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Gaulian Fidelis
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Posted - 2009.01.28 22:34:00 -
[1]
I remember seeing a little tiny preview of what may be FPS combat on Eve planets. Though I don't think there's anything solid on whether or not this will be done, I thought this was a great idea.
In addition to this, I think doing orbital bombardments would be a great idea, along with shields around the planets that could need deactivating from the surface, a crew to attack an orbital shield generator on-board the ship, or the ships itself pummeling the shield out of existence similar to shields on (but much bigger and with much larger shield generators). This could be out in 0.0 or there could also be war on homeworlds between the factions, etc., in high sec space.
Also, it would be awesome for alliances to control planets (corporations are probably too small for the most part). Granted, creating the planets' surfaces would be a MASSIVE undertaking for any team of developers, it would still be absolutely epic in my opinion. Resources could include a lot of interesting stuff, like creating mines on the surface that produce a huge amount of minerals or maybe even factories that produce new equipment.
I thought these were cool ideas, and would attract FPS lovers to the game also to make a considerably larger fanbase. |
Niccolado Starwalker
Shadow Templars
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Posted - 2009.01.28 22:48:00 -
[2]
Edited by: Niccolado Starwalker on 28/01/2009 22:48:48
Originally by: Gaulian Fidelis I remember seeing a little tiny preview of what may be FPS combat on Eve planets. Though I don't think there's anything solid on whether or not this will be done, I thought this was a great idea.
In addition to this, I think doing orbital bombardments would be a great idea, along with shields around the planets that could need deactivating from the surface, a crew to attack an orbital shield generator on-board the ship, or the ships itself pummeling the shield out of existence similar to shields on (but much bigger and with much larger shield generators). This could be out in 0.0 or there could also be war on homeworlds between the factions, etc., in high sec space.
Also, it would be awesome for alliances to control planets (corporations are probably too small for the most part). Granted, creating the planets' surfaces would be a MASSIVE undertaking for any team of developers, it would still be absolutely epic in my opinion. Resources could include a lot of interesting stuff, like creating mines on the surface that produce a huge amount of minerals or maybe even factories that produce new equipment.
I thought these were cool ideas, and would attract FPS lovers to the game also to make a considerably larger fanbase.
I agree planetary interaction would be cool, and I hope CCP makes it possible!
But I am sorry: EVE DO NOT! I REPEAT: DO NOT! NEED TO ATTRACT FPS LOVERS! It would completely destroy EVE making it an FPS!!
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NightF0x
Gallente Intergalactic League of Terrorists
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Posted - 2009.01.29 00:14:00 -
[3]
That video that you saw was nothing more than smoke and mirrors just to show what it might look like. IIRC, it was some simple change like a different background or something. |
Kuranta
Minmatar Pator Tech School
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Posted - 2009.01.29 00:57:00 -
[4]
There are plans for a stand alone EVE FPS. Will not be ingame (if ever) for a long time. |
Blood Saber
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Posted - 2009.01.29 01:02:00 -
[5]
maybe not so much as fps, but more of ships get to go into the planets atmosphere and do some what ever on a planet's surface. it's not a bad idea, but i'd pefer to just blow up a planet instead of being able to go on's it's surface. and i do think in null sec that alliance should be able to control the planets and maybe get cash from them if they can support life. |
Nikita Alterana
Gallente The Antikythera Mechanism
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Posted - 2009.01.29 06:38:00 -
[6]
the FPS their planning would just be in the eve universe, it probably wouldn't connect to the MMO
or maybe it would, and the FPS players would be the sides fighting for planets for the glory of the pod pilots. lol. |
Red Flag
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Posted - 2009.01.29 15:19:00 -
[7]
OMG, no! I'm already disgusted by the idea of walking around stations. We don't need FPS stuff put into Eve! |
Total Disaster
Caldari Frontier Industry
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Posted - 2009.01.29 15:26:00 -
[8]
as long as it has nothing to do with the space game I'm all ok with it.
