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Quieterror
Caldari State War Academy
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Posted - 2009.01.03 11:45:00 -
[1]
First off, I have to say that this game is so much fun. I never in my wildest dreams thought that I would be the type of person to play a game that at a space atmosphere. I've always been the RTS/FPS kind of person, and frowned on games like this. It's really fun, even though the learning curve is very large :)
So here's my questions:
1) After you finish the introduction lesson, and you get your 1st agent that you need to warp to, he has a total of 10 missions (has to do with Wolf). As I'm doing these missions, am I in the actual multiplayer area, or am I in my own world where I can't see anyone? The only reason I ask is because I don't recall ever seeing anyone else
2) Just to make sure I'm on the right track, I'd really like to do PvP but I was unsure of what type of character to make, so I went with:
Gallente/Gallente/Immigriant/Military/Soldier (+3 PER, +2 INT)
I did a little of research and found a post from last year describing this build for a character to initially start
3) How do I research new skills, or know which ones would benefit me the most? I've been doing a few of the chain missions and the scouts are taking a little while to down. I still haven't upgraded my items given to me from the beginning because I'm not sure how to decide which weapon will work for my ship or not.
4) I've been getting occasional lag spikes but I have a good and stable FIOS connection, and a good setup for my computer. Is this just a typical issue with the eve server?
5) How exactly does the PvP take place? Do you just cruise for space and eventually bump heads with another ship and decide to try to pod him while he's gathering, or is it suppose to be bloodlines vs bloodlines? Are there penalties for downing other ships?
I know it's a lot of questions, but thank you so much everyone! I was so excited with it that I didn't even finish my trial, I just purchased the game after my 2nd day of playing!
Thanks again everyone! 
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.01.03 11:54:00 -
[2]
Originally by: Quieterror 1) After you finish the introduction lesson, and you get your 1st agent that you need to warp to, he has a total of 10 missions (has to do with Wolf). As I'm doing these missions, am I in the actual multiplayer area, or am I in my own world where I can't see anyone? The only reason I ask is because I don't recall ever seeing anyone else
You are always in the multiplayer area when logged in. Anyone can get anywhere - if you can get there, so can someone else. However space is immensely vast and you're only in a tiny tiny bit of it. So while people could get to where you are, they'd have to specifically look for you - and they're not doing that since there's nothing valuable to get where you are (nothing personal).
Originally by: Quieterror 2) Just to make sure I'm on the right track, I'd really like to do PvP but I was unsure of what type of character to make, so I went with:
Gallente/Gallente/Immigriant/Military/Soldier (+3 PER, +2 INT)
I did a little of research and found a post from last year describing this build for a character to initially start
It's fine, really. Any character can do anything, the only thing that's different is how long it takes to train certain skills, but with +3 in Per and +2 in Int that will be ok.
Originally by: Quieterror 3) How do I research new skills, or know which ones would benefit me the most? I've been doing a few of the chain missions and the scouts are taking a little while to down. I still haven't upgraded my items given to me from the beginning because I'm not sure how to decide which weapon will work for my ship or not.
Compare what you could get, show info on items and compare the attributes. Read guides. Ask questions. The stuff you get at the start is very basic - anything else will be better 
Originally by: Quieterror 4) I've been getting occasional lag spikes but I have a good and stable FIOS connection, and a good setup for my computer. Is this just a typical issue with the eve server?
Lag most of the time is client-side (do you get the lag when warping to something?), the server only has issues in highly populated areas and in huge fleet fights.
Originally by: Quieterror 5) How exactly does the PvP take place? Do you just cruise for space and eventually bump heads with another ship and decide to try to pod him while he's gathering, or is it suppose to be bloodlines vs bloodlines? Are there penalties for downing other ships?
It's free for all basically. You can fight with/against anyone you like. As to how to do that, I'll leave that to others to explain; I try to stay out of fights rather than to get into them 
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Quieterror
Caldari State War Academy
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Posted - 2009.01.03 11:59:00 -
[3]
Edited by: Quieterror on 03/01/2009 11:58:54
Originally by: Estel Arador
Lag most of the time is client-side (do you get the lag when warping to something?), the server only has issues in highly populated areas and in huge fleet fights.
