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Lord Dravius
Imperial Academy Amarr Empire
3
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Posted - 2012.04.21 12:15:00 -
[31] - Quote
Cedo Nulli wrote:Try to make a low or null sec "tradehub" and it will experience the "Camped-ganked-dried out and died" combo. I'm making an alt that can fly T2 industrials and I was thinking about using the cloaky one to do exactly what you're talking about. If not at one central location then at several. Having lived in low sec I know that it's hard to find what you want to buy and even when you do it's usually badly overpriced. Or at least that's how it was when I lived there. There's probably profit to be made by hauling things there to sell instead of Jita or whatever. |
OllieNorth
Recidivists Incorporated
173
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Posted - 2012.04.21 14:10:00 -
[32] - Quote
The sheer volume required to get a hub self-sustaining would require whole fleets of blockade runners. The only way I can see anyone manufacturing a true low-sec trade hub would be to have a large corp, if not alliance, dedicated to keeping the system gank-free. Basically one large player-run NRDS Concord. Otherwise there would simply be too many opportunities to gank. It would be kind of cool though, have a player-policed pirate haven. |
Nylith Empyreal
Federal Navy Academy Gallente Federation
96
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Posted - 2012.04.21 15:38:00 -
[33] - Quote
I too had hoped to create sort of a pirate jita. I had hoped to use a decent system along a lowsec pipeline next to a highsec island to produce mass quantities next store and hull it to the pipeline system deep in lowsec. I think leaving it lawless would work just fine, I wouldn't bother with trying to hull mass quanitites of something out however unless it's protected etc. I dunno, I've skills to complete before trying such endeavor.
Otherwise... we could like... band together, I'm glad I'm not the only one with crazy ideas. -á |
MushroomMushroom
Consolidated Sprocket
30
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Posted - 2012.04.21 17:23:00 -
[34] - Quote
Covops transports to 0.0 - The amount of freight required to support even a moderate 0.0 trade hub makes covops transports a ludicrous proposition. They can supply small niche demands, but any serious logistics would only be feasible with Jump Freighters.
Lowsec Tradehub - Unrealistic, lowsec populations are too dispersed and traveling to a hub would be too dangerous. Also pirates generally have their own personal/corp logistics already.
Creating a new highsec hub - The problem is that hubs are a self perpetuating loop. A hub has lots of buyers/sellers, buyers & sellers attract traders, traders compete with each other reducing price spreads, low price spreads attract buyers/sellers, repeat. When creating a new hub there is less competition, and so more spread creating profit margin for traders, but those bad prices will cause buyers/sellers to seek out the existing market hubs. What you would need is a bunch of traders willing to take very small profits for months for the purpose of establishing the new hub, and creating the critical mass necessary to make it a self perpetuating hub. |
Nylith Empyreal
Federal Navy Academy Gallente Federation
96
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Posted - 2012.04.21 19:24:00 -
[35] - Quote
If it fails it fails, I understand the daunting odds against it, but I'd like to say I tried it. Sometimes you got to touch fire to know it burns. -á |
Aileen Morex
Morex Group Inc. The Babylon Consortium
3
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Posted - 2012.04.22 06:06:00 -
[36] - Quote
Dr Silkworth wrote:Minmatar needs to annex some gallente space.
Minmatar needs to annex Amarr space since they probably stole it from them in the first place.
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papamike
Precipice Industries
22
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Posted - 2012.04.22 14:59:00 -
[37] - Quote
Nylith Empyreal wrote:If it fails it fails, I understand the daunting odds against it, but I'd like to say I tried it. Sometimes you got to touch fire to know it burns.
Forget about the nay sayers, Ive been trying to do exactly what you propose. Ive sort of put the idea on the shelf and reduced my original vision from 'creating a low sec market hub' to simply 'seeding a low sec system for profit'. The only reason ive done this is because as it was pointed out, its alot of work. Regardless, for the particular system in question I can probably boast supplying single handedly 80% of its t2 module sales and around 40% of its ammo sales.
I did have plans to scale up manufacture of ships in system, and start listing buy orders for minerals to encourage localised sales at competitive price points and margins that would see profit if I was to on sell to Jita but unfortunately I have a life outside of Eve and it was simply too big of a bite to take.
Its certainly do-able for a co-op of traders, but the 'how to' is eluding me, and ive sort of gone away from the idea. The current mechanics of a corporation doesnt really make sense for it, perhaps an alliance would though, where marketteers could enter the alliance for standings and possibly protection via pvp orientated corps within the alliance, whilst paying some sort of royalty system.
Like I said, its sort of beyond my personal capability to do something like this single handedly, but Id love to hear from other investors and small to medium sized traders who could be interested in setting something like this up.
EDIT: I should note that the test system I chose to see if this was a viable business plan was actually a fairly quiet system in the grand scheme of things but it had a few things going for it in terms of its location and geo-political situation. The test run ran for 3 months and although I dont have exact figures (because I cant seem to get EMMA to work nor find a 3rd party program that can calculate NAV/ time) I can say that it was certainly profitable and I saw alot of population growth and market turn over once the local residents realised that the system had been seeded with pretty much everything they needed for daily pew pew. Id imagine the growth will increase even more when I can get the capital to start seeding ships as well. |
Mars Theran
EVE Rogues EVE Rogues Alliance
140
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Posted - 2012.04.22 23:22:00 -
[38] - Quote
Vincent Athena wrote:Just picking between Oursulaert and Dodixie would help.
