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61. wandering life - in Wormholes [original thread]
Wow I didnt knew that nomads still exist. I once dreamed a lowsec nomad life but now i live in hole, but what i got from that info-bomb that 4 isnt enough But if you succeed I will salute you.
- by Aakkonen - at 2013.11.13 11:47:00
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62. wandering life - in Wormholes [original thread]
Just noticed.. Your hole connected to mine few weeks ago, if remember right we killed something from you?
- by Aakkonen - at 2013.11.13 11:20:00
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63. wandering life - in Wormholes [original thread]
Tbh, you will die horribly.. Most c5-6 residents dont like visitors and to escalate properly you need like 6 guys. Just use orca and roam c3-4 Aakkonen
- by Aakkonen - at 2013.11.13 10:14:00
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64. Question about paying members - in Wormholes [original thread]
As ceo of my corp, we do it like this: ppl run ops -> all salvage goes into 1 container, when it reaches certain treshold or certain time has passed director or ceo takes it into jita for sale then I minus the 2-3 weeks pos fuel from it and res...
- by Aakkonen - at 2013.11.13 06:10:00
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65. Character / Quarters Expansion Brainstorming (Including some WiS) - in Player Features and Ideas Discussion [original thread]
Supported, altough wh dwellers wont enjoy this as much as k-dwellers
- by Aakkonen - at 2013.11.05 10:11:00
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66. System wide Radio module - in Player Features and Ideas Discussion [original thread]
Maximus Aerelius wrote: Psychoactive Stimulant wrote: The One-Line Bad Idea Thread is over there -------------------> That ^^^ and I'm going to say one word: Copyright. aaaah shazbot.. :P
- by Aakkonen - at 2013.10.26 21:42:00
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67. System wide Radio module - in Player Features and Ideas Discussion [original thread]
Ookies this is pretty crazy but I think its good :D I want that CCP could Implement Deployable radio antenna thingie: About 100m diameter antenna that you could anchor at sun that would override ambient sounds with custom soundtrack of anchorers ...
- by Aakkonen - at 2013.10.26 17:24:00
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68. Worm Hole Creator / Finder / Breaker POS Mods - in Wormholes [original thread]
Asuri Kinnes wrote: Dmitry Wizard wrote: Where are these people coming from???? The whole point of wormholes is so this **** doesn't exist. Keep null mechanics iin null. What it seems like you're describing is some sort of jump bridge and si...
- by Aakkonen - at 2013.10.21 05:14:00
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69. Worm Hole Creator / Finder / Breaker POS Mods - in Wormholes [original thread]
memnon sinluf wrote: SpiderPig 96 wrote: There's the door.... feel free to use it. nice ending to be honest though , yes Null is boring , and the reason is the blues to be completly honest everyone is friends and enemys and no one wants a...
- by Aakkonen - at 2013.10.13 12:59:00
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70. Worm Hole Creator / Finder / Breaker POS Mods - in Wormholes [original thread]
Dmitry Wizard wrote: Hidden Fremen wrote: Dmitry Wizard wrote: Where are these people coming from???? The whole point of wormholes is so this **** doesn't exist. Keep null mechanics iin null. What it seems like you're describing is some s...
- by Aakkonen - at 2013.10.13 00:20:00
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71. Heavy stealth bombers - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: correct me if I'm wrong but aren't citadel launchers described as being the size of a cruiser? How can you possibly mount a cruiser to a destroyer? I think rebalancing the capitals themselves needs to be done first befo...
- by Aakkonen - at 2013.09.23 12:01:00
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72. Heavy stealth bombers - in Player Features and Ideas Discussion [original thread]
So was the Capital Nerf in mind? "Enemy deploys capital fleet" "Ookies, let us Deploy blob of HSB's they wont stand a chance." This is bad idea, seriously
- by Aakkonen - at 2013.09.20 17:48:00
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73. I just did a Relic site.... - in Wormholes [original thread]
sens1 wrote: Site despawned, the first time I ran a Relic site this happened to me. I ******* hate that mini game. AGREE! Site despawns too quick related to time what is needed to crack cans.. I just simply hate the new game, maybe its fun...
- by Aakkonen - at 2013.09.06 19:52:00
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74. Prometheus Expeditions is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Ookies Thanks for all guys who has joined our lovely little corp, the recruitment is off now.
- by Aakkonen - at 2013.08.28 21:24:00
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75. Prometheus Expeditions is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Ookies thanks for the intrest towards our corp :) We still have space for 1 more member After that I will close this thread. Fly safe Dwellers!
- by Aakkonen - at 2013.08.27 10:31:00
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76. C4 logi - in Wormholes [original thread]
2 Basis with regural 4/2 loadout can hold about 2000 dps in Cat. Var. C4
- by Aakkonen - at 2013.08.27 10:29:00
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77. Stupid insta warp - in Player Features and Ideas Discussion [original thread]
So basically this whole 2 pages of FTL yes/no conversation is for 'cos some lowsec pirate cant catch his prey? Try nullsec or wh, there you can use bubbles. Adapt or die away.
- by Aakkonen - at 2013.08.26 09:59:00
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78. Prometheus Expeditions is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Still recruiting.
- by Aakkonen - at 2013.08.26 09:31:00
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79. Prometheus Expeditions is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Bumbidy bumb
- by Aakkonen - at 2013.08.21 09:23:00
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80. Forum idea. - in Player Features and Ideas Discussion [original thread]
ah well then, atleast I havent found anyithing like that but well if its already implemented, this post is irrelevant Fly safe and thx
- by Aakkonen - at 2013.08.20 17:09:00
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