Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 .. 12 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 33 post(s) |
|
CCP karkur
C C P C C P Alliance
728
|
Posted - 2012.04.19 00:03:00 -
[181] - Quote
Lyron-Baktos wrote:CCP karkur
Can you please find out if the effects bar can be moved independently of the main mod/capicator HUD? The Effects bar is a part of the HUD, and can't be moved from it (at least not the way it's now).
CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
|
Kievan Arakyd
MarSec Industries STR8NGE BREW
19
|
Posted - 2012.04.19 00:13:00 -
[182] - Quote
A suggestion: allow me to control-click an effect icon to lock whoever is doing it. Alot faster than dealing with the menu. |
Lolmer
Yahoo Inc Caffeine Nicotine and Hate
27
|
Posted - 2012.04.19 00:56:00 -
[183] - Quote
Raivi wrote:That's a pretty sweet new feature. A really awesome tweak would be if you could ctrl-click on the names that appear when you right click the icon to target the hostile. Anything that reduces the number of nested menus required in combat would be really good. Also this: Max Teranous wrote:I'd really like to see warp scrambling and warp disrupting seperated out into different icons - the 2 effects are very different nowadays. Other than that, cool for a first iteration. Max
In addendum, just mousing over the icons brings up the list which we may then CTRL+Click on to target. No right-clicking required. ;) |
ELECTR0FREAK
0
|
Posted - 2012.04.19 01:47:00 -
[184] - Quote
This looks great! I also agree that timers on the icons (with a different color from module timers to differentiate) along with ctrl-click and an icon for bubbles would be awesome! |
Lyron-Baktos
Selective Pressure Rote Kapelle
107
|
Posted - 2012.04.19 01:52:00 -
[185] - Quote
CCP karkur wrote:Lyron-Baktos wrote:CCP karkur
Can you please find out if the effects bar can be moved independently of the main mod/capicator HUD? The Effects bar is a part of the HUD, and can't be moved from it (at least not the way it's now).
meh, but thanks for the update.
just checked it out on sisi and the effects bar is completely hidden by my targets. oh well
On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á It was a sun |
Bhaal Chinnian
Hedion University Amarr Empire
12
|
Posted - 2012.04.19 02:17:00 -
[186] - Quote
Kievan Arakyd wrote:A suggestion: allow me to control-click an effect icon to lock whoever is doing it. Alot faster than dealing with the menu.
Lolmer wrote: In addendum, just mousing over the icons brings up the list which we may then CTRL+Click on to target. No right-clicking required. ;)
Excellent suggestions, in addition to these, I would also like to suggest that the effects bar icons be sorted by RANGE, left to right. Left being closest. 'A Good Plan executed today is better than a perfect plan executed next week'-- George Patton |
Debir Achen
EVE University Ivy League
19
|
Posted - 2012.04.19 02:18:00 -
[187] - Quote
One concern: what mechanism is used for ordering the EW icons? I notice that the icons in one picture show Nos, RSD, Web and the other RSD, Nos, Web, ... . IMO, it is useful if they have a consistent order. |
Jas Dor
Republic University Minmatar Republic
136
|
Posted - 2012.04.19 03:05:00 -
[188] - Quote
Great, now how about letting me broadcast the people I have jammed to the other guys in fleet so that we don't all Jam the same person? |
Ris Dnalor
Black Rebel Rifter Club
284
|
Posted - 2012.04.19 03:08:00 -
[189] - Quote
+1
great new feature!
... |
BCK
Stimutac
0
|
Posted - 2012.04.19 03:16:00 -
[190] - Quote
Ok I hate to be the one negative nancy, but as a jammer pilot (which means I am inherently squishy) this kinda scares the poop out of me. It means that not only am I already the clear primary to the opposing FC, but now every single person that I attempt to jam will have an extra shiny new notification of my efforts and make me extremely easy to counter. Like instapop every time I attempt to jam. As if it isn't bad enough to be flying a blackbird or falcon or rook.
Secondly...Am I the only person who has spent the last couple of years learning to customize my overview correctly? I am of the opinion that if you can't read your overview, or if you have it set so narrow that you don't see all of the crucial info being displayed there (that CCP took the time to not only build concisely, but fully customizeable), you really should not be pvping. I live and breathe overview. Because I have to. Just like everyone else. If you can't see ewar on overview, widen it.
