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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Navigator
C C P C C P Alliance
1193
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Posted - 2012.04.23 13:48:00 -
[1] - Quote
EVE Online: Escalation to Inferno will be deployed on Tuesday, April 24 during an extended downtime. Downtime will begin at 12:00 UTC and is expected to be completed at 12:00 UTC.
This release paves the way for our Inferno release later in the year and includes features, fixes and changes to the user interface, titan re-balancing, rouge drones and much more.
We have a full list of patch notes available for you here and look forward to hearing your feedback.
CCP Navigator -Community Manager |
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Tore Vest
297
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Posted - 2012.04.23 13:51:00 -
[2] - Quote
first No troll. |
Vincent Athena
V.I.C.E. Comic Mischief
600
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Posted - 2012.04.23 13:53:00 -
[3] - Quote
"Downtime will begin at 12:00 UTC and is expected to be completed at 12:00 UTC."
Huh? http://vincentoneve.wordpress.com/ |
Shiryiu
Black Thorne Corporation Black Thorne Alliance
0
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Posted - 2012.04.23 13:54:00 -
[4] - Quote
So this downtime will not even take a minute? |
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Chribba
Otherworld Enterprises Otherworld Empire
3237
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Posted - 2012.04.23 13:54:00 -
[5] - Quote
Deployment!
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Bienator II
madmen of the skies
685
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Posted - 2012.04.23 14:04:00 -
[6] - Quote
Vincent Athena wrote:"Downtime will begin at 12:00 UTC and is expected to be completed at 12:00 UTC." time dilation. they stop the world clock at 12 a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
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CCP Navigator
C C P C C P Alliance
1194
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Posted - 2012.04.23 14:05:00 -
[7] - Quote
The deployment time has been corrected. CCP Navigator -Community Manager |
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Mr Bigwinky
4U Services Inc. Talocan United
202
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Posted - 2012.04.23 14:14:00 -
[8] - Quote
Awesome, was looking forward to this.
Top 3 for me have to be:
- Reduction of VG payouts & increased difficulty, out of spite and in anticipation of whining - Jettisoned containers being tagged with owner, corp and fleet - New ewar interface
Other highlights include:
- Titan tracking / targetting nerf - Drone region alloy nerf - New marketing features - Sec status increase share amongst all involved - Other UI fixes improvements
Very much looking forward to the rest of this release too. Welcome to EVE online, here's your rubix cube, go F*** yourself GÖÑ |
Salpun
Paramount Commerce Masters of Flying Objects
248
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Posted - 2012.04.23 14:15:00 -
[9] - Quote
New V3ed ships are not included in the notes. There a a couple repeates of changes in the notes as well. |
TheButcherPete
Specter Syndicate CORE Alliance
137
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Posted - 2012.04.23 14:15:00 -
[10] - Quote
Still no word on if the alloys will disappear or not, from player inventories. My moncole doubles as a cigarette lighter, a flashlight, a laser and x-ray goggles. If you haven't noticed yet, I'm in love with Punkturis. -á-á-á
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BeanBagKing
Terra Incognita Intrepid Crossing
144
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Posted - 2012.04.23 14:27:00 -
[11] - Quote
TheButcherPete wrote:Still no word on if the alloys will disappear or not, from player inventories. there was word, they will not. Read the dev comments in the thread from the appropriate blog (yes, I'm too lazy to look it up). |
Sarmatiko
691
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Posted - 2012.04.23 14:30:00 -
[12] - Quote
From patchnotes:
Quote:NPC's will always aggress you when you warp into their aggression range. It is unclear how this aggression change works exactly. Does it means there will be full aggro in Worlds Collide last pocket (because you probably warp in ship aggression radius) and similar missions? Clarification needed |
Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
110
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Posted - 2012.04.23 14:31:00 -
[13] - Quote
Vincent Athena wrote:Looking forward to it. BTW the sisi build seems to have a higher FPS, but did not see anything in the patch notes about that... Was something done?
Probably this:
Technical
New file format for objects now result in faster loading and more efficient caching. |
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CCP Navigator
C C P C C P Alliance
1194
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Posted - 2012.04.23 14:34:00 -
[14] - Quote
Sarmatiko wrote:From patchnotes: Quote:NPC's will always aggress you when you warp into their aggression range. It is unclear how this aggression change works exactly. Does it means there will be full aggro in Worlds Collide last pocket (because you probably warp in ship aggression radius) and similar missions? Clarification needed
This is in relation to some sites that would prevent NPC aggression if you kept warping in and out. It will not affect Worlds Collide or any other misis9ons which have natural aggression.
This is just a simple bug fix. CCP Navigator -Community Manager |
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Destination SkillQueue
Are We There Yet
2282
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Posted - 2012.04.23 14:34:00 -
[15] - Quote
Quote:The brackets of spawn containers (for hacking containers in mini profession sites) are now being grayed out after being viewed to make it easier to know which containers are not hacked yet.
Thanks for this. |
Callic Veratar
Power of the Phoenix
179
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Posted - 2012.04.23 14:40:00 -
[16] - Quote
TheButcherPete wrote:Still no word on if the alloys will disappear or not, from player inventories.
They're still supposed to be dropping from Drone missions. There's no reason to completely remove them. |
BeanBagKing
Terra Incognita Intrepid Crossing
144
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Posted - 2012.04.23 14:43:00 -
[17] - Quote
I predict a lot of happiness with a side of rage over the fading in the overview columns. I still don't like how those were dealt with. If you want to help the overview, then give me more tabs!