It's just a lag spike every 15-20 seconds that lasts about 3-5 seconds each time. It's not even when I'm just in the station, even when I was doing the mission where you destroy Wolf's outpost it would still keep up the pace at a 15-20 second interval.
Now that the server's back up I'll be sure to try again and see if I'm still getting the issue.
Thank you very much for your help too btw, I really appreciated the advice!
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Joe Starbreaker
Starbreaker Frigateers
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Posted - 2009.01.03 16:47:00 -
[4]
You're in the multiplayer area! However, the missions are located at points in deep space, so nobody will be there unless they come looking for you. This is unlikely unless you invite them, at least at this point. (When you get to flying battleships, people can probe you down either to steal loot and salvage from your wrecks, or to kill you if you're in low-security space.) The main way to be connected to the people around you is through the LOCAL chat channel. I think most pilots pull the LOCAL tab out of the chat window so that it stays open as a separate window all the time. It tells you how many are in system and who they are.
If you need help with the missions, I suggest asking in local. As you progress through the 10-part series the agent will give you better ships, first an Atron and later an Incursus. Be sure to fit the weapons that he gives you. If you want a boost without waiting, buy a couple of small 75mm railguns and some hybrid ammo. Ditch the civilian railgun and don't bother taking the civilian mining laser into a combat mission! .............
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Ugsducky
Quest for the holy Grail Sylph Alliance
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Posted - 2009.01.03 17:56:00 -
[5]
Lag spikes are very common to new pilots! A lot of it is caused by the "Rookie" channel that you are subscribed to for 30 days. If you dont use it a lot then drag the channel tab from the rest of the channels. You will now see a little "x" in the top right corner. Close it using this in the normal way. If you need the Rookie channel then you can reopen it from the "channel" icon of the left.
HTH. |

Jhango Fett
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Posted - 2009.01.03 22:04:00 -
[6]
1. The only time you are ever in your own "instance" is when you are docked. If you are in space, EVERYBODY can see you.
2. Thats a good pick. Gallente have good gunnery (blaster) and drone skills.
3. You buy new skills, but beware, some items are many jumps away.
4. Lag depends on your connection to the server and the server load. If there are tons of people in the system, then there will be lots of lag. Like Jita, lag central.
5. In high security space, 0.5 - 1.0 space, pvp only occurs if you make the wrong move. Otherwise you are pretty much protected. In low/null sec space, anything goes. But only bite off what you can chew.
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Quiet Terror
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Posted - 2009.01.04 12:58:00 -
[7]
Thank you guys very much for your help, it's really a big help! That's another reason I'm enjoying EVE so much, the community is more mature then any other online game I've played before!
I was invited to a CORP yesterday, and I had to spend a little while going to another system to get there. Just to make sure I'm doing it right, you use auto pilot right? I was confused at first, and I think that was the hardest leap to get over was how to navigate myself through. What I've been doing is when I get a new mission, I'll open journal then read details, if it's in a different location I'll set destination, then auto pilot there. Once I've reached the destination, I'll warp to the encounter area to finish the mission (Sometimes it warps me to a activation gate, but after activating it I'll be in the right area). This is the correct way to do it right? I'm only asking because it would be horrid if I kept doing this and there's a shortcut, haha :)
I did get the new Incursus ship! The only reason I bought ammo is because I learned the hard way that I do run out of ammo, in the middle of a mission! This ship has three slots for weapons which is great! I'm training for my level 3 Electronics (takes a while!) and then I'll be using the Webifier in my third medium slot. I also purchased a rail gun on top of the two guns I received from quests (Light Electron Blasters). Also, I'm using the ship scanner, and the civilian shield booster (I'm sure this probably needs to go but I have a feeling it's been saving my life alot).
