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Numance
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Posted - 2009.02.10 17:27:00 -
[1]
Edited by: Numance on 10/02/2009 17:27:11 So far when I look at the modules ship attributes, they dont seems to be awesome at all , only very versatiles above the average t1 cruiser... out of flying in empire (at the risk of being suicide ganked) to make ppl looking at you in "whoooaaa" mode i dont see the point. I'M prolly wrong , if it's the case i'd like enlightments If such thread already exist a simple link to it will be enought as an answer :) |
BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.02.10 17:36:00 -
[2]
Sub-systems allow you to get resists to 100% on certain areas (strangely the one for caldari is on armour: thermal). So yeah you're paying for versatility. You can get some pretty neat combo's/effects with sub-systems.
I think the SP loss system is an early effort of CCP's to keep prices down a bit as it will reduce demand. Other than that it may still be too pricey isk/sp wise for realistic deployment in PvP. |
Mish'Kala
Minmatar Atomic Heroes
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Posted - 2009.02.10 17:46:00 -
[3]
The T3 modules are all place holders right now. the starts are no where near finalised the Minni stats are all identical for each module.
Its going to be a while before we see the final / near final stats on Sisi
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Furb Killer
Gallente
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Posted - 2009.02.10 17:46:00 -
[4]
I wish you would get a popup before making a new topic which tells you that singularity is a test server, and the stats are not final yet. |
Dreadpilot Roberts
R.U.S.T. Minor Threat.
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Posted - 2009.02.10 17:49:00 -
[5]
Edited by: Dreadpilot Roberts on 10/02/2009 17:49:45
Originally by: BiggestT Sub-systems allow you to get resists to 100% on certain areas (strangely the one for caldari is on armour: thermal). So yeah you're paying for versatility. You can get some pretty neat combo's/effects with sub-systems.
I think the SP loss system is an early effort of CCP's to keep prices down a bit as it will reduce demand. Other than that it may still be too pricey isk/sp wise for realistic deployment in PvP.
how do you know that ... have u tried it ?
edit: massive lag on Sisi that's all i guess |
chrisss0r
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Posted - 2009.02.10 17:51:00 -
[6]
anyone caring to write down some info for the unlucky ones not able to get on the testserver? |
Dreadpilot Roberts
R.U.S.T. Minor Threat.
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Posted - 2009.02.10 17:56:00 -
[7]
Edited by: Dreadpilot Roberts on 10/02/2009 17:57:12
Originally by: chrisss0r anyone caring to write down some info for the unlucky ones not able to get on the testserver?
It's all fuzzy atm ... each race has a t3 cruiser skill which is rank 5. That skill requires 5 other skills trained to lvl 1 called subsystems which are rank 1. So each race has 6 t3 ship related skills ( one rank 5 + 5 * rank 1 = rank 10 that's about 50 days to max'em out if im not mistaking ). Atm it's very unclear wtf is their purpose cuz they dont have any description or anything. |
echohead
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Posted - 2009.02.10 21:26:00 -
[8]
Give it a couple months and the prices will come down |
VoiceInTheDesert
Diplomatic Disruption Chain of Chaos
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Posted - 2009.02.10 22:49:00 -
[9]
Originally by: echohead Give it a couple months and the prices will come down
Or go find the parts yourself in the wormholes...gonna be a lot easier to find the parts than to grind up the isk to buy them would be my guess. At least for the first few months. |
Osiris Andras
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Posted - 2009.02.10 23:06:00 -
[10]
Originally by: VoiceInTheDesert
Originally by: echohead Give it a couple months and the prices will come down
Or go find the parts yourself in the wormholes...gonna be a lot easier to find the parts than to grind up the isk to buy them would be my guess. At least for the first few months.
from what I've heard about sleepers, it will be better to buy the modules about 6 months after release than to go and get the salvage yourself. Considering in the in testing its says you will need outposts or new arrays to reverse engineer/build the modules. |
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McCreary075
Gallente Noir.
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Posted - 2009.02.11 01:02:00 -
[11]
Where are the T3 attributes listed? |
BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.02.11 01:23:00 -
[12]
Originally by: Dreadpilot Roberts Edited by: Dreadpilot Roberts on 10/02/2009 17:49:45
Originally by: BiggestT Sub-systems allow you to get resists to 100% on certain areas (strangely the one for caldari is on armour: thermal). So yeah you're paying for versatility. You can get some pretty neat combo's/effects with sub-systems.
