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Thread Statistics | Show CCP posts - 0 post(s) |
Meisje
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Posted - 2008.12.29 04:42:00 -
[211]
Edited by: Meisje on 29/12/2008 04:45:31 I think it's an excellent idea, I'm just concerned that it might make exploration very difficult with a pos shooting at you while you're trying to drop probes. Anyway, just a thought....
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ardik
GoonFleet GoonSwarm
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Posted - 2008.12.29 04:43:00 -
[212]
Originally by: Vily while your extreme dislike of exploration is your call, it is not for others
No, it's not my call. It's the call of the ****ing player base who don't even consider the potential rewards of 3-4bn isk deadspace loot drops to be worth their time exploring, you ****ing ******.
let me repeat that, if you do exploration, you get 4bn isk. Yet people do not explore. They'd rather grind L4s in motsu for 3 months than doing exploration. Why? BEACUSE THAT TRITE **** IS MORE EXCITING THAN ****ING EXPLORATION
(ALSO, the deadspace boosters on contracts right now mostly don't even come from exploration, so if not for the alternatives the prices would be like, officer cap recharger territory, and then how would the motsu L4'ers AFK run their missions!?!?)
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ardik
GoonFleet GoonSwarm
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Posted - 2008.12.29 04:44:00 -
[213]
Originally by: Meisje I think it's an excellent idea, I'm just concerned that it might make exploration very difficult with a pos shooting at you while you're trying to drop probes. Anyway, just a thought....
Good point, they should just kill of the entire exploration thing altogheter, it was terrible anyway. Just bring back static complexes and we can pretend it never happened.
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Hail Xenu
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Posted - 2008.12.29 04:46:00 -
[214]
Quote: Who gives a **** about pos and outposts, outside of moon mining or perhaps having some refinery station in the middle of nowhere to mine into then they're useless, a drain on isk and not an incentive to do **** in 0.0. What's needed is **** that's actually worth fighting over, and can be fought over, for the average ***got, like, i don't know, static complexes? Buhu they get farmed, EVERYTHING YOU DO IN EVE IS FARMING YOU DUMB ****S SHUT UP
Hm, just quoting this post from page 1, good points.
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Foulque
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Posted - 2008.12.29 05:00:00 -
[215]
YUS
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Keith Katar
Resistance is Futile Wildly Inappropriate.
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Posted - 2008.12.29 05:06:00 -
[216]
Very nice ideas. I hope CCP agrees. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Ticl Er
hirr Morsus Mihi
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Posted - 2008.12.29 05:07:00 -
[217]
Thumbs up.
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Everir Entar
Legion Du Lys
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Posted - 2008.12.29 05:18:00 -
[218]
Support.
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Cottus
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Posted - 2008.12.29 05:21:00 -
[219]
Good Ideas this makes planets worth a damn instead of just random balls in space.
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3141592653589793238462
Caldari Provisions
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Posted - 2008.12.29 05:23:00 -
[220]
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KalamMek
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Posted - 2008.12.29 05:34:00 -
[221]
Yes please fix 0.0 tia
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TigCobra
Battlestars GoonSwarm
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Posted - 2008.12.29 05:48:00 -
[222]
/signed
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Bang Dao
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Posted - 2008.12.29 05:49:00 -
[223]
Supporting.
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Alant Sunir
GoonFleet GoonSwarm
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Posted - 2008.12.29 05:50:00 -
[224]
Originally by: ardik
Originally by: Vily * No direct reward for those participating in POS warfare. -> are dyspro moons worth nothing?
For most individual players, no, obviously not.
This is one I really agree with. There has to be better ways for individuals to make money in 0.0 space, or those individuals will stay in highsec running missions, or stay in 0.0 and mine for hours to stay in ships.
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DrDooma
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Posted - 2008.12.29 05:57:00 -
[225]
/signed
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Ur kahanu
Shiva Morsus Mihi
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Posted - 2008.12.29 06:02:00 -
[226]
sounds like a good idea. you have my support.
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Baun
4S Corporation Morsus Mihi
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Posted - 2008.12.29 06:24:00 -
[227]
The Enemy's Gate is Down
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Phamina
The Graduates Morsus Mihi
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Posted - 2008.12.29 06:35:00 -
[228]
0.0 life needs to be more exciting than what it is now.
Hopefully CCP will start implementing some of the suggestions by the CSM.
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helpnuout
The Graduates Morsus Mihi
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Posted - 2008.12.29 06:41:00 -
[229]
supporting. Helpn
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deadmaus
Shiva Morsus Mihi
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Posted - 2008.12.29 06:50:00 -
[230]
Outstanding, this is why you guys won. Backing this 100%. |
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Aura Mega
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Posted - 2008.12.29 06:58:00 -
[231]
Very Nice Ideas
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Carlos Johnson
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Posted - 2008.12.29 07:06:00 -
[232]
Good ideas
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half san
4S Corporation Morsus Mihi
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Posted - 2008.12.29 07:07:00 -
[233]
I support this!
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HydroSan
GoonFleet GoonSwarm
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Posted - 2008.12.29 07:08:00 -
[234]
Any change to 0.0 is good
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Vaal Erit
Science and Trade Institute
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Posted - 2008.12.29 07:18:00 -
[235]
Edited by: Vaal Erit on 29/12/2008 07:18:02
Originally by: Vuk Lau
Planet orbiting structures should have much more HP then current POSes
You want to replace multiple POSs with one big super POS? Are you crazy?
Darius's post, however, is much better and I fully support him and his ideas. Improving the land you conquer is excellent, making 0.0 actually worth it in terms of isk for the general alliance foot-soldier will help populate it.
Basically I was promised small gang objectives for 0.0 by CCP back in Revelations I and I want them. Full support for 0.0 re-structuring. --
http://desusig.crumplecorn.com/sigs.html
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Bloodhands
hirr Morsus Mihi
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Posted - 2008.12.29 07:18:00 -
[236]
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NeXxT
Free-Space-Ranger Morsus Mihi
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Posted - 2008.12.29 07:20:00 -
[237]
Supporting this! _____________________________________________
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Idaeus
GoonFleet GoonSwarm
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Posted - 2008.12.29 07:27:00 -
[238]
I'm a lemming.
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Ephemeron
Caldari Provisions
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Posted - 2008.12.29 07:30:00 -
[239]
Regarding the idea of moving sov holding structures to planets:
I want people to be aware of this issue: many people warp to planets for various reasons - sometimes in combat, other times to scan belts.
If we have sov claiming stuff at the planets, those structures SHOULD NOT automatically kill whatever warps there. Either they should have passive defense measures, or they must be positioned at least 300 km from the planet warp to point, out of gun range.
It may not seem like a big issue now, but it will be once it is used on massive scale in EVE.
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Qtang
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Posted - 2008.12.29 07:33:00 -
[240]
Great idea. You have my support
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