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CrushProject
Foundation Sons of Tangra
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Posted - 2009.02.14 09:11:00 -
[1]
Edited by: CrushProject on 14/02/2009 09:15:08 so everyone fears losing an un-updated clone. Is there any reason anyone should ever be without a clone? No. Can it make you so mad you wanna quit the game if you dont remember to get one of these clones and die? Guaranteed. I dont care if your a Buddhist master.
Why not get rid of the sp penalty completely or just automatically charge you if you HAVE to punish that player for getting podded. I am willing to bet all players would eagerly trade a few isk for potentially ALOT of sp, so why not a automatic fee? Are there people that DONT use clones, or wouldnt want to?
If there were a way to actually earn sp it would be one thing, but you cant. So a potential loss of sp means you lose both your time AND your money, and all because you were trying to play the game instead of stopping to do paperwork for a clone.
And what happens if theres an error with this system when you get a new clone? What if it doesnt update properly? Then lets say something unintended did happen, who would you turn to, and would they even be willing to help you? (rofl)
(and btw, no i havent lost a clone before making this thread, i just dont think i should have to worry about it, and eve is just too plain buggy to have such a potentially devastating feature that doesnt enhance gameplay)
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Odetta Harpy
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Posted - 2009.02.14 12:31:00 -
[2]
i havnt lost a clone either like that, and i think its a pretty crappy feature in the game, so support given.
A feature i would like is being able to edit your basic atributes which you first picked when starting a account. Not the ones that you get bonuses to from your blood line or anything like that, but the ones where you had 5 points to spend on picking atributes.
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Bunyip
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Posted - 2009.02.14 12:37:00 -
[3]
Edited by: Bunyip on 14/02/2009 12:37:40 Interesting idea, but we're at the technological level when a store should realize you're out of groceries and send you some. Why doesn't it do that? Choice.
If you automate the process, you both lose the choice of which level of clone to upgrade to, and you minimize the risk of this game. Risk is one of the primary facets of this game, and it creates the 'on-edge' attitude that pervades it, even in high-security space.
You have to turn on autopilot for it to automatically travel to a given destination. You have to turn on your guns and EWAR when being attacked. You should also have to choose to upgrade.
I can agree to an evemail that says,
Quote: Hey, this is your friendly clone bank. Your clone is due for an overhaul. Please drop by any of our local centers and let our delightful staff ensure that you always fly safe.
But what you ask removes a lot of elements that draw people to this game. Sorry, I cannot support it.
Edit: And odetta, that feature is being released in the next expansion (Apocrypha) and is already on the test server. Check it out for yourself.
"May all your hits be crits." - Knights of the Dinner Table. |
Abrazzar
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Posted - 2009.02.14 13:10:00 -
[4]
A pop-up after cloning to remind you to update your clone should suffice, IMHO. |
Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.14 15:24:00 -
[5]
Step 1: Check Chachter Sheet Step 2: Check your current SP count against your clone SP count. IF SP >= Clone SP { Upgrade clone! } ELSE { resume pew pew pew }
Not supported.
And while I may appreciate such a feature... I think there are far more important matters to fix. =============== CEO of Clan Shadow Cadre www.shadowcadre.com ===============
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.02.14 15:38:00 -
[6]
Not supported.
While I've made the mistake of letting my skills exceed my clone before, and I could have benefitted from this feature I am not in favor of ideas that take responsibility and the ability to screw-up away from the players.
Forgetting to update your clone is SUPPOSED to be a painful learning experience. ~ Santiago Fahahrri Galactic Geographic |
CrushProject
Foundation Sons of Tangra
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Posted - 2009.02.14 19:46:00 -
[7]
Edited by: CrushProject on 14/02/2009 19:52:34 you know my cell phone company will automatically charge me for my bill every month.
You know they will charge me extra automatically if i exceed my minutes, not shut me off or take back minutes from me and make me repay for those same minutes.
The cost for a clone is negligible in relation to similar clone grades, so choice is microscopic to say the least. And as for a danger factor to a player, shouldn't that be factored into the death/game itself, not a potential loss of memory after the fact on the NEXT death?