I think the SP loss system is an early effort of CCP's to keep prices down a bit as it will reduce demand. Other than that it may still be too pricey isk/sp wise for realistic deployment in PvP.
how do you know that ... have u tried it ?
edit: massive lag on Sisi that's all i guess
Yes I have tried it. The tengu is the ship on sisi that at least has some customisation atm, though only for one sub-system xD
The gallente one cant be used, the amarr one is a bunch of glitchy grphical spheres in sapce, and the loki has all the same-subsystems (+skin doesnt render). The tengu renders fine however also has some issues, like when sub-systems restrict you to only 2 midslots instead of +2 lol.
The others will be updated/changed as CCP finish develpment and collate feedback. EVE history
t2 precisions |
Icarus Flame
Amarr The Tuskers
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Posted - 2009.02.11 01:28:00 -
[13]
I'm almost CERTAIN that T3 ships will not be hugely more expensive than T1 or T2. I would guess at a market stabilization of one ship class up. So to fully outfit a T3 cruiser, it ought to cost about 40 million, as much as a T1 battlecruiser. The reason for this is that CCP has never touted T3 as more effective than T1 or T2. They have merely been striving to achieve modularity and versatility. That's all. So when prices stabilize, there is no reason to expect T3 to be ORDERS OF MAGNITUDE more expensive.
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Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2009.02.11 01:51:00 -
[14]
Originally by: Icarus Flame there is no reason to expect T3 to be ORDERS OF MAGNITUDE more expensive.
... except the requirements for special production materials found in special places requiring special arrays to produce ... |
Eftim S'Jet
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Posted - 2009.02.11 02:09:00 -
[15]
Originally by: Ezekiel Sulastin
Originally by: Icarus Flame there is no reason to expect T3 to be ORDERS OF MAGNITUDE more expensive.
... except the requirements for special production materials found in special places requiring special arrays to produce ...
Which will all be eagerly done by special people.
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BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.02.11 02:12:00 -
[16]
Originally by: Ezekiel Sulastin
Originally by: Icarus Flame there is no reason to expect T3 to be ORDERS OF MAGNITUDE more expensive.
... except the requirements for special production materials found in special places requiring special arrays to produce ...
Even though its a cool "woah new technology" production experience, I think the process shldnt require new arrays etc to produce, It shld be just like building a t1 ship from a bpc but with different parts...
The parts should also be relavtively easy to produce from the loot. After all its getting the loot which is going to be the challenge..
Mind you im not an r+d buff, those guys may be stoked for the whole new process. EVE history
t2 precisions |
Gungankllr
Caldari M. Corp Mostly Harmless
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Posted - 2009.02.11 07:27:00 -
[17]
I've seen the release of each "Big Ticket" item in Eve so far.
There will be a RIDICULOUS mark-up, until more people start building them.
Tech II Siege Launchers were selling for what, 75-100 mill EACH when Tech II BPO lottery was going on.
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adriaans
Amarr Ankaa.
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Posted - 2009.02.11 10:42:00 -
[18]
Originally by: BiggestT I think the SP loss system is an early effort of CCP's to keep prices down a bit as it will reduce demand. Other than that it may still be too pricey isk/sp wise for realistic deployment in PvP.
IF i can acquire them I am going to use them in pvp, solo pvp'ers (mainly) like me, relies a lot on versatility, and being able to customize a ship to it can give an edge.
if they cost too much, they obviously wont be used a lot by me (or by anyone else i think)...as ships tends to hmm die eventually... |
Burn Mac
Minmatar The Tuskers
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Posted - 2009.02.11 11:38:00 -
[19]
The best part with having a T3 ship imo is in PvP simply because its extra versatile, fighting any other regular ships you know the slot layout the moment you see it on scan some ships are even so specific that you know exactly how you can fight against it. Seeing a T3 ship on scan will almost certainly leave you with a big "?" regarding tactics against it.
And everyone that says market will stabilize the price on them i dont know, wormholes are instable and i assume you wont be able calculate where they are coming up and so on, so i assume that market availability will be hard to predict.
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Kravick Drasari
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Posted - 2009.02.11 12:04:00 -
[20]
Originally by: Burn Mac
And everyone that says market will stabilize the price on them i dont know, wormholes are instable and i assume you wont be able calculate where they are coming up and so on, so i assume that market availability will be hard to predict.
All roads lead to Jita. --- My cat Putter approves of this post. |
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