VERY happy. That site would be much more in line in terms of both completion time and difficulty. ye sure make it even more eazy then they are now that would really fix things Wait, what? NCNs were never hard,.
Actually NCN's were impossible to do when first introduced. The right BS side used to NOT allow ANY cruisers including logi. We tried to do them with RR BS's but it was a death trap & absolutely ignored until cruiser logi were allowed into the right side. To my knowledge not a single NCN was competed until logi were let in to the BS side. NCN's have been alwaysthe deaths of assault fleets either literally at the beginning with ship deaths to now were NCNs end up stacking up because they take too effing long so T3's refuse to do them because the ISK/hour of Vanguards are so much better To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
148
|
Posted - 2012.04.16 04:23:00 -
[9] - Quote
Hey DEVs why have you added nerfs to every space EXCEPT W-SPACE? Why are Sleeper sites being ignored in Escalation and Inferno? I heard CCP Soundwave in his Ten Ton Hammer interview also talk about a 10% nerf comming to bounties after the 10% nerf to Incursion payouts so why are not the Blue loot NPC buy orders also getting the 10% nerf to combat inflation? Sleeper blue loots bring in nearly the same amount of ISK FAUCET injection and from DR E's charts 5% of Eve lives there I seem to recall he also said around 10% of Eve has done Incursions in the same talk. So are not a even smaller number of people getting rich from Incursions then Wormholes? Also are the Drones also going to be getting these 10% bounty cuts immediately on the heels of the Alloy nerf?
To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
160
|
Posted - 2012.04.20 22:23:00 -
[10] - Quote
I really like the reload MOTD option http://community.eveonline.com/devblog.asp?a=blog&nbid=28606 [ is it up on SiSi yet for fleet window and chat windows? Good feature been getting tired of having my fleet crying for info on the MOTD when I'm FCing 9/10 To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
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DarthNefarius
Minmatar Heavy Industries
161
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Posted - 2012.04.22 22:33:00 -
[11] - Quote
Lyrrashae wrote:Endeavour Starfleet wrote:Gotta say I predicted how bad VGs would be nerfed. Tho a little short on how bad it would be.
This is what you get Incursion Community. When your only chat activity is dragging and dropping your fits and not bothering to defend incursions from the mountain of Nullsec lies to CCP about it. For ****'s sakes, you again... You do realise that a lot of Cry baby forum alts are zerosec types, right? And by squealing so loudly in order to to keep parasitic, bloating Tech moon goo farming unchanged by using Incursions as a strawman, CCP has played right into the hands of those tewwible nullsecers you seem to hate so much?
FIXED Real trouble is CCP listens to the BS spewing squealing crying NULL bears here in the forums proof postive is the level 5 move to NULL and the Incursion NERF eventhough CCP Soundwave rightly said... well read my sig: To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
163
|
Posted - 2012.04.25 06:11:00 -
[12] - Quote
http://community.eveonline.com/en/inferno/features/ ", while the time to complete an Assault invasions will be reduced some."
The above quote is a lie. OCF's & NCS's have been significantly increased in time to complete ( who actually tests this? ) NCN's are still stacking because they take about the same amount of time. OCF's have extra ships WTF?!?!?! how does that reduce the time to complete? Maybe in Bizarro land it does? NCS's now take longer becuase there are no triggers & short range ships sit around doing nothing. NCS's actually used to be dangerous & risky now they are 2X safer IMHO To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
165
|
Posted - 2012.04.26 09:37:00 -
[13] - Quote
Why does CCP even bother putting the crap they put up on SiSi then totally eff things up on TQ? The Incursion assaults & VG's are so screwed up right now I can't even comprehend what goes on in icland does 2 DEVs get together after a failed SiSi test run throw everything away then just crap out whatever on TQ? WOW OTA's are stacking up like NCN's I wonder why ? Well jeez I'm hearing alot of Incursion alts are hanging it up due to this fail if that was the intent you succeded. Maybe in a week or two things will sort themselves out but I took a 6 month break after Incarna maybe I need another 6 month break after this load. To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
167
|
Posted - 2012.04.29 03:18:00 -
[14] - Quote
Currently in the SIB Incursion in Khanid 1 Vanguard system has 7 OTA's 0 others, another has 5 OTA's 1 NMC, and the third has 5 OTA's wow about as balanced as a mamoth & a mouse on a seesaw CCP Do your DEV test monkeys just throw ***** at the wall in SiSi & you code with your noses? To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
167
|
Posted - 2012.04.30 09:03:00 -
[15] - Quote
The Incursion nerf has worse then decimated numbers at least in HI SEC. I predict AT LEAST a hexi- to pentimation of incursion runners & subscription losses. Dunno if NULL & LO sec will see same losses in incursions yet. If last weekends numbers holds up the Incursion community may die in a month... shame to go out in a wimper instead of a bang To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
167
|
Posted - 2012.04.30 10:55:00 -
[16] - Quote
http://i.imgur.com/aYOL1.jpg
To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
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