don't really wanna have the CSS effect where a whole group gets pwned by a 13 years old lowlife. |
Robert Caldera
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Posted - 2009.01.29 17:19:00 -
[9]
an FPS environment would be great. It must not be a full combat environment but some walkable places would be cool... for industry, mining and trade maybe. Imagine some minerals could only yielded on certain planets with all stuff around them, building pos on planet surface, planetary transport ships etc. Would be cool... Imagine possibilities to make a industry carrier even without ever leaving a planet :-D I think a space game is fine but there is a part missing, namely exploring objects we all know from space -> planets. |
Elysarian
Minmatar dudetruck corp
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Posted - 2009.01.29 17:23:00 -
[10]
Originally by: Blood Saber maybe not so much as fps, but more of ships get to go into the planets atmosphere and do some what ever on a planet's surface. it's not a bad idea, but i'd pefer to just blow up a planet instead of being able to go on's it's surface. and i do think in null sec that alliance should be able to control the planets and maybe get cash from them if they can support life.
I seem to recall that Tritanium isn't very stable in atmosphere - better start looking for something else to build your ships and modules out of... |
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Nephilius
Caldari Grey Legionaires
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Posted - 2009.01.29 18:50:00 -
[11]
Originally by: Red Flag OMG, no! I'm already disgusted by the idea of walking around stations. We don't need FPS stuff put into Eve!
Agree. While its a novel idea, it would be against the whole space combat, flying ships and such to me. Hopefully I won't ever have to deal with an in-station mission. Ever. Might as well be playing WoW or UO or EQ or the hundreds of other walk around questing-type games.
I ate a Carebear once...couldn't quit farting rainbows for a month. |
Sturdy Girl
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Posted - 2009.01.29 20:49:00 -
[12]
Originally by: Niccolado Starwalker I agree planetary interaction would be cool, and I hope CCP makes it possible!
But I am sorry: EVE DO NOT! I REPEAT: DO NOT! NEED TO ATTRACT FPS LOVERS! It would completely destroy EVE making it an FPS!!
Can you say "Dissociative Identity Disorder" ? |
Caine Demastikus
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Posted - 2009.01.29 22:35:00 -
[13]
well it can be like "BF 2142" if u guys played that there was "titan" ships well equal size of our crusiers or frigs.. i guess that can be done and for "sovereign" on the planet surface (mining facilities research labs etc) we can fight lets say 1-2 "habitable" planet for every constelation it can be great...
i just wanna see Some kind FPS for Eve.. (online or ofline) being Freedom fighter, fighting for freedom agaisnt amarr.. assasinating slavers! :) or gallente secret agent against caldari who knows.. what future holds! :)
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FullMetal Basilisk
Minmatar Freeform Industries
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Posted - 2009.01.30 09:57:00 -
[14]
tbh, i'd rather have this implemented much like POS's and moons.
Find a planet, then use certain things (dare i say it....a bit like spore), to colonise, terraform, mine and defend the planet from certain attacks.
no FPS interaction at all, but certainly there would be shield and planetary defence issue, bringing some new life to POS's.
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Ryoken McKeon
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Posted - 2009.01.30 10:21:00 -
[15]
<---Is thinking about an FPS assault on an Outpost and is getting a little too happy. |
FullMetal Basilisk
Minmatar Freeform Industries
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Posted - 2009.01.30 10:34:00 -
[16]
Originally by: Ryoken McKeon <---Is thinking about an FPS assault on an Outpost and is getting a little too happy.
with ambulation whats to stop this not happening? |
Dr Karsun
Gallente Integrity.
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Posted - 2009.01.30 15:59:00 -
[17]
I would rather not have eve become an fps.
