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Thread Statistics | Show CCP posts - 9 post(s) |
Captain Politics
JotunHeim Hird X13 Alliance
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Posted - 2009.02.10 17:46:00 -
[31]
Could you please tell us which tech 2 bpo were removed from the game ?
This is pretty important for the producers in the tech 2 market.
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Abrazzar
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Posted - 2009.02.10 17:47:00 -
[32]
I noticed a plural on the removed Titans. How many of those were scrapped in the clean-up process? |
Casiella Truza
White Rose Society
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Posted - 2009.02.10 17:48:00 -
[33]
Looks like somebody just dumped a bunch of charts on the market, avg price will tank |
Cadde
Gallente Gene Works AKA-AHN KINGDOM
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Posted - 2009.02.10 17:51:00 -
[34]
Edited by: Cadde on 10/02/2009 17:52:00 Page 1 on a long blog!
Good stuff
EDIT:
I would also like to know where all the generated isk went, as stated in the blog:
"Between 6 and 12 TRILLION isk has been gained from this exploit"
Just to put it into perspective, that is between 6,000 and 12,000 BILLION isk, enough to purchase and decently fit about:
- 1500 - 3000 carriers or...
- 750 - 1500 dreadnaughts or...
- 200 - 400 motherships or...
- 90 - 180 titans
Now i know there wasn't a single group of players that benefited from the exploit. But i want to know just how much effect it has had beyond the market. Lets guesstimate that 5% of the exploited materials went to a single alliance fighting another alliance and they utilized this slice to build an offensive fleet. I am also, for simplicity's sake going to round off the gain from this at 5% off 8 trillion, i am just taking numbers out of my behind to get a mental picture. That is 400 billion isk in favor of the alliance who benefits from it. They can field a fleet like this:
- 11 carriers
- 22 dreadnaughts
- 2 motherships
- 2 titans
That is ONTOP of what they can already bring such as battleship support and any other capital ships that possess. Such a fleet can cause isk damage to another alliance up in the trillion mark if fielded under a capable FC.
Lets just play with this a little bit more, if 50% of all exploited materials where used for capitals (10 fleets of the above composition) and each fleet could cause 5 times their worth in billions (400 billion * 5 = 2 trillion isk) that could potentially cause 20 trillion isk in damage to other alliances not gaining from the exploited materials.
I am really stretching far and wide with my numbers, that is where you CCP come in. To show us roughly what kind of effect this has had on the elements not directly related to the eve market. I am in no way knowledgeable enough on the inner workings of 0.0 space and large alliances etc. But as far as i can tell, the major element in 0.0 isn't the market itself but rather the ships an alliance can field for defense and offense.
I will just stop being silly now with my assumptions and speculations and hope that CCP will revise how this affected the player base beyond the market.
//Cadde
SECOND EDIT: Left a few numbers that wasn't supposed to be there.
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Khanak Hryad
Amarr We See Dead People
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Posted - 2009.02.10 17:53:00 -
[35]
/me applauds CCP on both taking care of the exploit and actually telling us about it.
We all notice those little notes at the bottom of patch notes that are something along the lines of "Some exploits have been fixed to make the EVE universe a better place." But we never actually know what they are. Understandable, because you don't want to give players information about the exploit so some may try to replicate it in a different way....but all the same, a respectable percentage of the players would love to know just what's been fixed, if only for personal knowledge and to say "ahh, that's what happened, glad it was fixed."
So well done, CCP, well done indeed.
/* This be a sig */ Free bottle of rum to the first 3 who mod this sig!
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Mithrandir TFC
Gallente Laughing Leprechauns Corporation Lotto Syndicate
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Posted - 2009.02.10 17:53:00 -
[36]
Very in depth explanation, thank you.
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Sergei Turov
Caldari Deep Core Mining Inc.
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Posted - 2009.02.10 17:56:00 -
[37]
Will the t2 bpos be reseeded through the lottery? ---- Meh |
Rakshasa Taisab
Caldari Sane Industries Inc.
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Posted - 2009.02.10 17:58:00 -
[38]
That's the longest dev blog I've read while drunk. Satisfactory.
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Crazy Ivan88
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Posted - 2009.02.10 18:00:00 -
[39]
Did the players who report this issue use the "exploit". If they used it after they reported it, it seems like since the petitions were closed it was safe for these players to assume it was functioning correctly.
