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Thread Statistics | Show CCP posts - 4 post(s) |
arbiter reformed
Minmatar Darkstorm Command Ethereal Dawn
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Posted - 2009.01.10 11:47:00 -
[1]
Edited by: arbiter reformed on 10/01/2009 11:47:58 been flying around eve for a few years now. i can remember back in the day goin to different systems and being in awe of how cool they looked. but that quickly wore off and now i dont pay atention to space backgrounds at all.
been looking at hubbl's photos recently and thought why not make eve space absolutly stunning in some places, even go as far to say as make it 3d so we can sit in the middle of huge clouds of gas instead of it just being a fixed picture.
ofcourse i understand eve needs to be dark and mysterios so why not make some systems very bland and some full of anomalies,
if your wondering what im on about http://upload.wikimedia.org/wikipedia/commons/a/a3/Ssc2006-21a1.jpg |
Gankus Maxiumus
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Posted - 2009.01.10 12:02:00 -
[2]
Originally by: arbiter reformed Edited by: arbiter reformed on 10/01/2009 11:47:58so we can sit in the middle of huge clouds of gas instead of it just being a fixed picture.
Recon 3/3. |
Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.01.10 12:07:00 -
[3]
I'd like it if EVE finally let us chose to remove the damn sun so we can see the UI properly. Or fix the UI so it doesn't blend. The later option would be better, having the UI more customizeable (and not so ugly.. it looked better years ago, last two-three changes just made it worse and worse) would be a huge improvement to the basic game enjoyment. |
Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.01.10 12:07:00 -
[4]
First, that isn't a 'real' image. It's a false colour image produced from a range of both visible and invisible wavelengths of light. Second, that is a few hundred lightyears across, probably comparable in size to the whole eve 'universe'. Third, personally I would like space to look less like that. I don't want to see huge swathes of colour in every system. It's unrealistic, and frankly ruins immersion. I support CCP adding in more unique content in certain systems, but make it realistic like the eve-gate (I know it's not very realistic, but at least it doesn't break immersion). Landmarks are good, but psychedelic backgrounds are NOT good. In fact, in many cases these bright backgrounds actually interfere with trying to use the UI, which is ALWAYS bad. |
Grek Forto
22nd Black Rise Defensive Unit
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Posted - 2009.01.10 12:08:00 -
[5]
Originally by: Karentaki First, that isn't a 'real' image. It's a false colour image produced from a range of both visible and invisible wavelengths of light. Second, that is a few hundred lightyears across, probably comparable in size to the whole eve 'universe'. Third, personally I would like space to look less like that. I don't want to see huge swathes of colour in every system. It's unrealistic, and frankly ruins immersion. I support CCP adding in more unique content in certain systems, but make it realistic like the eve-gate (I know it's not very realistic, but at least it doesn't break immersion). Landmarks are good, but psychedelic backgrounds are NOT good. In fact, in many cases these bright backgrounds actually interfere with trying to use the UI, which is ALWAYS bad.
THIS |
arbiter reformed
Minmatar Darkstorm Command Ethereal Dawn
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Posted - 2009.01.10 12:14:00 -
[6]
fair enough tbh i understand it isnt "real" it was more to get the point across that there are amazing thigs in space and you dont really get that effect in eve. would be nice to have more than just set backgrounds
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2009.01.10 12:49:00 -
[7]
Backgrounds and planets need a complete overhaul. They are ugly and boring.
Forsch Defender of the empire
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permion
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Posted - 2009.01.10 12:52:00 -
[8]
It's very real. I would consider it perfectly understandable that Space pilots would rather use false color multispectrum images to "see" the universe instead of just one spectrum at a time.
Granted by that argument it's the ships that aren't the right color
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Xindi Kraid
Cerulean Sky Fire Industries
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Posted - 2009.01.10 12:54:00 -
[9]
Those are a few pretty pictures. FOr the most part space is just kind of there. Black speckeled with some white dots, maybe a rock here or there.
As stated previoulsy, most of those hubble photos are flase color images, if you saw most of that stuff in person, it would look pretty bland, like the cloud of dust that it is. In addition, those clouds of dust don't usually inhabit systems, because the star, and any planets that might be orbiting said star, would pull all of the dust in.
At the Moment, EvE space is a bit TOO colorful. Maybe instead of adding more unrealistig clouds, the devs should make the planets less nodescript and the stars different colors
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |
Qordel
Caldari School of Applied Knowledge
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Posted - 2009.01.10 12:54:00 -
[10]
Originally by: Misanth I'd like it if EVE finally let us chose to remove the damn sun so we can see the UI properly. Or fix the UI so it doesn't blend. The later option would be better, having the UI more customizeable (and not so ugly.. it looked better years ago, last two-three changes just made it worse and worse) would be a huge improvement to the basic game enjoyment.
The constant sun and the bright jets/thrusters keep giving me headaches. -- What's your EVE New Year's Resolution for 2009? |
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Bartholomeus Crane
Gallente The Crane Family
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Posted - 2009.01.10 14:53:00 -
[11]
One of the things CCP talked about during fanfest was an overhaul of the particle system used in EVE. The example given was the NOS effects. But the implication was that the same system would be used to create extensive asteroid fields and planetary rings you can fly through. As such, I expect some of this to filter through to the game in due time.
Overall though, I would welcome a more subdued light spectacle in the game. Some of the 'clouds' in missions are simply overpowering and looking at them makes using the UI more difficult than need be. -- Quis custodiet ipsos custodes? |
Laarz
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Posted - 2009.01.10 15:14:00 -
[12]
Originally by: Forsch Backgrounds and planets need a complete overhaul. They are ugly and boring.
This.
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Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2009.01.10 15:24:00 -
[13]
Space doesn't look anything like the hubble photos. In reality, it's a million times more boring than it is in game.
Iw ould be much happier if it was almost completely black, with just a few pinpoints representing stars here and there.
These multi-colored psychedelic backgrounds we have now just make it look like a children's game, imo. |
Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.01.10 15:24:00 -
[14]
Edited by: Arthur Frayn on 10/01/2009 15:27:50 Once upon a time at the release of Revelations, you could actually see all the stars in the Eve galaxy that you can jump to from your normal viewpoint in space, and clicking on the map would cause a zoomout which would bring them into focus. But that seems to have been removed.
What would be nice is to have the background depict the spiral arms of new eden, in the same way you can look up into the night sky out in the country and see our galaxy. This background could depict a different angle of the galaxy depending on what system you were in; being out in deep 0.0 could depict the whole galaxy edge-on in all its glory, while being close to the center could fill the background with gas and stars. |
AkRoYeR
Amarr
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Posted - 2009.01.10 15:39:00 -
[15]
Dear CCP,
We are all true carebears here that enjoy looking at your wonderful universe you have created for us. Please make it bland and boring so these nerds can feel as though they are TRULY playing in a weally weally neato space game.
kthxbye. |
Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.01.10 15:43:00 -
[16]
Originally by: AkRoYeR Dear CCP,
We are all true carebears here that enjoy looking at your wonderful universe you have created for us. Please make it bland and boring so these nerds can feel as though they are TRULY playing in a weally weally neato space game.
kthxbye.
Oh please. People are suggesting ideas to improve an aspect of the game which is starting to show its age. |
Jack Menace
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Posted - 2009.01.10 15:49:00 -
[17]
It's true than when I look at the sky on a wonderful starry night, all I'm thinking is oh my god! space is so boring! ... not. I don't think going full dullness is the way to render the grandeur of space on our meager computer screens. If it needs a little artistic help, some colour here and there to make it more spectacular I don't see the problem with it. |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.01.10 16:27:00 -
[18]
Arent they all getting updated mar10?
Pre Order your Sisters of Eve ship today |
AkRoYeR
Amarr
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Posted - 2009.01.10 16:34:00 -
[19]
Originally by: Arthur Frayn
Originally by: AkRoYeR Dear CCP,
We are all true carebears here that enjoy looking at your wonderful universe you have created for us. Please make it bland and boring so these nerds can feel as though they are TRULY playing in a weally weally neato space game.
kthxbye.
Oh please. People are suggesting ideas to improve an aspect of the game which is starting to show its age.
Features and Ideas Forum This way --------->
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arbiter reformed
Minmatar Darkstorm Command Ethereal Dawn
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Posted - 2009.01.10 17:09:00 -
[20]
but surley some systems should be boring and some shouldnt, the idea that ships camrea bots could only see part of the light spectrum is a moot point tbh, although i do admit all those psycadelic colors all the time would get annoying but diversity ppl cummon.
my point is wevve all been looking at the same systems for ages now make them all look slightly different, and make some the centre of a massive spacial phenomenon. i think it would be good fun. it would be great to see the new particle effects worked into the clouds and stuff tho, that idea gets thumbs up from me.
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CCP t0rfifrans
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Posted - 2009.01.10 19:48:00 -
[21]
Originally by: arbiter reformed Edited by: arbiter reformed on 10/01/2009 11:47:58 been flying around eve for a few years now. i can remember back in the day goin to different systems and being in awe of how cool they looked. but that quickly wore off and now i dont pay atention to space backgrounds at all.
been looking at hubbl's photos recently and thought why not make eve space absolutly stunning in some places, even go as far to say as make it 3d so we can sit in the middle of huge clouds of gas instead of it just being a fixed picture.
ofcourse i understand eve needs to be dark and mysterios so why not make some systems very bland and some full of anomalies,
if your wondering what im on about http://upload.wikimedia.org/wikipedia/commons/a/a3/Ssc2006-21a1.jpg
Hey Arbiter
We were hoping to get new planets and nebulas in for Apocrypha, but have limited resources and essentially had to choose between new renovated visual effects for turrets, modules, explosions, warp etc or new planets and nebulas. We chose effects because we felt that they were more important since the game is very much about blowing people up, webbing them, podding them etc. I am sure there are people who feel differently and I respect that. We are dying for new planets ourselves, it's just a question in what order we renovate. It's either doing it piece by piece or coming out with one large expansion much further down the road with everything in it.
Anyway, we have people working on this, but I can't tell you exactly when we'll have something available. The thing is we don't want to make new planets and nebulas just to make new planets and nebulas. They have to look great, and that takes time, effort, iteration and a lot of tuning. And knowing our artists, I can assure you, they want their time for their tuning. And every time they've gotten that, the results have been awesome, and I'm sure they will be this time as well.
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MotherMoon
Huang Yinglong
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Posted - 2009.01.10 19:55:00 -
[22]
Edited by: MotherMoon on 10/01/2009 19:56:36 Edited by: MotherMoon on 10/01/2009 19:55:16 I really do understand mate, I mean it's great your artist are doing so much work.