For fluff purposes this is absolutely insane to include in the game. For gameplay purposes do you really enjoy losing your hard earned sp, because you forgot to dot your 'i' on your paperwork? Thats threat? Wow gg rofl.
EDIT: and id really like to meet the guy who came to this game because he saw someone who lost sp's from losing an un-upgraded clone.
Eve's sense of loss comes from the ships you lose or other material goods.
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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.14 20:08:00 -
[8]
<taunt> someone forgot to upgrade his clone today! </taunt>
Grow up.... get a better cell phone... and adapt... or die.
What's next.... automatically have your clone stalk you as you travel to the other side of the galaxy? =============== CEO of Clan Shadow Cadre www.shadowcadre.com ===============
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CrushProject
Foundation Sons of Tangra
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Posted - 2009.02.14 20:18:00 -
[9]
did you actually read the post?
and um what?
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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.14 20:24:00 -
[10]
Edited by: Drake Draconis on 14/02/2009 20:24:18 All I see is your pathetic attempt at pity.
What's really sad is your the FIRST <believe it or not> poster Ive seen complain about something so seemingly simple that its utterly insane to even bother complaining about it.
If you can't take the time to exercise your brain cells to figure that out... well then we're done here.
Because I get more complaints about war-dec's and greifing then i do over someone forgetting to update there bloody clone.
Hell I've done it... fortunately I've not be podded when I forgot... but It's unsettling... so once a day when I log in I check to see my current SP....
It's not rocket science... and asking the good folk at CCP to program you a "OMGWTFIFORGOTTOUPGRADEMYCLONE button" is nothing short a foolish waste of there time.
By the way.... cell phones are variable monhtly fee based.
Not one time.
Clones are a one time fee... they grab a corpse... clean it up.... and leave it in a vat with your imprint.... its not thier fault you forgot to tell them to get a new one.
That's your fault.
The penalty for forgetting to update your clone is completely based on the fact YOU FORGOT.
YOU YOU YOU
Stop shifting the blame. =============== CEO of Clan Shadow Cadre www.shadowcadre.com ===============
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CrushProject
Foundation Sons of Tangra
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Posted - 2009.02.14 20:35:00 -
[11]
Edited by: CrushProject on 14/02/2009 20:35:35 hore on forum troll hore on.
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De'Veldrin
Special Projects Executive
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Posted - 2009.02.14 21:55:00 -
[12]
This is exactly the kind of Stupid User Trick I get asked to program around everyday at work. It's annoying there, and it's annoying here. Just check on your clone once in a while and you won't have a problem.
NOT SUPPORTED --Vel
There is no right or wrong way. There is only what works and what gets you waking up in a clone vat. |
Ris Dnalor
Minmatar Ex Cruoris Libertas
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Posted - 2009.02.15 02:55:00 -
[13]
Edited by: Ris Dnalor on 15/02/2009 02:55:17 not supported.
those needing nursemaids need not play eve.
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Malthros Zenobia
Cadian Special Operations Command
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Posted - 2009.02.15 04:23:00 -
[14]
How can your clone be updated automatically in the situations where your clone is set to a non-medial station (not that I think this should even be possible other than for a jump clone).
Updating a clone isn't hard, not supported. I also wouldn't support auto-renewal for insurance on ships
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Zenethalos
Minmatar Noir.
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Posted - 2009.02.15 04:57:00 -
[15]
Can't support people that are either to lazy or absent minded to check their clone. I lost bs5 once, 800K and odds because I didnt pay attention and I would have it no other way.
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Brodon
Minmatar
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Posted - 2009.04.05 23:39:00 -
[16]
Crush dude, are you still playing this game?
Logon man and check your mail, trying to find you.
Brodon
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Jason Edwards
Internet Tough Guy
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Posted - 2009.04.06 09:51:00 -
[17]
Unupdated clones hurt who?
Newbs who dont have a clue?
Do I want the game randomly updating my clone for me? Not really...
But how about if I try to undock from a medical station without an updated clone. It gives me a warning?
