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1. [WTS] 1x 60 Day GTC, 700 Mill ISK - in Timecode Bazaar [original thread]
offer sent, 700 mill
- by Achillain - at 2010.12.26 22:11:00
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2. [WTS] 1x 60 Day GTC, 700 Mill ISK - in Timecode Bazaar [original thread]
Reply in thread, secure only
- by Achillain - at 2010.12.26 22:04:00
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3. WTB 60 day GTC 700mil - in Timecode Bazaar [original thread]
offer sent, 700 mill
- by Achillain - at 2010.12.26 22:01:00
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4. end high sec ganking remove cargo scanner - in Player Features and Ideas Discussion [original thread]
Btw the thing about cans is that if you have a Secure Can, not a normal one, then they can't see what's inside as it's password lcoked and everything.
- by Achillain - at 2009.04.24 19:53:00
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5. EMP style weapon - in Player Features and Ideas Discussion [original thread]
I'd say just a simple shut down. This module is designed to be more of a one off effect nearly last ditch kinda thing. If you just do a simple shut down, then if the pilot notices, they can re-activate it. Also, it would mean that pilots wuld h...
- by Achillain - at 2009.04.24 17:52:00
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6. EMP style weapon - in Player Features and Ideas Discussion [original thread]
To an extent, yes. The main idea I got for this was the ECM Burst, but I was thinking of something that would be a very decisive weapon in fleet combat when used properly, as it could allow you to break several ship's tanks for a moment, or kill ...
- by Achillain - at 2009.04.24 16:49:00
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7. The last three parts - in Player Features and Ideas Discussion [original thread]
I mainly use a cargo expanded hulk because if you fill it up, and then fly it back, it's quicker overall, and safer, than jet canning, as you don't have to fly back, get in you indie ship, then do two or so runs to pick up the can.
- by Achillain - at 2009.04.24 16:41:00
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8. The last three parts - in Player Features and Ideas Discussion [original thread]
quick point about the cargo space of a hulk: A hulk with 3 cargo expander 2's can hold nearly as much as a Bdger 2 with a full load of cargo expanders.
- by Achillain - at 2009.04.24 16:37:00
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9. New Cloaking device idea - in Player Features and Ideas Discussion [original thread]
As far as I'm awear, that's a standard effect of cloaking, so obviosuly, that would get carried over by this module.
- by Achillain - at 2009.04.24 16:34:00
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10. EMP style weapon - in Player Features and Ideas Discussion [original thread]
The basic idea for this module is that it works kinda like a smart bomb, except, any ship hit by it (including the ship using it) gets hit by a massive EMP effect, and any active modules get de-activated. I think to balance it out, it uses up a b...
- by Achillain - at 2009.04.24 16:32:00
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11. Passive scanners idea - in Player Features and Ideas Discussion [original thread]
I had an idea for Passive scanners: Allow them to work whilst cloaked. I think it would make Passive scanners a much more usefull tool to have, especially for Cov Ops groups and such.
- by Achillain - at 2009.04.24 16:29:00
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12. New Cloaking device idea - in Player Features and Ideas Discussion [original thread]
I had an idea for a new claoking device the other day, and I wanted to see what people thought of it. The basic ideas is that it is a claoking device which allows you to cloak other ships nearby. I think that this kind of module would open up ne...
- by Achillain - at 2009.04.24 16:27:00
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13. Scanning Probe issue - in Issues, Workarounds & Localization [original thread]
Unfortunatly that's not the case here. I ahev tried from every angle and from every zoom level. You know when you hover over the Probes movment Icon, that it turns blue, or at least the arrows do, I don't even get that happen.
- by Achillain - at 2009.03.30 13:28:00
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14. Scanning Probe issue - in Issues, Workarounds & Localization [original thread]
I've been trying to get my head around the new Scanning system. I managed to get it working earlier today and even tracked down a wormhole with it. However, now, every time I launch scanning probes, I am not able to move them in the Map view. I...
- by Achillain - at 2009.03.29 03:37:00
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15. WTS 30 Day Time code - 200 Mil ISK - in Timecode Bazaar [original thread]
Pretty much what it says on the tin. 1x 30 Day Time Code Selling for 200 Million ISK Any takers?
- by Achillain - at 2007.12.12 14:52:00
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