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Noix Arikani
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Posted - 2009.01.25 19:15:00 -
[1]
Hi, I was wondering as I am currently grinding up my standings to L4s what is the typical profit Per mission in: Reward per mission ? (base reward+time bonus) All bounties ? (also typical bounty per rat) Salvage? (what is the slavage like and whats the min-max amount a piece of slavage sells for) Loot ? (As above ^^) LP ? So basically what is the typical ISK/per mission amount and how many missions can be done in an hour ? (planning to do said missions in a blaster rokh or ferox) Finally is this vaible as an endavour in general ? I am hoping for 50mil/hour with all the above factor utilised |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.01.25 19:34:00 -
[2]
If you can barely/slowly run L4s, you'll be making less per hour than L3s, on average. For the reference, I can average around 10 mil ISK/hour soloing L3s in a speed-run, no salvage, cherry-pick-loot fashion. In contrast, I usually go over 20 mil ISK/hour soloing L4s in a similar manner (I only do it for the standings anyway, so the ISK is just a bonus).
50 mil/hour solo in a blaster rokh ? NEVER going to happen. Not even dual-boxing with two blaster rokhs. 50 mil/hour with two accounts, one in a Golem, the other in a Nighthawk (25 mil/hour/account), now THAT is quite possible.
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Noix Arikani
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Posted - 2009.01.25 19:56:00 -
[3]
ooh akita answered, I value your opinion and thanks for the heads up, so at my peak how much could I be expecting to earn per hour on L4s with aforemetioned blasterokh, loot,salvage and everything ?
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Noix Arikani
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Posted - 2009.01.25 19:57:00 -
[4]
and also how much would i get per hour soloing in 0.0 with a blasterokh ratting in comparison ?
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Amber Coldheart
Caldari
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Posted - 2009.01.25 20:04:00 -
[5]
Its way too broad generalizations to answer accurately, it depends on what mission it is, how quickly you complete it, if you use a second account or have to dock and come back in a salvaging ship, if its in the same system or you have to travel 1 or 2 jumps, etc etc
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Drak'meh Grakh
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Posted - 2009.01.25 20:15:00 -
[6]
I average 26 mil/hour using my pimped-out Drake for L4's. That includes rewards, bonuses, bounties, and LP (at 600 ISK/LP). I run mostly in a 0.5 sec L4Q18 agent, but sometimes I go next door to a lesser agent. Sometimes I loot/salvage on my second account, but that still increases my time per mission slightly, and I haven't counted any of that income toward my average. Remember that looting/salvaging takes time, especially if you're doing it using the same account, and you have to count that time toward your ISK/hour. I do decline un-profitable missions as much as I can.
I really doubt you can reach 50 mil/hour in a Rokh or a Ferox unless you run missions in nullsec or something.
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Irdia Freelancer
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Posted - 2009.01.25 20:23:00 -
[7]
It comes down to what missions you get, what your skills are, what you do with them, what player rats are about. Even how you measure it.
Eg the other night I was on for 2 hours, completed 9 lvl 4's. They didn't give good lp, but was still over 22,000 lp gained. 22,000/9 is less than 2500 lp each! I'm around 3700 isk/lp earnings currently so that 81 mil just there before loot/salv/bounties/mission reward/bonus. I'm using 2 characters but neither is highly trained with the best gunnery large III on one char and sentry drone (tractor/salvage/expanders on a dom) support on the other, both T1 ships. I haven't quite finished the social training with lvl 4's and 5's and get over 7400 lp in highsec from the longer level 4 missions.
If your going to spend your lp on something only returning like 200 isk/lp then your returns will be much lower. eg above I had 81 mil worth, but if only got 200 isk/lp then thats 4.5 mil from lp. So research what you want to buy with lp. The best things to buy are often blueprints and require a bit of industry skills to convert, and then selling stuff. Selling at min prices locally is not as profitable.
Some people dont value the lp. lp can be the most valuable part of missioning. I have had some level 4's drop as much as 60 mil worth in salvage, but thats not common. I've had an overseer drop 3 faction items plus ammo/tag and a snake beta - again very rare as its only happened once in like 50 overseer kills. Those same 2 hours I had 14 mil in bounties, about 15 mil in salvage, guessing 10 mil in loot. 81+14+15+10 = 120 mil or 60/hr for 2 characters. Its not my best, nor my worst. If I wasn't getting the isk from my lp (say 200 isk/lp) it would be 4.5+14+15+10 = 43.5 mil or 21.75 mil/hr. Some would then split that 50/50 per char so under 11 mil/hr/char. 60 mil/hr vs 11'ish/hr - how you measure can make a huge difference.