However... those backgrounds are what we see all of the time, and are what new players see all of the time.
So please please please PLEASE consider releasing them when they are done and NOT with an expansion. PLEASE? pretty please? Having to wait until Christmas, 2 years after trinity, would be a painful experience. On the other hand if you have a patch just for the backgrounds, that would be awesome.
p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
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Zeba
Minmatar Pator Tech School
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Posted - 2009.01.10 19:59:00 -
[23]
Originally by: MotherMoon Edited by: MotherMoon on 10/01/2009 19:55:16 I really do understand mate, I mean it's great your artist are doing so much work.
However... those backgrounds are what we see all of the time, and are what new players see all of the time.
So please please please PLEASE consider releasing them when they are done and NOT with an expansion. PLEASE? pretty please? Having to wait until Christmas, 2 years after trinity, would be a painful experience. On the other hand if you have a patch just for the backgrounds, that would be awesome.
Yeah just a little mini expansion hot fix ala Apocrypha 1.12. No need to wait for a future patch if its done before then.
inappropriate signature. ~WeatherMan |
Roy Batty68
Caldari Immortal Dead
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Posted - 2009.01.10 20:04:00 -
[24]
Originally by: CCP t0rfifrans stuff
Holy crap!
Um... bummer about the planets and nebula not coming out SoonÖ.
However... Holy crap!! Good to see you on the forums again man!
----
≡v≡ |
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CCP t0rfifrans
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Posted - 2009.01.10 20:26:00 -
[25]
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable. |
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Zeba
Minmatar Pator Tech School
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Posted - 2009.01.10 20:28:00 -
[26]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable.
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Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2009.01.10 20:29:00 -
[27]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable.
Now *that* I can get excited about. I do sooooo much travelling in this game, eventually being able to recognise where you are headed from the surroundings would kick major ass. |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.01.10 20:30:00 -
[28]
I am quite sure they are going to update planets before they update planetary interaction :P
quick question will we be finally be able to go though a real ice/rock/gas fields of planet rings? because they are very unrealistic when you get very close to them. |
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CCP t0rfifrans
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Posted - 2009.01.10 20:44:00 -
[29]
Originally by: Nova Fox quick question will we be finally be able to go though a real ice/rock/gas fields of planet rings? because they are very unrealistic when you get very close to them.
we want to do this, it's on our backlog but this is more than just a graphical change. we'd need to take a whole new look at mining. you'd have to able to mine these rocks, but if they surround a planet or a sun, like the Kupier belt, then it's a lot of rocks. The DB couldn't handle each of them being an entry in a table. It's solvable, but you need to redesign seeding and mining and rathunting for them. Also, should we then drop existing belts, or should they be complimentary? It's a lot of issues. We're thinking about them, but there's no team working on solving this at this very moment. |
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Eran Laude
Gallente The Aduro Protocol
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Posted - 2009.01.10 21:03:00 -
[30]
Wow! Tentative or not - it's encouraging to see that it might be ready by summer - I sure hope so!
Effects are nice, and it will be awesome to have them in Apocrypha, but backgrounds, nebulae, planets, etc. are seen by everyone, everywhere, virtually all the time with the exception of spinning, so it's nice to know they could be renovated this year, and before Christmas, too.
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Abrazzar
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Posted - 2009.01.10 21:07:00 -
[31]
Originally by: CCP t0rfifrans we want to do this, it's on our backlog but this is more than just a graphical change. we'd need to take a whole new look at mining. you'd have to able to mine these rocks, but if they surround a planet or a sun, like the Kupier belt, then it's a lot of rocks. The DB couldn't handle each of them being an entry in a table. It's solvable, but you need to redesign seeding and mining and rathunting for them. Also, should we then drop existing belts, or should they be complimentary? It's a lot of issues. We're thinking about them, but there's no team working on solving this at this very moment.
This makes me sad. I thought a mining overhaul was in the build half a year ago and now you say there isn't even a team working on it. |
Antimony Noske
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Posted - 2009.01.10 21:08:00 -
[32]
Edited by: Antimony Noske on 10/01/2009 21:08:50 I'd like to see realistically sized planets, moons, stars, etc. That also perform actual orbits. Elliptical and non-elliptical.
Binary systems, ternary, quaternary or more would be really, really awesome.
Moons that are more like captured asteroids - non spherical, smaller. Imagine a moon that's 150 km's long, 80km's wide, with a cloud of smaller mine-able asteroids around it. You could moon mine while you 'roid mine. [yo dawg] |
Andrue
Amarr
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Posted - 2009.01.10 21:09:00 -
[33]
Originally by: Arthur Frayn Edited by: Arthur Frayn on 10/01/2009 15:27:50 Once upon a time at the release of Revelations, you could actually see all the stars in the Eve galaxy that you can jump to from your normal viewpoint in space, and clicking on the map would cause a zoomout which would bring them into focus. But that seems to have been removed.
Yeah, more's the pity. I liked that feature as well. |
Seth Ruin
Minmatar Ominous Corp Ethereal Dawn
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Posted - 2009.01.10 21:10:00 -
[34]
Originally by: CCP t0rfifrans The DB couldn't handle each of them being an entry in a table.
As a professional programmer, I can just say: Where there's a will, there's a way. It may take some rethinking about things, but reinventing the wheel every now-and-then can be a good thing if it paves the way and makes it easier to invent the racecar... |
Andrue
Amarr
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Posted - 2009.01.10 21:11:00 -
[35]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable.
Woot!
Now that sounds really cool. |
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CCP t0rfifrans
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Posted - 2009.01.10 21:11:00 -
[36]
Edited by: CCP t0rfifrans on 10/01/2009 21:12:05
Originally by: Abrazzar
Originally by: CCP t0rfifrans we want to do this, it's on our backlog but this is more than just a graphical change. we'd need to take a whole new look at mining. you'd have to able to mine these rocks, but if they surround a planet or a sun, like the Kupier belt, then it's a lot of rocks. The DB couldn't handle each of them being an entry in a table. It's solvable, but you need to redesign seeding and mining and rathunting for them. Also, should we then drop existing belts, or should they be complimentary? It's a lot of issues. We're thinking about them, but there's no team working on solving this at this very moment.
This makes me sad. I thought a mining overhaul was in the build half a year ago and now you say there isn't even a team working on it.
It's in the backlog, but not in a sprint and not in the next release. For definition of backlog, see SCRUM ( development ) definition on Wikipedia. We use SCRUM extensively for our development, and it works great btw. |
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Andrue
Amarr
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Posted - 2009.01.10 21:13:00 -
[37]
Can I sneak in an off-topic request for an audio overhaul?
Situational awareness through audio prompts would be the icing on the cake.
Pwitty please?
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Drakoulia
Caldari The Night Corporation
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Posted - 2009.01.10 21:28:00 -
[38]
Originally by: Andrue
Originally by: Arthur Frayn Edited by: Arthur Frayn on 10/01/2009 15:27:50 Once upon a time at the release of Revelations, you could actually see all the stars in the Eve galaxy that you can jump to from your normal viewpoint in space, and clicking on the map would cause a zoomout which would bring them into focus. But that seems to have been removed.
Yeah, more's the pity. I liked that feature as well.
This. One of the things I want in Eve the most. |
MotherMoon
Huang Yinglong
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Posted - 2009.01.10 23:23:00 -
[39]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable.
wooo
:)
I'm really glad to hear this, I've been in school for art for too long, wishing I could go work at ccp JUST to work on making the eve universe a real universe, and not just system after system. But I'm at least 3 years away from getting a real industry job instead of all of my current internships inbetween classes.
OH well I guess I can go make another space game on my own when I graduate, eve will most likely not need any more artist in 3 years. |
MotherMoon
Huang Yinglong
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Posted - 2009.01.10 23:25:00 -
[40]
Originally by: Andrue Can I sneak in an off-topic request for an audio overhaul?
Situational awareness through audio prompts would be the icing on the cake.
Pwitty please?
check the dev blogs :) |
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Northern Fall
Minmatar Guild Navy
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Posted - 2009.01.11 02:01:00 -
[41]
I support the ideas in the OP but i would also like to see more info on the planet all i get is its weight or something
i'd like to see if its habiatble or has ice caps, you know, stuff like that
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Trader20
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Posted - 2009.01.11 02:28:00 -
[42]
Completely disagree with op. No more clown space, I want black space with a star field and thats it. Eve is a dark cold universe but some of the systems look like a clown barfed his starburst all over the place. |
Mister Zero
Minmatar
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Posted - 2009.01.11 02:57:00 -
[43]
Now if we were to get real about this...
This is what the Cassini craft recently saw on a fly-by of Saturn's rings. Prometheus spins past as Cassini orbits Saturn. The Cassini spacecraft sees this view of Saturn's rings twice per orbit. |
Xailia
Unsteady Corporation
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Posted - 2009.01.11 04:01:00 -
[44]
Originally by: Antimony Noske Binary systems...
Jump Gate 101
Though it has been requested that there be visible binaries, going on 6 years now with that.
Some other notes concerning EVE space: 1|2
As for the colorful phenomena around the EVE universe, the majority of systems in a galaxy are within densely populated nebulae forming regions. Long lost Earth is located within a very sparsely populated region of its galaxy, whereas the known regions of space in EVE are considerably closer to the galactic core. Thus more nebulae close to the stars in EVE.
... I had forgotten I used to give out Toblerone.
Toblerone for all! |
Antimony Noske
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Posted - 2009.01.11 04:24:00 -
[45]
Originally by: Xailia
Jump Gate 101 >>Jump gates are built around artificial wormholes, created by exploiting gravitational resonances found in binary systems.
So wait... every single system in Eve is supposed to be binary?? |
Xailia
Unsteady Corporation
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Posted - 2009.01.11 04:38:00 -
[46]
Yes, every system in EVE is, technically, binary.
~1/3 to 1/2 of all known star systems are binary. |
Frug
Repo Industries
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Posted - 2009.01.11 07:06:00 -
[47]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable.
I clicked the report button for your post. I am reporting this as awesome.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
Xailia
Unsteady Corporation
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Posted - 2009.01.11 07:17:00 -
[48]
Toblerone for t0rfi!
"The sky above the port was the color of a television, tuned to a dead channel." |
Terianna Eri
Amarr Scrutari
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Posted - 2009.01.11 09:39:00 -
[49]
Originally by: CCP t0rfifrans new renovated visual effects for turrets, modules, explosions, warp etc.