Oursulaert is the better choice. It tends to have all the right sorts of stations and is close to Nullsec. Dodixie is just a mission hub. It's sort of like the system the epic arc starts in, (Arnon), as far as that is concerned. It does open the way to a few other areas but from all appearances Oursulaert is the better locale. The only problem there is the price and availability, which could easily be fixed.
The alternative is moving the Trade Hub to another location which may well be in Amarr or other territories. I'm sure there is a better location than either of those however, but it also needs to have plenty of manufacturing lines and some R&D. Oursulaert already has that, even if the locaion is not exactly ideal. Dodixie is somewhat lacking and being a mission hub doesn't help when you consider the increase to trade traffic it may well see.
I'm up for the idea though. Anyone willing to select a location and begin working on developing a new trade hub, feel free to. It might even get me interested in playing the game again, rather than just training SP. Something I wanted to do early on, but limited interest got in the way. There are not a lot of people that want this, or even want to see space opened up by trade and more areas made less remote and more feasible for players to move into or stay around.
Personally, I'd go with Minmatar Space and focus on moving towards the Molden Heath region with a focus on The Great Wildlands and other areas of Nullsec beyond that. Turn WiS into wIN! ..make all the characters Nude. |
Scrapyard Bob
EVE University Ivy League
885
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Posted - 2012.04.23 13:34:00 -
[39] - Quote
I've never understood the draw of Oursulaert. The only region that it borders is Genesis and it's 2 jumps away from Sinq.
http://evemaps.dotlan.net/map/Genesis/Ourapheh - Genesis region - Verge Vendor, Sinq Laison and Essence are all next-door. - Next door to the old Yulai - Has an amazing amount of connections.
Even Renyn (next to Oursulaert) would seem to be a better location the Oursulaert.
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Acac Sunflyier
Burning Star L.L.C. Dark Phoenix Rising.
148
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Posted - 2012.04.23 16:06:00 -
[40] - Quote
Why isn't the central hub in the CONCORD Assembly? I mean people love to be care bars and all that fun stuff right? I'm pretty sure having your freighter murderified in Jita is only fun so many times. So, why isn't it in the assembly? It's practically smack dab in the middle of the 4 empires. Sometimes, the best thing to do is have a random moment of compassion. |
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illy velo
Production N Destruction INC. The Last Chancers.
2
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Posted - 2012.04.23 16:16:00 -
[41] - Quote
Scrapyard Bob wrote:I've never understood the draw of Oursulaert. The only region that it borders is Genesis and it's 2 jumps away from Sinq. http://evemaps.dotlan.net/map/Genesis/Ourapheh- Genesis region - Verge Vendor, Sinq Laison and Essence are all next-door. - Next door to the old Yulai - Has an amazing amount of connections. Even Renyn (next to Oursulaert) would seem to be a better location the Oursulaert.
I keep all of my spare combat ships in Renyn as it always seems to be closest to any WH exit I may jump out of. It is right on the Sinq Laison on ramp. |
Caleb Ayrania
TarNec
19
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Posted - 2012.04.23 16:20:00 -
[42] - Quote
Well a bit of good news for this idea..
With the new highlight own order feature and ofc Burn Jita and the likes, there are a good chance that many traders will start looking for new ponds to fish in..
Also the feature makes it easy mode, so maybe an influx of new market people on the horizon to..
Alas it does not resolve the underlying problem with lack of orders and contracts. We need some improvement to the current system, its old and not good for game play, imho.
I have suggested some sort of research agent oriented system, using vouchers as a consumable, and thus improving that as a trade good. Maybe the simplest way would be to remove the item Reports from npc and make them player generated, and a consumable on issue of new orders and contracts. Ideally there could be small npc seeds at scc and banking agents stations..
Another good thing for markets would be to take the main trade areas atm, and swap one station out for an scc station. Make the scc standing derivative of all distribution agents, on all factions. Thus you not shooting stuff will get you scc standing.
Then again if I am not mistaken nothing will happen along these lines. Market is not important enough for it to get priority. So hopeful as I am, its just dreams..
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Akki Zeta
Novel Creations The Kage Syndicate
0
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Posted - 2012.04.23 17:34:00 -
[43] - Quote
Scrapyard Bob wrote:I've never understood the draw of Oursulaert. The only region that it borders is Genesis and it's 2 jumps away from Sinq. http://evemaps.dotlan.net/map/Genesis/Ourapheh- Genesis region - Verge Vendor, Sinq Laison and Essence are all next-door. - Next door to the old Yulai - Has an amazing amount of connections. Even Renyn (next to Oursulaert) would seem to be a better location the Oursulaert. In that little cluster, it's the system that's got the most stations, factories and cheap offices?
/shrugs. |
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