I guess my main concern is that I'll keep doing missions and hording ISK, but never knowing what to purchase for my ship. I guess the reason I do that is from past games where I learned not to spend so much now, when in a little longer I can get something much greater. Are there quite a bit of upgrades to get? If there are, is there anything else in the game to let me know what I would need to upgrade, like for instance would Aura pop up and let me know I need to?
Thanks everyone as always!
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.01.04 13:15:00 -
[8]
Edited by: Estel Arador on 04/01/2009 13:17:18
Originally by: Quiet Terror I was invited to a CORP yesterday, and I had to spend a little while going to another system to get there. Just to make sure I'm doing it right, you use auto pilot right?
That's the way. Manually navigating 5000+ systems is pretty much impossible 
Originally by: Quiet Terror What I've been doing is when I get a new mission, I'll open journal then read details, if it's in a different location I'll set destination, then auto pilot there. Once I've reached the destination, I'll warp to the encounter area to finish the mission (Sometimes it warps me to a activation gate, but after activating it I'll be in the right area). This is the correct way to do it right? I'm only asking because it would be horrid if I kept doing this and there's a shortcut, haha :)
I do exactly the same 
Originally by: Quiet Terror I did get the new Incursus ship! The only reason I bought ammo is because I learned the hard way that I do run out of ammo, in the middle of a mission! This ship has three slots for weapons which is great! I'm training for my level 3 Electronics (takes a while!) and then I'll be using the Webifier in my third medium slot. I also purchased a rail gun on top of the two guns I received from quests (Light Electron Blasters).
You're getting the idea! If you're joining a corp you should be getting advice/help from them (if you're not, find another corp ), so I'll just stick to one comment here: don't mix weapon types. Blasters are short-ranged/high-tracking/high-damage, while railguns are long-ranged/low-tracking/lower-damage, which means that whenever a target is in the perfect range for your blasters, it will be too close for the railgun and vice versa. Go for either all-blasters or all-railguns.
Originally by: Quiet Terror Also, I'm using the ship scanner, and the civilian shield booster (I'm sure this probably needs to go but I have a feeling it's been saving my life alot).
That might be true, but trading it for a better booster might save more of your life 
Originally by: Quiet Terror I guess my main concern is that I'll keep doing missions and hording ISK, but never knowing what to purchase for my ship.
As I said before, it takes some researching/comparing/trying to get the hang of it. The longer you play and look at things, the better you'll get at it.
Originally by: Quiet Terror I guess the reason I do that is from past games where I learned not to spend so much now, when in a little longer I can get something much greater.
This is not as big a problem in Eve, as you can always sell what you bought for (almost) the price you bought it for.
Originally by: Quiet Terror Are there quite a bit of upgrades to get?
Lots. Most items in Eve have 5 to 10 variants each of which has slightly different stats. Then there are different items which do the same thing (each of those with several variants). Top items can be bought/sold for billions of isk, but you don't have to worry about those yet 
Originally by: Quiet Terror If there are, is there anything else in the game to let me know what I would need to upgrade, like for instance would Aura pop up and let me know I need to?
Nope, it's all up to you (and your corpmates or other helpful people). Of course if you get killed a lot that would be an indication that an upgrade might be in order (or that you're doing something wrong).
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Starnap
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Posted - 2009.01.05 12:53:00 -
[9]
Autopilot? No do not use the autopilot.
Right-click on your next gate in the overview and Warp To 0. Much quicker and safer. Autopilot dumps you 15k from the gate and then crawls the rest of the way.
I only autopilot afk on long boring journeys in cheap ships.
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Kessiaan
Minmatar Army of One
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Posted - 2009.01.05 13:19:00 -
[10]
Also, pick up Evemon, a skill planner, and Eve Fitting Tool, a ship fitter, if you have not already done so. There's stickies for them in the Skills and Ships and Modules forum.
As for autopilot - don't use it for anything other than route planning. APing *will* get you killed, there's certain lowsec systems that happen to be on common default autopilot-settings generated routes and pirates *love* to camp them.
Open your starmap, play around with your World Map Control panel till you find your autopilot settings, and change it to prefer safer, that will keep you out of trouble most of the time. To get around, manually piloting from gate to gate and warping to zero will get you where you're going a lot quicker.