Thread started getting awesome here, contined to get more awesome
Must accelerate arrival of March somehow! __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Ticondrius
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Posted - 2009.01.11 09:57:00 -
[50]
OMFG OP! You got t0rfifrans to come out of lurkmode!! -=-=-=-=-=-=-=-=-=-=- PROPOSAL: Chaos Incarnate's Face MMORPG: Many Men Online Role Playing Girls |
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NickSuccorso
Divine Obscenity
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Posted - 2009.01.11 10:22:00 -
[51]
At least some systems with straight up black space, who's with me? Other stuff in this thread sounds pretty rad, though. |
Great Artista
Caldari Veto. Veto Corp
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Posted - 2009.01.11 10:39:00 -
[52]
Originally by: NickSuccorso At least some systems with straight up black space, who's with me? Other stuff in this thread sounds pretty rad, though.
Me, not every system should be an epic light show. And we'd apprieciate those light shows more if they were rare.
(PS. ♥CCP) _______
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Gekkoh
Caldari State Protectorate
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Posted - 2009.01.11 13:05:00 -
[53]
Quote: We use SCRUM extensively for our development, and it works great btw.
I hope you don't have to stand up for the whole meeting! They tried that at my work (another game company), and we refused after the first few meetings. The bloviators went on just as long, except we had to stand there bored instead of being able to relax comfortably in our Aeron chairs.
Just say no to rigid, silly rules!
As to the subject at hand, I'm really excited to hear about the changes you're working on for this summer. I'd rather have those first, than new effects, since the effects don't interfere with gameplay like the overly bright nebulae we have now. Also, they do get boring after awhile, and I've often wished that I could just have some plain space to look at for most systems.
|
zythyl
Caldari SniggWaffe
|
Posted - 2009.01.11 13:20:00 -
[54]
I wanna see some cities on these so called 'planets'. |
Rachel Silverside
Caldari K Directorate
|
Posted - 2009.01.11 13:30:00 -
[55]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we get it out this summer. As things look today, it looks probable.
err just to be a complete **** eve's in an unknown location the shoulder of orion shouldn't be their we know where it is. |
Rachel Silverside
Caldari K Directorate
|
Posted - 2009.01.11 13:35:00 -
[56]
Originally by: Xailia Yes, every system in EVE is, technically, binary.
~1/3 to 1/2 of all known star systems are binary.
it's actually 80% are binary 10% are more than two and 10% are single star systems and what the **** does btw mean?!!!!!!!!!!! |
Rachel Silverside
Caldari K Directorate
|
Posted - 2009.01.11 13:41:00 -
[57]
Edited by: Rachel Silverside on 11/01/2009 13:42:48 Edited by: Rachel Silverside on 11/01/2009 13:42:30 sorry for the triple post but damnit i love to talk. i found these nebula hope you enjoy Please visit your user settings to re-enable images. |
Rachel Silverside
Caldari K Directorate
|
Posted - 2009.01.11 13:43:00 -
[58]
Edited by: Rachel Silverside on 11/01/2009 13:44:20 and this one Please visit your user settings to re-enable images. |
Xiao Endo
Caldari Strix Armaments and Defence
|
Posted - 2009.01.11 14:36:00 -
[59]
Edited by: Xiao Endo on 11/01/2009 14:37:15
I would like the option for BLACK space with no nebula please.
Thank you.
The fancy "nebula getting bigger as you get closer to a consellation's proximity" sounds okay, but really, black space and no poxy nebula would be just fine and dandy. It would take probably two minutes of coding, too. (There was even a bug once which produced this effect, which CCP sadly fixed.) Thanks CCP. |
arbiter reformed
Minmatar Darkstorm Command Ethereal Dawn
|
Posted - 2009.01.11 14:46:00 -
[60]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable.
this is just what the doctor orderd, sounds great, im glad that the devs have been taking an interest in this and are spending the time on it to make it a good finished product. it seems that eve is in for a big overhaul in the sense of in space mechanics and such. interactive planets and the new particle physics talked about in fanfest are high on my omfg list, to me it sounds like the changes will be for the better.
however wont most of the technology being used for eg the new nos effects be transferable too things like gas clouds and such, |
|
MuffinsRevenger
EmpiresMod
|
Posted - 2009.01.11 15:02:00 -
[61]
HEY! Again, nice to see the devs commenting on things! :D
Originally by: Xiao Endo
I would like the option for BLACK space with no nebula please.
Thank you.
Totaly this!
Can't we have a simple option box hiden somwhere to avoid it beeing ticed accidently by newbies that says "Make space black", that set the regular backgrounds to competly black textures? It would be so awsome! |
Eayo
Caldari Perkone
|
Posted - 2009.01.11 17:19:00 -
[62]
For planet scale, good dev, all you need to do is look at X3.
They did planets like they would actually look at that kind of orbit.
In fact the entire scale of the game could be fixed. If you made capitals and stations truly awe inspiring I would not stop paying for your game. |
london
Gallente KDS Navy
|
Posted - 2009.01.11 17:44:00 -
[63]
Originally by: CCP t0rfifrans stuff
Thanks for the feedback t0rfi. :) And your right, given the art and aesthetic of Eve, your artist do a superb job mate!
|
Par'Gellen
Gallente Tres Hombres Sev3rance
|
Posted - 2009.01.12 14:33:00 -
[64]
Edited by: Par''Gellen on 12/01/2009 14:33:21 Very cool dev info in this thread.
I have a question though. Can we get an optical filter for our camera lenses (i.e. brightness slider) so that the backgrounds don't overpower the UI like the current one's do? If you're wondering what I'm talking about head over to Thashkarai and look at how rediculously bright that background is. It's downright eyeball blasting! Imagine someone sitting on your chest and pounding your face with a highbeam flashlight.
Thanks! ---
|
LordSwift
Unus Somnium Inc
|
Posted - 2009.01.12 14:58:00 -
[65]
Originally by: Eayo For planet scale, good dev, all you need to do is look at X3.
They did planets like they would actually look at that kind of orbit.
In fact the entire scale of the game could be fixed. If you made capitals and stations truly awe inspiring I would not stop paying for your game.
Yeah i must admit. X3 space put into eve and i will be officialy a eve addict Example:
Linkage
Linkage
Linkage
their is another one i cant find. But due to the joystick or mouse and keyboard flying the nebula was so dense i couldnt see much infront of me. So i had a few close calls with the surface of asteroids
|
Diek Ran
Amarr Autonums
|
Posted - 2009.01.12 15:19:00 -
[66]
I played X2, ordered X3, started playing EVE and never touched X3 again :) But X3 definitely looks great!
I also have my daily look at this site here. Nice pics now and then, and pretty interesting as well.
Thanks for all the answers t0rfifrans. And like you said, the important thing really is to take your time to make it good.
|
Khandara Seraphim
StarHunt Systematic-Chaos
|
Posted - 2009.01.12 19:36:00 -
[67]
Holy cow how is this on page 2?
We not only get some sweet new info about the future plans for planet and background graphics (fabulous ideas btw) but we also get what appears to be CONFIRMATION that we're getting the long awaited effects update in apocrypha!
|
Ancy Denaries
Caldari Solaris Operations
|
Posted - 2009.01.14 12:06:00 -
[68]
Wow, X3 actually sounds a LOT like Space Empires: Star Fury (which totally and utterly sucks, but the idea is good). Might look into that for my solo-ventures :D And yes, judging from screenshots, the scale in that game looks a lot better than EVEs. Take note Torfi! :D |
Napro
Caldari
|
Posted - 2009.01.14 12:16:00 -
[69]
Originally by: CCP t0rfifrans
Originally by: Nova Fox quick question will we be finally be able to go though a real ice/rock/gas fields of planet rings? because they are very unrealistic when you get very close to them.
we want to do this, it's on our backlog but this is more than just a graphical change. we'd need to take a whole new look at mining. you'd have to able to mine these rocks, but if they surround a planet or a sun, like the Kupier belt, then it's a lot of rocks. The DB couldn't handle each of them being an entry in a table. It's solvable, but you need to redesign seeding and mining and rathunting for them. Also, should we then drop existing belts, or should they be complimentary? It's a lot of issues. We're thinking about them, but there's no team working on solving this at this very moment.
Dude! Gnarly
|
Xiao Endo
Caldari Strix Armaments and Defence
|
Posted - 2009.01.14 12:39:00 -
[70]
X3 also has yucky nebula like EVE that make space look like the inside of a dirty fishbowl, but at least the planets look appropriately awe-inspiring. As long as I get black space in Eve I'll be happy though. |
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Grendelsbane
|
Posted - 2009.01.15 02:42:00 -
[71]
Edited by: Grendelsbane on 15/01/2009 02:46:20 (edited for clarity)
been flying around eve for a few years now. i can remember back in the day goin to different systems and being in awe of how cool they looked. but that quickly wore off and now i dont pay atention to space backgrounds at all.
been looking at hubbl's photos recently and thought why not make eve space absolutly stunning in some places, even go as far to say as make it 3d so we can sit in the middle of huge clouds of gas instead of it just being a fixed picture.
ofcourse i understand eve needs to be dark and mysterios so why not make some systems very bland and some full of anomalies,
if your wondering what im on about http://upload.wikimedia.org/wikipedia/commons/a/a3/Ssc2006-21a1.jpg
This goes well beyond backgrounds and gas clouds. We have the same freakin' belts and moons from one end of EVE to the other, and literally no section of space is different than any other as far as anyone is concerned, with the sole exception of some really stunning (and lethal) colored cloud environments in a few storyline missions.
Why cant we have different attributes for space based on what and where it is? This has been suggested dozens of times over the last couple of years - ideas like making it possible to hide from scan in belts, or have your sensors ****ed up when you're too close to the sun. Hell, maybe even more of those lethal cloud places, they were badass.
Instead... we got nothin. There is nothing to explore; a station is a station, a belt is a belt, a gate is a gate, a mission site is a mission site, and thats it. All of every type is essentially the same, and the only difference between all of them is the station, the rocks, the gate, etc.
No unexplained occurences.
No cool Space Stuff, of the kind which is, well, likely to happen Space.
If you've seen ONE system in EVE, you've seen them all. All the cool gameplay mechanics and high quality art in the world won't make up for that.