I get a warning if I'm trying to goto low sec; aka risk. How about a warning for unupdated clone? ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
JordanParey
Minmatar Suddenly Ninjas
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Posted - 2009.04.06 10:57:00 -
[18]
No.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.04.06 16:12:00 -
[19]
I could support an EveMail notification of clone expiry, to allow the player to better make their own decision about what to do. I cannot support the game spending what can be a fairly large sum of money(at least, to a poor player) automatically without the player's action or knowledge. I personally don't care if 8M disappears from my wallet(like it did yesterday, actually), but I know enough people for whom that would seriously screw up their finances that I don't want an automatic upgrade option to be the solution proposed here. ----- Bloodmoney Incorporated is recruiting! |
Jin Labarre
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Posted - 2009.04.08 01:19:00 -
[20]
I think the whole "clone SP-loss" concept is outdated. It never really worked and it doesn't work any more at all.
It is obvious what the intention of the clone system was. However, the older EVE becomes, the more it turns into a total Gerontocracy. This is part due to the training times of the highend skills and the almost non existing risk of losing them. If a player is careful, he will never ever lose a single Skillpoint to this. There is also no real choice in it, as there is nothing to be gained by not having an up-to-date clone. The amounts of money involved are of no significance, compared to the amounts we constantly lose in the form of ships and implants. Those with so many skillpoints that it would really affect them financially would have to be totally incompetent if they had any trouble at all to raise that trivial amount of money.
The whole clone level concept could be dismissed completely and nothing would really be lost to the game. In fact, I can think of more things that could be gained. Players that don't get frustrated due to an outdated and disfunctional game mechanism, for example.
Thus any mechanism that compensates for this shortcoming is something I'd welcome. If this useless mechanism remains out of misplaced feeling of tradition, any improvement to it would be a gain.
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Kirila
Unnatural Growth
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Posted - 2009.04.08 01:20:00 -
[21]
NOT SUPPORTED if you forget to update your clone and get poded its your own dam fault
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Cyberman Mastermind
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Posted - 2009.04.08 12:25:00 -
[22]
Why not have them offer a "clone subscription"? If you know you're going to die a lot in the next two weeks, pay a fee up front, and you'll get a new clone(at full cost, of course) every time you die - within a time limit.
Choice is still there, as well as an additional ISK sink, and those who want to automate the clone process can do so. |
Jin Labarre
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Posted - 2009.04.08 13:28:00 -
[23]
There also doesn't seem to be any real reason why I am limited to 1 clone. Why can't I just buy 2? Or 5? Or a dozen? Or hundreds if I like?
Background wise, the clone is just the container. All my "skills" and memories and so on are transfered the moment I actually die. Just one clone has to be hooked up to the system all the time, but there is no reason why I should not have the spare clone in the shelf right next to it.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.04.08 16:58:00 -
[24]
Originally by: Jin Labarre There also doesn't seem to be any real reason why I am limited to 1 clone. Why can't I just buy 2? Or 5? Or a dozen? Or hundreds if I like?
Background wise, the clone is just the container. All my "skills" and memories and so on are transfered the moment I actually die. Just one clone has to be hooked up to the system all the time, but there is no reason why I should not have the spare clone in the shelf right next to it.
Now this makes good sense. ----- Bloodmoney Incorporated is recruiting! |
Efrim Black
Apellon
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Posted - 2009.04.09 16:32:00 -
[25]
Originally by: Jin Labarre I think the whole "clone SP-loss" concept is outdated. It never really worked and it doesn't work any more at all.
It is obvious what the intention of the clone system was. However, the older EVE becomes, the more it turns into a total Gerontocracy. This is part due to the training times of the highend skills and the almost non existing risk of losing them. If a player is careful, he will never ever lose a single Skillpoint to this. There is also no real choice in it, as there is nothing to be gained by not having an up-to-date clone. The amounts of money involved are of no significance, compared to the amounts we constantly lose in the form of ships and implants. Those with so many skillpoints that it would really affect them financially would have to be totally incompetent if they had any trouble at all to raise that trivial amount of money.
The whole clone level concept could be dismissed completely and nothing would really be lost to the game. In fact, I can think of more things that could be gained. Players that don't get frustrated due to an outdated and disfunctional game mechanism, for example.
Thus any mechanism that compensates for this shortcoming is something I'd welcome. If this useless mechanism remains out of misplaced feeling of tradition, any improvement to it would be a gain.