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Noix Arikani
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Posted - 2009.01.25 21:01:00 -
[8]
thanks very much guys for the insight, im only soloing on one account and im planning to use T2 mods as much as I can. I'm just trying to probe out the best stepping stone to earn ISK as my real goal is to be one of those market breaking traders (its a passion, not for the ISK) but the fact is I need some ISK to start off and the skills for missioning may come in handy. I would go ratting in nullsec but im still not sure *how* dangerous/risky it is and i guess losing a ship now and then would cut back on the profits from ratting+ I imagine nullsec ratting is already overused :P
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Jason Edwards
Internet Tough Guy
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Posted - 2009.01.26 05:59:00 -
[9]
Unless you have superuber mods, skills, and ships. Your average will be around 20-25mil/hr
Officer fit nightmare or deadspace marauder can get up to 50mil/hr on very high values of lp; you need to know how to spend ur lp. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Clair Bear
Perkone
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Posted - 2009.01.26 06:30:00 -
[10]
20M an hour is more of a peak figure.
There are plenty of 'garbage' missions which will force you to switch agents. Travel time and other misc annoyances will reduce your income when you're talking long term averages.
Without an army of alts you'll have difficulties pulling only the top earning missions and will wind up having to run factional missions as well as 'Massive Assault', 'The Score' and their ilk. That brings your average income crashing down to earth very quickly.
Also, a blasterrokh or ferox are suboptimal mission running ship for reasons you will quickly discover. In fact, I'd be shocked if you can average 10M/hour consistently with your choice of ships. |
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Carniflex
Caldari StarHunt Systematic-Chaos
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Posted - 2009.01.26 06:48:00 -
[11]
Originally by: Noix Arikani ooh akita answered, I value your opinion and thanks for the heads up, so at my peak how much could I be expecting to earn per hour on L4s with aforemetioned blasterokh, loot,salvage and everything ?
Approx same as you would in level 3 missions in optimized setup. Something like approx 10.. 12 mil / h. Blaster Rokh sucks for missions. I would suggest either Raven as a missionrunning battleship or Drake as a missionrunning battlecruiser. Oh and if you want to pve train up missiles ofc or if you are hell bent using guns train up either gallente (hybrids) or amarr (lasers).
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Noix Arikani
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Posted - 2009.01.26 20:36:00 -
[12]
whats the diffence between the gallente hybrids and the caldari hybrids ??? theyre the same weapons I was looking to work with guns (blaster or rails no particular affinnity) because i dont want to go down the typical "caldari mission runner=missiles" but I guess i could cross train into ammar with a bit of work, gunnery skills are used by energy turrents aswel as hybrids amirite ?
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Noix Arikani
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Posted - 2009.01.26 20:37:00 -
[13]
also would null sec ratting get me more income than missioning with my current mindset ?
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Enduser Squire
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Posted - 2009.01.26 21:55:00 -
[14]
Edited by: Enduser Squire on 26/01/2009 21:55:06 well first of all if you're insistent on using a blaster rokh, missions are going to be fail for you (no mwd and you have to slowboat to targets). Get a raven. Alternatively you can 0.0 rat with the blaster rokh but that's really a vanity setup imo. In conclusion get a raven
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Niko Takahashi
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Posted - 2009.01.27 04:31:00 -
[15]
Originally by: Noix Arikani whats the diffence between the gallente hybrids and the caldari hybrids ??? theyre the same weapons I was looking to work with guns (blaster or rails no particular affinnity) because i dont want to go down the typical "caldari mission runner=missiles" but I guess i could cross train into ammar with a bit of work, gunnery skills are used by energy turrents aswel as hybrids amirite ?
none it is he ships using them that make the difference rokh has a range bonus to hybrids megathron has a dmg bonus and tracking bonus hence mega>rokh bigtime for missions most mission if properly aggro managed don't require the tank advantage that rokh has and with navy megathrons cost of bout 250 mil now .... forget blasters unless you doing minmatar missions against angels where the rats tend to get close. If you getting a lot of bloodraider sansha missions paladin or nightmare are the kings no discussion |
Hyveres
Caldari
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Posted - 2009.01.27 07:29:00 -
[16]
Unless you are flying something like a paladin in blood/sansha missions the peak income for highsec L4s over time seems to be in the area of 30-40 mill per hour.
