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Thread Statistics | Show CCP posts - 3 post(s) |
TorsoCollector
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Posted - 2009.02.10 03:01:00 -
[1]
double skill training for first 1.6mil t3 ships with skill requirements so low people will be able to fly them within their first month rearranging attributes? why not just give everyone 30 attributes across the board basically ccp has taken away all benifit to having an older character or planning ahead
they have't addressed real problems like Sov and macro characters. The other day I was in some low sec in amarr space and all 3 systems were filled completely with macro haulers. Or you know you flying through a mission system and you see 15 CNR's on scan all owned by jibberish named 6 month noob corpers? guess what all macros but has ccp done anything? NO
How many titans are there ffs? 100+ does that make sense to anyone. the lines are all static in 0.0 because theres no way to make progress on a enemy with a half thought out defense. bob loses all thier Sov and even with all their briges and jammers down can the big mouthed goons&friends do anything? NO
The game is losing all purpose very quickly and ccp is just helping it along
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TorsoCollector
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Posted - 2009.02.10 03:03:00 -
[2]
In short this is beoming star wars galaxies post NGE. with tech 3 and everything else going the way it is everyone is gonna get to be a jedi and pvp is a pointless exercise with no benifits |
eFart
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Posted - 2009.02.10 03:05:00 -
[3]
rant thred didnt read |
Zzzyxas
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Posted - 2009.02.10 03:05:00 -
[4]
In Before Leaving EvE |
MotherMoon
Huang Yinglong
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Posted - 2009.02.10 03:06:00 -
[5]
you forgot the part where new players start with 20,000 sp and are being nerfed. |
Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.02.10 03:08:00 -
[6]
Please visit your user settings to re-enable images. |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.10 03:09:00 -
[7]
Originally by: TorsoCollector double skill training for first 1.6mil
With next to no skills to start, and absolutely no learnings. Whopee.
Quote: t3 ships with skill requirements so low people will be able to fly them within their first month
And those ships are CRUISER-sized, but will cost somewhere in the ballpark of CARRIERS for a long while. I'm sure all newbies will have that much ISK on hand easily.
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Slade Trillgon
Masuat'aa Matari Ushra'Khan
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Posted - 2009.02.10 03:10:00 -
[8]
Guess you decided to post before checking if others were already covering this topic Look for the first thread authored by Akita T. He did a much better job with this thread IMHO.
Slade
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 03:10:00 -
[9]
Originally by: Akita T
that reminds me , did you do the NPE yourself yet?
or are you ranting too?
because ?I know I for one have like 4 hours until I can delete an alt. |
Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.02.10 03:10:00 -
[10]
The end is NI! |
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.02.10 03:17:00 -
[11]
I'll agree with basically any complaint about macroers but the rest of that stuff is another story.
We all know that either Titans or DDDs are going to be nerfed eventually. That's a done deal and I wouldn't expect them to survive another expansion after Apoc in their current form.
All the T3 ships require a racial cruiser to be at five, along with at least five other rank 1 or 2 skills to be at 5. The total training time just for all the prerequisites is probably like 50 days (25 days for the cruiser and 5 days each for the other level 5 skills) for someone who already has a lot of learning skills completed. And that's not even counting all the other support and weapon skills you'll want in order to fly these. Even if T3 ships cost nothing they'll still be restricted to people with a few solid months of focused training done, and since newbs aren't focused I'd guess it'd be closer to 6. Roughly the same as for a HAC (assuming a start from newb stats.) |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.10 03:17:00 -
[12]
Yes because double sp rate till 1.6 mil will invalidate your Titan or T2 fitted Battleship that takes many many multiples of 1.6 mil to even think of flying effectively. |
TorsoCollector
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Posted - 2009.02.10 03:18:00 -
[13]
i dont think akita covered the static 0.0 lines and macro part of my rant
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TorsoCollector
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Posted - 2009.02.10 03:20:00 -
[14]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 10/02/2009 03:18:22
Roughly the same as for a HAC (assuming a start from newb stats.) Even at that point you'll probably be lacking in some areas.
it should be waaay more than a HAC it is T3 not T2
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.02.10 03:20:00 -
[15]
Edited by: Dirk Magnum on 10/02/2009 03:21:18
Originally by: TorsoCollector i dont think akita covered the static 0.0 lines and macro part of my rant
That's because static lines are just a result of alliance leaders either being ineffective chodes being too cautious NAPing everyone in site and happily farming unto opulence
Originally by: TorsoCollector
Originally by: Dirk Magnum Edited by: Dirk Magnum on 10/02/2009 03:18:22
Roughly the same as for a HAC (assuming a start from newb stats.) Even at that point you'll probably be lacking in some areas.
it should be waaay more than a HAC it is T3 not T2
I see your point, but nobody really knows how effective these things are going to be yet. They weren't necessarily intended to just be flat out better than T2.
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TorsoCollector
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Posted - 2009.02.10 03:21:00 -
[16]
Originally by: Dirk Magnum
Originally by: TorsoCollector i dont think akita covered the static 0.0 lines and macro part of my rant
That's because static lines are just a result of alliance leaders either being ineffective chodes being too cautious NAPing everyone in site and happily farming unto opulence
because that is what the game mechanics as they are support doing
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Sythyss
Fine Goods for Fine Gentlemen
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Posted - 2009.02.10 03:56:00 -
[17]
Edited by: Sythyss on 10/02/2009 03:56:31
Originally by: TorsoCollector
Originally by: Dirk Magnum
Originally by: TorsoCollector i dont think akita covered the static 0.0 lines and macro part of my rant
That's because static lines are just a result of alliance leaders either being ineffective chodes being too cautious NAPing everyone in site and happily farming unto opulence
because that is what the game mechanics as they are support doing
you're blaming players' actions on game mechanics? get real. the "game" is not forcing them to do anything. |
TorsoCollector
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Posted - 2009.02.10 03:58:00 -
[18]
Originally by: Sythyss
Originally by: TorsoCollector
Originally by: Dirk Magnum
Originally by: TorsoCollector i dont think akita covered the static 0.0 lines and macro part of my rant
That's because static lines are just a result of alliance leaders either being ineffective chodes being too cautious NAPing everyone in site and happily farming unto opulence
because that is what the game mechanics as they are support doing
you're blaming players' actions on game mechanics? get real.