YES. THANK YOU.
We should completely do away with the entire clone system. You see, it's antiquated and silly, and requires you to keep track of something that should be done automatically.
All the keeping of clones does is hamper pilots who want to get back in the game anyway, so heres my solution. If you die in the game.
You never ever revive.
Seriously. You have to start all over, make a whole new character. Clones are freaking dumb anyway, and who wants to bother docking for 30 seconds and spending an incredibly insignificant sum to insure against the loss of skills you downloaded anyway?
Am I right? Supported. Screw Clones.
I'm off to go cry in a corner.
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Kralin Ignatov
The Colour Out of Space Un-Natural Selection
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Posted - 2009.04.09 19:36:00 -
[26]
not supported
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.04.09 19:46:00 -
[27]
Originally by: Efrim Black All the keeping of clones does is hamper pilots who want to get back in the game anyway, so heres my solution. If you die in the game.
You never ever revive.
Seriously. You have to start all over, make a whole new character.
I'd actually support this. It would certainly change the nature of PvP in subtle, yet significant ways. --Vel
Originally by: Liang Nuren
10 shots really makes me a sad panda
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Agent Known
Apotheosis of Virtue
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Posted - 2009.04.10 04:53:00 -
[28]
Originally by: De'Veldrin
Originally by: Efrim Black All the keeping of clones does is hamper pilots who want to get back in the game anyway, so heres my solution. If you die in the game.
You never ever revive.
Seriously. You have to start all over, make a whole new character.
I'd actually support this. It would certainly change the nature of PvP in subtle, yet significant ways.
Like making PVP non-existent.
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Mezuza
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Posted - 2009.06.26 10:30:00 -
[29]
Yes, upgrading clones is completely rediculous. ESPECIALLY when you can lose all your sp by not doing so.
It is a feature that will drive potential customers away from EVE, resulting in lower sales for CCP. If CCP had half a brain, they would do away with it.
Why risk almost everything a player has based on one little click of a button. Such a rediculous requirement... |
Dragon Greg
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Posted - 2009.06.26 10:41:00 -
[30]
Not supported. This is EVE.
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darius mclever
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Posted - 2009.06.26 12:22:00 -
[31]
and loosing games like "lets see how often we have to pod him before he looses that skill";) sadly that transport pilot still seems to have that skill.
naw. not support. |
Syringe
R.E.C.O.N. Minor Threat.
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Posted - 2009.06.26 14:07:00 -
[32]
Not supported. |
Baaldor
Igneus Auctorita GoonSwarm
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Posted - 2009.06.26 21:45:00 -
[33]
Originally by: Zenethalos Can't support people that are either to lazy or absent minded to check their clone. I lost bs5 once, 800K and odds because I didnt pay attention and I would have it no other way.
You forgot Drunk or High.
Lost BC 5 and Clarity 5 crew checking in.
Not supported. Stupid idea. |
killerbitsch
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Posted - 2009.06.29 13:07:00 -
[34]
no support. there are enough foolproof, forgiving children's game. let us have one for ourselves. :)
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wert668
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Posted - 2009.06.29 13:29:00 -
[35]
I like to see pre-pay new clone body. Make clone is for 100K or so, just add column for buying bigger version there. When you buying new clone you can buy bigger one at once.
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Izo Alabaster
Friendly Neighbourhood Extortion Company
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Posted - 2009.06.29 14:11:00 -
[36]
Originally by: CrushProject
Why not get rid of the sp penalty completely or just automatically charge you if you HAVE to punish that player for getting podded.
No. EVE has risk. REAL risk associated with some of it. Welcome to it. Embrace it. It's not like it's a difficult task to update your clone every third month or so.
Originally by: CrushProject I am willing to bet all players would eagerly trade a few isk for potentially ALOT of sp, so why not a automatic fee?
No. Count me as one who does not wish to partake in your auto-clone-updatey-thing.
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Uronksur Suth
Sankkasen Mining Conglomerate Libertas Fidelitas
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Posted - 2009.06.29 21:22:00 -
[37]
Originally by: Drake Draconis Step 1: Check Chachter Sheet Step 2: Check your current SP count against your clone SP count. IF SP >= Clone SP { Upgrade clone! } ELSE { resume pew pew pew }
Not supported.