One of the reasons would be that space ships usually are not capable of flying well in atmospheres... And, by the way, most planets don't have a habitable atmosphere. The could make like 1 planet or two per region that could be landed on, that would be nice. Building pos structures there. I can imagine the titans and dreadnaughts making orbital bombardments with special orbital-bombardment-only guns. That would be cool. Most ships wouldn't have the engine power to withstand the gravity on planets. They would just crush into the ground like stones if they got too close to planets.
But as to getting minerals from planets - sure. Why not. Also beeing able to view the poses on the planets, but not directly engaging them with space ships. Apart from the bombardment issue, that is.
And somebody said that he is disgusted by the walking on stations idea... I think it's -great-. No fighting there, because of guards everywhere, a place just to interact with other players, play the mini in-game games (I really liked the presentation from the fanfest of the strategy game). It's all a nice concept.
Back to the planet stuff... It would become a bit like star wars rebelion, that was an old game where you could conquer planets and make orbital bombardments and stuff. I'd -love- to see a fleet of dreads with hundreds of ships of support defending them, as they just terraform the planets, making sand flow like water and turning mountains into lakes. Oh the horror :D Seriously, I'd love the idea. Plus, the place could have shields, naturally, that would make the thing almost indestructible. Ahhh, yeah, that would be great :)
Yes to 1 planet per region that can have buildings.
NO to in game fps. Make another game out of it! SURE! I'd buy it and play a fps shooter in eve universe. But don't make it the same game! I BEG YOU! We'd have to hire 12 year old kids without a life and playing 12 hours a day to fight for us on the surface... I'd feel bad about that... |
Major Celine
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Posted - 2009.01.30 16:34:00 -
[18]
Why would a company specialized in producing MMOs produce a FPS game whilst other companies are specialized in FPS games? Ok, you could buy a Unreal3 Engine and make that possible (with much effort), but is it necessary? If I wanna play a FPS, I'd buy one...
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TigerXtrm
BIG Libertas Fidelitas
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Posted - 2009.02.01 02:05:00 -
[19]
"Hello, Starbucks?
Yeah I just moved in next door and I get my coffee with you guys every morning. However what I would really like is if I could also get a hamburger, fries and a milkshake to be on your menu so I could eat lunch with you as well. I know there's a McDonald's across the street but I want you to serve it yourself!
Oh and could you also start selling spare car parts?"
Seriously, the stupidity in this idea is... stunning.
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Mirei Jun
Right to Rule
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Posted - 2009.02.01 07:05:00 -
[20]
Actaully, I think it would be great to see an extension of the current system with FPS aspects added. Space battles could (and in my opinion should) follow the same general "RTS" style combat system they follow now, but a new apsect of combat would be occuring on planets,outposts, and stations!
I'm all for taking Eve in new directions and pushing the envelope. And I think the creators of Eve are, too! \o/
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Nikita Alterana
Gallente The Antikythera Mechanism
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Posted - 2009.02.01 08:33:00 -
[21]
I just had this incredible visualization of a massive fleet battle going on over an outpost while transport ships full of marines blast their way into the hanger bay and drop troops off to storm the outpost, fighting for control of it with the defending teams while explosions rock the facility from the station services coming under fire. __________________________________________________ I was Amarr before they were the FOTM and I'll be Amarr after it! I'm also training Minmatar Capitals! And I eat Lions! |
corElement
hirr
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Posted - 2009.02.03 11:01:00 -
[22]
eve + eve fps = god
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MuffinsRevenger
EmpiresMod
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Posted - 2009.02.03 18:00:00 -
[23]
Originally by: corElement eve + eve fps = god
So true, the dynamis it could cause would be insanely cool People beeing hired due to there skills at the fps part? pilots in space giving firesuport on request to the groundteams? awww yeee |
Baraqijal
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Posted - 2009.02.03 18:15:00 -
[24]
Originally by: MuffinsRevenger pilots in space giving firesuport on request to the groundteams? awww yeee
Well, yeah, that would be nice. The problem is that, at least at the beginning, there would be 20x as much ships on the orbit, bombarding the battlefield than on the ground. That would surely be a funny new face of modern warfare :) Like, soldiers would worry more about avoiding all those dread and titan airstrikes than about firing about them selves. That would be amusing :P Unless it would be more or less like in bf 2142, that only the commander could "call in" airstrikes, so that the pilots would get coordinates because if they wouldn't have them, they would just miss the battlefield by ten of kilometers.