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Gartel Reiman
Civis Romanus Sum
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Posted - 2009.01.05 13:28:00 -
[11]
Originally by: Starnap Autopilot? No do not use the autopilot.
Right-click on your next gate in the overview and Warp To 0. Much quicker and safer.
To clarify this, you should still use the "Set Destination" facility of your ship's autopilot; this has the very useful effect of highlighting the next system's stargate in yellow instead of the usual white. Ideally you should add stargates to your overview - then when you arrive in the system, find the yellow-coloured gate and warp to zero on that.
If you really don't want to have stargates on your overview for some reason, then you also get information on your route and the next system in the top-left corner of the screen. So if you enjoy the pain of using the cascading menus to warp to stargates, you can still see which one to warp to thanks to the autopilot's route planning.
Autopilot can be useful if you need to travel a few jumps, you're not in a hurry and you fancy making a sandwich or something. However, if you're at the keyboard and you actually want to play the game, manually warping to the gates will get you to your destination much much quicker.
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Cygnus Scott
Caldari Deep Core Mining Inc.
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Posted - 2009.01.05 19:14:00 -
[12]
Originally by: Gartel Reiman
Autopilot can be useful if you need to travel a few jumps, you're not in a hurry and you fancy making a sandwich or something. However, if you're at the keyboard and you actually want to play the game, manually warping to the gates will get you to your destination much much quicker.
Especially if you have a slow ship like a Industrial with a cargo expander or a BS, warp to 0 is definitely faster.
Auto pilot drops you out of warp 15km out from the gate, so if your trusty BS does 112m/sec it will take you 2 minutes 13 seconds to get to the gate. Well 2 min to get into jump range anyway. 15 jumps and that's a whole half hour added to your trip. The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

Gloria Stitz
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Posted - 2009.01.05 20:13:00 -
[13]
Originally by: Quieterror
3) How do I research new skills, or know which ones would benefit me the most? I've been doing a few of the chain missions and the scouts are taking a little while to down. I still haven't upgraded my items given to me from the beginning because I'm not sure how to decide which weapon will work for my ship or not. 
Any skills you don't have, just buy the skill book on the market, and train it.
A general rule early on is to train the rank 1 skills - you will want them all at 5 eventually.
good luck ------------- 'Don't try to learn Eve all at once, otherwise your brain will explode' - Albert Einstein ------------ |

Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.01.05 20:29:00 -
[14]
Originally by: Kessiaan Also, pick up Evemon, a skill planner, and Eve Fitting Tool, a ship fitter, if you have not already done so. There's stickies for them in the Skills and Ships and Modules forum.
As for autopilot - don't use it for anything other than route planning. APing *will* get you killed, there's certain lowsec systems that happen to be on common default autopilot-settings generated routes and pirates *love* to camp them.
Open your starmap, play around with your World Map Control panel till you find your autopilot settings, and change it to prefer safer, that will keep you out of trouble most of the time. To get around, manually piloting from gate to gate and warping to zero will get you where you're going a lot quicker.
That depends. You can set your autopilot to avoid lowsec. You can see if there are any lowsec systems on your route just by looking at the vertical row of dots. Each dot represents a system in your path. If you see any that are orange or red, that means you're entering lowsec. Yellow, green and teal are all hisec.
Originally by: Catharacta My CNR runs on salvager tears.
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Karasuma Akane
Dirty Sexy Pilots
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Posted - 2009.01.07 02:13:00 -
[15]
Originally by: Quiet Terror I'm training for my level 3 Electronics (takes a while!) and then I'll be using the Webifier in my third medium slot. I also purchased a rail gun on top of the two guns I received from quests (Light Electron Blasters). Also, I'm using the ship scanner, and the civilian shield booster (I'm sure this probably needs to go but I have a feeling it's been saving my life alot).
1. If you're doing missions or hunting rats (in belts), there's nearly no use for a web. Your small frigate guns should be able to track the NPC frigates fine.