And while I may appreciate such a feature... I think there are far more important matters to fix.
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Davlos
State Protectorate
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Posted - 2009.06.30 00:29:00 -
[38]
Edited by: Davlos on 30/06/2009 00:31:16 World of Warcraft players coming to EVE trying to impose and force their easymode and casual mindset on everyone of us = no.
Originally by: Drake Draconis Step 1: Check Chachter Sheet Step 2: Check your current SP count against your clone SP count. IF SP >= Clone SP { Upgrade clone! } ELSE { resume pew pew pew }
Not supported.
---
Originally by: Revan Neferis
Scientific category of gravitation fields and velocity is force....
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Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.06.30 01:12:00 -
[39]
No. ---------------------------------
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Elo Behram
Tulsa Tube Bending GoonSwarm
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Posted - 2009.06.30 02:27:00 -
[40]
Edited by: Elo Behram on 30/06/2009 02:28:22 WARNING: LOTS OF WORDS IN THIS POST. BEWARE OF HURF.
Let me preface this by saying I've never lost SP to a non-upgraded clone, although I've had some close calls, so this should be interpreted as a criticism rather than whining:
The clone/SP system is a terrible, bad, terribad, horrible, horribad, horriterribad, violates-the-first-thing-they-teach-you-in-game-design-courses mechanic that serves no purpose except to act as a disproportionately punishing "gotcha" for players that forget to click two buttons on the way out of the station.
Let's pretend that EVE introduced a new feature where you had to go through a start-up sequence every time you undocked, and if you forgot to activate a module during that sequence, it's non-functional until you re-dock or activate it in-flight (one by one due to the capacitor cost). Sure it might be more "atmospheric" and add more RP or world-building or whatever, but in practice it's nothing but frustration with no plausible positive effect on the gameplay experience.
But, you say, other things in EVE cause frustration too, like losing your Hulk or BPO-carrying shuttle to a suicide ganker in empire. We don't eliminate those things, why eliminate this? The answer is that those are actions taken by other players, which means that while you might be dissatisfied with the result, there's another player somewhere who is proportionately satsified and Having Fun, whereas the clone mechanic benefits no one in any way shape or form. The other player doesn't know you forgot to upgrade your clone, so they get no satisfaction out of it (as opposed to knowing you lost umpty billion isk in mods and cargo from the killmail).
The fact that you forgot to upgrade your clone makes your game experience frustrating while providing no tangible or intangible benefit to anyone. In addition, the penalty for a non-upgraded clone is sometimes weeks of training time. That's an entirely disproportionate mechanic for something so easily forgotten.
In conclusion, this is probably one of the least defensible game design decisions up there with POS mechanics and doomsdays, and the only muppets who could conceivably support it are those who blindly reject any and every possible change without any critical thought. ~ |
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Yahrr
The Tuskers
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Posted - 2009.06.30 07:52:00 -
[41]
Originally by: Drake Draconis <taunt> someone forgot to upgrade his clone today! </taunt>
Grow up.... get a better cell phone... and adapt... or die.
What's next.... automatically have your clone stalk you as you travel to the other side of the galaxy?
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.06.30 09:59:00 -
[42]
Originally by: Elo Behram
But, you say, other things in EVE cause frustration too, like losing your Hulk or BPO-carrying shuttle to a suicide ganker in empire. We don't eliminate those things, why eliminate this? The answer is that those are actions taken by other players, which means that while you might be dissatisfied with the result, there's another player somewhere who is proportionately satsified and Having Fun, whereas the clone mechanic benefits no one in any way shape or form. The other player doesn't know you forgot to upgrade your clone, so they get no satisfaction out of it (as opposed to knowing you lost umpty billion isk in mods and cargo from the killmail).
By this logic any mistake that causes a loss in PVE is a terrible mechanic that causes nothing but frustration and it should be removed from the game.
Forgot to activate your tanking mods while those rats attacked you? Well.. no other player got the fun or benefit from it so it's a pointless loss and a terrible game mechanic! Right?!?!?
Wrong.
It's also wrong when applied to clone renewals.
~ Santiago Fahahrri Galactic Geographic |
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