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Flybye
Rex Tech Industries
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Posted - 2009.01.25 09:15:00 -
[1]
So I was bored and decided to test these little boogers out just to realize they offer no advantage on mission rats?
Using the Raven and cruise missiles, I tested webbers engaged and not engaged on every different type of ship I was given in a lvl4, and there was no difference in my damage output. I thought it was always the slower the target is moving the more damage it would get. Is this not true?
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Helen
The Tetragrammaton Council
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Posted - 2009.01.25 09:25:00 -
[2]
Torps will show an increase in damage however BS npc do not move quick enough to negate damage by speed from Cruise missiles hence webber drones show no effect.
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Mr Krosis
The humble Crew
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Posted - 2009.01.25 11:47:00 -
[3]
Since the listed effect of the webber drone is to reduce speed, not increase damage received, wouldn't it make sense to add the velocity column to your overview and check to see if their speed was reduced?
I'm not in game to test that atm, but if web drones do indeed slow rats, then you should notice a damage increase on smaller ships.
There are a few rats (such as Zor) who are EW immune, but they are very rare.
-- Mr Krosis The greatest obstacle to discovery is not ignorance; it is the illusion of knowledge. |
P'uck
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Posted - 2009.01.25 13:28:00 -
[4]
Since normal webs got reduced in strength, I assume webber drones did too. (did they?) And since their webstrength used to suck to begin, I wouldnt be surprised if you dont see any dmg increase in missions. But yeah, add velocity columm. |
Johann Callasan
Caldari
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Posted - 2009.01.25 16:03:00 -
[5]
Originally by: Flybye So I was bored and decided to test these little boogers out just to realize they offer no advantage on mission rats?
Using the Raven and cruise missiles, I tested webbers engaged and not engaged on every different type of ship I was given in a lvl4, and there was no difference in my damage output. I thought it was always the slower the target is moving the more damage it would get. Is this not true?
Oh Ye Gods.
THe only type of rats you'd notice any difference on would be cruisers - as with the new missile formulas, cruise vs. frigs doesn't work regardless.
It would help more if you were using a ship with turrets - as webbed rats would score MORE hits, increasing damage - the smae is not true for missiles that don't have traversal issues. You'd only see a reduction in speedtank - and again, with cruise only on cruiser/BC targets.
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Jack Jombardo
Amarr
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Posted - 2009.01.25 16:56:00 -
[6]
Edited by: Jack Jombardo on 25/01/2009 16:56:54
They do have an impact on Rats.
There is this 2,5m final BS at Vengeance against Guristas which stays at 51km. As long as my DPS was realy creepe (not that it is much better now *g*) I used a singel webber drone to close up with this Rat and use Multifrequ crystals for max damage output. Without the Drone it had about 130 m/s while my Geddon made 131 m/s (pur pain). With Drone I could slow it down to about 90 m/s which was still a long go but much better as without.
Just for this mission and this spezific BS I skilled the webber drones ;). |
Flybye
Rex Tech Industries
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Posted - 2009.01.25 17:12:00 -
[7]
Yes guys, I know a webber drone isn't designed to give me more dps. It's designed to slow down a target which will then help with the dps of my missiles
Anyways, I DO have the target speed column enabled on my overview. And yes, most certainly, ALL targets being attacked by the webber drones are slowing down. BSs are slowing down to about 50-60m/s. Frigates are ranging between 150-250m/s depending on their original speed, of course. And even the cruisers are being slowed down. Point is, the webbers ARE doing their job.
My concern is, why would EVERYTHING I have tested so far that has been slowed down almost 50% not be allowing me to yield more damage?
I have conducted this test on several different classes of ships. I would shoot it with cruise missiles UNWEBBED, then I would WEB it with the drones, then I would SHOT again, and the broadcasted damage amount was exactly the same. This kinda defeats the purpose of web drones, doesn't it, if it can't even cause an effect on every ship type?
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Flybye
Rex Tech Industries
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Posted - 2009.01.25 17:18:00 -
[8]
BTW, my reasoning came from noticing damage given to me. I tested having my AB OFF and then my AB ON (changing my speed from 110m/s to 298m/s). Against rat torps, damage was almost nearly halved. Rat cruise missiles, damage was cut back around 1/8 to maybe 3/8th or so.
So I figured, well, if me running a lot faster caused that much difference, then why don't I try slowing down the rats?
But, apparently, rats don't really have the same damage effect against them when they are slowed down. :(
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Vim
Spook Division
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Posted - 2009.01.25 17:26:00 -
[9]
Have you considered the fact that by going faster, you negate the full damage of the weapon category applied to you. If you stop your battleship, 0m/s do you take more damage from the rats then when running without the ab? Do you if you set your speed to match the enemy bs, take less damage from torps then running regular non ab speed?
Basicly, if your taking full weapon damage at one speed, anything below that speed will still only apply full (100%) damage. It cant go above 100% because you slow them down further. Imagine what would happen if you set your speed to 0m/s...
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Sazkyen
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Posted - 2009.01.25 17:30:00 -
[10]
Originally by: Vim stuff
OMFG... dude, your sig
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Jack Jombardo
Amarr
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Posted - 2009.01.25 17:35:00 -
[11]
Normal web does have effect for damage for sure.
Tryed my Sacri with pointer and switched to web and got a significant damage increase. to bad my dronebay is just 15 m3 else I could test it with the webber drone.
My sugestion is, that even with 5 webber drones (which are stacking penalized) this ships are still fast enough to negate some of your damage.
For turrets they slow most ships down enough to get "some" tracking (against angels for excample I used em) while a normal webber let me hit nearly 100%.
Another factor might be explosion radius as somewhere might be a max damage where slowing down does not help anywhere. A big part of the posible dps just went puff as it misses the target equal of speed.
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Anri
O.W.N. Corp OWN Alliance
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Posted - 2009.01.25 17:54:00 -
[12]
Just to summarize what is said here you most likely are not seeing a damage increase because the sig radius of your cruise missiles are most likely smaller than the sig of your targets and thus are probably doing max damage already.
You will notice a big difference if you use torps as the sig radius of torps is much bigger than cruise missiles and thus does not compensate for the fact that their explosion velocity is less than the target ships velocity.
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Flybye
Rex Tech Industries
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Posted - 2009.01.25 18:30:00 -
[13]
Thanks for the help guys.
I guess next time I WILL try out the torps to see the their effect on them!
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