Furthermore, as a jammer pilot my only real defense is either my EWAR itself, or the safety of the rest of the fleet clogging up the enemies overview. As I am not a primary DPS dealer, nor a tank, it seems like I am being punished. There is no shiney new pop up for DPS guys shooting you. So they will be the only ones with the anonymity of the fleet blobbing up the overview. But now my squishy butt is going to stick out like a sore thumb as soon as I attempt to do my job. It sounds like the devs really want alot of dead jam boats. I understand that Caldari ewar is OP compared to the other races, but that is why every race has a specialized eccm option that they can fit if they don't want to get jammed. There are alot of ewar options, but honestly not many are regularly used other than jamming. I really believe that this is going to unfairly balance the game against me and my kind. Jam pilots are a fairly rare breed and we are acutely aware of how squishy we are and how much everyone else hates us; this new feature will seriously dissuade new pilots from pursuing a career as a jammer. They know that if they do, they will be in for a ton of losses. It's a hard sell to tell someone "Yeah, well you ARE going to lose your ship tonight when we go out pvping. Just like every other night. Sorry bud, that's the new life of a jammer. Oh and I'm not buying you a 19th falcon. Sorry. Fly a blackbird." |
|
Barbie D0ll
Imperial Academy Amarr Empire
50
|
Posted - 2012.04.19 03:22:00 -
[191] - Quote
OMFG!! WIN WIN WIN and a very good job I may add |
Shaera Taam
Minmatar Death Squad Broken Chains Alliance
34
|
Posted - 2012.04.19 04:07:00 -
[192] - Quote
fantastic addition to my overview!
thanks, karkur and co!
ST
Thus Spake the Frigate Goddess! |
Ampoliros
Aperture Harmonics K162
36
|
Posted - 2012.04.19 04:35:00 -
[193] - Quote
CCP karkur wrote: - we cannot simply "ctrl"+click on the icons to target back because the icons do not represent one pilot... they represent that this effect is being applied to you and there can be 10 players that are behind that icon.
Perhaps make it so that one ctrl+click targets the first person applying that ewar to you, and subsequent ctrl+clicks target the next person in the list applying ewar to you that you don't have locked?
edit: Oh, it sorts by name doesn't it. Yay. |
Packlid
Galactic Extensive Technologies SUB ROSA ALLIANCE
5
|
Posted - 2012.04.19 05:01:00 -
[194] - Quote
Now all we need is more manufacturing slots so we can make more ewar ships and modules :) |
Risandaar
Cataclysm Enterprises Ev0ke
0
|
Posted - 2012.04.19 05:26:00 -
[195] - Quote
Maybe it would be a good idea to give each item a fixed position. In a bigger fight when targetet heavily by e-war it might prove difficult to lock that one ceptor that is scrambling you when the symbols keep popping around.
But that aside, me likes. |
Alpheias
Euphoria Released Verge of Collapse
602
|
Posted - 2012.04.19 05:32:00 -
[196] - Quote
I am jamming to this tune. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |
Malakai Asamov
Van Diemen's Demise Northern Coalition.
7
|
Posted - 2012.04.19 05:39:00 -
[197] - Quote
i read most of the thread and stuff, what about ewar drones? |
Ralitge boyter
Nihilistic Techologies
0
|
Posted - 2012.04.19 06:03:00 -
[198] - Quote
I like the idea of being able to see much easier that you are on the receiving end of a ewar module. The previous tiny icons where a huge step forward in the overall ewar situation and I believe that this will once again make ewar more fun for all parties involved. |
YuuKnow
204
|
Posted - 2012.04.19 06:08:00 -
[199] - Quote
Excellent work. |
COMM4NDER
Umbrella Holding Inc Umbrella Chemical Inc
82
|
Posted - 2012.04.19 06:47:00 -
[200] - Quote
Kievan Arakyd wrote:A suggestion: allow me to control-click an effect icon to lock whoever is doing it. Alot faster than dealing with the menu.
Agreed! Features & Ideas Tag shortcuts - Make an FC enjoy his position more! Overview - Show fleet members only! |
|
Mars Theran
EVE Rogues EVE Rogues Alliance
135
|
Posted - 2012.04.19 06:52:00 -
[201] - Quote
Yeah, this is pretty sweet. Definitely impressed with the changes and the one-shot Titan kill from a noob ship. Turn WiS into wIN! ..make all the characters Nude. |
DeBingJos
Avalon Project Shadow Rock Alliance
213
|
Posted - 2012.04.19 07:00:00 -
[202] - Quote
Great work, but 2 things really need to be done before this hts TQ:
1. The effects area needs to be movable. (Maybe like the target strip) A lot of my ingame friends play with the targets right above the hud for fast selection. If we need to move it up even more it will overlap your ship.