It's perfectly reasonable that they've simply been busy working on, well, everything else, but we'd still love to see that sorta stuff. |
Mr Discord
Eth3real Razakel.
|
Posted - 2009.01.15 03:21:00 -
[72]
Aw man I would have picked planets and whatnot first over the effects... Huge awe inspiring planets would up the immersion a massive amount for me. Post if you agree! (I know we aren't getting them in Apocrypha but we can show that we want them for the next expansion) They would add to the variety between systems as well if they were big and shiny, since you see planets a fair amount.
Also, on a slightly related but mostly unrelated note, a first person view looking out of your ship would also add so much immersion for me. I know it would be tactically useless for pvp but I would use it all the time while flying aboot. It could fit into the RP by being another camera (like the camera drone outside) beaming the images to your pod. |
Cyprus Black
Caldari School of Applied Knowledge
|
Posted - 2009.01.15 04:21:00 -
[73]
Originally by: CCP t0rfifrans Hey Arbiter
We were hoping to get new planets and nebulas in for Apocrypha, but have limited resources and essentially had to choose between new renovated visual effects for turrets, modules, explosions, warp etc or new planets and nebulas. We chose effects because we felt that they were more important since the game is very much about blowing people up, webbing them, podding them etc. I am sure there are people who feel differently and I respect that. We are dying for new planets ourselves, it's just a question in what order we renovate. It's either doing it piece by piece or coming out with one large expansion much further down the road with everything in it.
Anyway, we have people working on this, but I can't tell you exactly when we'll have something available. The thing is we don't want to make new planets and nebulas just to make new planets and nebulas. They have to look great, and that takes time, effort, iteration and a lot of tuning. And knowing our artists, I can assure you, they want their time for their tuning. And every time they've gotten that, the results have been awesome, and I'm sure they will be this time as well.
The important thing is that it is in the works and we will see it eventually.
I would like to see binary starts, red giants, blue giants, white dwarves, supergiants, pulsars, black holes, very large moon-like asteroids, proto stars, and such.
Basically take the drab out of the EvE galaxy. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |
Ab Tallen
Jericho Fraction The Star Fraction
|
Posted - 2009.01.17 12:15:00 -
[74]
Originally by: CCP t0rfifrans It's in the backlog, but not in a sprint and not in the next release. For definition of backlog, see SCRUM ( development ) definition on Wikipedia. We use SCRUM extensively for our development, and it works great btw.
For how long have you been using that? When reading SCRUM, I'm currently reminded on an article on the DadHacker blog, which contains the follwoing quote:
Originally by: DadHacker There are the Agile and Extreme folk, pixie-like and lighter than air, quick to pair up and argue politely over every semicolon. The basic model is to scrum and crystallize incrementally on a customer-guided path until the customer gets sick of all the churn, burndowns, velocity graphs, mocks and God damned flying Nerf rockets, cuts a check and tries to pick up the pieces once the fairies have been bribed to leave the building. These shops might be fun in the short term, but in the long term theyÆre about as stable as 60Æs commune farming practices; you hear about the success stories, not so much about the ones felled by dysentery and bad drugs and unstable personalities. But you could do worse, lots worse.
|
Stalina
Gallente Deep Space Exploration Squad
|
Posted - 2009.01.17 12:24:00 -
[75]
Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
|
Yerik Locke
Caldari The New Order. CODE RED ALLIANCE
|
Posted - 2009.01.17 20:15:00 -
[76]
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Screenie 1 Screenie 2 Screenie 3 Screenie 4
|
Diek Ran
Amarr Autonums
|
Posted - 2009.01.17 20:19:00 -
[77]
Originally by: Yerik Locke
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Screenie 1 Screenie 2 Screenie 3 Screenie 4
nice
|
Rolly Polly
20th Legion Southern Cross Alliance
|
Posted - 2009.01.17 20:52:00 -
[78]
Aye planets look a lot better agasint the more stark background.
that said hurrah for the planned update whenever it gets done.
|
Archadam
Gallente The Scope
|
Posted - 2009.01.17 21:36:00 -
[79]
As anybody with any knowledge of astronomy would tell you, being in a nebulae or 'gas clouds' will not put you in an environment where you can't see ahead of you, as it is thoroughly different from what we expect whilst being in a fog. These nebula are much more dense than empty space, but they are still extremely attenuated. The radiation from the star formation illuminates these gases, but being incredibly hot as well, I wouldn't recommend going into one of em.
I'm usually bothered by how EVE is supposedly densely populated by peoples on planets, yet I haven't found any plant so far that is conventionally considered habitable. They're too far, too close, too heavy or light to allow for liquid water.
We can have as many nebula in the galaxy as you'd want, but I would much rather see the same nebula at different angles when moving through systems nearby. Seeing all the various colors and shapes of nebula within a few systems in same constellation breaks immersion. |
Gnulpie
Minmatar Miner Tech
|
Posted - 2009.01.17 21:46:00 -
[80]
Sorry to say, but space is DARK.
All these fancy pictures which are on the web and distributed by the professional astronomers are completely false-colours. Of course they want to attract attention and boring pictures with no bright colours and few contrasts only won't please any audience.
Also they often release pictures which were originally made in different wavelengths than the visible ones like infrared, x-ray, gamma etc. and then you 'see' anyway pictures with complete fantasy colours which have no 'real' origin.
Conclusion ... almost all space is dark and NOT full of bright colours!
Now to Eve:
More than one time I wrote about a new background based on fractals. You only need one good formula and parameters (best done with 32 or 64 bit fixed point arithmetic) to get one single fractal to cover whole Eve space. And then from each position in space you can easily calculate how the background will look. The background will accurately change from system to system. If there are optimizations to the fractal algorithm then the background will look slightly different from several different positions even within the same solar system!
Why fractals? Because they are based on very simple formulas and still contain infinite complexity. That means you can zoom in and in without loosing any details or ever reaching a 'flat' level of detail. You can use very fast arithmetics to calculate fractals which is another big plus. Fractals can be calculated with extreme parallelism which means they are perfectly suited to be calculated by modern GPUs (though they do not support fixpoint arithmetic as far as I know - but that is no real drawback here anyway).
I would really love to see a fractal based background. It would be awesome if implemented well, stunningly beautiful and with ever-increasing detail the higher resolution you have and the closer you zoom in. No need for any textures, just ONE forumula for whole Eve-background. One formula which will be so simply but yet will contain infinite complexity.
Ahhhh ... but I am afraid that I won't ever see this in Eve.
Prove me wrong! (please) |
|
Stalina
Gallente Deep Space Exploration Squad
|
Posted - 2009.01.17 23:59:00 -
[81]
Originally by: Yerik Locke
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Screenie 1 Screenie 2 Screenie 3 Screenie 4
Those are the screens I was looking for. It actually looks better in motion. I would like if a few systems would not be as colorful as they are now.
also this :
Originally by: Archadam I would much rather see the same nebula at different angles when moving through systems nearby. Seeing all the various colors and shapes of nebula within a few systems in same constellation breaks immersion.
|
zacuis
Great Big Research
|
Posted - 2009.01.18 00:29:00 -
[82]
a more realistic back ground in space will make a massive difference to eve. personally wish u`d done this before ships tbh. as it would have had the greatest visual impact. lets face it u spend 99 % of the time in this game zoomed out away.
really really cant wait for this change. |
Heroldyn
|
Posted - 2009.01.18 14:39:00 -
[83]
overhauling the backgrounds and the effects gets me more excited than any of the other planned features/changes (including ambulation).
if done very well, this could have an overwelming effect on eve's atmosphere.
Also please consider an option to enable AA trough the client (together with hdr). It is possible to enable this (AA+HDR) through nHancer, but it requires some fiddling around and most people propably have no idea how good eve can look with AA+HDR enabled :)
|
Gnulpie
Minmatar Miner Tech
|
Posted - 2009.01.19 10:01:00 -
[84]
By the way, any chance that CCP will use procedurally generated textures for ships, station etc.?
They have many advantages, biggest advantage is that they are resolution independent because they are basically just formulas. Another huge example is that since they are insane tiny, from few hundred kilobytes you can produce highest quality textures equivalent of tens of gigabytes - within seconds.
Some examples can be found at http://www.allegorithmic.com/.
It would be awesome to have a huge variety of high quality textures at almost no storage costs. Actually it would be even possible that the textures could be updated at run-time since it would only need to transfer a few kb. Ahh... the possibilities.... *dream* |
Roy Batty68
Caldari Immortal Dead
|
Posted - 2009.01.19 10:18:00 -
[85]
The nebula background goes from, "Oooo, that's cool!" to "Cripes! Not another bright pink background" pretty darn quick. It started getting on my nerves at about the two months of playing point. Now after a couple of years of playing, I just wish I had an option to turn the stupid thing off.
The nebula is just over done. And it's obviously the same thing over and over again just in different colors. It needs to be more subtle. We need more plain black space so that systems with any sort of nebula junk in them actually make you stop and look.
As it is now, systems that have any sort of openings in the nebula with just stars on black background, that is what attracts my attention. The absence of the nebula is actually special and that is where I turn my camera.
That should probably tell you something.
----
≡v≡ |
Sheriff Jones
Amarr Clinical Experiment
|
Posted - 2009.01.19 10:43:00 -
[86]
Edited by: Sheriff Jones on 19/01/2009 10:43:35 Give us black space, with tiny dots in the background WITH interesting "ooh pretty" nebulae added on it, that you can fly into, hide in etc.
Imagine a "toxic cloud" kind of thing, that you could fly in, which would hide you from local, but also disable local, and only probes could be used to find you, or used yourself to seek out new life and new civilization.
As an example that is
These kind of "elements" would give a lot more into tactical battle also. Imagine doing the solar flare trick that was used to destroy a(memory faint) klingon ship in some star trek.
Hell, you couldget ebil "cloud pirates" that hide in things like that too. Form a pos in one? With the toxiccloud making it hard to maintain. |
Anglo
Minmatar Astral Mexicans
|
Posted - 2009.01.19 11:07:00 -
[87]
shame to see efects are more important than gameplay and new stuff.. i dont know any who actually have efects turned on! its all about fps.. something wich efects isent nice to! |
Sheriff Jones
Amarr Clinical Experiment
|
Posted - 2009.01.19 11:14:00 -
[88]
Originally by: Anglo shame to see efects are more important than gameplay and new stuff.. i dont know any who actually have efects turned on! its all about fps.. something wich efects isent nice to!
Read my reply again |
Zantrei Kordisin
FinFleet Band of Brothers
|
Posted - 2009.01.19 11:59:00 -
[89]
Originally by: Anglo shame to see efects are more important than gameplay and new stuff.. i dont know any who actually have efects turned on! its all about fps.. something wich efects isent nice to!