Not sure how could all this work. And surely not with the lag generated by the eve servers.
I'm still for making a seperate game in eve world that's an fps. |
Wannabehero
Absolutely No Retreat
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Posted - 2009.02.03 23:08:00 -
[25]
The option to do this already exists in the game.
Step 1: Convo the player challenging them to a FPS shooting match.
Step 2: both of you dock up at the same station
Step 3: Alt-Tab, open TF2
Step 4: Create new private server, invite opposing player to that server.
Step 5: Select 'Spy' Class, cause spy rocks.
Step 6: Fight!
Step 7: ???
Step 8: Profit. |
Thargat
Caldari North Star Networks Executive Outcomes
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Posted - 2009.02.03 23:26:00 -
[26]
If I remember correctly there might be an EVE fps game, for consoles. Breathing 0.0 |
Dirk Mortice
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Posted - 2009.02.03 23:34:00 -
[27]
Eve is not an FPS. There are a million things which could be done to make eve a better game before deciding to add a completely different game within it
EVE != Counterstrike
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2009.02.04 00:22:00 -
[28]
I'd rather see planetary interaction be done as a sort of RTS game rather than a fps game. Could add in the ability to fly planetary ships (ships without a mwd) that can attack the planet or ships around the planet.
The problem I have with an eve fps is scale... you just spent 2-3 an hour ninja'ing into a blood raiders station blasted your way through all their guards and took out their leader. I come along and in 30 seconds destroy the entire complex (along with you as you where stupid enough to leave your pod, though I guess they could add personal cloners that follow you where ever you go). For example a internal siege on a bs could take 20 min to half an hour, let alone trying to take out a titan master chief style. I think making it as a seperate game is fracken awesome as you will not run into all the problems of trying to work it into a giant ship mmo, and I get to grab a gun and take out some amarr slavers face to face. |
Sir Substance
Minmatar MagiTech Alliance Inc. MagiTech Corp
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Posted - 2009.02.04 00:53:00 -
[29]
according to the backstory, its really hard to get the neural scanner which scans you wheny ou die to work outside of pods. if you died on this planet, you wouldnt be able to re-spawn in another clone.
why would a pod pilot, one of the richest, most powerful people in the game, risk his life when he could simply bombard the place from orbit?
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Gaulian Fidelis
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Posted - 2009.02.05 21:24:00 -
[30]
One of the things I've noticed about many of the replies is that they say "DON'T MAKE EVE AN FPS". I never suggested that eve should become simply an FPS all-around.
Rather, think about it as 2 worlds dependent on one another. The people on the planets need the pod pilots to get around and for support, and the pod pilots need the FPS players to make money, and possibly add some new tech to the game. It can get much more complicated than that, but I think anybody who's played eve for over a month would know that a "13 year old low-life" or anyone who plays FPS's and ganks everyone like in counterstrike would never make it in the pod-pilot aspect of the game, so I really doubt you'll be out of the game.
On the other hand, I never necessarily said that the FPS part should be made like Counterstrike or Halo. Just because it's an FPS doesn't automatically mean it can't be an intellectual challenge. A certain game called Planetside back in the day was a great game, and was taken in the totally wrong direction, but I think CCP would be better than SOE at taking it in the right direction. Planetside really did require a good deal of strategy on the part of upper-commanders, though many people did not listen to these commanders often simply because they had no reason to. In eve, automatically we have corporation hierarchies that would take care of that, making a much better game.
If you don't like FPS's, that's fine, but there's no reason to assume that putting an FPS aspect into EVE that is optional would ruin the original game. |
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