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1. [Recruitment] - DEATHFUNK <Doctrine> 0.0 Established PvP Corp - in Alliance and Corporation Recruitment Center [original thread]
Coming back for seconds.
- by Ackuula - at 2009.05.20 18:52:00
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2. [Recruitment] - DEATHFUNK <Doctrine> 0.0 Established PvP Corp - in Alliance and Corporation Recruitment Center [original thread]
wham bam thank you maam.
- by Ackuula - at 2009.05.20 18:51:00
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3. Shrink Wrap - in Player Features and Ideas Discussion [original thread]
Posted it same many times. It would make life much easier.
- by Ackuula - at 2008.12.14 11:35:00
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4. [Issue] Regular cloaking devices need nerfing - in Assembly Hall [original thread]
NO to any cloaking nerf till they give me someplace else to hide other than a station. This game just absolutlely screams for LO (Low Observability) There should be dozens if not hundreds of places to hide in any system that can't be probed out ...
- by Ackuula - at 2008.12.11 18:43:00
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5. [IDEA] Everyone gets a set amount of isk/second their account is activ - in Assembly Hall [original thread]
Edited by: Ackuula on 11/12/2008 11:50:19 This isn't entirely a bad idea. It already exists in several forms in the game. Though I'd like to see something maybe other than isk being a constant payout. A steady stream of LP for the Faction war...
- by Ackuula - at 2008.12.11 11:49:00
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6. A Call for Transparency regarding the Reaction/POS Exploit - in Assembly Hall [original thread]
/signed
- by Ackuula - at 2008.12.11 11:32:00
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7. IDEA [ Purchase sec status] - in Assembly Hall [original thread]
Originally by: Jack Bowers I can see how this system would be abused. However, what about people who lost sec status from killing macroers/isk farmers in low sec that CCP hasn't done anything about? Those guys are sacrificing sec status to...
- by Ackuula - at 2008.12.10 17:42:00
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8. [Proposal] Ship fitting made easy - in Assembly Hall [original thread]
/signed
- by Ackuula - at 2008.12.08 18:16:00
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9. [Idea] Logistic POS vs. Military POS - in Assembly Hall [original thread]
sounds interesting, though I'd rather see POS's be replaced with large anchorable ships that fill the same role with structures being modules on the ship, so that the whole thing can be plucked up and moved, without the sanity destroying anchoring...
- by Ackuula - at 2008.12.08 18:14:00
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10. IDEA [ Purchase sec status] - in Assembly Hall [original thread]
very, very, very, bad idea Eve has always been about consequences. The only way I'd support this if Eve had a sec-standing system between people and corps in addition to Concord. Once your sec status drops low enough with my corp, we get to shoot...
- by Ackuula - at 2008.12.08 18:10:00
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11. [Issue] Abandoned, offline POSses - in Assembly Hall [original thread]
hack and salvage is a great idea
- by Ackuula - at 2008.12.08 18:05:00
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12. 12 hours delay between clone jumping - in Player Features and Ideas Discussion [original thread]
12 would be very nice, but if they still want to limit you to once a day I would like to see them lower it to 20-23 hours. The problem I run into, when I am actively clone jumping back and fourth, is time creep. Each additional day I jump my next...
- by Ackuula - at 2008.12.04 11:53:00
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13. [Issue] Get rid of this thread - in Assembly Hall [original thread]
- by Ackuula - at 2008.11.28 11:37:00
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14. [IDEA] Earning SP by actually playing the game. - in Assembly Hall [original thread]
Grinding for reward, I think it's already in the game. Grind for loyalty points = money/gear Grind for sec status = cops don't shoot at you / get to be a nasty pirate guilt free for 15 minutes till it drops back below -.5 Grind for isk = faction/...
- by Ackuula - at 2008.11.28 11:35:00
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15. Increase all occurances of TRITANIUM by a third. - in EVE General Discussion [original thread]
Originally by: Blastil Behold, lowsec and 0.0, where veldspar roids are as large as capital ships, and can yeild enough veld to **** out a handful of HACs. If you left Highsec every once and a while, you'd find that the vast majority of sp...
- by Ackuula - at 2008.11.27 09:44:00
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16. Increase all occurances of TRITANIUM by a third. - in EVE General Discussion [original thread]
Incease your mining by 33% and it will. The prices will come back down once everyone has 3 Orcas each gathering dust in their hangers, and then the price will collapse, just like it's done with every expansion that has add new shinny toys. Which ...
- by Ackuula - at 2008.11.27 09:42:00
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17. Tech II rigs. Why that expensive? - in Ships and Modules [original thread]
It would be nice if they had some BPO's that let you create the components yourself out of basic minerals and/or advanced materials, or be able to create the T2 salvage items from the T1 varients. I mean after all, where did those salvaged items ...
- by Ackuula - at 2008.11.25 11:40:00
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18. Free The Slaves! and Burn the Drugs! - in Assembly Hall [original thread]
How about "Burn the Slaves and Free the Drugs" instead?
- by Ackuula - at 2008.11.25 11:31:00
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19. Make All Guns Clipless to Reduce Fleet Lag - in Assembly Hall [original thread]
I like the idea.
- by Ackuula - at 2008.11.25 11:30:00
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20. New Nerf Introduction method - in Player Features and Ideas Discussion [original thread]
Edited by: Ackuula on 22/11/2008 17:03:34 The database is already a mess, with plenty of duplicate, outdated items kicking about and we seem to be doing pretty well with it. Besides data in the data base only put an impact on things when they ...
- by Ackuula - at 2008.11.22 16:55:00
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