Yeah, I'd much rather have all those artists programming and designing new features.
(you are stupid) _________________________________________________________
|
Dravius Luxor
Minmatar Independent Galactic Network
|
Posted - 2009.01.19 12:17:00 -
[90]
I'm posting to applaud CCP on their honesty and clarity in this thread!
Please keep it up - now I know not to anticipate realistic-looking planets in the near future, but the effects I am certainly looking forward to!
About the suggestions/clues in this thread:
The 'environmental' changes sound great - some places will be more attractive than others, not simply because they have better agents or belts, but because they are 'cooler'.
I seriously recommend that each member of Eve's dev team download and play an old Mac game called EV Nova. That 2D, extremely immersive scripted game has a lot of simple features that would benefit Eve soooooo much....
Wormholes that jump you to a random point in space... pretty much anywhere. They can be essential for escape, but are also quite likely to drop you deep in enemy territory.
Multi-jump organs - for anyone who can afford them (do I need to explain?).
Constant NPC battles, wherein the player can choose to agress and lend a hand, or not, depending on standings/rp philosophy.
Relevant information, and even some good stories, offered as descriptions of planets and stations, referring to their history/purpose.
Honestly, Eve is so far beyond any other game in many areas, that it cannot ever be beaten, or even competed with. I might play some fps space game to get some tasty kills, but I'll be back in Jita later that evening. But there are so many things that have been moronically neglected that I'm left speechless nearly every time I play.
Planets, of course, wtf.
Lag, eh?
There is no point in FW, not for me anyway. If only your rank would increase by enemy kills, that would be enough for me... but it only increases from doing missions. I do missions anyway, and I do them efficiently in ships I wouldn't take to a real fight, I don't plan on doing them in lowsec with cheap ships just to get a rank that means very little indeed.
And just one more thing; my ****ing ships still don't actually come out of the station, but pop into existence outside it!
Anyway, never mind; it's not as if I could actually stop playing... but please, CCP, please... get your priorities straight!
|
|
Xailia
Unsteady Corporation
|
Posted - 2009.01.19 12:39:00 -
[91]
Edited by: Xailia on 19/01/2009 12:43:12
Originally by: Gnulpie Sorry to say, but space is DARK.
Only from Earth's vantage point, and other similar locations where there are no stellar nurseries.
EVE space is filled with nebulae, and nebulae can be very vibrant, though generally they are reddish or blueish (in part due to the doppler effect); but then so are most of EVE's nebulae.
However it wouldn't hurt to be able to install different filters in your camera drones in order to... dampen the color a bit. |
Grishius
Amarr Celestial Janissaries Curatores Veritatis Alliance
|
Posted - 2009.01.19 12:51:00 -
[92]
Originally by: Yerik Locke
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Screenie 1 Screenie 2 Screenie 3 Screenie 4
WANT!!!
Seriously enough with space soup. It's not realistic and not even aesthetically appealing.
http://www.egosoft.com/games/x3/screenshots/x3_screen_036.jpg
http://static.spawnpoint.com/images/upload/news_2008_02_05_001.jpg
http://www.egosoft.com/news/images/news_2008_08_27_001.jpg |
Brugar
|
Posted - 2009.01.19 16:09:00 -
[93]
Originally by: MotherMoon However... those backgrounds are what we see all of the time, and are what new players see all of the time.
And yet, after a month of just black space, with a few pinpoints of lights, no one will get bored of that also?
The point is, we'll get bored of anything they put out, so just leave it colorful so we can see our cool ships we bought or made. Because if it is all black, you ain't seeing ****.
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Xailia
Unsteady Corporation
|
Posted - 2009.01.19 18:03:00 -
[94]
Even better, put in a strobe mode so we can have super-fun-seizure-time!
"The sky above the port was the color of a television, tuned to a dead channel."
|
Faint Signal
|
Posted - 2009.01.19 18:20:00 -
[95]
Originally by: Yerik Locke
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Screenie 1 Screenie 2 Screenie 3 Screenie 4
Oh god I would love to have this as an option.. |
Schalac
Caldari Apocalypse Reign
|
Posted - 2009.01.19 18:22:00 -
[96]
Originally by: CCP t0rfifrans
Hey Arbiter
We were hoping to get new planets and nebulas in for Apocrypha, but have limited resources and essentially had to choose between new renovated visual effects for turrets, modules, explosions, warp etc
So that no one will see them because everyone turns these options off. |
5pinDizzy
|
Posted - 2009.01.19 19:04:00 -
[97]
This thread certainly does deliver. Thx Devs.
You've made me very excitable all of a sudden now.
As it sounds like you're redoing space and planets exactly how I wanted it, I would've been a bit disapointed if it didn't use an accurate background per system view to what angle and what distance it showed stellar bodies.
I didn't think for a second you were actually working on making it happen though.
*excited nerdy squeal* |
Valeo Galaem
New Eden Advanced Reconnaissance Unit
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Posted - 2009.01.21 02:21:00 -
[98]
One thing that I always thought was missing from EVE was a visual presence of the landmarks identified on the map.
Imagine looking into the stars and noticing the likes of The Cauldron, Pool of Radiance, Ginnungigap, Black Rise, or even the EVE Gate.
When the background rendering finally makes its appearance in game I hope that these landmarks are a prime feature. In fact CCP, please add more! EVE really needs a greater sense of presence when you are flying about the star systems.
Thar be Pirates
You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied!
CONCORD Encryption Methods |
Tareen Kashaar
Jericho Fraction The Star Fraction
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Posted - 2009.01.21 03:21:00 -
[99]
Reading some of the player responses in this thread, I thank god that EVE's art direction does not reside in the hands of its customers.
Make it pretty! |
MAJE ML
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Posted - 2009.01.21 06:03:00 -
[100]
Yeh jeez you guys need to lay off the artists a bit, they must feel like **** now.
I dont mind the background so much though i think it is to common and should be very limited so they are mor interesting cos you would not see them as often.
I would like to see that eve map in real time as star that would be a neet feature. If you were to go as far as that, you could put a couple of big 3D nebulars in the eve map so that you could get different views from them or even use that as a guide as to what part of the map you are in.
But the first feature i think should be address is realistic sized plants. If they were real size i couldn't give the **** about anything else that would really make it feel more real.
Oh and you hae made me so excited about this new features i just want to leave work now and go and play
Thanks You Guys Are Doing A Great Job Best MMORGP EVER! |
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Victoria Ehr
Caldari State Protectorate
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Posted - 2009.01.21 07:21:00 -
[101]
A couple of years ago you could see the EVE stars in space as you were in a system. It was pretty cool when you switched from map view to space view and you could watch the stars pan out from the map into space around you. I wish they would bring that back, was uber. -------------------------------------------- Glory to the State and Tibus Heth.
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MILK Monk
2nd Blood Raven Assault Squad
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Posted - 2009.01.21 07:37:00 -
[102]
Originally by: Yerik Locke
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Screenie 1 Screenie 2 Screenie 3 Screenie 4
this is so nice... when one starts playing EVE, it is so nice to watch space (which is now in EVE).... but after a few months of playing, I would love to go back to "real" space __________________________________ I do it myyyy wayyyy... Milky Way. |
Viral Intent
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Posted - 2009.01.21 08:04:00 -
[103]
Quote: Reading some of the player responses in this thread, I thank god that EVE's art direction does not reside in the hands of its customers.
Make it pretty!
Well, it pains me to agree with.. Anyone, actually. However, she's got a point. I think some of you have watched one too many Battlestar Gallactica episodes.
- Viral. |
jkdghsfjasdgjkfsad
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Posted - 2009.01.21 10:48:00 -
[104]
Might I suggest just killing many of the nebula backdrops for the time now?
I mean having been looking at the same clouds that just change color depending on the system you are in for the past four years has made me a little tired of them. Sure they where great in the beginning but now after all these years I woudl love to see them in only a few locations and the rest to simply have a black backdrop with a few stars, planets and moons nothing else.
The mining upgrade the belts etc. CCP you have been talking about this from before the beta testing started. I know about backlog and priorities etc, but some times even though it is not the cool new thing, it would be good to also work on the old systems and improve existing systems. Mining has been brought up as being to borring since at least the first fanfest and has always gotten the same anwser. I like the anwser but so far you have not ever shown us anything that even remotely resembled the things you claim to have been thinking about for so may years now.
I stll like EVE but I am getting a little alergic to certain DEV replies about mining and the ideas they claim to have for it. |
Ralitge boyter
Minmatar
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Posted - 2009.01.21 10:49:00 -
[105]
Stupid alt shut up and let me do the talking |
Anvalor
Gallente Germania Inc. D0GMA
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Posted - 2009.01.21 11:00:00 -
[106]
Originally by: Schalac
Originally by: CCP t0rfifrans
Hey Arbiter
We were hoping to get new planets and nebulas in for Apocrypha, but have limited resources and essentially had to choose between new renovated visual effects for turrets, modules, explosions, warp etc
So that no one will see them because everyone turns these options off.
I did not know that you decide for me and others which options we enable or not. Just so you know, not everyone is involved in fleetbattles diashow. I for my part do small gang pvp and have all eyecandy activated. That means brackets on, sound on and ofc all effects on and it rocks.
I would not have a problem if CCP just made an option so you can turn off the nebulas. I would not use it anyway because i cant imagine that i will be pleased to see only dark background. What i find more important is that we get finally bigger planets ,moons and better sounds for the blasters for example.
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MotherMoon
Huang Yinglong
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Posted - 2009.01.23 06:05:00 -
[107]
Point of no Return is a small black hole located not far from empire space. The black hole is rather old and was formed by a sun only just large enough to create a black hole when it collapsed. One interesting fact about it is that itÆs located more or less exactly in the center of the known world, if you only count those systems that have been linked with star gates.
Ginnungagap is a huge black hole at the edge of Minmatar space. It is the largest black hole close to civilized space. The black hole has already rendered several solar systems close to it uninhabitable, but otherwise it is not considered to pose any great risk to inhabited space for the foreseeable future. The black hole can be seen very clearly in the Konora system, located very close to it.
Winding through the Syndicate region is a natural phenomenon that has baffled scientists for centuries. The phenomenon, a super-dense dark cloud, bends time in such a way that all space-travel in or close to the phenomenon is impossible, or at least extremely hazardous. Most scientists believe that the Cord is the remnant of collision between two black holes millions of years ago that permanently 'scarred' space. Others belief the Cord to be the result of a science experiment, possibly conducted by alien life forms, that went seriously awry eons ago.
