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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Kitt JT
Crimson Empire. Nulli Secunda
21
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Posted - 2012.03.03 16:08:00 -
[61] - Quote
Well that blue tag up there ^^^^^^ seems to be a good thing.
But yeah. Please do this.
I also would like to know how the shields would work Or if there WOULD be a shield. |
Andy Landen
Deep Core Mining Inc. Caldari State
17
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Posted - 2012.03.03 16:22:00 -
[62] - Quote
+1 The pos also needs to be deployable by individual players not for the corp. This allows the player to leave the corp and retain control of the pos, or stay in corp and not worry about directors meddling with his "player owned station" (pos). The pos, when deployed as an individual, will be controlled by the player who onlines it. That player may then grant permissions to specific parts of the pos (on a pos module basis) to individual players, corps, or alliances as desired. IE. the player who onlines it is the owner and may for instance set the corp to be allowed to fuel it, but only he can remove fuel from it, and only he may set the password or set who may enter the pos or offline it. |
Velicitia
Open Designs
720
|
Posted - 2012.03.03 18:19:00 -
[63] - Quote
Andy Landen wrote:+1 The pos also needs to be deployable by individual players not for the corp. This allows the player to leave the corp and retain control of the pos, or stay in corp and not worry about directors meddling with his "player owned station" (pos). The pos, when deployed as an individual, will be controlled by the player who onlines it. That player may then grant permissions to specific parts of the pos (on a pos module basis) to individual players, corps, or alliances as desired. IE. the player who onlines it is the owner and may for instance set the corp to be allowed to fuel it, but only he can remove fuel from it, and only he may set the password or set who may enter the pos or offline it.
yeah, this couldn't be exploited or anything. |
Cailais
Rekall Incorporated Sinewave Alliance
221
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Posted - 2012.03.03 18:38:00 -
[64] - Quote
Kitt JT wrote:Well that blue tag up there ^^^^^^ seems to be a good thing.
But yeah. Please do this.
I also would like to know how the shields would work Or if there WOULD be a shield.
It was a good thing 5 years ago.
Nothing happened.
C. |
Nova Fox
Novafox Shipyards
3364
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Posted - 2012.03.03 18:52:00 -
[65] - Quote
Turn a star base into a capital ship that you turn on its 'seige' mode and it deploys everything? and all the modules you have fitted to it will function as the star base's stuff?
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Velicitia
Open Designs
720
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Posted - 2012.03.03 19:33:00 -
[66] - Quote
Nova Fox wrote:Turn a star base into a capital ship that you turn on its 'seige' mode and it deploys everything? and all the modules you have fitted to it will function as the star base's stuff? various bays and the sorts too?
... what the? I don't even... |
Tchulen
Trumpets and Bookmarks
33
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Posted - 2012.03.03 20:34:00 -
[67] - Quote
Velicitia wrote:Nova Fox wrote:Turn a star base into a capital ship that you turn on its 'seige' mode and it deploys everything? and all the modules you have fitted to it will function as the star base's stuff? various bays and the sorts too? ... what the? I don't even...
Yeah, what Velicitia said. That's a completely different thing. If that's what you want to suggest please make a new thread. |
Gibbo3771
AQUILA INC 0ccupational Hazzard
45
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Posted - 2012.03.03 22:34:00 -
[68] - Quote
Dont see whats so hard about implementing player created ranks
player creates rank
player adds list of available roles to rank
player names the rank
assigns players to that rank Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |
Andy Landen
Deep Core Mining Inc. Caldari State
17
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Posted - 2012.03.04 02:54:00 -
[69] - Quote
Velicitia wrote:Andy Landen wrote:+1 The pos also needs to be deployable by individual players not for the corp. This allows the player to leave the corp and retain control of the pos, or stay in corp and not worry about directors meddling with his "player owned station" (pos). The pos, when deployed as an individual, will be controlled by the player who onlines it. That player may then grant permissions to specific parts of the pos (on a pos module basis) to individual players, corps, or alliances as desired. IE. the player who onlines it is the owner and may for instance set the corp to be allowed to fuel it, but only he can remove fuel from it, and only he may set the password or set who may enter the pos or offline it. yeah, this couldn't be exploited or anything.