if theres no good reason to keep contesting other large allainces space then why would they? |
Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
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Posted - 2009.02.10 04:04:00 -
[19]
The end is neigh? |
Drake Malken
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Posted - 2009.02.10 04:11:00 -
[20]
I thought we were going to talk about horses?
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CCP Dropbear
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Posted - 2009.02.10 04:12:00 -
[21]
Originally by: TorsoCollector t3 ships with skill requirements so low people will be able to fly them within their first month
I find that scenario highly unlikely. The entry barriers to T3 aren't so much focused on traditional ones such as skills, they operate in a largely new paradigm with its own unique barriers (such as the constant risk of subsystem skill loss). It would also be difficult for a one month old character to afford one. Going off what I personally have observed of the T3 production process (something I have only a passing involvement in, keep in mind) it is not my impression that Tech III vessels will be so easily supplied that their price reaches 1-month-old-character levels of affordability.
Then there's the question of actually flying it competently enough to justify the price tag, and so on...
So, the skills may be low, but the devil is in the details.
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CCP Dropbear
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Posted - 2009.02.10 04:12:00 -
[22]
Also, horses.
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Jen Takhesis
Vanguard Venture
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Posted - 2009.02.10 04:15:00 -
[23]
The beginning is moo.
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Xiao Endo
Caldari Strix Armaments and Defence
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Posted - 2009.02.10 04:17:00 -
[24]
I have a pony. He is white and brown and I call him Sparkle. We go for rides every weekend.
OP post is silly.
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Reten Kip
Eve University Ivy League
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Posted - 2009.02.10 04:17:00 -
[25]
Originally by: CCP Dropbear Also, horses.
I believe you meant to say "ponies."
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Kariel Lateef
Gallente
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Posted - 2009.02.10 04:18:00 -
[26]
Originally by: TorsoCollector double skill training for first 1.6mil t3 ships with skill requirements so low people will be able to fly them within their first month rearranging attributes? why not just give everyone 30 attributes across the board basically ccp has taken away all benifit to having an older character or planning ahead
they have't addressed real problems like Sov and macro characters. The other day I was in some low sec in amarr space and all 3 systems were filled completely with macro haulers. Or you know you flying through a mission system and you see 15 CNR's on scan all owned by jibberish named 6 month noob corpers? guess what all macros but has ccp done anything? NO
How many titans are there ffs? 100+ does that make sense to anyone. the lines are all static in 0.0 because theres no way to make progress on a enemy with a half thought out defense. bob loses all thier Sov and even with all their briges and jammers down can the big mouthed goons&friends do anything? NO
The game is losing all purpose very quickly and ccp is just helping it along
Can I haz your stuff? (can't believe I was first) |
Jacob Mei
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Posted - 2009.02.10 04:26:00 -
[27]
Originally by: TorsoCollector double skill training for first 1.6mil t3 ships with skill requirements so low people will be able to fly them within their first month rearranging attributes? why not just give everyone 30 attributes across the board basically ccp has taken away all benifit to having an older character or planning ahead
they have't addressed real problems like Sov and macro characters. The other day I was in some low sec in amarr space and all 3 systems were filled completely with macro haulers. Or you know you flying through a mission system and you see 15 CNR's on scan all owned by jibberish named 6 month noob corpers? guess what all macros but has ccp done anything? NO
How many titans are there ffs? 100+ does that make sense to anyone. the lines are all static in 0.0 because theres no way to make progress on a enemy with a half thought out defense. bob loses all thier Sov and even with all their briges and jammers down can the big mouthed goons&friends do anything? NO
The game is losing all purpose very quickly and ccp is just helping it along
I think you were looking for this:
Please visit your user settings to re-enable images. |
Yeshua Christ
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Posted - 2009.02.10 04:27:00 -
[28]
This thread delivers. 8/10
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TorsoCollector
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Posted - 2009.02.10 04:31:00 -
[29]
Originally by: Kariel Lateef
Originally by: TorsoCollector double skill training for first 1.6mil t3 ships with skill requirements so low people will be able to fly them within their first month rearranging attributes? why not just give everyone 30 attributes across the board basically ccp has taken away all benifit to having an older character or planning ahead
they have't addressed real problems like Sov and macro characters. The other day I was in some low sec in amarr space and all 3 systems were filled completely with macro haulers. Or you know you flying through a mission system and you see 15 CNR's on scan all owned by jibberish named 6 month noob corpers? guess what all macros but has ccp done anything? NO
How many titans are there ffs? 100+ does that make sense to anyone. the lines are all static in 0.0 because theres no way to make progress on a enemy with a half thought out defense. bob loses all thier Sov and even with all their briges and jammers down can the big mouthed goons&friends do anything? NO
The game is losing all purpose very quickly and ccp is just helping it along
Can I haz your stuff? (can't believe I was first)
never said i was quitting in fact id like to get a third account soon these things ive said are true and need to be said over and over again for ccp to listen
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Faife
Federation of Freedom Fighters
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Posted - 2009.02.10 04:32:00 -
[30]
proud member of the 0.0 game dominating conspiracy \/
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