/if /i don't see these ins pace I will cry, just to make sure you know.
or remove them from the backstory, one of the other.
mostly this
Quote: The black hole can be seen very clearly in the Konora system[/quote
I wish
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Darkeen
Gallente
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Posted - 2009.01.23 06:49:00 -
[108]
Originally by: arbiter reformed
been looking at hubbl's photos recently and thought why not make eve space absolutly stunning in some places, even go as far to say as make it 3d so we can sit in the middle of huge clouds of gas instead of it just being a fixed picture.
It is.
It is called Deadspace...
This topic is fail. This has been said and done at least half a dozen times in the last year.....
Regards,
Jason Brisbane
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2009.01.23 07:28:00 -
[109]
Originally by: Ralitge boyter Stupid alt shut up and let me do the talking
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2009.01.23 07:29:00 -
[110]
Originally by: jkdghsfjasdgjkfsad Might I suggest just killing many of the nebula backdrops for the time now?
I mean having been looking at the same clouds that just change color depending on the system you are in for the past four years has made me a little tired of them. Sure they where great in the beginning but now after all these years I woudl love to see them in only a few locations and the rest to simply have a black backdrop with a few stars, planets and moons nothing else.
The mining upgrade the belts etc. CCP you have been talking about this from before the beta testing started. I know about backlog and priorities etc, but some times even though it is not the cool new thing, it would be good to also work on the old systems and improve existing systems. Mining has been brought up as being to borring since at least the first fanfest and has always gotten the same anwser. I like the anwser but so far you have not ever shown us anything that even remotely resembled the things you claim to have been thinking about for so may years now.
I stll like EVE but I am getting a little alergic to certain DEV replies about mining and the ideas they claim to have for it.
Make cosmos constellations keep the current backdrops, ditch the rest. |
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XLR Eight
Viziam
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Posted - 2009.01.23 08:14:00 -
[111]
Edited by: XLR Eight on 23/01/2009 08:14:46
Originally by: CCP t0rfifrans
Hey Arbiter
... had to choose between new renovated visual effects for turrets, modules, explosions, warp etc or new planets and nebulas. We chose effects because we felt that they were more important since the game is very much about blowing people up, webbing them, podding them etc...
Are you flying zoomed in? I imagine that the artists are do, they are checking the looks of their ships.. But I'm sure most of us, playing the same way as devs. The backgrounds are taking 95% of the screen, the pilots playing 90% of the time zoomed out. But even if we zoom in, the background is still take around 50% of the screen. How is it more important to revamp the NOS,Web,etc. effects than the main visual impact that most of us have?
I just wonder how did you came to the conclusion that effects are more important than backrounds.
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WisdomLikeSilence
The Cursed Navy
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Posted - 2009.01.23 09:45:00 -
[112]
I agree. Turrets and effects are of relatively minor importance since, a. most people have them switched of and b. most people play zoomed out to the extent that they are barely or not visible.
Surely the backgrounds and planets take precedence. In fact I was sure they would be the first to be revamped - before the ships even - with trinity.
As to the "colour" of space, those backgrounds currently used are photoshopped images from hubble - actual nebula (some are from the eagle nebula - look for the "bok" globules) so space does actually look like that in places. but it wouldnt look like that UP CLOSE.
Heres why:
The tiny cluster of stars which make up the eve "universe" could well exist inside a nebula - thus as far as the backstory goes it looks "real" - however nebulae would look FAAAAAAAR fainter and greyer viewed from inside, than depicted in eve - since with a hubble photo, we are looking at the accumulated light of the entire nebula, rather than just the small portion you would see from inside. Also the colour concentration is built up by long exposure rather than luminescence. The human eye would see a faint fog with some filaments of dull colour against a background of stars.
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Captain Yin
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Posted - 2009.02.17 20:52:00 -
[113]
A lot of good points have been raised here and I would like to add some more. -planets: please, please, please allow us to orbit planets so we can see them up closer and then they may not look like oversized moons but important celestial objects that they are. (giving the game a better sense of proportion) -X3: take this game as an example. the visuals are similiar to eve in terms of ships, stations ect. but the planets and background are spectacular. I know that you wil want to make new, exciting, brilliant graphics when you update them but if you could just do something similiar to x3 within the next 1-2 expansions I, and many other players, would be thrilled. It adds so much being able to see inhabited planets properly and imagine the people below, it would make you feel like the background and lives of the billions of normal people down below were part of the game, rather than a completely seperate element far too rarely talked about in-game. Finally, can we know some of cpp's thoughts on the whole 'redone planets' thing, if one of the devs could tell us of a few of the ideas from the mighty thinktank of ccp that would be beyond awesome!
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.17 20:53:00 -
[114]
A third point
-Necroing is really cool.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Captain Yin
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Posted - 2009.02.17 21:20:00 -
[115]
:( I was just trying to add something to this, it may not be very good but I have no one else to vent this stuf to, and hey, maybe cpp will listen. I was looking forward to new planets with a passion and now I hear they are not coming in this expansion. I am sorry for voicing similiar opinions to those of some other people and adding clutter to these forums. Plus, call me delusional, but I really would like some feedback from the devs about their opinions on this discussion.
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Vasili vonHolst
Minmatar Gargamel's Lair
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Posted - 2009.02.17 21:21:00 -
[116]
Edited by: Vasili vonHolst on 17/02/2009 21:21:32 Sorry but whenever i see a post about space and backgrounds i visit the X3 screen shot page.
Space and planets like this in EVE would be 100% win
Linkage
--->Movie: + Trillion damage to CareBear community |
Niara Takeva
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Posted - 2009.02.17 21:44:00 -
[117]
Edited by: Niara Takeva on 17/02/2009 21:45:19 the x3 system is not comparable to EVE The planets in x3 only look so big because of the small systems and the low speed of the ships or do you want weapons ranges of 500m to max 4km?
the only things id like to see are the already mentioned landmarks and more random NPCs, Agents in Space and so on...some totaly random PvE Stuff
EIDT: the biggest Systems in X3 are as big as the range of Sniper-Bs
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Mr Discord
Viziam
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Posted - 2009.02.17 22:57:00 -
[118]
Originally by: Vasili vonHolst Edited by: Vasili vonHolst on 17/02/2009 21:21:32 Sorry but whenever i see a post about space and backgrounds i visit the X3 screen shot page.
Space and planets like this in EVE would be 100% win
Linkage
This, except your numbers are a bit off... I have calculated it would be at least 203% win.
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Nianda SeCann
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Posted - 2009.02.17 23:51:00 -
[119]
Interesting thread
I'd model the eve-verse based on a large central nebula sprialing outwards with increasing amounts of emptyspace. The different empires could even have the colours most assoiciated with them,
Minmatar~rust~brown Amarr~regious phallic symbol~gold, Caldari~show me the isk~blue Gallente~STD~green
Places of interest on map atm could stay to add more scope, ie a system on the edge of a nebula part would have a sheer wall of dust matter in the one direction.
From what I've read in this thread a nebula like that would keep New players happy for a while then once bored of the colours head to lower sec sytems.
just my 2 pennies worth
P.S minmatar would also have more patches of emty space than the other factions
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Trader20
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Posted - 2009.02.18 00:01:00 -
[120]
Please make an OPTION to turn off nebulas so I can see that deep black space. Seeing all those stupid colors in space really breaks the deep space feeling of the game. Looks like I'm floating through a sea of cotton candy.
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Vasili vonHolst
Minmatar Gargamel's Lair
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Posted - 2009.02.18 20:34:00 -
[121]
Originally by: Niara Takeva Edited by: Niara Takeva on 17/02/2009 21:45:19 the x3 system is not comparable to EVE The planets in x3 only look so big because of the small systems and the low speed of the ships or do you want weapons ranges of 500m to max 4km?
the only things id like to see are the already mentioned landmarks and more random NPCs, Agents in Space and so on...some totaly random PvE Stuff
EIDT: the biggest Systems in X3 are as big as the range of Sniper-Bs
Fizzle the grid size nizzle. Make it work. I want big planets and i can not lie, you post crappers cant deny... oh never mind /endfailrappercopy --->Movie: + Trillion damage to CareBear community |
Captain Yin
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Posted - 2009.02.18 21:19:00 -
[122]
Apart from the poor rap attempt I totally agree with you :)
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Nomex
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Posted - 2009.02.18 21:45:00 -
[123]
Not read the whole thread, its too big and i'm...well...to lazy.
I'd like to see 50% Nebulae and 50% black with Stars. I've always thought this. The Nebula are great but the beauty quickly wears off when 'every' system has them. I think 50/50 would make for nice changes.
I'd also like to see bigger planets.
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Allen Ramses
Caldari Typo Corp
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Posted - 2009.02.20 09:17:00 -
[124]
Originally by: Yerik Locke
Screenie 1 Screenie 2 Screenie 3 Screenie 4
I wish to achieve this. Would it be possible to make the client say 'maybe I shouldn't load that' without modifying the client? Perhaps inserting a zero byte/corrupt file where the cache should be? It always works for portraits and other such things that require a cache cleaning.
But then again, I don't want a giant white exclamation point in space instead of cotton candy. ____________________ CCP: Catering to the cowards of a cold, harsh universe since November, 2006. |
Garia666
Amarr T.H.U.G L.I.F.E White Core
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Posted - 2009.02.20 09:40:00 -
[125]
Edited by: Garia666 on 20/02/2009 09:40:15
Originally by: CCP t0rfifrans
Originally by: arbiter reformed Edited by: arbiter reformed on 10/01/2009 11:47:58 been flying around eve for a few years now. i can remember back in the day goin to different systems and being in awe of how cool they looked. but that quickly wore off and now i dont pay atention to space backgrounds at all.
been looking at hubbl's photos recently and thought why not make eve space absolutly stunning in some places, even go as far to say as make it 3d so we can sit in the middle of huge clouds of gas instead of it just being a fixed picture.
ofcourse i understand eve needs to be dark and mysterios so why not make some systems very bland and some full of anomalies,
if your wondering what im on about http://upload.wikimedia.org/wikipedia/commons/a/a3/Ssc2006-21a1.jpg
Hey Arbiter
We were hoping to get new planets and nebulas in for Apocrypha, but have limited resources and essentially had to choose between new renovated visual effects for turrets, modules, explosions, warp etc or new planets and nebulas. We chose effects because we felt that they were more important since the game is very much about blowing people up, webbing them, podding them etc. I am sure there are people who feel differently and I respect that. We are dying for new planets ourselves, it's just a question in what order we renovate. It's either doing it piece by piece or coming out with one large expansion much further down the road with everything in it.