But even reaching this level requires a wellskilled character and a "boosted" PvE fit.
And I do consider income over time , while on certain good days you may go higher due to less valuable missions it will be noticably lower on other days. "Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Carniflex
Caldari StarHunt Systematic-Chaos
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Posted - 2009.01.27 10:04:00 -
[17]
Originally by: Noix Arikani whats the diffence between the gallente hybrids and the caldari hybrids ??? theyre the same weapons I was looking to work with guns (blaster or rails no particular affinnity) because i dont want to go down the typical "caldari mission runner=missiles" but I guess i could cross train into ammar with a bit of work, gunnery skills are used by energy turrents aswel as hybrids amirite ?
As was pointed out above, it's not the guns themselves but the ships of the gallente that make the difference when missionrunning with hybrid weapons. They are better for it.
Amarr battleships with lasers are also quite statisfactory if you missionrun in Amarr space, as opponents you usually get have weakness against lasers. As the gunnery support skills themselves are the same training up the lasers themselves is not too bad if you are already using hybrid guns.
As far as 0.0 income goes it depends on a lot of factors so hard to say. Good zerozero is better than hi sec missions as far as isk/h goes, however it's quite hard to get acsess to good zerozero as everyone and his dog know it's good part of space thus it can get a bit ... crowded in there. Bad zerozero (majority of it) is more attractive if you have low SP amount, at higher SP amounts hi sec missiongrinding might net you better income.
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Steve Celeste
Caldari Paxton Industries
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Posted - 2009.01.27 10:08:00 -
[18]
With a blaster Rokh your earnings will be pityful because nothing is in range.
Dont use it.
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Noix Arikani
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Posted - 2009.01.28 18:19:00 -
[19]
gracias for the help amigos, ill do as the mission running gods instruct, is my dream blastrokh good for anything ?!
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Vladimir Norkoff
Income Redistribution Service
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Posted - 2009.01.28 20:24:00 -
[20]
Originally by: Noix Arikani ...is my dream blastrokh good for anything ?!
It's good for a narrow selection of PvP uses... though once again, Blaster Mega will probably be more useful for general use.
Taxman VI: Voided Ledger
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nether void
Caldari Shrapnel Industries
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Posted - 2009.01.28 20:46:00 -
[21]
Edited by: nether void on 28/01/2009 20:47:50 Edited by: nether void on 28/01/2009 20:46:27 If you're doing missions, get missiles. You can switch to any damage, and who cares about where the rats are (transversal etc). I used to mission in a rail Rokh, and while missions were doable and things died fast enough, I spent way too much energy and time doing the transversal dance and crap that was boring me to tears. I got a Caldari Navy Raven, and my wallet and AFK-happy-lazy self thank me. =D
Also if you have limited time, you can use my tried and true method of missioning for profit. I have two agents close by (within 4 jumps). I run missions on my main agent until I get a nice, juicy one. I kill off the NPCs and loot the mission, but don't complete it. Usually this means I don't pop the mission completion ship. I salvage the mission. Then I fly to my secondary agent, and do the same thing there.
So now I have two lucrative missions that respawn overnight. I run both of those everyday for a couple to three hours time. Right now my main agent has Damsel (bounty isn't much, but loot is nice) and the second has Angel Extravaganza (nice bounty, loot not so hot, great salvage [trit bars!]). Then I just complete them before they're about to expire, and start the process over. Again I only have a CNR with a T2 tank and meta 4 launchers.
So I think my ISK/Hr (15mil/hr or so - maybe 20) is really nice with this set up. If I had a Golem with deadspace fittings and T2 torps, I could make a lot more by blitzing missions, but right now my ISK and skill point investment are being spent in other areas of the game. --------------------
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.01.28 20:49:00 -
[22]
Originally by: Noix Arikani gracias for the help amigos, ill do as the mission running gods instruct, is my dream blastrokh good for anything ?!
blaster... sniping? :)
_______________ <Q> QUANT Hegemony Item Database
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Mara Rinn
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Posted - 2009.01.29 01:00:00 -
[23]
Rokh is a sniper ship. Use it for sniping.
Megathron is a blaster boat. Use it for ... blastering.
Raven & Drake are missile boats, making them ideal for low-SP PvE. Use them for PvE.
A blaster-Rokh might be fun for a high-SP player to mess about with in PvE and PvP, but the extra range doesn't give you as much of an advatage with blasters as it does with railguns. The megathron has a tracking bonus, meaning it can handle blasters better.
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