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1. Carriers - Where is the balance? - in Ships and Modules [original thread]
Tux, you told us the carriers would be balanced. No offence but this is pretty important, they are horribly out of balance for the time and money required to get one. What are the current plans to balance the carriers. Theres no point in keeping i...
- by ActiveX - at 2006.12.14 19:30:00
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2. Maelstrom discussion thread - in Ships and Modules [original thread]
Give the strom a 5% damage bonus and 10% fall off :D ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.10.24 17:11:00
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3. Dear Tuxford : YOU RULE - in Ships and Modules [original thread]
It is for a fleet ship. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.10.24 17:09:00
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4. Hurricane discussion thread - in Ships and Modules [original thread]
Originally by: Grimpak Originally by: ActiveX If you do not nerf it you may have Grimpak's first child. wtf? Dont worry grim, Im sure tux will take good care of it. I mean I know everyone in their office is constantly...
- by ActiveX - at 2006.10.24 16:44:00
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5. Long range Ammo - in Ships and Modules [original thread]
How bad did they get nerfed? Also, tux said they nerfed Javalin ammo damage, did quake also get the bat? DETAILS TUX DETAILS! ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.10.24 16:05:00
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6. Tier 3 Battleship stats from the test server - in Ships and Modules [original thread]
Please for the love of god, someone post the new stats for T2 Long and short range ammos (Particularly Javalin and quake new vs old and Tremor and Spike ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.10.24 15:49:00
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7. Hurricane discussion thread - in Ships and Modules [original thread]
Tux I swear to fing god, you nerf this beautiful boat of death destruction mayham pilaging and eating of the babies and Ill hunt you down and do something not violent but very bad so that I wont be held liable for what Im currently typing. If you ...
- by ActiveX - at 2006.10.24 15:46:00
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8. So Tux wheres that nighoggur fix? - in Ships and Modules [original thread]
*bump* Definatly agree with your idea Al. Nice to see your still playing btw. The carriers need to beable to carry battleships, and more cruisers. They also need to have weapons, no siege mode or a new type of siege mode that increases tank for...
- by ActiveX - at 2006.10.17 19:12:00
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9. End-game Thrasher - in Ships and Modules [original thread]
End game? Eve ends? ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.10.15 21:27:00
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10. How to make mega beams hit? - in Ships and Modules [original thread]
Your joking right? Perhapse you should do some research on target transversal velocity vs gun tracking speed an gun sig radius vs target sig radius ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.04.15 18:11:00
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11. Projectiles overpowered?? - in Ships and Modules [original thread]
K, so your acctualy arguing that Projectiles, compaired to the other two turret types are overpowered? Lets just use some simple logic here. 1. Who in the name of god changes ammo on an Artillary Tempest when fighting someone? Your DPS goes right...
- by ActiveX - at 2006.04.15 06:43:00
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12. When did I miss this? Mega bonus? - in Ships and Modules [original thread]
So it was just a really really long time for a description change? Did everyone know about it or was it recently discovered that it never worked and tracking was its bonus. I ask because I only recently started seeing people posting about it. ____...
- by ActiveX - at 2006.03.19 19:43:00
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13. When did I miss this? Mega bonus? - in Ships and Modules [original thread]
I may be having a GIGANTIC brain fart but ive been playing EVE for 1 1/2 years, never sat my butt in a mega though... I just always thought it had the same boni as a rax did. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.03.19 19:30:00
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14. When did I miss this? Mega bonus? - in Ships and Modules [original thread]
wtf... under description I thought it always said it had a MWD penalty bonus just like the thorax.... its had a tracking buff this WHOLE time with an incorrect label? ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.03.19 19:22:00
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15. When did I miss this? Mega bonus? - in Ships and Modules [original thread]
I didnt notice this in any patch notes, when did mega get a tracking bonus on its guns instead of the MWD bonus? ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.03.19 19:18:00
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16. Tachyons : Tux you *&^*(%(^_&__)( - in Ships and Modules [original thread]
Ok. Why is it that the tempest which gets two damage improving boni, with level 5 skills in EVERYTHING is still out damaged by geddon / apoc / mega with level 4 skills? Ive maxed out my pest skills and I still dont do near the DPS as other ships o...
- by ActiveX - at 2006.03.19 19:17:00
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17. Battle Duration - in Ships and Modules [original thread]
Edited by: ActiveX on 19/03/2006 19:05:17 Ive always been one for a damage model where if all ships target one ship and fire, it takes a few seconds for the ship to acctualy blow up. For example, 5 tempests target and fire on a Mega, the damag...
- by ActiveX - at 2006.03.19 19:03:00
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18. How do you break targeting lock? - in Ships and Modules [original thread]
Sensor dampeners too if they are far enough away.... ECM drones Sensor Damping drones. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2006.03.07 22:32:00
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19. Tempest - in Ships and Modules [original thread]
Ive thought about that but Im not thinking this ship is going to be used in 1 v 1 combat. Its a close range gang ship and Im probably going to be called primary once or twice. It needs to beable to eat some damage and an armor tank wont keep up wi...
- by ActiveX - at 2006.03.07 22:14:00
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20. PvP tempest set-up - in Ships and Modules [original thread]
I have yet to fit this because I dont have Tact Shield Manip to 4 yet but it should fit with some tweaking... Highs 6x 800mm / 650mm IIs 2x Heavy Nos Mids 1x XL Booster II 3x T2 Invuln Fields 1x Named Heavy Cap Injector *which ever has the bes...
- by ActiveX - at 2006.03.07 22:11:00
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