Anyway, we have people working on this, but I can't tell you exactly when we'll have something available. The thing is we don't want to make new planets and nebulas just to make new planets and nebulas. They have to look great, and that takes time, effort, iteration and a lot of tuning. And knowing our artists, I can assure you, they want their time for their tuning. And every time they've gotten that, the results have been awesome, and I'm sure they will be this time as well.
things like blackholes... several suns next to eachother.. suns colapsing in to eachother.. meteors collapsing in to plannets...
www.garia.net |
jrambox
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Posted - 2009.02.20 10:45:00 -
[126]
Originally by: CCP t0rfifrans
Originally by: MotherMoon p.s.(with more time please consider making nebulas have fixed posistions in the eve universe. So as yo warp towards jita which is in a blue nebula, you can see that nebula getting bigger and bigger in the background.
That's exactly the system being developed. Large stellar bodies all around the known universe, creating a landscape through which you travel. So you can really be in the "Shoulder of Orion" etc. I hope we can get it out this summer. As things look today, it looks probable.
Holy ****, This is awesome...
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Aya Sin
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Posted - 2009.02.20 11:39:00 -
[127]
Edited by: Aya Sin on 20/02/2009 11:39:40
Originally by: Trader20 Please make an OPTION to turn off nebulas so I can see that deep black space. Seeing all those stupid colors in space really breaks the deep space feeling of the game. Looks like I'm floating through a sea of cotton candy.
What makes you think that the camera drone wouldn't pick up wavelengths beyond the visible spectrum and convert those to visible light? After all, you're not looking through some tiny window in your pod or something. All you see has already been processed by your ships/pods computer and it's only reasonable that it would display stuff in a wavelength range that can be perceived by the human eye.
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Vora Dumem
Gallente
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Posted - 2009.02.20 13:30:00 -
[128]
Although I'm not with the "all black with white dots is exciting" crowd I would suggest to seed a few constellations per region where there is only minimal nebula and a outstanding view into deep space with a lot of stars, star bands/clusters and a nearby galaxy. That would indeed freshen up the landscapes and shouldn't be too time-consuming to create. You could reuse that deep space theme with only slight differences for all regions (because of the small parallax throughout New Eden).
Also: Originally by: Aya Sin Edited by: Aya Sin on 20/02/2009 11:39:40What makes you think that the camera drone wouldn't pick up wavelengths beyond the visible spectrum and convert those to visible light?
/signed . . Very funny Mr. Scott, now beam down our clothes... |
Evil Mckenna
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Posted - 2009.02.20 13:33:00 -
[129]
Originally by: AkRoYeR Dear CCP,
We are all true carebears here that enjoy looking at your wonderful universe you have created for us. Please make it bland and boring so these nerds can feel as though they are TRULY playing in a weally weally neato space game.
kthxbye.
Dear CCP,
Please release a text based version of eve striped down of all its graphics so this **** can enjoy himslef and be l33t.
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Naradius
Gallente DEATHFUNK Doctrine.
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Posted - 2009.02.20 14:13:00 -
[130]
Originally by: Xailia Edited by: Xailia on 19/01/2009 12:43:12
Originally by: Gnulpie Sorry to say, but space is DARK.
Only from Earth's vantage point, and other similar locations where there are no stellar nurseries.
EVE space is filled with nebulae, and nebulae can be very vibrant, though generally they are reddish or blueish (in part due to the doppler effect); but then so are most of EVE's nebulae.
However it wouldn't hurt to be able to install different filters in your camera drones in order to... dampen the color a bit.
...most nebula when seen with the naked eye are a faint green colour. Just to slightly correct you, the colour of nebulae has less to do with Doppler and more to do with constituent gases that form the cloud. It is this reason why inspection of the light spectrum emitted and reflected by nebulae, is used to determine what elements make up the gases.
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Trader20
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Posted - 2009.02.20 14:48:00 -
[131]
Originally by: Aya Sin Edited by: Aya Sin on 20/02/2009 11:39:40
Originally by: Trader20 Please make an OPTION to turn off nebulas so I can see that deep black space. Seeing all those stupid colors in space really breaks the deep space feeling of the game. Looks like I'm floating through a sea of cotton candy.
What makes you think that the camera drone wouldn't pick up wavelengths beyond the visible spectrum and convert those to visible light? After all, you're not looking through some tiny window in your pod or something. All you see has already been processed by your ships/pods computer and it's only reasonable that it would display stuff in a wavelength range that can be perceived by the human eye.
Are you slow? I said make an OPTION to turn off nebula's. So your rp reason would be, ur drones can filter out nebulas or something.
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Vora Dumem
Gallente
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Posted - 2009.02.20 14:59:00 -
[132]
Originally by: Trader20 Are you slow? I said make an OPTION to turn off nebula's. So your rp reason would be, ur drones can filter out nebulas or something.
Do you really think they'll make 7000+ additional sky boxes just for your fondness for black?
______________________________________ Very funny Mr. Scott, now beam down our clothes... |
Zaerlorth Maelkor
The Maverick Navy Southern Cross Alliance
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Posted - 2009.02.20 15:06:00 -
[133]
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Woot! I would love if the majority of the background looked like this. ==================================================
I should really get a sig. |
Belco Ssefeaba
Gallente
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Posted - 2009.02.20 15:12:00 -
[134]
Originally by: CCP t0rfifrans Edited by: CCP t0rfifrans on 10/01/2009 21:12:05
Originally by: Abrazzar
Originally by: CCP t0rfifrans we want to do this, it's on our backlog but this is more than just a graphical change. we'd need to take a whole new look at mining. you'd have to able to mine these rocks, but if they surround a planet or a sun, like the Kupier belt, then it's a lot of rocks. The DB couldn't handle each of them being an entry in a table. It's solvable, but you need to redesign seeding and mining and rathunting for them. Also, should we then drop existing belts, or should they be complimentary? It's a lot of issues. We're thinking about them, but there's no team working on solving this at this very moment.
This makes me sad. I thought a mining overhaul was in the build half a year ago and now you say there isn't even a team working on it.
It's in the backlog, but not in a sprint and not in the next release. For definition of backlog, see SCRUM ( development ) definition on Wikipedia. We use SCRUM extensively for our development, and it works great btw.
CCP t0rfifrans, thank you for taking the time to explain to us the situation of the environmental graphics. It's awesome when devs help us better understand what's going on behind the curtain without vague or curt responses.
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Trader20
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Posted - 2009.02.20 15:19:00 -
[135]
Edited by: Trader20 on 20/02/2009 15:22:37
Originally by: Vora Dumem
Originally by: Trader20 Are you slow? I said make an OPTION to turn off nebula's. So your rp reason would be, ur drones can filter out nebulas or something.
Do you really think they'll make 7000+ additional sky boxes just for your fondness for black?
Actually having black space requires less work for CCP. The skybox is already black, it's just ur nebulas that make space look like a cotton candy farm. All CCP would need to do is just load the skyboxes and leave the nebuals out, if the nebula OPTION was turned off. Key word "OPTION", u can have ur cotton candy space, but leave me with my black space. The space I would like to see = cold, dark, deep black. Edit: Why are you the one whining, ur the guy who thinks CCP should do more work just because you want to see colorful space.
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Vora Dumem
Gallente
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Posted - 2009.02.20 15:24:00 -
[136]
Originally by: Trader20 Edited by: Trader20 on 20/02/2009 15:22:37
Originally by: Vora Dumem
Originally by: Trader20 Are you slow? I said make an OPTION to turn off nebula's. So your rp reason would be, ur drones can filter out nebulas or something.
Do you really think they'll make 7000+ additional sky boxes just for your fondness for black?
Actually having black space requires less work for CCP. The skybox is already black, it's just ur nebulas that make space look like a cotton candy farm. All CCP would need to do is just load the skyboxes and leave the nebuals out, if the nebula OPTION was turned off. Key word "OPTION", u can have ur cotton candy space, but leave me with my black space. The space I would like to see = cold, dark, deep black. Edit: Why are you the one whining, ur the guy who thinks CCP should do more work just because you want to see colorful space.
That would imply that EVE is using a multilayered skybox by default (with one layer being the nebulas). Do you have any information in this regard?
______________________________________ Very funny Mr. Scott, now beam down our clothes... |
Trader20
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Posted - 2009.02.20 15:25:00 -
[137]
Originally by: Yerik Locke
Originally by: Stalina Not sure if it has been said, but I remember a bug where the background images for the space did not load, so you ended up with everything black and dark and the stars of course. I liked it, see if I can find a screen of it.
Screenie 1 Screenie 2 Screenie 3 Screenie 4
/Drool. This is what Eve should look like.
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Trader20
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Posted - 2009.02.20 15:26:00 -
[138]
Edited by: Trader20 on 20/02/2009 15:26:44
Originally by: Vora Dumem
Originally by: Trader20 Edited by: Trader20 on 20/02/2009 15:22:37
Originally by: Vora Dumem
Originally by: Trader20 Are you slow? I said make an OPTION to turn off nebula's. So your rp reason would be, ur drones can filter out nebulas or something.
Do you really think they'll make 7000+ additional sky boxes just for your fondness for black?
Actually having black space requires less work for CCP. The skybox is already black, it's just ur nebulas that make space look like a cotton candy farm. All CCP would need to do is just load the skyboxes and leave the nebuals out, if the nebula OPTION was turned off. Key word "OPTION", u can have ur cotton candy space, but leave me with my black space. The space I would like to see = cold, dark, deep black. Edit: Why are you the one whining, ur the guy who thinks CCP should do more work just because you want to see colorful space.
That would imply that EVE is using a multilayered skybox by default (with one layer being the nebulas). Do you have any information in this regard?
Do you? Look at the screenies above this post. The skybox is black.
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Vora Dumem
Gallente
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Posted - 2009.02.20 15:39:00 -
[139]
Originally by: Trader20 Edited by: Trader20 on 20/02/2009 15:26:44
Originally by: Vora Dumem That would imply that EVE is using a multilayered skybox by default (with one layer being the nebulas). Do you have any information in this regard?
Do you? Look at the screenies above this post. The skybox is black.
Indeed, the skybox looks to be multilayered, at least in directx7 times. A switch-off of the layer should be possible then. Maybe they didn't implement that option since any FPS advantage by this would make a "black EVE" imperative for many players...?
