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181. Arbitrator Setup? - in Ships and Modules [original thread]
My Arbitrator named Tigerclaw has 15 Hammerheads, I have a Heavy Launcher that switches between Defenders and a Heavy depending on what I need more. I use Medium Pulse Lasers (Small) and a Nos. The exact mods are...G14 Classified, but it has ...
- by ActiveX - at 2004.09.07 23:29:00
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182. Arbitrator Setup? - in Ships and Modules [original thread]
My Arbitrator named Tigerclaw has 15 Hammerheads, I have a Heavy Launcher that switches between Defenders and a Heavy depending on what I need more. I use Medium Pulse Lasers (Small) and a Nos. The exact mods are...G14 Classified, but it has ...
- by ActiveX - at 2004.09.07 23:29:00
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183. Speed Demons - in Ships and Modules [original thread]
Missiles aren't sposed to be uber fast. And Light really should be the fasted aside from rockets. Maybe Cruise could be 1500, Heavy 1750, and Light 2000. With most of these changes the missiles will only hit the targets they are designed for. P...
- by ActiveX - at 2004.09.07 23:20:00
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184. Speed Demons - in Ships and Modules [original thread]
Missiles aren't sposed to be uber fast. And Light really should be the fasted aside from rockets. Maybe Cruise could be 1500, Heavy 1750, and Light 2000. With most of these changes the missiles will only hit the targets they are designed for. P...
- by ActiveX - at 2004.09.07 23:20:00
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185. Pirates.... do they actually ever... Pirate? - in Crime and Punishment [original thread]
Fenix Alliance aren't real pirates, two of their Scorps couldnt kill my Mammoth, so meh. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 23:15:00
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186. Pirates.... do they actually ever... Pirate? - in Crime and Punishment [original thread]
Fenix Alliance aren't real pirates, two of their Scorps couldnt kill my Mammoth, so meh. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 23:15:00
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187. Assault Ships - I got mine but not impressed! - in Ships and Modules [original thread]
All ships should be faster. Frigs in general should be just under 1 km/s, with ceptors above it. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:56:00
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188. Assault Ships - I got mine but not impressed! - in Ships and Modules [original thread]
All ships should be faster. Frigs in general should be just under 1 km/s, with ceptors above it. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:56:00
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189. Over 11000 players? - in EVE General Discussion [original thread]
CCP certainly is making a very good server system...too bad they want to keep it down with MS SQL. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:41:00
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190. Over 11000 players? - in EVE General Discussion [original thread]
CCP certainly is making a very good server system...too bad they want to keep it down with MS SQL. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:41:00
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191. The Assault Frigate Conundrum - in Ships and Modules [original thread]
I think Assault Frigs' main problem is that they don't...well assault anything. I imagined the elite Punisher as a fearsome gunship that could make cruisers flinch...not an extra gun and a super tank. Screw defenses, make these things able to mo...
- by ActiveX - at 2004.09.07 03:24:00
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192. The Assault Frigate Conundrum - in Ships and Modules [original thread]
I think Assault Frigs' main problem is that they don't...well assault anything. I imagined the elite Punisher as a fearsome gunship that could make cruisers flinch...not an extra gun and a super tank. Screw defenses, make these things able to mo...
- by ActiveX - at 2004.09.07 03:24:00
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193. Removal of NPCs from gates in 0.0 - in Player Features and Ideas Discussion [original thread]
Originally by: Kalfu Originally by: ActiveX Could also fill Derelik with Bistot or Arkonor. We could skip the pesky mining step and just have minerals float next to the stations. But then who would pirates shoot at? _...
- by ActiveX - at 2004.09.07 03:16:00
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194. Removal of NPCs from gates in 0.0 - in Player Features and Ideas Discussion [original thread]
Originally by: Kalfu Originally by: ActiveX Could also fill Derelik with Bistot or Arkonor. We could skip the pesky mining step and just have minerals float next to the stations. But then who would pirates shoot at? _...
- by ActiveX - at 2004.09.07 03:16:00
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195. Will there be name restrictions for stations in Shiva? - in EVE General Discussion [original thread]
Chop Shop ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:13:00
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196. Will there be name restrictions for stations in Shiva? - in EVE General Discussion [original thread]
Chop Shop ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:13:00
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197. Coolest Looking Ship in EVE - in Ships and Modules [original thread]
Calari ships do look bland and boring, but they still follow their design philosophy. Minmatar ships have more...soul, but still follow utility over asthetics philosophy. Gallante are worried about appearances over anything. And Amarr are imperi...
- by ActiveX - at 2004.09.07 03:09:00
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198. Coolest Looking Ship in EVE - in Ships and Modules [original thread]
Calari ships do look bland and boring, but they still follow their design philosophy. Minmatar ships have more...soul, but still follow utility over asthetics philosophy. Gallante are worried about appearances over anything. And Amarr are imperi...
- by ActiveX - at 2004.09.07 03:09:00
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199. The REAL problem with the tempest.....its pilots! - in Ships and Modules [original thread]
When the hell will a ceptor orbit at 150 km... Theories are fine, but practical application is what is important. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:00:00
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200. The REAL problem with the tempest.....its pilots! - in Ships and Modules [original thread]
When the hell will a ceptor orbit at 150 km... Theories are fine, but practical application is what is important. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.07 03:00:00
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