If you use a pos which was anchored and onlined for an individual and not for the corp, then you deserve to lose anything you bring into it. Get your own pos and use it if you don't trust the owning corp/individual. A POS would be onlined for a corp to take advantage of directorship control and alliance perks like jump bridges, etc. |
JustSharkbait
Methodical Destruction The Methodical Alliance
1
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Posted - 2012.03.04 07:13:00 -
[70] - Quote
This would be awesome.
+1 |
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Rico Minali
Sons Of 0din Fatal Ascension
329
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Posted - 2012.03.04 15:12:00 -
[71] - Quote
Still needs doing, just like it still needed doing a few years back. So, CCP, this still needs doing... Trust me, I almost know what I'm doing. |
Velicitia
Open Designs
722
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Posted - 2012.03.04 17:43:00 -
[72] - Quote
Andy Landen wrote:Velicitia wrote:Andy Landen wrote:+1 The pos also needs to be deployable by individual players not for the corp. This allows the player to leave the corp and retain control of the pos, or stay in corp and not worry about directors meddling with his "player owned station" (pos). The pos, when deployed as an individual, will be controlled by the player who onlines it. That player may then grant permissions to specific parts of the pos (on a pos module basis) to individual players, corps, or alliances as desired. IE. the player who onlines it is the owner and may for instance set the corp to be allowed to fuel it, but only he can remove fuel from it, and only he may set the password or set who may enter the pos or offline it. yeah, this couldn't be exploited or anything. If you use a pos which was anchored and onlined for an individual and not for the corp, then you deserve to lose anything you bring into it. Get your own pos and use it if you don't trust the owning corp/individual. A POS would be onlined for a corp to take advantage of directorship control and alliance perks like jump bridges, etc.
OK, so now you set up two large POS in some system, and are cranking out T1 and T2 ships/modules/etc. You get a dec, and just drop corp to avoid it, whilst still cranking said stuff.
you see the problem now?
|
Tchulen
Trumpets and Bookmarks
34
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Posted - 2012.03.05 07:55:00 -
[73] - Quote
Wholeheartedly agree with Velicitia.
Bump for OP. Awesome idea. |
Jenshae Chiroptera
466
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Posted - 2012.03.05 12:35:00 -
[74] - Quote
I have a spiked mace, can I use that or is the dead horse too fresh still? Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |
Velicitia
Open Designs
726
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Posted - 2012.03.05 14:19:00 -
[75] - Quote
no, you need a cat o' nine tails ... sorry. They can be purchased at the booth over there for 1 ISK.
If you wish to use said mace, Soundwave is over there (he's the guy wearing the $1000 jeans). |
Nova Fox
Novafox Shipyards
3370
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Posted - 2012.03.05 14:58:00 -
[76] - Quote
meh just saying the entire thread been discussed to death and thats the only thing New i can bring to the thread, sorry.
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Carmizan
DOCS RUFF RIDERS Free Beer.
14
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Posted - 2012.03.05 15:05:00 -
[77] - Quote
Must agree with Nova Fox
Just to Add CCP read the entire thread and implement the modular POS and the other good ideas in the thread |
Velicitia
Open Designs
726
|
Posted - 2012.03.05 15:15:00 -
[78] - Quote
Nova Fox wrote:meh just saying the entire thread been discussed to death and thats the only thing New i can bring to the thread, sorry.
there's not much new to bring ... hence continuing to flog the dead horse. Pretty much, at this point, the thread's purpose it just keeping CCP from forgetting about POS in favour of more $1000 jeans or something. |
Nick Bison
Bison Industrial Inc Thundering Herd
14
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Posted - 2012.03.05 21:12:00 -
[79] - Quote
+1 for the thread and thanks for keeping it alive.
One side thought, with the advent these new Fuel Blocks, now towers have a fixed consumption rate, no matter if the only thing online is a Corp Hanger or in full manufacture/death star mode.
I believe this is an error that should be addressed. |
Tchulen
Trumpets and Bookmarks
40
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Posted - 2012.03.05 21:38:00 -
[80] - Quote
Nick Bison wrote:One side thought, with the advent these new Fuel Blocks, now towers have a fixed consumption rate, no matter if the only thing online is a Corp Hanger or in full manufacture/death star mode.
I believe this is an error that should be addressed.
I did think it a bit strange, that. I honestly didn't think there were that many people who played this game who found arithmetic difficult. Must be though for them to feel the need to simplify it that much.
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Velicitia
Open Designs
734
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Posted - 2012.03.05 21:52:00 -
[81] - Quote
Nick Bison wrote:+1 for the thread and thanks for keeping it alive.