2. Circle timers are mandatory! I don't think this needs explanation. Fix FW ! |
Mars Theran
EVE Rogues EVE Rogues Alliance
135
|
Posted - 2012.04.19 07:07:00 -
[203] - Quote
BCK wrote:Ok I hate to be the one negative nancy, but as a jammer pilot (which means I am inherently squishy) this kinda scares the poop out of me. It means that not only am I already the clear primary to the opposing FC, but now every single person that I attempt to jam will have an extra shiny new notification of my efforts and make me extremely easy to counter. Like instapop every time I attempt to jam. As if it isn't bad enough to be flying a blackbird or falcon or rook
Secondly...Am I the only person who has spent the last couple of years learning to customize my overview correctly? I am of the opinion that if you can't read your overview, or if you have it set so narrow that you don't see all of the crucial info being displayed there (that CCP took the time to not only build concisely, but fully customizeable), you really should not be pvping. I live and breathe overview. Because I have to. Just like everyone else. If you can't see ewar on overview, widen it
Furthermore, as a jammer pilot my only real defense is either my EWAR itself, or the safety of the rest of the fleet clogging up the enemies overview. As I am not a primary DPS dealer, nor a tank, it seems like I am being punished. There is no shiney new pop up for DPS guys shooting you. So they will be the only ones with the anonymity of the fleet blobbing up the overview. But now my squishy butt is going to stick out like a sore thumb as soon as I attempt to do my job. It sounds like the devs really want alot of dead jam boats. I understand that Caldari ewar is OP compared to the other races, but that is why every race has a specialized eccm option that they can fit if they don't want to get jammed. There are alot of ewar options, but honestly not many are regularly used other than jamming. I really believe that this is going to unfairly balance the game against me and my kind. Jam pilots are a fairly rare breed and we are acutely aware of how squishy we are and how much everyone else hates us; this new feature will seriously dissuade new pilots from pursuing a career as a jammer. They know that if they do, they will be in for a ton of losses. It's a hard sell to tell someone "Yeah, well you ARE going to lose your ship tonight when we go out pvping. Just like every other night. Sorry bud, that's the new life of a jammer. Oh and I'm not buying you a 19th falcon. Sorry. Fly a blackbird."
I'm guessing you might not have been on the recieving end of a small gang with EWAR support anytime recently. The very fact that you fly a fit and role that gives you plenty of time to read your overview and see who is doing what suggests that you aren't even familiar with what the guys in the fray are doing or have time to notice
Experience will help someone to know when and what, and even where their attackers are and what they are doing to some extent and some people are just damn good at it, but often a player on the recieving end of a sudden onslaught really doesn't know what is coming from where.
So here is what is really going to happen. The experienced guys are going to continue ignoring you because you are just not always that important, and the inexperienced guys are probably going to try shooting at you in some desperate effort to survive.
Chances are they are still going to die, you'll adapt, and things will go back to normal except newbs will be better prepared. Sound good?
Anyway, it may change a few things but one element will always be the same: The experienced pilots will continue doing what they've always done. At least, I'm pretty sure they will. Turn WiS into wIN! ..make all the characters Nude. |
Avraham Avinu
Children of Noah
0
|
Posted - 2012.04.19 07:08:00 -
[204] - Quote
Feedback The new EWAR seems that it would be hard to select from when a new EWAR that is not on the list is applied (trying to click a moving target). Instead of auto adjusting and autoscrolling the entire list when a new EWAR is added to the list, maybe you should just add the new EWAR to alternating outer edges. Outer Right, outer left, outer right, outer left, etc. as EWAR is applied. Actually, this would be hard to implement the deletion...
How about the list locks when you hover over it, similar to the Overview lock when you on hover event? |
Ciar Meara
Virtus Vindice
604
|
Posted - 2012.04.19 07:15:00 -
[205] - Quote
This is an excellent thing.
I would however suggest that the icons that are displayed have some kind of "danger" symbolism attached to them. At the moment they pretty much look like your own icons in your med slots.
A flashing red border, or some kind of hint that those modules are attacking you and are dangerous. Not to hard or loud though, I'd prefer it be all subtle like.
I don't like the idea of us being able to see the circle timers of enemies, after all, why would we know. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
Hannott Thanos
Notorious Legion
43
|
Posted - 2012.04.19 07:50:00 -
[206] - Quote
I take full credit for this feature!
https://forums.eveonline.com/default.aspx?g=posts&m=591690#post591690 |
Azrael Dinn
The 20th Legion Mildly Sober
3
|
Posted - 2012.04.19 07:51:00 -
[207] - Quote
Can I haz 8 of those super lazers plz plz plz plz :P
oh yeah cool icons and new content btw |
Hyperforce99
LoneStar Development Corp
0
|
Posted - 2012.04.19 07:54:00 -
[208] - Quote
I would like to see the timers be places on the icons, similiar like how cooldowns are displayed on your modules. So you can see a red circle sweep around until its gone instead of the "Miscellaneous" white bar unfolding. |
Evet Morrel
Kadavr Black Guard Shadow Cartel
26
|
Posted - 2012.04.19 09:34:00 -
[209] - Quote
This is great thanks,
(it would be great to be able to enable/disable an alert when e-war is applied or is broken, because eve has sound). +1 |
Qvar Dar'Zanar
EVE University Ivy League
33
|
Posted - 2012.04.19 09:43:00 -
[210] - Quote
DeBingJos wrote: 2. Circle timers are mandatory! I don't think this needs explanation.
WHAT?? You mus be joking. What else? Maybe a "push here to instakill this mofo" button? |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 .. 12 :: one page |
First page | Previous page | Next page | Last page |