I love the rest though, looks set to be another great expansion. |
Buzzy Warstl
The Strontium Asylum
127
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Posted - 2012.04.23 14:45:00 -
[18] - Quote
TheButcherPete wrote:Still no word on if the alloys will disappear or not, from player inventories. If you're worried about it I'll give you 10 isk each for the lot |
GreenSeed
32
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Posted - 2012.04.23 15:04:00 -
[19] - Quote
the line:
Quote:The Jukebox will no longer create a duplicate icon on the Neocom when it has been collapsed.
is... duplicated on the patchnotes.
:D |
Dersen Lowery
Children of Armok Ushra'Khan
15
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Posted - 2012.04.23 15:19:00 -
[20] - Quote
Lots and lots of great stuff. I'm just going to be OCD about one thing: They're rogue drones. Rouge drones would automatically apply makeup to the cheeks of your capsuleer.
Nitpick aside, I'm really looking forward to this release. |
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Warrior Xena
The Scope Gallente Federation
3
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Posted - 2012.04.23 15:43:00 -
[21] - Quote
This is unclear :
GÇóXL turrets have had their signature resolution set to 2000m. GÇóCapital Turrets that are fitted to titans now have a new damage-scaling attribute; targets with a signature radius smaller than this size will take reduced damage from these turrets. This does not apply to dreadnaughts.
Right now, dreadnoughts have XL turrets, and those turrets already have a damage-scaling attribute, everything with a sig radius under 1000m ( their current sig resolution ) taking a reduced damage.
Bottom line, will this modification affect the turrets fitted on dreadnoughts or not ? |
Dafofo
The Scope Gallente Federation
0
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Posted - 2012.04.23 15:49:00 -
[22] - Quote
so, no changes in the ship line in this release ? |
Zircon Dasher
141
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Posted - 2012.04.23 16:05:00 -
[23] - Quote
Patchnotes wrote:Security status gains from NPC kills should once again be awarded to every player involved.
\o/ AFK sec grinding is back! |
Simvastatin Montelukast
Irregular Warfare
22
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Posted - 2012.04.23 16:06:00 -
[24] - Quote
Callic Veratar wrote:TheButcherPete wrote:Still no word on if the alloys will disappear or not, from player inventories. They're still supposed to be dropping from Drone missions. There's no reason to completely remove them.
GÇóAll common Rogue Drones will no longer drop alloys and will instead have bounties in line with other NPCs.
From the patch notes, seems pretty clear to me. |
Freelancer117
Obsidian Tigers
24
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Posted - 2012.04.23 16:12:00 -
[25] - Quote
All those updates in 1 hour, wow wtb(orrow) your hamsters |
Lyron-Baktos
Selective Pressure Rote Kapelle
127
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Posted - 2012.04.23 16:14:00 -
[26] - Quote
what about the V3 Amarr ships? Not making it this time? On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á It was a sun |
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CCP Greyscale
C C P C C P Alliance
1224
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Posted - 2012.04.23 16:18:00 -
[27] - Quote
Warrior Xena wrote:This is unclear :
GÇóXL turrets have had their signature resolution set to 2000m. GÇóCapital Turrets that are fitted to titans now have a new damage-scaling attribute; targets with a signature radius smaller than this size will take reduced damage from these turrets. This does not apply to dreadnaughts.
Right now, dreadnoughts have XL turrets, and those turrets already have a damage-scaling attribute, everything with a sig radius under 1000m ( their current sig resolution ) taking a reduced damage.
Bottom line, will this modification affect the turrets fitted on dreadnoughts or not ?
Sig resolution doesn't affect damage, it only affects tracking. The sig resolution changes will affect dreadnaughts (but there's no difference in siege because of the tracking penalty removal); the damage scaling won't. |
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Blue Harrier
44
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Posted - 2012.04.23 16:22:00 -
[28] - Quote
Good luck with tomorrows update, will expect TQ to be up and walking around 12:30 and running by 14:00, with severe forum overload due to no-one reading the patchnotes.
From playing (sorry testing) on SiSi for the benefit of the poster above I did notice a small loading drop on my laptop and the client did seem to run quite a bit smoother.
Running 2 clients on my main gaming tower hit less than 50% GPU with a lower memory footprint (other users may have different results), than the TQ clients.
Also to confirm from a blog IGÇÖve seen any Drone Alloys in your inventory/market/storage will remain and you can reprocess or whatever them, but the Drones will no longer drop them.
Otherwise some really nice changes to which we will all have to GÇÿAdapt or DieGÇÖ. "You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982. |
Thomas Moroh
BattleHamsters
0
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Posted - 2012.04.23 16:25:00 -
[29] - Quote
> All common Rogue Drones will no longer drop alloys and will instead have bounties in line with other NPCs. <
That means, ALL the drones? Including mission/anomaly ones? As in, goodbye cheap ships, welcome trit 40 isk per item? You'll probably hear that question for a hundred times, so it might as well be me who asks :D |
Irongut
Sex Money Guns Unprovoked Aggression
2
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Posted - 2012.04.23 16:41:00 -
[30] - Quote
Wow a big list of bug fixes, how exciting. The biggest single peice of work is a refactoring that should provide identical functionality to the previous code (except it won't, they never do).
How will I contain the excitement & desire to log in tomorrow afternoon?
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