One side thought, with the advent these new Fuel Blocks, now towers have a fixed consumption rate, no matter if the only thing online is a Corp Hanger or in full manufacture/death star mode.
I believe this is an error that should be addressed.
wait, there's a mode other than full-tilt MFG or deathstar (or dickstar, etc)
|
Tekota
The Freighter Factory
184
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Posted - 2012.03.06 11:20:00 -
[82] - Quote
+1 for the most consistently requested and near universally favoured feature in the last six years.
A few of the things that have happened in the last six years:
The Arab Spring Japanese earthquake/tsunami Death of Osama Bin Laden Global financial collapse End of the space shuttle program The Occupy Protests World population reaching 7 billion
Australian floods Haitian earthquake Vancouver Winter Olympics Eyjafjallaj+¦kull volcano Deepwater Horizon oil spill Swine flu Wikileaks Antimatter first contained 33 miners trapped in Chilean mine for 69 days Apple releases iPad
Australian bushfires North Korean nuclear tests Death of Michael Jackson Mass discoveries of exoplanets
European Space Agency ATV first launched Cyclone Nargis hits Burma Sichuan earthquake Bill Gates steps down from day to day duties at Microsoft Radovan Karad++i-ç arrested South Ossetia War Beijing Olympics Large Hadron Collider at Cern fired up for first time SpaceX Falcon 1, first privately owned spaceship to make orbit India launches it's first lunar probe Mumbai terrorist attacks Bernie Madoff arrested Death of Arthur C Clarke
Disappearance of Madeleine McCann Final Harry Potter book released Live Earth concerts held around the world Benazir Bhutto assasinated Death of Evel Knievel Apple releases first iPhone
Turin Winter Olympics Bird flu Last chromosome sequenced by the Human Genome Project Lebanon-Israeli War Pluto reclassified, no longer the 9th planet in the solar system An ex-Iraqi president whose name triggers the profanity filter was executed Steve Irwin killed by stingray
Iceland has had three seperate Prime Ministers Australia has had three seperate Prime Ministers UK has had three seperate Prime Ministers USA has had two seperate Presidents
...and a dead horse has been continuously flogged without interruption. |
Zaotome
Schweine im Weltall.
1
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Posted - 2012.03.06 13:19:00 -
[83] - Quote
+1 to the dead horse alternatively CCP could tell us something about their ideas how to adress the problems with the current pos-system... |
Velicitia
Open Designs
738
|
Posted - 2012.03.06 13:46:00 -
[84] - Quote
Eyjafjallaj+¦kull volcano <-- CCP was probably to blame here |
James Amril-Kesh
4S Corporation RAZOR Alliance
67
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Posted - 2012.03.06 14:37:00 -
[85] - Quote
Wow, how did I not see this thread until now?
Big +1 here! Support showing T2 and faction frequency crystal damage in the info window! |
Asuka Solo
Stark Fujikawa Stark Enterprises
1270
|
Posted - 2012.03.06 14:58:00 -
[86] - Quote
Gibbo3771 wrote:Dont see whats so hard about implementing player created ranks
player creates rank
player adds list of available roles to rank
player names the rank
assigns players to that rank
Title assigned roles.
Look into it.
|
Klandi
Consortium of stella Technologies
50
|
Posted - 2012.03.06 15:17:00 -
[87] - Quote
+1 for this idea - long overdue and will improve the Eve experience I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |
Timbuck V
Confrerie de la Lumiere Confrerie de la Lumiere Alliance
2
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Posted - 2012.03.07 09:06:00 -
[88] - Quote
+1 to this great idea, "ent+¬tons nous" Keep on flogging,the dev, sorry the dead horse. |
Amun Khonsu
3-Prong Operational Resources The Fendahlian Collective
31
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Posted - 2012.03.07 09:36:00 -
[89] - Quote
CCP Phantom wrote:This flogging thing seems to be good (at least regarding POS), so please do not stop!
Do not hold back your comments.
This idea is superb! It is long overdue and something I included in my feedback form to CCP after the release of Crucible.
Make it so! Fight them until turmoil is no more and strike terror into their hearts. |
Kusum Fawn
State War Academy Caldari State
1
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Posted - 2012.03.07 16:48:00 -
[90] - Quote
the saddest thing is i read the original flogging thread three years ago, and it had already been flogged for three years before that.
seriously new noob ships? who is asking for that crap?
why is this not a higher priority ? |
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