2. Try not to mix short range (blasters) and long range (railguns) weapons. Use all one type and then try to maintain the optimal range for those weapons (that you can check in the weapon attributes tab and is also dependent on the type of ammunition you load into it).
3. As with #1, if your opponents are NPCs, there is no use for a ship scanner. Your medium slots will go to better use being filled with propulsion modules (afterburner/microwarp drive) to maintain that optimal range I noted in #2, or shield modules (extenders/hardeners/boosters). And yes, definitely switch out that civilian shield booster as soon as possible - even the most basic 'regular' module is much better than the civilian counterpart.
Save the webs and ship scanners for PVP. 
---------- "annoyed trit bars can deliver quite an income"
Originally by: Richard Phallus
Originally by: Kyrial Tidolfas damn spies.
Damn counter intelligence officers.
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Toshiro GreyHawk
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Posted - 2009.01.07 07:52:00 -
[16]
One of the great things about EVE is that there's always more to learn. So you're in the same boat we all were when we started, just keep reading the forums and paying attention to what you see in the game, learn from your mistakes, expect to lose ships - i.e. don't get upset about it and you'll get better.
1) Go into your star map, open auto pilot settings and select Safer. The Default is Shorter which will get you killed. If you get a warning that you are about to enter a low security area - pay attention to that warning. If you WANT to go into Low Sec - that's one thing but if going into Low Sec wasn't what you had in mind then don't. Hi Sec is 1.0 - .5 security levels, Low Sec is .4 - .1, Null Sec is 0.0. In Empire Space (both Hi & Low Sec) people who shoot you unprovoked will get their security status penalized - but in Low Sec that's it. In Hi Sec, Concord will blow them up for you.
2) Right click on the little Triangle at the top of your Over View (not the box above it with the buttons). From there you can change your options and save your Overview Settings. Make some tabs you like - such as with Stargates in them. Right click in Space, right click on Stargates, select one, note the choice Add Stargate to Overview. Do that then save your Overview.
3) Use Set Destination, but then right click on the yellow stargate symbols you will now see in your over view after doing step 2 above.
4) For level one missions you mostly want to Kite the Rats - not Orbit them. See my sig for details on that.
5) You are or have just done the Military School Training. You can also do the training for the other two schools. That will get you some easy missions, teach you about other aspects of the game, some more free ships and skill books, as well as a full set of +1 implants for free if you do all three schools.
6) After you've got yourself in a Tier 3 Frigate and are making some money - then you want to train up your Rank 1 learning skills. Once you've gotten them all to 3 or 4, then make some more money and do the Rank 3 Learning Skills. The better these are trained the faster you will learn your other skills.
7) Once you've got the money get two destroyers. Fit one out for combat, the other for salvaging with some combination such as 4 tractors and 4 Salvagers. A good bit of the money you can make from your missions and ratting comes from Salvaging your wrecks as well as looting them. Looting is taking the item from the wreck, salvaging is using a Salvager Module on it.
8) Go to the market button on your Neocom, open it up and click on some of the items. You will see a blue circle on the same line they are on. Click on that blue circle or right click on the item to do a Show Info. The item information shows you what skills, fittings and slots are required to use the item as well as what it will do.
9) DO NOT put all your money into one ship. NEVER do that. But if you do end up in your pod with no money - fly to any base and you will be given a free rookie ship. You can use these free rookie ships to fly around in and do such things as buy other ships, then just trash the rookie ship you flew there in or leave it there. If you repackage a rookie ship all the items on it (just as with any other ship you repackage) will go to your hangar - but with the rookie ships if you assemble them they will assemble with a new civilian weapon and basic miner.
10) Train your Social Skills once you've got your Rank 1 Learning Skills done. Specifically Connections and Negotiation (which need Social) these will let you access better Agents and get more money for their missions than you would get without them.
11) Don't use Civilian Cargo Hold Expanders. Get the Tech I or Tech II versions. The Imicus you get from the Business school can be a small hauler until you get and industrial to haul your stuff around in - like taking all that loot and salvage to sell it. That business school gives you free Salvage Books. Faction Schools Orbiting vs. Kiting |
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