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Abrazzar
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Posted - 2009.02.10 18:02:00 -
[40]
Originally by: Sergei Turov Will the t2 bpos be reseeded through the lottery?
No.
Originally by: CCP Chronotis We will not reseed the Tech 2 original blueprints. The lottery has been gone for a long time and invention has taken its place.
-------- Ideas for: Mining
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Tiuwaz
Minmatar Tribal Liberation Force
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Posted - 2009.02.10 18:02:00 -
[41]
and this is why CCP >>> all other mmo companies
I am grateful for this openess and its good for Eve too. ___________________________________
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Verite Rendition
Caldari F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.02.10 18:06:00 -
[42]
That's one hell of a dev blog, good job guys. |
Clever Drake
Minmatar The Flying Tigers United Front Alliance
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Posted - 2009.02.10 18:21:00 -
[43]
Originally by: Tiuwaz and this is why CCP >>> all other mmo companies
I am grateful for this openess and its good for Eve too.
I concur. This bug affected everyone in game by some degree, and it seems as though they treated it fairly and with logic.
I do wish to request the fraps of the Demolition team. That had to be amazing to see. |
TornSoul
BIG Libertas Fidelitas
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Posted - 2009.02.10 18:21:00 -
[44]
Well done.
That said, anything less would have been disastrous for the "general publics" trust/faith in CCP.
But top marks for covering so many angles, and in such detail.
And once again CCP shows they are not afraid to tell it as it is.
I really don't know of any other MMO company who'd dare much more than a "Bug found, bug fixed".
/hats off.
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2009.02.10 18:22:00 -
[45]
MOTHER OF GOD! |
Rieger VaunBraun
Crazy Canucks
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Posted - 2009.02.10 18:24:00 -
[46]
Originally by: Tiuwaz and this is why CCP >>> all other mmo companies
I am grateful for this openess and its good for Eve too.
Agreed. This kind of explanation simply doesn't happen from any other MMO other than EVE. Thanks for your hard work on getting this together and your openess in telling us exactly what when on.
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Imperator Jora'h
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Posted - 2009.02.10 18:24:00 -
[47]
Edited by: Imperator Jora''h on 10/02/2009 18:25:29 Great Dev Blog! One of the best ever in thoroughness and very informative.
My one (minor) gripe is the comparison of the market impact to the total market in EVE. Yes, it is true that the EVE market is huge and resilient even to something of this scale and that is worth noting. However, the total market is not affected by the exploit...or not very directly. This impacted the T2 market and ships most of all as was noted in the blog. Comparing the effect to the more isolated T2 market I think would show a dramatically higher percentage than 0.7%.
As for the people who want more accounting of who was killed by ships that somehow were produced/benefited from all of this I cannot see how that would be possible. Just how can far down the line do you go? How many people innocently bought stuff produced this way? What penalties would you mete out? How could you possibly undo any damage done some months down the road?
I think CCP did everything they could in this respect and then some. Obviously some damage to innocent players occurred one way or another but we are all still here and kicking so time to move on.
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Wardo21
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Posted - 2009.02.10 18:25:00 -
[48]
Originally by: Clever Drake I do wish to request the fraps of the Demolition team. That had to be amazing to see.
If they have one, they should post it to Youtube. "Penalties for Exploits"
@CCP: Thanks for the report. Don't take anyone too seriously that starts to complain about how long it took... (they will) |
Andrea Griffin
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Posted - 2009.02.10 18:26:00 -
[49]
I can't think of any other gaming company that has this kind of transparency. Very cool stuff, and a great read.
There is one small part that bothered me, however: Quote: Others that were found to be involved in moving the exploited goods and laundering the ISK also received bans for their part.
Is it possible that some of these people were banned for being caught up, unwittingly, in this issue?
A production manager in a corporation says, "Hey you, we need some X moved from this tower over to Jita/Rens/wherever." So someone else in the corporation moves the stuff, not knowing that they are getting involved in an exploit mechanic, then they later get smacked with the ban hammer. |
TornSoul
BIG Libertas Fidelitas
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Posted - 2009.02.10 18:29:00 -
[50]
Originally by: Andrea Griffin Is it possible that some of these people were banned for being caught up, unwittingly, in this issue?