______________________________________ Very funny Mr. Scott, now beam down our clothes... |
Aya Sin
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Posted - 2009.02.20 15:49:00 -
[140]
Originally by: Trader20 Are you slow? I said make an OPTION to turn off nebula's. So your rp reason would be, ur drones can filter out nebulas or something.
There's no reason to behave like a kid. I'm not slow and you're wrong. I'm referring to...
Originally by: Trader20 Seeing all those stupid colors in space really breaks the deep space feeling of the game. Looks like I'm floating through a sea of cotton candy.
Colors cannot be stupid. Hence you imply disagreement, hence my reply as to why there are colors on your screen.
Also, I did not disagree on your OPTION suggestion. In fact, I didn't even comment on it.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.02.20 16:01:00 -
[141]
Originally by: Vora Dumem
Indeed, the skybox looks to be multilayered, at least in directx7 times. A switch-off of the layer should be possible then. Maybe they didn't implement that option since any FPS advantage by this would make a "black EVE" imperative for many players...?
It wouldn't be just the FPS advantage. It's also the usability, immersion, and the aesthetics advantages. A complete win, another words. ...
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Keav
Minmatar Spitfire Inc
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Posted - 2009.02.20 16:04:00 -
[142]
Just adding my vote for the record for darker space.
Those screenies of the nebulae turned off look far more realistic. ________________________________________________________
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Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.02.20 16:35:00 -
[143]
my vote is for less/fainter clouds and lots and lots more stars.
something like this ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
Last Wolf
Umbra Wing
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Posted - 2009.02.20 18:28:00 -
[144]
BLACK space please! Besides, I'm never gonna give you up, never gonna let you down |
Cailais
Amarr 0utbreak KrautbreaK
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Posted - 2009.02.20 18:38:00 -
[145]
Originally by: CCP t0rfifrans
It's in the backlog, but not in a sprint and not in the next release. For definition of backlog, see SCRUM ( development ) definition on Wikipedia. We use SCRUM extensively for our development, and it works great btw.
Just out of curiosity (like most players I have an interest in game design) how do you measure your ROI for a 'feature' such as "ooohshiny!".
As an example at what Im driving at you have two achievable improvements - Sov Mechanics (game design / game play) OR 'new backgrounds'. but you cant achieve both. What's the SCRUM process for these types of dilemmas?
C.
Originally by: Capa So if you wake up one morning and it's a particularly beautiful day, you'll know we made it.
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Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.02.20 18:58:00 -
[146]
Originally by: Cailais
Originally by: CCP t0rfifrans
It's in the backlog, but not in a sprint and not in the next release. For definition of backlog, see SCRUM ( development ) definition on Wikipedia. We use SCRUM extensively for our development, and it works great btw.
Just out of curiosity (like most players I have an interest in game design) how do you measure your ROI for a 'feature' such as "ooohshiny!".
As an example at what Im driving at you have two achievable improvements - Sov Mechanics (game design / game play) OR 'new backgrounds'. but you cant achieve both. What's the SCRUM process for these types of dilemmas?
C.
i believe according to SCRUM, you work on the highest priority task, whatever it is. so the answer to your question depends on what priorities are assigned to different items. however, "new sov mechanics" is a much larger amount of work to be "minimally releasable", compared to "new backgrounds" which would be much easier to release incrementally. ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
Gadrin Demarr
Gallente
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Posted - 2009.03.03 13:58:00 -
[147]
Really cool to read your reply Torfi! I was expecting some new skyboxes coming up, but this system would be really kickass! It would help give the regions their own "feel" and make those 30+ system jumps a bit less of a drag when you can visually see that you're get closer and closer to that constellation.
While on the topic of ambience and how to make space look nice: I was warping back and forth in a system on Sisi yesterday and observed how the lighting changed with the distance to the sun. The sun as it disappears depending on your distance from it is very nicely done, but the difference in lighting on the ship or a gate is not that great. A station 5 AU from the sun seems to be about as well lit as the star gate that is 20 AU away.
If the appearance of space is in for a rehaul, I would hope for a bigger difference in lighting depending on the proximity to the sun (or maybe due to a bright nearby star cluster?). While close to the sun, I would expect the ships, the stations and asteroids to literally bathe in a very bright light. Any lights from stations and ships themselves would be insignificant in comparison to the sun. On the other hand, if you're at a mining outpost in the outskirts of a system with a small sun, the sunlight would be very weak and the lighting on the stations and ships would be the dominant light. A station that far out would appear like a pillar of light against the dark space with the ships being specks of light as they come and leave the station.
In the example you mentioned, mining ice in the Kuiper belt in the outskirts of the system, I imagine darkness and lighting could make for a grand display. In the very weak sun light out there, the ice field would mostly be lit by the search light on the mining barges present. A group of miners would appear as a cluster of lightsources in the otherwise dark belt.
Now, if I let my imagination run a little further along this trail, I'm suddenly envisioning ebil pirates lurking among the rocks in a dark asteroid belt. Their ships are in "stealth mode" (invisible on the overview) and their lights are turned off so that they disappear among the dark asteroids. From the darkness they watch as the brightly lit mining barge arrive on grid and start to make its way towards the asteroids with its huge searchlights beaming out. Once the barge gets close enough, the pirates break stealth and their ships suddenly light up the dark rocks. The overview fills with red flashies as the pirate ships pounce on the surprised miner.
I'm obviously dreaming here, but the vision I want to present here is what kind of effect lighting could have: it can make for great ambience and could even create new gameplay elements!
The problem from a technical point of view is that believable darkness requires quite a bit of dynamic lighting which is taxing on the client.
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Insider InformationAmarr
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Posted - 2009.03.03 20:15:00 -
[148]
I'd really like it if we had: A black hole at the center of the galaxy -that if entered ... binary stars planets that moved in elliptical orbits a system going supernova once or twice a year The current model is consistent with a medieval notion of a universe fixed in place.
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VicturusTeSaluto
Metafarmers
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Posted - 2009.03.03 20:52:00 -
[149]
meh, most space is pretty dark, dead, an uninteresting... But all the static assets do need an overhaul. I'd like to run into some amazing nebula or such every once in a while.
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Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2009.03.03 22:03:00 -
[150]
Originally by: CCP t0rfifrans
Originally by: arbiter reformed Edited by: arbiter reformed on 10/01/2009 11:47:58 been flying around eve for a few years now. i can remember back in the day goin to different systems and being in awe of how cool they looked. but that quickly wore off and now i dont pay atention to space backgrounds at all.
We were hoping to get new planets and nebulas in for Apocrypha, but have limited resources and essentially had to choose between new renovated visual effects for turrets, modules, explosions, warp etc or new planets and nebulas.
From what I've seen on the test server -- the new effects are going to be AWESOME. If you guys can translate that kind of work to the new ambient gfx, I bet it'll be jaw-dropping.
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Wet Ferret
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Posted - 2009.03.03 22:46:00 -
[151]
New pretty backgrounds are cool and all, but give us some dark empty ones. Or an option to turn them off, can't think of any reason (RP or otherwise) why we shouldn't be able to do this. And we know it's possible thanks to the bug with the starmap that allowed us to do it for a few weeks.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Gner Dechast
Flashman Services
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Posted - 2009.03.04 00:41:00 -
[152]
You know, there's been threads like this, many infact.
Most of then have been BEGGING and asking for an option to darken the background/drop the nebulae background image.
As much as I would LOVE that option, I don't see it happening, if such request and plea's have been ignored for years now...
P.S. MOAR money and resources to CCP t0rfifrans!! -- No expansions before holidays and no release until QA gives it's approval |
MotherMoon
Huang Yinglong
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Posted - 2009.03.04 02:07:00 -
[153]
Originally by: Gner Dechast You know, there's been threads like this, many infact.
Most of then have been BEGGING and asking for an option to darken the background/drop the nebulae background image.
As much as I would LOVE that option, I don't see it happening, if such request and plea's have been ignored for years now...
P.S. MOAR money and resources to CCP t0rfifrans!!
did yu even read the thread? If the backgrounds in eve all become spacial, then to get a darker background just fly away from the nebula untill your in a dark corner of the universe.
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Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
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Posted - 2009.03.04 06:30:00 -
[154]
I have to agree with Op.
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Zantei
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Posted - 2009.03.04 11:39:00 -
[155]
I can't wait for epic planets and star backgrounds. Seeing rings around planets glitter as you fly close to them etc...
Oh and for the love of god change the damn music, it's so depressing. Let's have something more inspiring and tingly, it'd go so well with beautiful environments rather than this /wrists affair we currently have to deal with in the jukebox.
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MotherMoon
Huang Yinglong
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Posted - 2009.03.04 13:16:00 -
[156]
Originally by: Zantei I can't wait for epic planets and star backgrounds. Seeing rings around planets glitter as you fly close to them etc...
Oh and for the love of god change the damn music, it's so depressing. Let's have something more inspiring and tingly, it'd go so well with beautiful environments rather than this /wrists affair we currently have to deal with in the jukebox.
the music is one the reason I joined the game.
plus all the awesome break neck battle music, and techno rave madness you get in missions. HOw could you not like the music? it totally gets me pumped.
watch clear skies, that has a lot of the in-game music, your just looking in the jukebox, eve has about 40 more tracks of music you only get in missions and belts and such.
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Ilixis
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Posted - 2009.03.20 22:46:00 -
[157]
I like the systems most which have dark space on one side and big nebula on the other I think that makes the nebula stand out more on the dark background. Id like variety though so some system should have nebulae and others less.
Id also like to have a few more environments. Planetary rings with particles would be awesome, black holes, binary stars, pulsars. I think having this stuff added would be great. I really want new planets before backgrounds (though I do like the W-space backgrounds a lot more).
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Knawt Ongrid
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Posted - 2009.03.21 00:01:00 -
[158]
Edited by: Knawt Ongrid on 21/03/2009 00:01:50 I could care less about the shape of the nebulae, and I don't mind the different colors. Not a big deal, although I wish more systems could be the pleasing greens and blues. However,
You get my vote for TURNING DOWN THE BRIGHTNESS in almost every system, . Some systems like the Yellow, Orange, and Red systems are blindingly harsh on the eyes, and interfere with the module lights. Even worse on the blindingly bright scale are the clouds in some missions (blockade in particular comes to mind). That is not a good thing in many situations, pve and pvp.
Really, what art director thought is was a good idea blind your customers with harshly bright space. Can't we have some "dark of space" in this game to go with our space being an inherently dangerous environment? Please make the backgrounds a priority for the next patch. Dim the lights FFS. PLEASE. thanks
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