A production manager in a corporation says, "Hey you, we need some X moved from this tower over to Jita/Rens/wherever." So someone else in the corporation moves the stuff, not knowing that they are getting involved in an exploit mechanic, then they later get smacked with the ban hammer.
I think it is way more likely that a lot of "border line" cases, have been given the benefit of the doubt (lack of absolute proof) than the other way around.
BIG Lottery |
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Imperator Jora'h
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Posted - 2009.02.10 18:31:00 -
[51]
Originally by: Andrea Griffin A production manager in a corporation says, "Hey you, we need some X moved from this tower over to Jita/Rens/wherever." So someone else in the corporation moves the stuff, not knowing that they are getting involved in an exploit mechanic, then they later get smacked with the ban hammer.
That occurred to me too. I would expect anyone unwittingly caught and banned could have petitioned CCP that they thought the ban was unfair for one reason or another (such as you suggest). CCP would look at it and make a decision.
-------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
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Vyktor Abyss
IONSTAR Curatores Veritatis Alliance
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Posted - 2009.02.10 18:32:00 -
[52]
Edited by: Vyktor Abyss on 10/02/2009 18:34:34
Can you at least tell us what T2 BPOs, which Titans, Motherships, Corporations, which characters etc were removed? Thanks.
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Altomat
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Posted - 2009.02.10 18:33:00 -
[53]
Originally by: Tiuwaz and this is why CCP >>> all other mmo companies
I am grateful for this openess and its good for Eve too.
/sign
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.02.10 18:52:00 -
[54]
Thanks for the report, reading it now. Also, in before the tinfoil mob claiming whitewash because ther pet hate alliance wasn't mass-banned. |
Venkul Mul
Gallente
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Posted - 2009.02.10 19:02:00 -
[55]
Originally by: Random Womble
Originally by: Vyger Thanks for the comprehensive analysis.
Shame about those T2 BPOs. I'm guessing they won't get re-introduced back into the game.
CCP (well a Dev) did state that if any T2 BPOs were removed from the game they would be given back out again to maintain a balance however some how unfortunately i dont see them keeping their word.
And i believe that statement was made with invention either allready out or atleast soon to be relesed.
Edit: Perhaps some (not all obviously) could be given out as prizes of the next alliance tourny might make for intresting prizes since it would be reintroducing BPOs not creating new ones.
Edit2: it would aslo be nice to get a response on if they will remain permanently removed or if they will be reintroduced in some way.
The statement, as I recall it , was different. invention was already under way and a group of player has been discovered that used T2 BPO as a mean of producing isk for RTM. The players were banned and the BPO added to the lottery that started in the same period, the lasto one. So the Dev stated that the BPO owned by the banned accounts would be reseeded in the lottery, together with some destroyed T2 BPO and that maybe in the future other banned T2 BPO would be reseeded if needed.
As invention work well CCP don't seem to feel the need to resed them.
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Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2009.02.10 19:08:00 -
[56]
Good detail thanks.
So the 30 Tech II BPOs that were "destroyed" .. Where are they now; Will they be re-seeded into the BPO Lottery system as was the intended destination for any BPOs destroyed, lost or on closed accounts?
≡v≡ Strategic Maps in Eve-Online Store | eve-maps.com |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.02.10 19:08:00 -
[57]
Longest blog ever, many thanks, good read.
Secure 3rd party service |
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Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.10 19:12:00 -
[58]
Wowzers.
I can think of three companies whos developers would have been fired on the spot for sudgesting they explain what happend to the level that CCP Pleognost did.
but then your subscriber base is growing, while in two of the cases I mentiond the sub base is implodeing and the other is, well, granted its the biggest MMO out their so meh
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Abrazzar
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Posted - 2009.02.10 19:13:00 -
[59]
Originally by: Serenity Steele Good detail thanks.
So the 30 Tech II BPOs that were "destroyed" .. Where are they now; Will they be re-seeded into the BPO Lottery system as was the intended destination for any BPOs destroyed, lost or on closed accounts?
No.
Originally by: CCP Chronotis We will not reseed the Tech 2 original blueprints. The lottery has been gone for a long time and invention has taken its place.
-------- Ideas for: Mining
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Geezelbub
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Posted - 2009.02.10 19:14:00 -
[60]
Thanks CCP...great job it seems.
Talk about a money machine these guys had...........
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